Glence
|
52ba54a82a
|
Fix ShinyHighlight issue and updated level 3
|
2023-02-28 15:42:28 +08:00 |
Glence
|
2ab4981a43
|
renamed cutscene to cutsceneIntro and adjusted level 2
|
2023-02-28 15:06:19 +08:00 |
Glence
|
efcca56c99
|
WIP foir silhouette, renamed scene files and fix breakable bug
|
2023-02-27 00:41:25 +08:00 |
Glence
|
027a2c490b
|
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
|
2023-02-25 21:56:49 +08:00 |
Glence
|
8d10c48645
|
Bug fixes and WIP for alpha
|
2023-02-21 19:31:50 +08:00 |
Glence
|
09d88b5a70
|
small bug fixes for text and serialization and added game pause
|
2023-02-20 19:53:22 +08:00 |
Glence
|
dfe4d047e9
|
added a jumppad to the game
|
2023-02-18 22:21:23 +08:00 |
Glence
|
670ddee65a
|
Added rayheight for pickandthrow
|
2023-02-04 16:02:59 +08:00 |
Glence
|
a594df5a4d
|
added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
|
2023-02-04 15:17:58 +08:00 |
Glence
|
a4ceffcfad
|
Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
|
2023-02-04 14:11:16 +08:00 |
mushgunAX
|
d1bad74791
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 02:45:09 +08:00 |
Glence
|
d1ae9b3756
|
Fix camera arm and win scene issue
|
2023-02-04 02:42:30 +08:00 |
mushgunAX
|
6e8b2bc460
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 02:11:41 +08:00 |
Glence
|
0c455c55f6
|
correct collision tag issue and fix player controller keypress
|
2023-02-04 02:05:32 +08:00 |
mushgunAX
|
d71790022f
|
Merge branch 'main' into AudioImplementation
|
2023-02-03 23:16:47 +08:00 |
Glence
|
2ee46f33df
|
update collision tag to have a save button and clamp raycast draw
|
2023-02-03 21:28:50 +08:00 |
mushgunAX
|
a6bc9ed2b4
|
Updates on audio
|
2023-02-03 19:37:18 +08:00 |
Glence
|
6b5bd43110
|
Merge branch 'main' into PlayerController
|
2023-02-03 16:48:51 +08:00 |
Diren D Bharwani
|
c73275f2d3
|
Added temporary use of collision layers to C# and fixed raycast drawing
|
2023-02-03 16:11:30 +08:00 |
Diren D Bharwani
|
b81e71ed08
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-02-03 02:03:12 +08:00 |
Glence
|
4af3440db7
|
added gameplay for level1 and multiplier combo is done
|
2023-02-02 22:44:48 +08:00 |
Diren D Bharwani
|
931f6fe5e2
|
Fixed almost everything. Ray debug drawing has a small bug
|
2023-02-02 20:56:55 +08:00 |
XiaoQiDigipen
|
3ff2e6bb92
|
Revert "Implemented a custom physics engine"
|
2023-01-30 14:40:55 +08:00 |
Glence
|
7d9ab7a381
|
items changes
items now return back to their original position when owner collides with it
|
2023-01-25 18:20:26 +08:00 |
Glence
|
19c11447c0
|
added base to return item back to original pos
|
2023-01-16 21:31:38 +08:00 |
Diren D Bharwani
|
1b5024793c
|
Added debug drawing for rays
|
2023-01-03 10:14:39 +08:00 |
Glence
|
81978a90b6
|
added more audio and tidy up folder
tidy up scripts folder
added more audio (cause burden randall cant make up his mind)
adjusted main scene abit
|
2022-11-26 08:28:37 +08:00 |
Glence
|
1302a7e58d
|
added jump var changes
change jump to be in update
added audio for AI
|
2022-11-25 22:53:38 +08:00 |
Glence
|
181af5b3e5
|
fix throw food bug
added inverse camera controls
|
2022-11-25 16:23:26 +08:00 |
Glence
|
6ac9bc4e94
|
added breakables to the main game and fix issues with it
|
2022-11-25 14:45:19 +08:00 |
Glence
|
c07fa3c5ae
|
remove the clamp from the phsysicSystem routines
added cheats for maingame
added raycast for pick throw
|
2022-11-25 00:54:45 +08:00 |
Glence
|
9473359076
|
added the base for raycast in pickandthrow
|
2022-11-24 14:05:02 +08:00 |
Glence
|
5ee8403e80
|
make starting scene mainmenu
change playercontroller to fixed dt
|
2022-11-24 01:08:08 +08:00 |
Glence
|
8469ebd960
|
setting the value into scripts
|
2022-11-23 20:48:40 +08:00 |
Glence
|
af93e59d0e
|
added text to maingame
|
2022-11-23 20:26:53 +08:00 |
Glence
|
ee4e31f45f
|
remove unwanted items in some scripts
|
2022-11-23 19:11:41 +08:00 |
Glence
|
152007e810
|
adding audio for the rest of the level
setting player position so it doesnt fall through the floor
|
2022-11-23 16:57:32 +08:00 |
Glence
|
5356cd0800
|
added item model and setting the main game scene
|
2022-11-23 13:44:03 +08:00 |
Glence
|
4cacbb3300
|
adding main/lose/win scene
|
2022-11-23 00:44:27 +08:00 |
Glence
|
c91897f46a
|
made changescene a public in sceneManager.hxx
added a main menu scene
added some new texture
|
2022-11-22 17:28:48 +08:00 |
Glence
|
71e8ba6044
|
doing up the main menu
|
2022-11-22 16:18:16 +08:00 |
Glence
|
219d5025f3
|
adding in the env and world
|
2022-11-22 14:14:55 +08:00 |
Glence
|
56e7f73bbb
|
adding var audios into scripting
|
2022-11-21 21:01:44 +08:00 |
Glence
|
293cc586d1
|
aiming is done in player
|
2022-11-21 00:12:09 +08:00 |
Glence
|
875657cfde
|
added playerstate scripts
added sub folders for player
remove unneeded scripts
|
2022-11-20 16:27:39 +08:00 |