Commit Graph

1743 Commits

Author SHA1 Message Date
XiaoQiDigipen 6d2591331b
Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
2022-11-23 13:49:42 +08:00
XiaoQiDigipen 6161d81c4a
Merge pull request #256 from SHADE-DP/Fix-NoGPUClarity
Added explicit error check for when no supported GPUs are available to use
2022-11-23 13:48:37 +08:00
Glence 5356cd0800 added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Diren D Bharwani db69cfb567 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 13:30:40 +08:00
Diren D Bharwani 1402139369 Fixed bug where colliders were not properly added with editor enabled 2022-11-23 13:30:28 +08:00
Xiao Qi 8ad46afc22 Removed spaces from UI Test scene to stop regenerating of asset meta 2022-11-23 13:06:50 +08:00
XiaoQiDigipen aa9c678f63
Merge pull request #258 from SHADE-DP/FloorTiling
Added VS and FS shaders to tile singular textures
2022-11-23 13:04:15 +08:00
Xiao Qi 0edd2f24e3 Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
2022-11-23 13:02:33 +08:00
Glence 64d521a651 Merge branch 'main' into PlayerController 2022-11-23 12:48:29 +08:00
Kah Wei 67db744856 Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
Kah Wei 1a26b0ac70 When no GPU is detected, a proper exception describing it is now thrown instead of failing silently 2022-11-23 09:57:55 +08:00
XiaoQiDigipen ae85c246ed
Merge pull request #255 from SHADE-DP/SP3-2-Physics
Fixed fatal bug that caused a crash on changing scenes with the editor enabled
2022-11-23 02:45:51 +08:00
Diren D Bharwani 2523613732 Fixed fatal bug that prevent scene changing while the editor is enabled 2022-11-23 01:01:29 +08:00
Diren D Bharwani fa83e2bc4c Modified Shape.Raycast functions to return RaycastResult 2022-11-23 01:01:12 +08:00
Glence 4cacbb3300 adding main/lose/win scene 2022-11-23 00:44:27 +08:00
Diren D Bharwani 899736d54a Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 22:33:44 +08:00
Glence 332d0a846d Merge branch 'main' into PlayerController 2022-11-22 22:13:52 +08:00
Diren D Bharwani 4277ba10d7 Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-11-22 22:11:42 +08:00
XiaoQiDigipen 1962d449cd
Merge pull request #254 from SHADE-DP/SP3-13-Assets-Manager
Fixed major bug when generating new meta files for materials
2022-11-22 21:55:22 +08:00
Xiao Qi cc2587a7bd Added recognition for material and prefab types when generating meta files 2022-11-22 21:54:51 +08:00
Xiao Qi bcd8b37fd7 Merge branch 'main' into SP3-13-Assets-Manager 2022-11-22 21:53:46 +08:00
Diren D Bharwani 82b92d45cf Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-11-22 21:31:45 +08:00
Diren D Bharwani 807ad54d7d Fixed Scene Node SetActive & SceneGraph CheckActiveInHierarchy 2022-11-22 21:31:37 +08:00
XiaoQiDigipen 524ecebc7e
Merge pull request #253 from SHADE-DP/SP3-20-UI-System
Fix for Canvas Scaler
2022-11-22 21:06:25 +08:00
maverickdgg 44733308f1 Merge branch 'main' into SP3-20-UI-System 2022-11-22 21:04:03 +08:00
maverickdgg 7c36886669 Fix for Canvas scaler 2022-11-22 21:03:53 +08:00
XiaoQiDigipen 31d88f3691
Merge pull request #252 from SHADE-DP/Fix-RemoveDocGen
Disabled xmldoc build, admin mode no longer required to build the engine
2022-11-22 21:00:04 +08:00
Kah Wei ac09007862 Disabled xmldoc build, admin mode no longer required to build the engine 2022-11-22 20:59:17 +08:00
XiaoQiDigipen cecd8ab717
Merge pull request #251 from SHADE-DP/SP3-2-Physics
Fixed Rigidbodies not sleeping
2022-11-22 20:58:11 +08:00
XiaoQiDigipen 5049effd0f
Merge pull request #250 from SHADE-DP/SP3-20-UI-System
Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm
2022-11-22 20:57:49 +08:00
maverickdgg 142f025692 Added check for editor camera. 2022-11-22 20:54:16 +08:00
Diren D Bharwani 0bf549f478 Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-11-22 20:53:15 +08:00
Diren D Bharwani 72d70e4747 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 20:46:37 +08:00
Diren D Bharwani 62c4b3837d Fixed bug where transform dirty flags were not being properly cleared.
This was preventing bodies from going to sleep and transforms always updating.
2022-11-22 20:46:31 +08:00
maverickdgg a57145b510 Merge branch 'main' into SP3-20-UI-System 2022-11-22 20:39:39 +08:00
maverickdgg a612e71f0c Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm 2022-11-22 20:39:15 +08:00
XiaoQiDigipen 720ccb6eab
Merge pull request #249 from SHADE-DP/SP3-2-Physics
Fixed various physics bugs and added Physics Material to Inspector
2022-11-22 20:14:31 +08:00
Xiao Qi 57a0bbdb8c Added entity count at the bottom bar of editor
Changed colour of bottom bar
2022-11-22 20:14:21 +08:00
Diren D Bharwani dab51ee4cf Readded testing function in physics routines for future use 2022-11-22 20:00:58 +08:00
Diren D Bharwani c4e391a6db Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 19:56:18 +08:00
XiaoQiDigipen 8a292a5e9d
Merge pull request #248 from SHADE-DP/SP3-6-c-scripting
Fixed compilation error in Editor.h++
2022-11-22 19:49:55 +08:00
Kah Wei 8cdc49463a Merge branch 'main' into SP3-6-c-scripting 2022-11-22 19:44:18 +08:00
Kah Wei fb25d2b714 Fixed compilation error in Editor.h++ 2022-11-22 19:44:07 +08:00
Diren D Bharwani 053c3e04fd Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 19:26:47 +08:00
Diren D Bharwani c18d58cba3 Fixed various physics bugs
Fixed bug where world was prebuilt and entity IDs were wrongly synced
Fixed collider properties not being synced in the first frame during mass property computations
Fixed static objects being wrongly updated post world update
2022-11-22 19:26:17 +08:00
XiaoQiDigipen 9e49d223d1
Merge pull request #247 from SHADE-DP/SP3-6-c-scripting
Added C# Assets System and Serialization of Script Enabled State
2022-11-22 18:59:32 +08:00
Kah Wei 9964d5dfce Fixed missing comments for SHEditorUI 2022-11-22 18:17:24 +08:00
Kah Wei 1bd19b90a8 Merge branch 'main' into SP3-6-c-scripting 2022-11-22 18:11:17 +08:00
Kah Wei 6afcaa9263 Enabled state of scripts are now serialised 2022-11-22 18:09:50 +08:00
Kah Wei 9a7bf335bb Added serialization and deserialization of MeshAsset, FontAsset and MaterialAsset 2022-11-22 17:58:07 +08:00