Commit Graph

633 Commits

Author SHA1 Message Date
Diren D Bharwani e3fb14d698 Merge branch 'main' into SP3-2-Physics 2023-03-07 18:48:31 +08:00
Brandon Mak b6b2c75fc3 Implemented Shadows (f0kin finally) 2023-03-07 17:39:51 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Diren D Bharwani 2197a3bcb9 Added capsule collider
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Xiao Qi 5e6b68915b Working Animations 2023-03-07 01:25:32 +08:00
Xiao Qi f861304f5e Testing in progress for skinning test 2023-03-06 17:34:38 +08:00
Diren D Bharwani 0b803d0bd1 Merge branch 'main' into SP3-2-Physics 2023-03-06 13:31:48 +08:00
Brandon Mak 826df94c96 Shadows WIP 2023-03-06 00:02:06 +08:00
Glence 52f61363c0 Build shiny highlight shader 2023-03-05 23:50:44 +08:00
Glence 8d6ef16625 Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani d59f4e88c2 Added gravity scale
Update react dependency
2023-03-05 23:39:33 +08:00
Glence e40346513c Pause sfx fix 2023-03-05 22:27:35 +08:00
Glence 794f59ac48 Adjusted stair collision 2023-03-05 21:37:29 +08:00
Glence 5191eb529a Update level 3 scene 2023-03-05 21:34:05 +08:00
Glence c118ec136f Call centering of mouse at the correct place and default DT on awake 2023-03-05 21:23:41 +08:00
Glence 9f57ed1ef1 small scene changes and reenable mouse centering and hiding 2023-03-05 21:11:24 +08:00
Glence e27b143819 shift pic to avoid black alpha 2023-03-05 20:53:16 +08:00
Glence 808adaa5dd level 2 go to the correct next scene now 2023-03-05 18:06:08 +08:00
Glence bf5472e2c6 stuff dont ask me 2023-03-05 15:35:57 +08:00
Glence 3778ded1be Merge branch 'main' into PlayerController 2023-03-05 14:49:46 +08:00
Glence 7a577ecd6b Merge branch 'main' into PlayerController 2023-03-05 14:42:31 +08:00
Sri Sham Haran e417ebdfcc added missing colliders for level3 2023-03-05 14:22:24 +08:00
maverickdgg f52e5a1394 Changed pause menu to use onRelease instead of onClick 2023-03-05 14:01:30 +08:00
maverickdgg 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive 2023-03-05 13:55:51 +08:00
maverickdgg f10293e2d2 Fixed button sounds 2023-03-05 10:47:16 +08:00
Xiao Qi 6c396469d4 Recompiled files for testing 2023-03-05 04:22:27 +08:00
Glence 3f960509f1 scene changes 2023-03-05 02:51:11 +08:00
Glence cc81eed630 Merge branch 'main' into PlayerController 2023-03-04 23:42:20 +08:00
Brandon Mak 73c5a0ff4a Updated shadow shaders 2023-03-04 23:12:12 +08:00
Brandon Mak 13f28d6bdb Fixed shiny highlight shaders 2023-03-04 15:55:04 +08:00
Brandon Mak 7eb4921b33 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-04 15:50:10 +08:00
maverickdgg e7ce3263b8 Level 2 Pause menu update 2023-03-04 13:12:02 +08:00
maverickdgg f3908d3afb Merge branch 'main' into SP3-20-UI-System 2023-03-04 13:09:06 +08:00
maverickdgg c3a452a1c4 Pause Canvas Updated with correct button scales and button FX 2023-03-04 12:51:19 +08:00
XiaoQiDigipen 6cf8f03ff1
Merge branch 'main' into AIFixes 2023-03-04 12:50:13 +08:00
XiaoQiDigipen 90c9a0a959
Merge branch 'main' into AudioImplementation 2023-03-04 12:46:59 +08:00
maverickdgg 0a8f90ae80 Added Gameplay Canvas for Level 1 2023-03-04 12:44:58 +08:00
mushgunAX 28949b29ff Level 1 AI start waypoint 2023-03-04 05:07:39 +08:00
mushgunAX dc54ae92a2 AI gets sent to a waypoint of choice when caught 2023-03-04 04:57:59 +08:00
maverickdgg 3a60eee32f merged 2023-03-04 03:17:20 +08:00
maverickdgg 6d1e179baf UI doine 2023-03-04 02:46:56 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Xiao Qi 56693565f4 WIP Load and test animations 2023-03-04 00:43:31 +08:00
mushgunAX a5fe4bf0a0 New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei beeeae99ca SHRawAnimInspector can now generate incomplete animation clips 2023-03-03 18:53:59 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
mushgunAX 0a224726b3 revert? 2023-03-03 17:25:09 +08:00
mushgunAX d65af97166 Revert of a previous commit for scene files 2023-03-03 17:24:27 +08:00
Glence 27b00a6c4a end cutscene done 2023-03-03 14:28:10 +08:00
mushgunAX f7c33bc89a Various null checks 2023-03-03 14:26:36 +08:00
Glence 81da3e501d fix minor preview level bug 2023-03-03 00:40:16 +08:00
mushgunAX 7763a969b2 Merge branch 'main' into SP3-10-input-management 2023-03-02 22:55:29 +08:00
maverickdgg 0984eee6bb Gameplay UI WIP 2023-03-02 17:34:11 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
mushgunAX 802924141a Scene Fade In and Out Fixes 2023-03-02 15:47:00 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
mushgunAX 1e734b6006 Merge branch 'main' into SP3-10-input-management 2023-03-02 13:31:13 +08:00
Glence 2834414115 Merge branch 'main' into PlayerController 2023-03-02 13:05:28 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
Brandon Mak 1e59b6436c Merge branch 'main' into SP3-1-Rendering 2023-03-02 11:36:35 +08:00
maverickdgg 381fe476be Game UI WIP 2023-03-02 11:33:21 +08:00
maverickdgg 30923389ae Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
SHAM-DP 4131c58c08 Modified calls to IsCursorVisible 2023-03-02 10:01:52 +08:00
maverickdgg e0ee2a8079 Gameplay UI progress 2023-03-02 09:55:41 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg e4345d4937 Changed all button textures and update win and lose screen to use buttonFX 2023-03-02 02:30:59 +08:00
Glence 2af19baccd Added the transition back to the scene 2023-03-02 00:02:18 +08:00
Glence b2c702c780 Merge branch 'main' into PlayerController 2023-03-02 00:01:34 +08:00
mushgunAX a04eee0a2f mouse centering and visibility when appropriate 2023-03-01 23:56:40 +08:00
Glence 403df62a0b cleaning up scenes and WIP for previewlevel camera 2023-03-01 18:05:42 +08:00
mushgunAX 1f5cfd36f7 Scene transitions done 2023-03-01 17:36:02 +08:00
mushgunAX a65735e0b3 progress 2023-03-01 16:37:33 +08:00
Xiao Qi bc17479284 Merge branch 'main' into SP3-13-Assets-Manager 2023-03-01 16:33:30 +08:00
mushgunAX 17a7db8a91 Merge branch 'main' into scenetransitions 2023-03-01 12:51:43 +08:00
Brandon Mak 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering 2023-03-01 08:56:45 +08:00
Glence d5c9010661 Clean up the scenes 2023-03-01 01:16:34 +08:00
Glence ab92d56cf0 disable movement when pop out is in place 2023-03-01 00:51:57 +08:00
Glence 4e56061ebe adjust text in cutscene 2023-02-28 22:53:54 +08:00
Glence bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load 2023-02-28 21:42:05 +08:00
Brandon Mak 0da61aa842 Fixed text rendering rendering last 2023-02-28 21:30:09 +08:00
Glence 04c19fb586 Merge branch 'main' into PlayerController 2023-02-28 19:13:11 +08:00
Glence 0bdab3b079 WIP for steal food pop up 2023-02-28 18:35:43 +08:00
mushgunAX d9f064994e Merge branch 'main' into scenetransitions 2023-02-28 18:34:07 +08:00
Glence 52ba54a82a Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
SHAM-DP e75826436f Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser 2023-02-28 15:12:17 +08:00
Glence 2ab4981a43 renamed cutscene to cutsceneIntro and adjusted level 2 2023-02-28 15:06:19 +08:00
mushgunAX d563247ec2 Merge branch 'main' into scenetransitions 2023-02-28 06:49:55 +08:00
mushgunAX b3ec2fb4df implementing in progress 2023-02-28 06:49:40 +08:00
Glence 380de28358 cutscene for intro done 2023-02-28 01:57:00 +08:00
Glence 79cb0f12ae WIP for Alpha, added material name in editor WIP for cutscene 2023-02-27 18:09:05 +08:00
maverickdgg 4f1ecf1b50 multiplierTextFX WIP 2023-02-27 17:01:46 +08:00
maverickdgg cbb334d48e Slider Text Default Value fix 2023-02-27 16:39:31 +08:00
mushgunAX c328672286 black shader 2023-02-27 16:22:54 +08:00
Glence 75295b5d6e Merge branch 'main' into PlayerController 2023-02-27 15:58:37 +08:00
Glence c912dd2e4b WIP for cutscene and added test for KW 2023-02-27 15:33:58 +08:00
mushgunAX ba89dcea14 Merge branch 'main' into scenetransitions 2023-02-27 15:30:04 +08:00
mushgunAX f9c90ece7e Scene Transition Script 2023-02-27 15:28:05 +08:00
maverickdgg 4c7d06452e viewport changed 2023-02-27 15:25:01 +08:00
maverickdgg 0e7ecd382f Merge branch 'main' into SP3-20-UI-System 2023-02-27 15:17:03 +08:00
maverickdgg 08e4db134a Tweaked main menu UI 2023-02-27 15:16:48 +08:00
Brandon Mak f6db65ddf4 Particles WIP 2023-02-27 15:14:32 +08:00
XiaoQiDigipen 0eae325b5f
Merge pull request #369 from SHADE-DP/SP3-20-UI-System
Added Sliders. Added Level Select, How To Play,. Credits Options Canvases layout for in main menu. Added Tweening Manager(Script)
2023-02-27 12:00:24 +08:00
maverickdgg 984473bdab Slider text fixed 2023-02-27 10:28:20 +08:00
maverickdgg db8ed27cb7 main Menu layout complete for now 2023-02-27 10:05:30 +08:00
maverickdgg eb7c0e749e Added a slider_textured fs 2023-02-27 09:59:58 +08:00
maverickdgg 949ade5775 Options Layout done 2023-02-27 09:55:54 +08:00
maverickdgg 90763ded71 Change Canvas Button Script 2023-02-27 08:08:04 +08:00
maverickdgg f23853c85c Main Menu Canvas Layout with button FX and scalebounce 2023-02-27 07:32:26 +08:00
maverickdgg eb3d8b6b8b Slider done, Slider Shader bugged 2023-02-27 05:42:54 +08:00
Glence efcca56c99 WIP foir silhouette, renamed scene files and fix breakable bug 2023-02-27 00:41:25 +08:00
Sri Sham Haran 31491d06ef Merge branch 'main' into SP3-8-serialization 2023-02-26 22:44:57 +08:00
Sri Sham Haran ff2b9b4af3 Rudimentary Prefab (no resolution)
Warning Fixes
2023-02-26 22:44:39 +08:00
Glence 027a2c490b Added elapsedTime and shiny Highlight along with Level 3 asset and scene 2023-02-25 21:56:49 +08:00
Glence acc548678e Merge branch 'main' into PlayerController 2023-02-24 21:10:10 +08:00
Glence dfbd1d027c Merge branch 'main' into PlayerController 2023-02-24 18:04:26 +08:00
XiaoQiDigipen d85382a06d
Merge pull request #363 from SHADE-DP/SP3-1-Rendering
Implemented scanline and silhouette effect
2023-02-24 17:20:45 +08:00
Brandon Mak 18f6720055 Merge branch 'main' into SP3-1-Rendering 2023-02-24 17:18:40 +08:00
maverickdgg 6045214b13 Camera width to resize with view port 2023-02-24 15:35:02 +08:00
Brandon Mak 7eac238226 Accounted for subpass input descriptors
Silhouette shader is working
2023-02-24 11:47:58 +08:00
Brandon Mak 6faa4e676b Updated shader for scanline (needs refining)
Shader hot reloading is working
2023-02-24 08:27:04 +08:00
Glence 86b662c7dc Merge branch 'main' into PlayerController 2023-02-23 19:45:38 +08:00
maverickdgg c4db16bb95 Merge branch 'main' into SP3-20-UI-System 2023-02-23 13:44:12 +08:00
maverickdgg 69f2e678df re-enabled scene change and disabled debug logs 2023-02-23 13:42:22 +08:00
maverickdgg 1b865b129b Added finalizeChanges call and debug logs for hover enter 2023-02-23 12:50:42 +08:00
Brandon Mak f7bb8606be Shader, text, asset manager events and generic data desc sets
- Made shader for shiniy effect (half done)
- Text objects in scene now use a UI component for better scaling
- Asset manager now creates an event for compilation of assets
- Descriptor for generic data is implemented
2023-02-22 16:39:21 +08:00
Glence 8d10c48645 Bug fixes and WIP for alpha 2023-02-21 19:31:50 +08:00
XiaoQiDigipen 269d5ffc15
Merge pull request #356 from SHADE-DP/SP3-20-UI-System
Added 3 button event. Changed hovered and clicked boolean to be stored in UIComponent instead. Fixed Canvas Scaling matrix.
2023-02-21 15:49:27 +08:00
maverickdgg a3112f9c60 Fixed Canvas Scaler to keep AR of the UI Elements 2023-02-21 10:48:07 +08:00
maverickdgg febe22e487 Added new button events 2023-02-21 09:52:23 +08:00
Glence d7725f4e26 Pause is done 2023-02-21 00:47:20 +08:00
Glence 09d88b5a70 small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Glence f2e9d3b349 Merge branch 'main' into PlayerController 2023-02-20 19:07:56 +08:00
Brandon Mak 7b500d0cac Merge branch 'main' into SP3-1-Rendering 2023-02-20 14:28:54 +08:00
Glence dfe4d047e9 added a jumppad to the game 2023-02-18 22:21:23 +08:00
Kah Wei 916a7315da Merge branch 'main' into SP3-6-CSharpStaticReset 2023-02-18 12:24:17 +08:00
Brandon Mak f1217cc20b Trajectory Rendering WIP
- Trajectory rendering system is all in place. Just requires testing through the component. 
- Component needs to be reflected in editor
- Shaders for trajectory rendering is also in place
2023-02-17 13:48:14 +08:00
Brandon Mak cee45863fa Trajectory rendering WIP 2023-02-17 00:53:45 +08:00
Brandon Mak 5acca02363 Implemented different shadow mapping technique 2023-02-15 21:34:22 +08:00
Glence 670ddee65a Added rayheight for pickandthrow 2023-02-04 16:02:59 +08:00
Glence a97dfe7049 remove watermelon debug 2023-02-04 15:56:37 +08:00
Diren D Bharwani ccd1d883d9 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 15:18:22 +08:00
Diren D Bharwani c0249531d3 Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
Glence a594df5a4d added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani 7cf5ef4b81 Solved merge conflicts from main 2023-02-04 14:21:40 +08:00