maverickdgg
|
4bc568899d
|
Fix Button click state not resetting if the release event happen when button is inactive
|
2023-03-05 13:55:51 +08:00 |
maverickdgg
|
f10293e2d2
|
Fixed button sounds
|
2023-03-05 10:47:16 +08:00 |
Brandon Mak
|
13f28d6bdb
|
Fixed shiny highlight shaders
|
2023-03-04 15:55:04 +08:00 |
Brandon Mak
|
7eb4921b33
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2023-03-04 15:50:10 +08:00 |
maverickdgg
|
e7ce3263b8
|
Level 2 Pause menu update
|
2023-03-04 13:12:02 +08:00 |
maverickdgg
|
f3908d3afb
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-04 13:09:06 +08:00 |
maverickdgg
|
c3a452a1c4
|
Pause Canvas Updated with correct button scales and button FX
|
2023-03-04 12:51:19 +08:00 |
XiaoQiDigipen
|
6cf8f03ff1
|
Merge branch 'main' into AIFixes
|
2023-03-04 12:50:13 +08:00 |
XiaoQiDigipen
|
90c9a0a959
|
Merge branch 'main' into AudioImplementation
|
2023-03-04 12:46:59 +08:00 |
maverickdgg
|
0a8f90ae80
|
Added Gameplay Canvas for Level 1
|
2023-03-04 12:44:58 +08:00 |
mushgunAX
|
28949b29ff
|
Level 1 AI start waypoint
|
2023-03-04 05:07:39 +08:00 |
mushgunAX
|
dc54ae92a2
|
AI gets sent to a waypoint of choice when caught
|
2023-03-04 04:57:59 +08:00 |
maverickdgg
|
3a60eee32f
|
merged
|
2023-03-04 03:17:20 +08:00 |
maverickdgg
|
6d1e179baf
|
UI doine
|
2023-03-04 02:46:56 +08:00 |
Brandon Mak
|
17bb7a08eb
|
Fixed render to swapchain errors
|
2023-03-04 01:01:26 +08:00 |
Brandon Mak
|
ce41e975d0
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-04 00:52:05 +08:00 |
mushgunAX
|
a5fe4bf0a0
|
New SFX and (supposedly) spatial SFX
|
2023-03-04 00:19:35 +08:00 |
Brandon Mak
|
166e13a339
|
Shadows WIP
- Light direction in 2nd level changed
|
2023-03-03 22:01:34 +08:00 |
XiaoQiDigipen
|
421016f4fc
|
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
|
2023-03-03 18:30:17 +08:00 |
SHAM-DP
|
dfc2a68dde
|
Add Set audio param with label functionality
|
2023-03-03 18:13:35 +08:00 |
mushgunAX
|
0a224726b3
|
revert?
|
2023-03-03 17:25:09 +08:00 |
mushgunAX
|
d65af97166
|
Revert of a previous commit for scene files
|
2023-03-03 17:24:27 +08:00 |
mushgunAX
|
f7c33bc89a
|
Various null checks
|
2023-03-03 14:26:36 +08:00 |
mushgunAX
|
7763a969b2
|
Merge branch 'main' into SP3-10-input-management
|
2023-03-02 22:55:29 +08:00 |
maverickdgg
|
0984eee6bb
|
Gameplay UI WIP
|
2023-03-02 17:34:11 +08:00 |
Glence
|
97db3b1021
|
Merge branch 'main' into PlayerController
|
2023-03-02 17:33:42 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
|
2023-03-02 17:33:02 +08:00 |
Brandon Mak
|
61a877cee1
|
Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
|
2023-03-02 16:04:22 +08:00 |
Brandon Mak
|
6b42d78f16
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2023-03-02 15:49:36 +08:00 |
mushgunAX
|
802924141a
|
Scene Fade In and Out Fixes
|
2023-03-02 15:47:00 +08:00 |
Brandon Mak
|
e2ef32f130
|
Fixed Trajectory Rendering
|
2023-03-02 15:29:24 +08:00 |
mushgunAX
|
1e734b6006
|
Merge branch 'main' into SP3-10-input-management
|
2023-03-02 13:31:13 +08:00 |
Glence
|
2834414115
|
Merge branch 'main' into PlayerController
|
2023-03-02 13:05:28 +08:00 |
XiaoQiDigipen
|
4124c74306
|
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
|
2023-03-02 12:47:35 +08:00 |
Brandon Mak
|
1e59b6436c
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-02 11:36:35 +08:00 |
maverickdgg
|
381fe476be
|
Game UI WIP
|
2023-03-02 11:33:21 +08:00 |
maverickdgg
|
30923389ae
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-02 10:23:09 +08:00 |
SHAM-DP
|
4131c58c08
|
Modified calls to IsCursorVisible
|
2023-03-02 10:01:52 +08:00 |
maverickdgg
|
e0ee2a8079
|
Gameplay UI progress
|
2023-03-02 09:55:41 +08:00 |
maverickdgg
|
9dd01f5fa1
|
Replaced How to play screen and credits placeholder
|
2023-03-02 03:01:24 +08:00 |
maverickdgg
|
e4345d4937
|
Changed all button textures and update win and lose screen to use buttonFX
|
2023-03-02 02:30:59 +08:00 |
Glence
|
2af19baccd
|
Added the transition back to the scene
|
2023-03-02 00:02:18 +08:00 |
Glence
|
b2c702c780
|
Merge branch 'main' into PlayerController
|
2023-03-02 00:01:34 +08:00 |
mushgunAX
|
a04eee0a2f
|
mouse centering and visibility when appropriate
|
2023-03-01 23:56:40 +08:00 |
Glence
|
403df62a0b
|
cleaning up scenes and WIP for previewlevel camera
|
2023-03-01 18:05:42 +08:00 |
mushgunAX
|
1f5cfd36f7
|
Scene transitions done
|
2023-03-01 17:36:02 +08:00 |
mushgunAX
|
a65735e0b3
|
progress
|
2023-03-01 16:37:33 +08:00 |
mushgunAX
|
17a7db8a91
|
Merge branch 'main' into scenetransitions
|
2023-03-01 12:51:43 +08:00 |
Brandon Mak
|
2e7bfd8b28
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-01 08:56:45 +08:00 |
Glence
|
d5c9010661
|
Clean up the scenes
|
2023-03-01 01:16:34 +08:00 |