diff --git a/Assets/Scripts/UI/SC_PauseMenu.cs b/Assets/Scripts/UI/SC_PauseMenu.cs index a20dd586..39c6f860 100644 --- a/Assets/Scripts/UI/SC_PauseMenu.cs +++ b/Assets/Scripts/UI/SC_PauseMenu.cs @@ -37,7 +37,7 @@ public class PauseMenu : Script UIElement resume = resumeBtn.GetComponent(); if (resume != null) { - resume.OnClick.RegisterAction(() => + resume.OnRelease.RegisterAction(() => { if (GameManager.Instance.GamePause) { @@ -61,7 +61,7 @@ public class PauseMenu : Script UIElement retry = retryBtn.GetComponent(); if (retry != null) { - retry.OnClick.RegisterAction(() => + retry.OnRelease.RegisterAction(() => { Audio.StopAllSounds(); SceneManager.RestartScene(); @@ -75,7 +75,7 @@ public class PauseMenu : Script UIElement quit = quitBtn.GetComponent(); if (quit != null) { - quit.OnClick.RegisterAction(() => + quit.OnRelease.RegisterAction(() => { Audio.StopAllSounds(); //go to main menu