Diren D Bharwani
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33ac1a868a
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Fixed wrongly returning fixed DT in managed code & collision listener bug
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2022-11-24 01:46:29 +08:00 |
XiaoQiDigipen
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83a4577081
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Merge pull request #269 from SHADE-DP/PlayerController
Change playercontroller to fixed dt and change starting scene
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2022-11-24 01:41:01 +08:00 |
Glence
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d23683f34a
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Merge branch 'main' into PlayerController
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2022-11-24 01:08:22 +08:00 |
Glence
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5ee8403e80
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make starting scene mainmenu
change playercontroller to fixed dt
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2022-11-24 01:08:08 +08:00 |
XiaoQiDigipen
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26e4499d85
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Merge pull request #268 from SHADE-DP/PlayerController
adding ai fixes in
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2022-11-24 01:05:35 +08:00 |
Glence
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d8b2addd1f
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added the fix for AI
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2022-11-23 22:44:15 +08:00 |
Diren D Bharwani
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97837c2829
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 22:21:09 +08:00 |
Glence
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48f51f1913
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Merge branch 'main' into PlayerController
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2022-11-23 21:02:46 +08:00 |
Glence
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ff318cee2e
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added ai scripts and in the scene
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2022-11-23 21:02:33 +08:00 |
XiaoQiDigipen
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8227b0993a
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Merge pull request #267 from SHADE-DP/PlayerController
Bug fixes and scene changes
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2022-11-23 20:53:44 +08:00 |
Glence
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caefae3aac
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added the change scene into winscene
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2022-11-23 20:51:22 +08:00 |
Glence
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8469ebd960
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setting the value into scripts
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2022-11-23 20:48:40 +08:00 |
Glence
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ca60b64a89
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Merge branch 'main' into PlayerController
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2022-11-23 20:39:47 +08:00 |
XiaoQiDigipen
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acc13fd0e4
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Merge pull request #266 from SHADE-DP/Fix-AwakeLater
Fixed awake() and start() getting called before all objects are loaded when changing scenes
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2022-11-23 20:37:46 +08:00 |
Kah Wei
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57df4e2905
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Fixed awake() and start() getting called before all objects are loaded when changing scenes
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2022-11-23 20:36:28 +08:00 |
Glence
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af93e59d0e
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added text to maingame
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2022-11-23 20:26:53 +08:00 |
XiaoQiDigipen
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c32aa1e00c
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Merge pull request #265 from SHADE-DP/Fix-BatchCrash
Added potential fix for Vulkan buffer creation crashes from SHBatch
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2022-11-23 19:33:20 +08:00 |
Kah Wei
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6261661ef6
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Added potential fix for Vulkan buffer creation crashes from SHBatch
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2022-11-23 19:30:51 +08:00 |
Glence
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ee4e31f45f
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remove unwanted items in some scripts
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2022-11-23 19:11:41 +08:00 |
XiaoQiDigipen
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29b50bd255
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Merge pull request #264 from SHADE-DP/SP3-141-Camera-System
Added a target offset for camera arm
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2022-11-23 18:29:06 +08:00 |
maverickdgg
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49b475442f
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Added a targetOffset for camera arm
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2022-11-23 18:27:54 +08:00 |
Glence
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22972d7455
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updated the music banks
update a tem fix for physicsSystem
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2022-11-23 17:37:06 +08:00 |
Glence
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3dfa3c050a
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Merge branch 'main' into PlayerController
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2022-11-23 17:07:53 +08:00 |
XiaoQiDigipen
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f896b4a6e0
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Merge pull request #263 from SHADE-DP/SP3-6-c-scripting
Fixed Application::Close() minimizing the window instead of closing it
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2022-11-23 17:07:12 +08:00 |
Kah Wei
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20a1fdc16e
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Fixed Application::Close() not closing but instead minimizing the window
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2022-11-23 17:03:57 +08:00 |
XiaoQiDigipen
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cec5569ebf
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Merge pull request #262 from SHADE-DP/SP3-2-Physics
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2022-11-23 16:58:23 +08:00 |
Glence
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152007e810
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adding audio for the rest of the level
setting player position so it doesnt fall through the floor
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2022-11-23 16:57:32 +08:00 |
Diren D Bharwani
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9bdaea10f5
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Fixed...another..bug...:(
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2022-11-23 16:56:25 +08:00 |
Glence
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eaae1bd821
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Merge branch 'main' into PlayerController
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2022-11-23 15:57:02 +08:00 |
XiaoQiDigipen
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13ed36655e
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Merge pull request #261 from SHADE-DP/SP3-2-Physics
Fixed bug where rigidbody setters in the first frame causes a crash
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2022-11-23 15:33:17 +08:00 |
Diren D Bharwani
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4865a49bfa
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Fixed bug where rigidbody setters in the first frame causes a crash
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2022-11-23 15:32:14 +08:00 |
Diren D Bharwani
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ef0243c335
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 15:08:37 +08:00 |
XiaoQiDigipen
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5af5d4ef96
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Merge pull request #260 from SHADE-DP/SP3-16-Math
Added Forward & LookAt to C# Transforms
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2022-11-23 15:07:23 +08:00 |
Diren D Bharwani
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872b80dc40
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-11-23 14:57:58 +08:00 |
Diren D Bharwani
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0aaf5b7e79
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Added LookAt & Forward to C# Transforms
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2022-11-23 14:57:48 +08:00 |
Diren D Bharwani
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7202551838
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Added Vector rotation with Quaternions
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2022-11-23 14:56:20 +08:00 |
Glence
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33bab64f12
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Merge branch 'main' into PlayerController
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2022-11-23 14:00:28 +08:00 |
XiaoQiDigipen
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87936f1e31
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Merge pull request #259 from SHADE-DP/SP3-2-Physics
Fixed fatal bug where rigidbody masses was incorrectly computed when editor is enabled
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2022-11-23 13:50:22 +08:00 |
XiaoQiDigipen
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6d2591331b
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Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
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2022-11-23 13:49:42 +08:00 |
XiaoQiDigipen
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6161d81c4a
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Merge pull request #256 from SHADE-DP/Fix-NoGPUClarity
Added explicit error check for when no supported GPUs are available to use
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2022-11-23 13:48:37 +08:00 |
Glence
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5356cd0800
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
Diren D Bharwani
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db69cfb567
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 13:30:40 +08:00 |
Diren D Bharwani
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1402139369
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Fixed bug where colliders were not properly added with editor enabled
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2022-11-23 13:30:28 +08:00 |
Xiao Qi
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8ad46afc22
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Removed spaces from UI Test scene to stop regenerating of asset meta
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2022-11-23 13:06:50 +08:00 |
XiaoQiDigipen
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aa9c678f63
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Merge pull request #258 from SHADE-DP/FloorTiling
Added VS and FS shaders to tile singular textures
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2022-11-23 13:04:15 +08:00 |
Xiao Qi
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0edd2f24e3
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Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
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2022-11-23 13:02:33 +08:00 |
Glence
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64d521a651
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Merge branch 'main' into PlayerController
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2022-11-23 12:48:29 +08:00 |
Kah Wei
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67db744856
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Uninitialized List<> will no longer cause crashes with the script inspector
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2022-11-23 10:08:48 +08:00 |
Kah Wei
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1a26b0ac70
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When no GPU is detected, a proper exception describing it is now thrown instead of failing silently
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2022-11-23 09:57:55 +08:00 |
XiaoQiDigipen
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ae85c246ed
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Merge pull request #255 from SHADE-DP/SP3-2-Physics
Fixed fatal bug that caused a crash on changing scenes with the editor enabled
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2022-11-23 02:45:51 +08:00 |