diff --git a/Assets/Shaders/SSAO_CS.glsl b/Assets/Shaders/SSAO_CS.glsl index 1a572521..627c59d1 100644 --- a/Assets/Shaders/SSAO_CS.glsl +++ b/Assets/Shaders/SSAO_CS.glsl @@ -6,8 +6,8 @@ const int ROTATION_KERNEL_W = 4; const int ROTATION_KERNEL_H = 4; // can perhaps pass in as push constant. -const float RADIUS = 0.5f; -const float BIAS = 0.025f; +const float RADIUS = 0.2f; +const float BIAS = 0.0025f; layout(local_size_x = 16, local_size_y = 16) in; layout(set = 4, binding = 0, rgba32f) uniform image2D positions; diff --git a/Assets/Shaders/SSAO_CS.shshaderb b/Assets/Shaders/SSAO_CS.shshaderb index 69f7a44f..a9154e10 100644 Binary files a/Assets/Shaders/SSAO_CS.shshaderb and b/Assets/Shaders/SSAO_CS.shshaderb differ