Commit Graph

2257 Commits

Author SHA1 Message Date
Xiao Qi c4be9b1cba Initial commit, change of data structs containing data for model and animation assets.
Changed all other references to previous mode and mesh asset names
2022-11-19 21:16:24 +08:00
Xiao Qi 5fb51511f6 Merge branch 'main' into SP3-13-Assets-Manager 2022-11-19 19:59:24 +08:00
XiaoQiDigipen 61acbdc34e
Merge pull request #229 from SHADE-DP/Fix-BatchCrash
Re-aded ability to change shaders
2022-11-19 18:49:48 +08:00
Kah Wei 92b1c6676b Merge branch 'main' into Fix-BatchCrash 2022-11-19 18:26:37 +08:00
Kah Wei b2dc440d03 Fixed bug where moving objects stopped moving after chanigng their material's shader 2022-11-19 18:26:11 +08:00
Diren D Bharwani b1179d02c2 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-19 17:38:18 +08:00
Kah Wei 58e6a3c4c2 Re-aded ability to change shaders
Bugged, replacing shaders results in object being rendered in the old position
2022-11-19 17:30:48 +08:00
XiaoQiDigipen bd3b643c19
Merge pull request #228 from SHADE-DP/Fix-BatchCrash
Fixed crash caused when loading more than one graphics pipeline
2022-11-19 16:26:37 +08:00
XiaoQiDigipen 06e8ee6b2d
Merge pull request #227 from SHADE-DP/SP3-6-c-scripting
Fixed premake bug where project configuration tag was missing for SHADE_CSharp
2022-11-19 16:25:32 +08:00
XiaoQiDigipen 51d663ab14
Merge pull request #226 from SHADE-DP/SP3-2-Physics
Added in Raycasting through Physics
2022-11-19 16:24:50 +08:00
XiaoQiDigipen 8753bc14a6
Merge pull request #225 from SHADE-DP/SP3-1-RenderOnlyActive
Renderables now no longer render if disabled
2022-11-19 16:24:22 +08:00
Kah Wei f3a44d2ead Fixed crash caused when loading more than one graphics pipeline 2022-11-19 16:11:07 +08:00
Kah Wei daa6247bff Fixed premake bug where project configuration tag was missing 2022-11-19 15:03:49 +08:00
Diren D Bharwani 6ad05d306f Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-19 04:21:58 +08:00
Diren D Bharwani 411c4a4e56 Added C# Interface for Raycasting
Untested with Scripts, tested engine side.
2022-11-19 04:21:46 +08:00
Brandon Mak 798803cf81 UI WIP 2022-11-18 22:03:21 +08:00
Kah Wei 27413c380e Renderables now no longer render if disabled 2022-11-18 21:59:18 +08:00
Kah Wei 5ec8475842 Merge branch 'main' into SP3-1-RenderOnlyActive 2022-11-18 21:34:28 +08:00
XiaoQiDigipen fa05d8d719
Merge pull request #224 from SHADE-DP/PlayerController
Update changes to scripts and AudioSystem
2022-11-18 19:01:24 +08:00
Diren D Bharwani a4e5a1c269 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-18 18:31:38 +08:00
Diren D Bharwani 6b5b0387a9 Fixed bug where pausing then playing crashes physics 2022-11-18 18:31:07 +08:00
Diren D Bharwani b328d1df82 Added Physics Raycasts with Debug Drawing
Press F11 while the scene is playing to toggle debug drawing of rays.
2022-11-18 18:15:19 +08:00
Glence a77740db51 Merge branch 'main' into PlayerController 2022-11-18 17:16:04 +08:00
Glence 0551b1fb8a added the new banks
added onplay/onpause/onstop for audiosytem
2022-11-18 17:04:06 +08:00
Brandon Mak 09249cf9e8 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-18 16:48:09 +08:00
XiaoQiDigipen 9ada09dec1
Merge pull request #223 from SHADE-DP/SP3-20-UI-System
Added UI and Canvas to editor
2022-11-18 16:39:46 +08:00
maverickdgg e5b9192044 Merge branch 'main' into SP3-20-UI-System 2022-11-18 16:37:41 +08:00
maverickdgg a181d7b896 Added Canvas and UI to editor 2022-11-18 16:37:33 +08:00
Brandon Mak 03ce142137 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-18 16:37:06 +08:00
Brandon Mak b5f37195a9 Merge branch 'FontIntegration' into SP3-1-Rendering 2022-11-18 16:36:10 +08:00
Brandon Mak 66f33554a3 Tested adding text component to entities 2022-11-18 16:35:49 +08:00
XiaoQiDigipen 8f513de9c3
Merge pull request #222 from SHADE-DP/SP3-20-UI-System
Implemented Canvas and UI Component
2022-11-18 12:29:40 +08:00
maverickdgg 36a1a1c696 Merge branch 'main' into SP3-20-UI-System 2022-11-18 12:24:24 +08:00
XiaoQiDigipen 84dc63d6d3
Merge pull request #221 from SHADE-DP/SP3-141-Camera-System
Separated Ortho and perspective matrices in camera
2022-11-18 12:24:19 +08:00
maverickdgg 0b5ec34b00 Merge branch 'main' into SP3-141-Camera-System 2022-11-18 09:38:52 +08:00
maverickdgg 9ac1c01008 Merge branch 'main' into SP3-20-UI-System 2022-11-18 09:38:42 +08:00
maverickdgg d997cd4da6 Added canvas ID to UI Component 2022-11-18 09:38:31 +08:00
XiaoQiDigipen c493432f3f
Merge pull request #219 from SHADE-DP/SP3-6-c-scripting
Scripts are now always built on engine launch
2022-11-17 17:38:17 +08:00
Kah Wei e8bd33ec9e Scripts are now always built on engine launch 2022-11-17 17:36:35 +08:00
XiaoQiDigipen 379c44086d
Merge pull request #218 from SHADE-DP/SP3-6-c-scripting
Fixed edge cases for serialization and deserialization of scripts
2022-11-17 17:17:12 +08:00
XiaoQiDigipen e31f868257
Merge pull request #217 from SHADE-DP/SP3-2-Physics
Fixed various Physics bugs
2022-11-17 17:13:01 +08:00
XiaoQiDigipen c54c59a445
Merge pull request #216 from SHADE-DP/SP3-4-Editor
Added controls to adjust editor camera movement speed and turn speed
2022-11-17 17:12:16 +08:00
Kah Wei 042bff5c1a Added additional exception handling for serialization and deserialization failures for scripts to prevent data loss 2022-11-17 15:49:06 +08:00
Kah Wei 6efbea54e1 Fixed issue where scripts of Entities destroyed during scene unloading are not properly disposed 2022-11-17 15:43:35 +08:00
Kah Wei 17662abef1 Fixed bug where certain null objects in deserialization was not handled 2022-11-17 15:42:40 +08:00
Sri Sham Haran 920e977232 Merge branch 'main' into SP3-4-Editor 2022-11-17 13:34:34 +08:00
Sri Sham Haran e170a5fca8 Added controls to editor viewport menu bar to adjust movement speed and turn speed for editor camera 2022-11-17 13:33:22 +08:00
Diren D Bharwani b3fbfce56f FIxed debug draw for offset colliders 2022-11-17 12:58:01 +08:00
Glence 7d2435131f added game manager along with scoring zones for item to be thrown in 2022-11-17 12:54:08 +08:00
Diren D Bharwani 360c55fa2b Disabled automass on rigid bodies 2022-11-17 12:27:00 +08:00