maverickdgg
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eb54b49a5e
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-01 15:50:45 +08:00 |
maverickdgg
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d917159f67
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-01 15:31:11 +08:00 |
maverickdgg
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f919d95c0b
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Added C# interface for Camera and Camera Arm. Added some test scripts
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2022-11-01 15:30:13 +08:00 |
Kah Wei
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69e625014d
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Added EntityID retrieval from GameObject
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2022-11-01 15:25:19 +08:00 |
maverickdgg
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d82bc8833f
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Camera C# interface
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2022-11-01 14:20:03 +08:00 |
Kah Wei
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c08afcb804
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Fixed incorrect FixedUpdate() execution and added Time.FixedDeltaTime
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2022-11-01 00:37:09 +08:00 |
Kah Wei
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e4cb8ede5a
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Added support for collision and trigger events in code properly
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2022-11-01 00:11:09 +08:00 |
Kah Wei
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2ffba202f7
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Added proper implementation of IsActiveInHierarchy()
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2022-10-31 16:29:29 +08:00 |
Kah Wei
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da05cb3edc
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Fixed script error and added support for static functions in CallbackAction
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2022-10-30 02:37:58 +08:00 |
Kah Wei
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623e964160
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Fixed bug causing issues with debugging not working
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2022-10-27 17:51:30 +08:00 |
Kah Wei
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d45d621701
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Collider now will have it's sub collider list updated based on events
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2022-10-27 12:32:06 +08:00 |
Kah Wei
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f6cbb18143
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Added display of WIP CallbackEvents on the inspector
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2022-10-25 01:34:46 +08:00 |
Kah Wei
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ceb4c6c4ca
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Added Range Attribute
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2022-10-18 22:34:46 +08:00 |
Kah Wei
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87cf3ffa61
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Added script inspector tooltips support via Tooltip attribute
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2022-10-18 20:09:50 +08:00 |
Kah Wei
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70559204bf
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Added spinning raccoons and fixed TRansform component bug
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2022-09-28 23:55:44 +08:00 |
Kah Wei
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7010e1b688
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Added initial implementation of script inspector
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2022-09-28 00:06:47 +08:00 |
Kah Wei
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085ab50ec7
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Added a script to test Transform modifications
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2022-09-27 01:57:23 +08:00 |
Kah Wei
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3b533ac03d
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Added faulty registration to entityDestroyed event
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2022-09-22 16:40:49 +08:00 |
Kah Wei
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5bc24b09d4
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Added generalisation of csproj file location
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2022-09-22 12:32:15 +08:00 |