Merge pull request #322 from SHADE-DP/SP3-4-Editor

Added hierarchy panel filter
This commit is contained in:
XiaoQiDigipen 2023-01-30 18:29:47 +08:00 committed by GitHub
commit f1bf9cb865
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4 changed files with 99 additions and 50 deletions

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@ -57,9 +57,13 @@ namespace SHADE
skipFrame = false; skipFrame = false;
return; return;
} }
DrawMenuBar();
auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph(); auto const& sceneGraph = SHSceneManager::GetCurrentSceneGraph();
DrawMenuBar();
if(wasFilterChanged && !filter.empty())
{
filterHighlightedEntities.clear();
filterOpenEntities.clear();
}
if (const auto root = sceneGraph.GetRoot()) if (const auto root = sceneGraph.GetRoot())
{ {
auto const& children = root->GetChildren(); auto const& children = root->GetChildren();
@ -67,7 +71,13 @@ namespace SHADE
for (const auto child : children) for (const auto child : children)
{ {
if (child) if (child)
{
if(wasFilterChanged && !filter.empty())
{
EntityFilterCheck(child);
}
RecursivelyDrawEntityNode(child); RecursivelyDrawEntityNode(child);
}
if (skipFrame) if (skipFrame)
{ {
ImGui::End(); ImGui::End();
@ -177,9 +187,10 @@ namespace SHADE
void SHHierarchyPanel::DrawHierarchyPanelFilter() noexcept void SHHierarchyPanel::DrawHierarchyPanelFilter() noexcept
{ {
wasFilterChanged = false;
if(ImGui::InputTextWithHint("##hierarchyPanelFilter", "Filter", &filter)) if(ImGui::InputTextWithHint("##hierarchyPanelFilter", "Filter", &filter))
{ {
wasFilterChanged = true;
} }
ImGui::SameLine(); ImGui::SameLine();
if(ImGui::Button("x")) if(ImGui::Button("x"))
@ -204,24 +215,65 @@ namespace SHADE
{ {
result |= SHComponentManager::HasComponent<SHTransformComponent>(eid); result |= SHComponentManager::HasComponent<SHTransformComponent>(eid);
} }
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHColliderComponent>().get_name().data(), filter) != std::string::npos; if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHColliderComponent>().get_name().data(), filter) != std::string::npos)
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHRigidBodyComponent>().get_name().data(), filter) != std::string::npos; {
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCameraComponent>().get_name().data(), filter) != std::string::npos; result |= SHComponentManager::HasComponent<SHColliderComponent>(eid);
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCameraArmComponent>().get_name().data(), filter) != std::string::npos; }
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHRenderable>().get_name().data(), filter) != std::string::npos; if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHRigidBodyComponent>().get_name().data(), filter) != std::string::npos)
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHLightComponent>().get_name().data(), filter) != std::string::npos; {
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHTextRenderableComponent>().get_name().data(), filter) != std::string::npos; result |= SHComponentManager::HasComponent<SHRigidBodyComponent>(eid);
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHUIComponent>().get_name().data(), filter) != std::string::npos; }
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHButtonComponent>().get_name().data(), filter) != std::string::npos; if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCameraComponent>().get_name().data(), filter) != std::string::npos)
//result |= SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCanvasComponent>().get_name().data(), filter) != std::string::npos; {
result |= SHComponentManager::HasComponent<SHCameraComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCameraArmComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHCameraArmComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHRenderable>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHRenderable>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHLightComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHLightComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHTextRenderableComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHTextRenderableComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHUIComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHUIComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHButtonComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHButtonComponent>(eid);
}
if(SHStringUtilities::StringFindInsensitive(rttr::type::get<SHCanvasComponent>().get_name().data(), filter) != std::string::npos)
{
result |= SHComponentManager::HasComponent<SHCanvasComponent>(eid);
}
//std::vector<SHSceneNode*> const& children = entityNode->GetChildren(); if(result)
{
filterHighlightedEntities.push_back(eid);
}
//for (auto const& child : children) std::vector<SHSceneNode*> const& children = entityNode->GetChildren();
//{
// result |= EntityFilterCheck(child);
//}
bool open = false;
for (auto const& child : children)
{
open |= EntityFilterCheck(child);
}
result |= open;
if(open)
{
filterOpenEntities.push_back(eid);
}
return result; return result;
} }
@ -245,31 +297,27 @@ namespace SHADE
const bool isSelected = (std::ranges::find(editor->selectedEntities, eid) != editor->selectedEntities.end()); const bool isSelected = (std::ranges::find(editor->selectedEntities, eid) != editor->selectedEntities.end());
bool highlighted = false; bool highlighted = false, open = false;
//if(!filter.empty()) if(!filter.empty())
//{ {
// highlighted = EntityFilterCheck(currentNode); highlighted = (std::ranges::find(filterHighlightedEntities, eid) != filterHighlightedEntities.end());
// if (highlighted) if(open = std::ranges::find(filterOpenEntities, eid) != filterOpenEntities.end())
// { {
// ImGui::PushStyleColor(ImGuiCol_Text, highlightedColor); ImGui::SetNextItemOpen(true);
// }
// ImGui::SetNextItemOpen(true);
// if(!open && !highlighted)
// {
// } return ImRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
// else }
// { ImGui::PushStyleColor(ImGuiCol_Text, highlighted ? highlightedColor : ImVec4(0.5f, 0.5f, 0.5f, 1.f ));
// }
// }
//}
const ImGuiTreeNodeFlags nodeFlags = ((isSelected) ? ImGuiTreeNodeFlags_Selected : 0) | ((children.empty()) ? ImGuiTreeNodeFlags_Leaf : ImGuiTreeNodeFlags_OpenOnArrow); const ImGuiTreeNodeFlags nodeFlags = ((isSelected) ? ImGuiTreeNodeFlags_Selected : 0) | ((children.empty()) ? ImGuiTreeNodeFlags_Leaf : ImGuiTreeNodeFlags_OpenOnArrow);
//Draw Node //Draw Node
bool isNodeOpen = ImGui::TreeNodeEx(reinterpret_cast<void*>(eid), nodeFlags, "%u: %s", SHEntityManager::GetEntityIndex(eid), entity->name.c_str()); bool isNodeOpen = ImGui::TreeNodeEx(reinterpret_cast<void*>(eid), nodeFlags, "%u: %s", SHEntityManager::GetEntityIndex(eid), entity->name.c_str());
if (highlighted) if(!filter.empty())
{ {
ImGui::PopStyleColor(); ImGui::PopStyleColor();
} }

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@ -44,7 +44,8 @@ namespace SHADE
std::string filter; std::string filter;
bool isAnyNodeSelected = false; bool isAnyNodeSelected = false;
EntityID scrollTo = MAX_EID; EntityID scrollTo = MAX_EID;
std::vector<EntityID> draggingEntities; std::vector<EntityID> draggingEntities, filterOpenEntities, filterHighlightedEntities;
bool wasFilterChanged = false;
};//class SHHierarchyPanel };//class SHHierarchyPanel

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@ -106,8 +106,8 @@ namespace SHADE
SHEditorWindowManager::CreateEditorWindow<SHMaterialInspector>(); SHEditorWindowManager::CreateEditorWindow<SHMaterialInspector>();
SHEditorWindowManager::CreateEditorWindow<SHColliderTagPanel>(); SHEditorWindowManager::CreateEditorWindow<SHColliderTagPanel>();
SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>(); SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>();
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>();
SHEditorWindowManager::CreateEditorWindow<SHInputBindingsPanel>(); SHEditorWindowManager::CreateEditorWindow<SHInputBindingsPanel>();
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>();
SHEditorWindowManager::CreateEditorWindow<SHEditorViewport>(); SHEditorWindowManager::CreateEditorWindow<SHEditorViewport>();

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@ -577,14 +577,14 @@ namespace SHADE
#endif #endif
} }
if (SHInputManager::GetKeyDown(SHInputManager::SH_KEYCODE::B)) //if (SHInputManager::GetKeyDown(SHInputManager::SH_KEYCODE::B))
{ //{
auto& lightComps = SHComponentManager::GetDense<SHLightComponent>(); // auto& lightComps = SHComponentManager::GetDense<SHLightComponent>();
for (auto& comp : lightComps) // for (auto& comp : lightComps)
{ // {
comp.SetEnableShadow(true); // comp.SetEnableShadow(true);
} // }
} //}
renderGraph->Begin(frameIndex); renderGraph->Begin(frameIndex);
auto cmdBuffer = renderGraph->GetCommandBuffer(frameIndex); auto cmdBuffer = renderGraph->GetCommandBuffer(frameIndex);