Hierarchy QOL
Undo/Redo Parent Child Shift select Undo/Redo create entity
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7fc417e35a
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@ -24,6 +24,7 @@ namespace SHADE
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class SHCommand : SHBaseCommand
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class SHCommand : SHBaseCommand
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{
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{
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public:
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public:
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using SHCommandPtr = std::unique_ptr<T>;
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typedef std::function<void(T const&)> SetterFunction;
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typedef std::function<void(T const&)> SetterFunction;
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SHCommand(T const& oldVal, T const& value, SetterFunction setFnc)
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SHCommand(T const& oldVal, T const& value, SetterFunction setFnc)
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@ -13,7 +13,7 @@ namespace SHADE
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SHCommandManager::CommandStack SHCommandManager::undoStack{};
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SHCommandManager::CommandStack SHCommandManager::undoStack{};
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SHCommandManager::CommandStack SHCommandManager::redoStack{};
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SHCommandManager::CommandStack SHCommandManager::redoStack{};
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void SHCommandManager::PerformCommand(CommandPtr commandPtr, bool const& overrideValue)
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void SHCommandManager::PerformCommand(BaseCommandPtr commandPtr, bool const& overrideValue)
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{
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{
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redoStack = CommandStack();
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redoStack = CommandStack();
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commandPtr->Execute();
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commandPtr->Execute();
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@ -27,7 +27,7 @@ namespace SHADE
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}
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}
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}
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}
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void SHCommandManager::RegisterCommand(CommandPtr commandPtr)
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void SHCommandManager::RegisterCommand(BaseCommandPtr commandPtr)
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{
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{
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undoStack.push(commandPtr);
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undoStack.push(commandPtr);
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}
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}
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@ -19,11 +19,13 @@ namespace SHADE
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//#==============================================================#
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//#==============================================================#
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//|| Type Aliases ||
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//|| Type Aliases ||
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//#==============================================================#
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//#==============================================================#
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using CommandPtr = std::shared_ptr<SHBaseCommand>;
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using BaseCommandPtr = std::shared_ptr<SHBaseCommand>;
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using CommandStack = std::stack<CommandPtr>;
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template<typename T>
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using SHCommandPtr = std::shared_ptr<SHCommand<T>>;
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using CommandStack = std::stack<BaseCommandPtr>;
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static void PerformCommand(CommandPtr commandPtr, bool const& overrideValue = false);
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static void PerformCommand(BaseCommandPtr commandPtr, bool const& overrideValue = false);
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static void RegisterCommand(CommandPtr commandPtr);
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static void RegisterCommand(BaseCommandPtr commandPtr);
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static void UndoCommand();
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static void UndoCommand();
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static void RedoCommand();
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static void RedoCommand();
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static std::size_t GetUndoStackSize();
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static std::size_t GetUndoStackSize();
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@ -50,6 +50,7 @@ namespace SHADE
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if(const auto root = sceneGraph.GetRoot())
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if(const auto root = sceneGraph.GetRoot())
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{
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{
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auto const& children = root->GetChildren();
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auto const& children = root->GetChildren();
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for (const auto child : children)
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for (const auto child : children)
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{
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{
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RecursivelyDrawEntityNode(child);
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RecursivelyDrawEntityNode(child);
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@ -102,7 +103,7 @@ namespace SHADE
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}
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}
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if (ImGui::SmallButton(ICON_MD_ADD_CIRCLE))
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if (ImGui::SmallButton(ICON_MD_ADD_CIRCLE))
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{
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{
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SHEntityManager::CreateEntity();
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SHCommandManager::PerformCommand(std::make_shared<SHCreateEntityCommand>());
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}
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}
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if (ImGui::IsItemHovered())
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if (ImGui::IsItemHovered())
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{
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{
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@ -142,13 +143,24 @@ namespace SHADE
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auto* entity = SHEntityManager::GetEntityByID(currentNode->GetEntityID());
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auto* entity = SHEntityManager::GetEntityByID(currentNode->GetEntityID());
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//Draw Node
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//Draw Node
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bool isNodeOpen = ImGui::TreeNodeEx(reinterpret_cast<void*>(entity), nodeFlags, "%u: %s", EntityHandleGenerator::GetIndex(eid), entity->name.c_str());
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bool isNodeOpen = ImGui::TreeNodeEx(reinterpret_cast<void*>(entity), nodeFlags, "%u: %s", SHEntityManager::GetEntityIndex(eid), entity->name.c_str());
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const ImRect nodeRect = ImRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
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const ImRect nodeRect = ImRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
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//Check For Begin Drag
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//Check For Begin Drag
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if (SHDragDrop::BeginSource())
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if (SHDragDrop::BeginSource())
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{
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{
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ImGui::Text("Moving EID: %zu", eid);
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std::string moveLabel = "Moving EID: ";
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if(!isSelected)
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editor->selectedEntities.push_back(eid);
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for(int i = 0; i < static_cast<int>(editor->selectedEntities.size()); ++i)
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{
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moveLabel.append(std::to_string(editor->selectedEntities[i]));
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if(i + 1 < static_cast<int>(editor->selectedEntities.size()))
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{
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moveLabel.append(", ");
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}
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}
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ImGui::Text(moveLabel.c_str());
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SHDragDrop::SetPayload<std::vector<EntityID>>(DRAG_EID, &editor->selectedEntities);
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SHDragDrop::SetPayload<std::vector<EntityID>>(DRAG_EID, &editor->selectedEntities);
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SHDragDrop::EndSource();
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SHDragDrop::EndSource();
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}
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}
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@ -156,14 +168,7 @@ namespace SHADE
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{
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{
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if (const std::vector<EntityID>* eidPayload = SHDragDrop::AcceptPayload<std::vector<EntityID>>(DRAG_EID)) //If payload is valid
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if (const std::vector<EntityID>* eidPayload = SHDragDrop::AcceptPayload<std::vector<EntityID>>(DRAG_EID)) //If payload is valid
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{
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{
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std::vector<EntityID> const droppedEIDs = *eidPayload;
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ParentSelectedEntities(eid);
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for(auto const& dropEID : droppedEIDs)
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{
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if(!sceneGraph.GetChild(dropEID, eid))
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sceneGraph.SetParent(dropEID, eid);
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}
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//if(!sceneGraph.GetChild(dropEID, eid))
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// sceneGraph.SetParent(dropEID, eid); //Set dropEID parent to eid (belonging to current Node)
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SHDragDrop::EndTarget();
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SHDragDrop::EndTarget();
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}
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}
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}
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}
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@ -183,7 +188,7 @@ namespace SHADE
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if((currentNode->GetParent() != sceneGraph.GetRoot()) && ImGui::Selectable(std::format("{} Unparent Selected", ICON_MD_NORTH_WEST).data()))
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if((currentNode->GetParent() != sceneGraph.GetRoot()) && ImGui::Selectable(std::format("{} Unparent Selected", ICON_MD_NORTH_WEST).data()))
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{
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{
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sceneGraph.SetParent(currentNode->GetEntityID(), nullptr);
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ParentSelectedEntities(MAX_EID);
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}
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}
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ImGui::EndPopup();
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ImGui::EndPopup();
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}
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}
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@ -195,7 +200,15 @@ namespace SHADE
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{
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{
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if (!isSelected)
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if (!isSelected)
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{
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{
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if (!ImGui::IsKeyDown(ImGuiKey_LeftCtrl))
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if(ImGui::IsKeyDown(ImGuiKey_LeftShift))
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{
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if(editor->selectedEntities.size() >= 1)
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{
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SelectRangeOfEntities(editor->selectedEntities[0], eid);
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}
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else editor->selectedEntities.clear();
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}
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else if (!ImGui::IsKeyDown(ImGuiKey_LeftCtrl))
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editor->selectedEntities.clear();
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editor->selectedEntities.clear();
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editor->selectedEntities.push_back(eid);
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editor->selectedEntities.push_back(eid);
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}//if not selected
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}//if not selected
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@ -242,4 +255,90 @@ namespace SHADE
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{
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{
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SHEntityManager::CreateEntity(MAX_EID, "DefaultChild", parentEID);
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SHEntityManager::CreateEntity(MAX_EID, "DefaultChild", parentEID);
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}
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}
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void SHHierarchyPanel::ParentSelectedEntities(EntityID parentEID) const noexcept
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{
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auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
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auto const editor = SHSystemManager::GetSystem<SHEditor>();
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SHEntityParentCommand::EntityParentData entityParentData;
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std::vector<EntityID> parentedEIDS;
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for(auto const& eid : editor->selectedEntities)
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{
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if(sceneGraph.GetChild(eid, parentEID) == nullptr)
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{
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parentedEIDS.push_back(eid);
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if(auto parent = sceneGraph.GetParent(eid))
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entityParentData[eid].oldParentEID = parent->GetEntityID();
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entityParentData[eid].newParentEID = parentEID;
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}
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}
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SHCommandManager::PerformCommand(std::make_shared<SHEntityParentCommand>(parentedEIDS, entityParentData));
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}
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void SHHierarchyPanel::SelectRangeOfEntities(EntityID beginEID, EntityID endEID)
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{
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bool startSelecting = false; bool endSelecting = false;
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auto const editor = SHSystemManager::GetSystem<SHEditor>();
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editor->selectedEntities.clear();
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auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
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sceneGraph.Traverse([&](SHSceneNode* nodePtr)
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{
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auto eid = nodePtr->GetEntityID();
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if(!startSelecting)
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{
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if(eid == beginEID || eid == endEID)
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{
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startSelecting = true;
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editor->selectedEntities.push_back(eid);
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}
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}
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else
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{
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if(!endSelecting)
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{
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editor->selectedEntities.push_back(eid);
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if(eid == endEID || eid == beginEID)
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{
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endSelecting = true;
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}
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}
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}
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});
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}
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void SHCreateEntityCommand::Execute()
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{
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EntityID newEID = SHEntityManager::CreateEntity(eid);
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if(eid == MAX_EID)
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eid = newEID;
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}
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void SHCreateEntityCommand::Undo()
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{
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SHEntityManager::DestroyEntity(eid);
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}
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void SHEntityParentCommand::Execute()
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{
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auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
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for(auto const& eid : entities)
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{
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if(entityParentData[eid].newParentEID == MAX_EID)
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sceneGraph.SetParent(eid, nullptr);
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else
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sceneGraph.SetParent(eid, entityParentData[eid].newParentEID);
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}
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}
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void SHEntityParentCommand::Undo()
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{
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auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
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for(auto const& eid : entities)
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{
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if(entityParentData[eid].oldParentEID == MAX_EID)
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sceneGraph.SetParent(eid, nullptr);
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else
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sceneGraph.SetParent(eid, entityParentData[eid].oldParentEID);
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}
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}
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}//namespace SHADE
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}//namespace SHADE
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#include "imgui_internal.h"
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#include "imgui_internal.h"
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#include "ECS_Base/SHECSMacros.h"
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#include "ECS_Base/SHECSMacros.h"
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#include "Editor/EditorWindow/SHEditorWindow.h"
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#include "Editor/EditorWindow/SHEditorWindow.h"
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#include "Editor/Command/SHCommand.hpp"
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namespace SHADE
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namespace SHADE
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{
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{
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class SHSceneNode;
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class SHSceneNode;
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@ -28,8 +28,40 @@ namespace SHADE
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void DrawMenuBar() const noexcept;
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void DrawMenuBar() const noexcept;
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ImRect RecursivelyDrawEntityNode(SHSceneNode*);
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ImRect RecursivelyDrawEntityNode(SHSceneNode*);
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void CreateChildEntity(EntityID parentEID) const noexcept;
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void CreateChildEntity(EntityID parentEID) const noexcept;
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void ParentSelectedEntities(EntityID parentEID) const noexcept;
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void SelectRangeOfEntities(EntityID beginEID, EntityID EndEID);
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std::string filter;
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std::string filter;
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bool isAnyNodeSelected = false;
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bool isAnyNodeSelected = false;
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EntityID scrollTo = MAX_EID;
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EntityID scrollTo = MAX_EID;
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};//class SHHierarchyPanel
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};//class SHHierarchyPanel
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//Might move to a different file
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class SHCreateEntityCommand final : public SHBaseCommand
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{
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public:
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void Execute() override;
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void Undo() override;
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private:
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EntityID eid = MAX_EID;
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};
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class SHEntityParentCommand final : public SHBaseCommand
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{
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public:
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struct Data
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{
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EntityID oldParentEID = MAX_EID;
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EntityID newParentEID = MAX_EID;
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};
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using EntityParentData = std::unordered_map<EntityID, Data>;
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SHEntityParentCommand(std::vector<EntityID> entityIDs, EntityParentData inEntityParentData):entities(entityIDs),entityParentData(inEntityParentData){}
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void Execute() override;
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void Undo() override;
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private:
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std::vector<EntityID> entities;
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std::unordered_map<EntityID, Data> entityParentData;
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};
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}//namespace SHADE
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}//namespace SHADE
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