Commit Graph

14 Commits

Author SHA1 Message Date
mushgunAX d6fab4439f Made player jumping more responsive
- Changed the input check in the jump function from a GetKeyDown() / GetKeyUp() to a GetKey() / !GetKey()
- This makes jumping a lot more responsive
- This also means holding the jump button causes the raccoon to "bunny hop" until jump button is released
2022-11-24 21:56:06 +08:00
Glence 5ee8403e80 make starting scene mainmenu
change playercontroller to fixed dt
2022-11-24 01:08:08 +08:00
Glence 8469ebd960 setting the value into scripts 2022-11-23 20:48:40 +08:00
Glence af93e59d0e added text to maingame 2022-11-23 20:26:53 +08:00
Glence ee4e31f45f remove unwanted items in some scripts 2022-11-23 19:11:41 +08:00
Glence 152007e810 adding audio for the rest of the level
setting player position so it doesnt fall through the floor
2022-11-23 16:57:32 +08:00
Glence 5356cd0800 added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Glence 4cacbb3300 adding main/lose/win scene 2022-11-23 00:44:27 +08:00
Glence c91897f46a made changescene a public in sceneManager.hxx
added a main menu scene 
added some new texture
2022-11-22 17:28:48 +08:00
Glence 71e8ba6044 doing up the main menu 2022-11-22 16:18:16 +08:00
Glence 219d5025f3 adding in the env and world 2022-11-22 14:14:55 +08:00
Glence 56e7f73bbb adding var audios into scripting 2022-11-21 21:01:44 +08:00
Glence 293cc586d1 aiming is done in player 2022-11-21 00:12:09 +08:00
Glence 875657cfde added playerstate scripts
added sub folders for player
remove unneeded scripts
2022-11-20 16:27:39 +08:00