Commit Graph

1630 Commits

Author SHA1 Message Date
SHAM-DP e1fa843511 Merge branch 'main' into SP3-129-AudioSystem 2023-03-07 18:10:52 +08:00
SHAM-DP 5ba50cfbcc Fix for 3d audio (listener up vec was wrong) 2023-03-07 17:57:48 +08:00
SHAM-DP 87d9158f75 Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
2023-03-07 10:35:45 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Xiao Qi becff4824f Camera without editor compile fix 2023-03-06 15:38:42 +08:00
Glence 8d6ef16625 Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Sri Sham Haran 9866c6e307 Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:33:05 +08:00
Sri Sham Haran 77e3fe376b Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:24:16 +08:00
Sri Sham Haran 0e2b767263 Fix for button w wrong textures (remove reflection of currentTexture) 2023-03-05 20:23:52 +08:00
Glence bf5472e2c6 stuff dont ask me 2023-03-05 15:35:57 +08:00
maverickdgg 8b24d7e32b re-added the button texture check before setting texture 2023-03-05 13:58:07 +08:00
maverickdgg 76e794a543 Merge branch 'main' into SP3-20-UI-System 2023-03-05 13:56:29 +08:00
maverickdgg 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive 2023-03-05 13:55:51 +08:00
Kah Wei cedd10c188 Merge branch 'main' into SP3-6-c-scripting 2023-03-05 12:17:31 +08:00
Kah Wei 24f09ab537 Fixed issue with ImGui corrupting strings passed to managed data. 2023-03-05 12:17:19 +08:00
maverickdgg ef0ff801e4 Camera arm target offset rotation fix 2023-03-05 10:55:39 +08:00
Brandon Mak 13f28d6bdb Fixed shiny highlight shaders 2023-03-04 15:55:04 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
SHAM-DP 96d73ca626 added ifdef check for editor 2023-03-03 20:06:58 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
SHAM-DP 9eb40d5928 Fix showcursor 2023-03-03 16:52:43 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen 38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
Brandon Mak 848123c138 Bug fix 2023-03-02 11:53:52 +08:00
Brandon Mak 1e59b6436c Merge branch 'main' into SP3-1-Rendering 2023-03-02 11:36:35 +08:00
maverickdgg 30923389ae Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
Brandon Mak 87c04436b3 Added scripting interface and serialization for Trajectory comp 2023-03-02 09:08:20 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg 5cc2e26de6 Rotates target offset based on camera arm's rotation 2023-03-02 02:06:25 +08:00
SHAM-DP 98140aa797 Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
Brandon Mak 4b37be6075 Made text color serialized 2023-03-01 16:02:44 +08:00
Brandon Mak e44e961e14 Particles WIP 2023-03-01 10:06:09 +08:00
Brandon Mak 77722aa560 renamed some files 2023-03-01 08:58:16 +08:00
Brandon Mak 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering 2023-03-01 08:56:45 +08:00
Glence bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load 2023-02-28 21:42:05 +08:00
Brandon Mak 0da61aa842 Fixed text rendering rendering last 2023-02-28 21:30:09 +08:00
Brandon Mak 7f13462db7 GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Glence 04c19fb586 Merge branch 'main' into PlayerController 2023-02-28 19:13:11 +08:00
SHAM-DP ef268bc9e5 Drag drop prefab onto entity (NON UNDO/REDO ACTION for now) 2023-02-28 16:01:52 +08:00
Glence 52ba54a82a Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
SHAM-DP 7e34edecdd safety check for scroll to after paste entity 2023-02-28 15:36:45 +08:00