mushgunAX
d6fab4439f
Made player jumping more responsive
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- Changed the input check in the jump function from a GetKeyDown() / GetKeyUp() to a GetKey() / !GetKey()
- This makes jumping a lot more responsive
- This also means holding the jump button causes the raccoon to "bunny hop" until jump button is released
2022-11-24 21:56:06 +08:00
Glence
5ee8403e80
make starting scene mainmenu
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change playercontroller to fixed dt
2022-11-24 01:08:08 +08:00
Glence
8469ebd960
setting the value into scripts
2022-11-23 20:48:40 +08:00
Glence
af93e59d0e
added text to maingame
2022-11-23 20:26:53 +08:00
Glence
ee4e31f45f
remove unwanted items in some scripts
2022-11-23 19:11:41 +08:00
Glence
152007e810
adding audio for the rest of the level
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setting player position so it doesnt fall through the floor
2022-11-23 16:57:32 +08:00
Glence
5356cd0800
added item model and setting the main game scene
2022-11-23 13:44:03 +08:00
Glence
4cacbb3300
adding main/lose/win scene
2022-11-23 00:44:27 +08:00
Glence
c91897f46a
made changescene a public in sceneManager.hxx
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added a main menu scene
added some new texture
2022-11-22 17:28:48 +08:00
Glence
71e8ba6044
doing up the main menu
2022-11-22 16:18:16 +08:00
Glence
219d5025f3
adding in the env and world
2022-11-22 14:14:55 +08:00
Glence
56e7f73bbb
adding var audios into scripting
2022-11-21 21:01:44 +08:00
Glence
293cc586d1
aiming is done in player
2022-11-21 00:12:09 +08:00
Glence
875657cfde
added playerstate scripts
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added sub folders for player
remove unneeded scripts
2022-11-20 16:27:39 +08:00