Kah Wei
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4144fe0d4a
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
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2023-03-07 20:30:47 +08:00 |
Diren D Bharwani
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e3fb14d698
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 18:48:31 +08:00 |
Brandon Mak
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b6b2c75fc3
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Implemented Shadows (f0kin finally)
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2023-03-07 17:39:51 +08:00 |
maverickdgg
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e42a5c68f3
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Settings
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2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
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2197a3bcb9
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Added capsule collider
Debug draw is a bit wonky. Further polish needed,
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2023-03-07 04:51:58 +08:00 |
Xiao Qi
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5e6b68915b
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Working Animations
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2023-03-07 01:25:32 +08:00 |
Xiao Qi
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f861304f5e
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Testing in progress for skinning test
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2023-03-06 17:34:38 +08:00 |
Diren D Bharwani
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0b803d0bd1
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Merge branch 'main' into SP3-2-Physics
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2023-03-06 13:31:48 +08:00 |
Brandon Mak
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826df94c96
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Shadows WIP
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2023-03-06 00:02:06 +08:00 |
Glence
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52f61363c0
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Build shiny highlight shader
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2023-03-05 23:50:44 +08:00 |
Glence
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8d6ef16625
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Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
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2023-03-05 23:48:25 +08:00 |
Diren D Bharwani
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d59f4e88c2
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Added gravity scale
Update react dependency
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2023-03-05 23:39:33 +08:00 |
Glence
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e40346513c
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Pause sfx fix
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2023-03-05 22:27:35 +08:00 |
Glence
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794f59ac48
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Adjusted stair collision
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2023-03-05 21:37:29 +08:00 |
Glence
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5191eb529a
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Update level 3 scene
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2023-03-05 21:34:05 +08:00 |
Glence
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c118ec136f
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Call centering of mouse at the correct place and default DT on awake
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2023-03-05 21:23:41 +08:00 |
Glence
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9f57ed1ef1
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small scene changes and reenable mouse centering and hiding
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2023-03-05 21:11:24 +08:00 |
Glence
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e27b143819
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shift pic to avoid black alpha
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2023-03-05 20:53:16 +08:00 |
Glence
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808adaa5dd
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level 2 go to the correct next scene now
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2023-03-05 18:06:08 +08:00 |
Glence
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bf5472e2c6
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stuff dont ask me
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2023-03-05 15:35:57 +08:00 |
Glence
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3778ded1be
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Merge branch 'main' into PlayerController
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2023-03-05 14:49:46 +08:00 |
Glence
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7a577ecd6b
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Merge branch 'main' into PlayerController
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2023-03-05 14:42:31 +08:00 |
Sri Sham Haran
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e417ebdfcc
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added missing colliders for level3
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2023-03-05 14:22:24 +08:00 |
maverickdgg
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f52e5a1394
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Changed pause menu to use onRelease instead of onClick
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2023-03-05 14:01:30 +08:00 |
maverickdgg
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4bc568899d
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Fix Button click state not resetting if the release event happen when button is inactive
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2023-03-05 13:55:51 +08:00 |
maverickdgg
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f10293e2d2
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Fixed button sounds
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2023-03-05 10:47:16 +08:00 |
Xiao Qi
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6c396469d4
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Recompiled files for testing
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2023-03-05 04:22:27 +08:00 |
Glence
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3f960509f1
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scene changes
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2023-03-05 02:51:11 +08:00 |
Glence
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cc81eed630
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Merge branch 'main' into PlayerController
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2023-03-04 23:42:20 +08:00 |
Brandon Mak
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73c5a0ff4a
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Updated shadow shaders
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2023-03-04 23:12:12 +08:00 |
Brandon Mak
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13f28d6bdb
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Fixed shiny highlight shaders
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2023-03-04 15:55:04 +08:00 |
Brandon Mak
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7eb4921b33
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-04 15:50:10 +08:00 |
maverickdgg
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e7ce3263b8
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Level 2 Pause menu update
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2023-03-04 13:12:02 +08:00 |
maverickdgg
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f3908d3afb
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Merge branch 'main' into SP3-20-UI-System
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2023-03-04 13:09:06 +08:00 |
maverickdgg
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c3a452a1c4
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Pause Canvas Updated with correct button scales and button FX
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2023-03-04 12:51:19 +08:00 |
XiaoQiDigipen
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6cf8f03ff1
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Merge branch 'main' into AIFixes
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2023-03-04 12:50:13 +08:00 |
XiaoQiDigipen
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90c9a0a959
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Merge branch 'main' into AudioImplementation
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2023-03-04 12:46:59 +08:00 |
maverickdgg
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0a8f90ae80
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Added Gameplay Canvas for Level 1
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2023-03-04 12:44:58 +08:00 |
mushgunAX
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28949b29ff
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Level 1 AI start waypoint
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2023-03-04 05:07:39 +08:00 |
mushgunAX
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dc54ae92a2
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AI gets sent to a waypoint of choice when caught
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2023-03-04 04:57:59 +08:00 |
maverickdgg
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3a60eee32f
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merged
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2023-03-04 03:17:20 +08:00 |
maverickdgg
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6d1e179baf
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UI doine
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2023-03-04 02:46:56 +08:00 |
Brandon Mak
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17bb7a08eb
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Fixed render to swapchain errors
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2023-03-04 01:01:26 +08:00 |
Brandon Mak
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ce41e975d0
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Merge branch 'main' into SP3-1-Rendering
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2023-03-04 00:52:05 +08:00 |
Xiao Qi
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56693565f4
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WIP Load and test animations
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2023-03-04 00:43:31 +08:00 |
mushgunAX
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a5fe4bf0a0
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New SFX and (supposedly) spatial SFX
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2023-03-04 00:19:35 +08:00 |
Brandon Mak
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166e13a339
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Shadows WIP
- Light direction in 2nd level changed
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2023-03-03 22:01:34 +08:00 |
Kah Wei
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beeeae99ca
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SHRawAnimInspector can now generate incomplete animation clips
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2023-03-03 18:53:59 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
mushgunAX
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0a224726b3
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revert?
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2023-03-03 17:25:09 +08:00 |
mushgunAX
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d65af97166
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Revert of a previous commit for scene files
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2023-03-03 17:24:27 +08:00 |
Glence
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27b00a6c4a
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end cutscene done
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2023-03-03 14:28:10 +08:00 |
mushgunAX
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f7c33bc89a
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Various null checks
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2023-03-03 14:26:36 +08:00 |
Glence
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81da3e501d
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fix minor preview level bug
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2023-03-03 00:40:16 +08:00 |
mushgunAX
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7763a969b2
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 22:55:29 +08:00 |
maverickdgg
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0984eee6bb
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Gameplay UI WIP
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2023-03-02 17:34:11 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
mushgunAX
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802924141a
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Scene Fade In and Out Fixes
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2023-03-02 15:47:00 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
mushgunAX
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1e734b6006
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 13:31:13 +08:00 |
Glence
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2834414115
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Merge branch 'main' into PlayerController
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2023-03-02 13:05:28 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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381fe476be
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Game UI WIP
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2023-03-02 11:33:21 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
SHAM-DP
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4131c58c08
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Modified calls to IsCursorVisible
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2023-03-02 10:01:52 +08:00 |
maverickdgg
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e0ee2a8079
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Gameplay UI progress
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2023-03-02 09:55:41 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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e4345d4937
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Changed all button textures and update win and lose screen to use buttonFX
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2023-03-02 02:30:59 +08:00 |
Glence
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2af19baccd
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Added the transition back to the scene
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2023-03-02 00:02:18 +08:00 |
Glence
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b2c702c780
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Merge branch 'main' into PlayerController
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2023-03-02 00:01:34 +08:00 |
mushgunAX
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a04eee0a2f
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mouse centering and visibility when appropriate
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2023-03-01 23:56:40 +08:00 |
Glence
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403df62a0b
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cleaning up scenes and WIP for previewlevel camera
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2023-03-01 18:05:42 +08:00 |
mushgunAX
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1f5cfd36f7
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Scene transitions done
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2023-03-01 17:36:02 +08:00 |
mushgunAX
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a65735e0b3
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progress
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2023-03-01 16:37:33 +08:00 |
Xiao Qi
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bc17479284
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Merge branch 'main' into SP3-13-Assets-Manager
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2023-03-01 16:33:30 +08:00 |
mushgunAX
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17a7db8a91
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Merge branch 'main' into scenetransitions
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2023-03-01 12:51:43 +08:00 |
Brandon Mak
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2e7bfd8b28
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Merge branch 'main' into SP3-1-Rendering
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2023-03-01 08:56:45 +08:00 |
Glence
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d5c9010661
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Clean up the scenes
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2023-03-01 01:16:34 +08:00 |
Glence
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ab92d56cf0
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disable movement when pop out is in place
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2023-03-01 00:51:57 +08:00 |
Glence
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4e56061ebe
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adjust text in cutscene
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2023-02-28 22:53:54 +08:00 |
Glence
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bd9349eae7
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FRC fix, stealfood popup almost done and reset dt when load
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2023-02-28 21:42:05 +08:00 |
Brandon Mak
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0da61aa842
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Fixed text rendering rendering last
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2023-02-28 21:30:09 +08:00 |
Glence
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04c19fb586
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Merge branch 'main' into PlayerController
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2023-02-28 19:13:11 +08:00 |
Glence
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0bdab3b079
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WIP for steal food pop up
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2023-02-28 18:35:43 +08:00 |
mushgunAX
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d9f064994e
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Merge branch 'main' into scenetransitions
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2023-02-28 18:34:07 +08:00 |
Glence
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52ba54a82a
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Fix ShinyHighlight issue and updated level 3
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2023-02-28 15:42:28 +08:00 |
SHAM-DP
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e75826436f
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Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser
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2023-02-28 15:12:17 +08:00 |
Glence
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2ab4981a43
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
mushgunAX
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d563247ec2
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Merge branch 'main' into scenetransitions
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2023-02-28 06:49:55 +08:00 |
mushgunAX
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b3ec2fb4df
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implementing in progress
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2023-02-28 06:49:40 +08:00 |
Glence
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380de28358
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cutscene for intro done
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2023-02-28 01:57:00 +08:00 |
Glence
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79cb0f12ae
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WIP for Alpha, added material name in editor WIP for cutscene
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2023-02-27 18:09:05 +08:00 |
maverickdgg
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4f1ecf1b50
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multiplierTextFX WIP
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2023-02-27 17:01:46 +08:00 |
maverickdgg
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cbb334d48e
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Slider Text Default Value fix
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2023-02-27 16:39:31 +08:00 |
mushgunAX
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c328672286
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black shader
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2023-02-27 16:22:54 +08:00 |