SHAM-DP
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e1fa843511
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Merge branch 'main' into SP3-129-AudioSystem
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2023-03-07 18:10:52 +08:00 |
SHAM-DP
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5ba50cfbcc
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Fix for 3d audio (listener up vec was wrong)
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2023-03-07 17:57:48 +08:00 |
SHAM-DP
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87d9158f75
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Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
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2023-03-07 10:35:45 +08:00 |
maverickdgg
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e42a5c68f3
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Settings
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2023-03-07 10:08:30 +08:00 |
Xiao Qi
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becff4824f
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Camera without editor compile fix
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2023-03-06 15:38:42 +08:00 |
Glence
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8d6ef16625
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Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
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2023-03-05 23:48:25 +08:00 |
Sri Sham Haran
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9866c6e307
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Handle mouse center/visible when editor play/pause/stop
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2023-03-05 21:33:05 +08:00 |
Sri Sham Haran
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77e3fe376b
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Handle mouse center/visible when editor play/pause/stop
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2023-03-05 21:24:16 +08:00 |
Sri Sham Haran
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0e2b767263
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Fix for button w wrong textures (remove reflection of currentTexture)
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2023-03-05 20:23:52 +08:00 |
Glence
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bf5472e2c6
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stuff dont ask me
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2023-03-05 15:35:57 +08:00 |
maverickdgg
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8b24d7e32b
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re-added the button texture check before setting texture
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2023-03-05 13:58:07 +08:00 |
maverickdgg
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76e794a543
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Merge branch 'main' into SP3-20-UI-System
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2023-03-05 13:56:29 +08:00 |
maverickdgg
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4bc568899d
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Fix Button click state not resetting if the release event happen when button is inactive
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2023-03-05 13:55:51 +08:00 |
Kah Wei
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cedd10c188
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Merge branch 'main' into SP3-6-c-scripting
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2023-03-05 12:17:31 +08:00 |
Kah Wei
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24f09ab537
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Fixed issue with ImGui corrupting strings passed to managed data.
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2023-03-05 12:17:19 +08:00 |
maverickdgg
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ef0ff801e4
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Camera arm target offset rotation fix
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2023-03-05 10:55:39 +08:00 |
Brandon Mak
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13f28d6bdb
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Fixed shiny highlight shaders
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2023-03-04 15:55:04 +08:00 |
Brandon Mak
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17bb7a08eb
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Fixed render to swapchain errors
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2023-03-04 01:01:26 +08:00 |
Brandon Mak
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ce41e975d0
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Merge branch 'main' into SP3-1-Rendering
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2023-03-04 00:52:05 +08:00 |
Brandon Mak
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166e13a339
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Shadows WIP
- Light direction in 2nd level changed
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2023-03-03 22:01:34 +08:00 |
SHAM-DP
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96d73ca626
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added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
SHAM-DP
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9eb40d5928
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Fix showcursor
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2023-03-03 16:52:43 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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5cc2e26de6
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Rotates target offset based on camera arm's rotation
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2023-03-02 02:06:25 +08:00 |
SHAM-DP
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98140aa797
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Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
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2023-03-01 17:06:53 +08:00 |
Brandon Mak
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4b37be6075
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Made text color serialized
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2023-03-01 16:02:44 +08:00 |
Brandon Mak
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e44e961e14
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Particles WIP
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2023-03-01 10:06:09 +08:00 |
Brandon Mak
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77722aa560
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renamed some files
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2023-03-01 08:58:16 +08:00 |
Brandon Mak
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2e7bfd8b28
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Merge branch 'main' into SP3-1-Rendering
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2023-03-01 08:56:45 +08:00 |
Glence
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bd9349eae7
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FRC fix, stealfood popup almost done and reset dt when load
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2023-02-28 21:42:05 +08:00 |
Brandon Mak
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0da61aa842
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Fixed text rendering rendering last
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2023-02-28 21:30:09 +08:00 |
Brandon Mak
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7f13462db7
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GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
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2023-02-28 19:47:52 +08:00 |
Glence
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04c19fb586
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Merge branch 'main' into PlayerController
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2023-02-28 19:13:11 +08:00 |
SHAM-DP
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ef268bc9e5
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Drag drop prefab onto entity (NON UNDO/REDO ACTION for now)
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2023-02-28 16:01:52 +08:00 |
Glence
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52ba54a82a
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Fix ShinyHighlight issue and updated level 3
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2023-02-28 15:42:28 +08:00 |
SHAM-DP
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7e34edecdd
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safety check for scroll to after paste entity
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2023-02-28 15:36:45 +08:00 |