Brandon Mak
5acca02363
Implemented different shadow mapping technique
2023-02-15 21:34:22 +08:00
Brandon Mak
3a28873496
Merge branch 'main' into SP3-1-Rendering
2023-02-15 12:56:17 +08:00
Xiao Qi
7afbc33861
Uncommented line to hide console in publish
2023-02-06 15:58:57 +08:00
Glence
670ddee65a
Added rayheight for pickandthrow
2023-02-04 16:02:59 +08:00
Glence
a97dfe7049
remove watermelon debug
2023-02-04 15:56:37 +08:00
XiaoQiDigipen
e07a741c11
Merge pull request #350 from SHADE-DP/SP3-2-Physics
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Potential fix for incorrect collision states
2023-02-04 15:20:14 +08:00
Diren D Bharwani
ccd1d883d9
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-04 15:18:22 +08:00
Diren D Bharwani
c0249531d3
Potential fix to physics collision states being incorrect
2023-02-04 15:18:15 +08:00
Glence
a594df5a4d
added physics fix and raycast change
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called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani
7cf5ef4b81
Solved merge conflicts from main
2023-02-04 14:21:40 +08:00
Diren D Bharwani
385b34fea4
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-04 14:20:25 +08:00
XiaoQiDigipen
f2602207aa
Merge pull request #349 from SHADE-DP/PlayerController
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Small changes for publish build
2023-02-04 14:12:08 +08:00
Glence
a4ceffcfad
Small changes for publish build
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Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
XiaoQiDigipen
5f03ac0c4d
Merge pull request #348 from SHADE-DP/PreAlphaFixes
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Tweaked lighting in MainGame scene a bit cuz it looked janky at one portion, Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:26:56 +08:00
Sri Sham Haran
e41c161202
Adjusted lighting a bit cuz it looked janky at one portion
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Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
XiaoQiDigipen
3183316f40
Merge pull request #347 from SHADE-DP/AudioImplementation
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Done with Audio Implementation via C#
2023-02-04 10:18:26 +08:00
mushgunAX
d1bad74791
Merge branch 'main' into AudioImplementation
2023-02-04 02:45:09 +08:00
XiaoQiDigipen
32043635c5
Merge pull request #346 from SHADE-DP/SP3-141-Camera-System
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Fix camera arm and win scene issue
2023-02-04 02:44:32 +08:00
Glence
d1ae9b3756
Fix camera arm and win scene issue
2023-02-04 02:42:30 +08:00
XiaoQiDigipen
f617a1a984
Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
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Camera Collision fix. Still have some minor bugs
2023-02-04 02:39:55 +08:00
Xiao Qi
1f7f86dd01
Merge remote-tracking branch 'origin/main' into main
2023-02-04 02:39:37 +08:00
Xiao Qi
33807de93d
Pushed scene change and animator component bug fix for models without rigs
2023-02-04 02:32:35 +08:00
maverickdgg
c5296db6f6
Camera Collision fix
2023-02-04 02:20:42 +08:00
mushgunAX
6e8b2bc460
Merge branch 'main' into AudioImplementation
2023-02-04 02:11:41 +08:00
maverickdgg
5b6217f923
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 02:10:16 +08:00
maverickdgg
94fe055aa9
fixed collision
2023-02-04 02:10:08 +08:00
Sri Sham Haran
0297627599
Merge pull request #344 from SHADE-DP/PlayerController
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Fix collisionTag and playercontroller issue
2023-02-04 02:09:12 +08:00
Glence
79c1bb229a
Merge branch 'main' into PlayerController
2023-02-04 02:05:48 +08:00
Glence
0c455c55f6
correct collision tag issue and fix player controller keypress
2023-02-04 02:05:32 +08:00
Diren D Bharwani
638286b357
Fixed missing trigger state
2023-02-04 01:57:27 +08:00
mushgunAX
1866d4ba40
SFX for item scoring
2023-02-04 01:45:34 +08:00
mushgunAX
a7238c6eba
Merge branch 'main' into AudioImplementation
2023-02-04 01:45:09 +08:00
mushgunAX
23f7812a70
Fix StopAllSounds
2023-02-04 01:44:00 +08:00
maverickdgg
44e28f0d3f
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 01:20:45 +08:00
XiaoQiDigipen
b2473c0c48
Merge pull request #343 from SHADE-DP/PlayerController
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Fix scene1 issues and fix scripts
2023-02-04 01:20:26 +08:00
maverickdgg
e5d372c94e
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 01:20:22 +08:00
Glence
9d73806573
Merge branch 'main' into PlayerController
2023-02-04 01:11:56 +08:00
Glence
436846d03c
Fix level1 and fix ontrigger calling twice
2023-02-04 01:11:47 +08:00
XiaoQiDigipen
e88447bcf0
Merge pull request #342 from SHADE-DP/SP3-2-Physics
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Collision Tags autosave on change, fixed serialisation bug with collision tags
2023-02-04 01:02:25 +08:00
Diren D Bharwani
d517a98bab
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-04 00:54:03 +08:00
Diren D Bharwani
a520571d82
Collision Tags now serialise based on index & autosave
2023-02-04 00:52:58 +08:00
maverickdgg
81d63f9776
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:43:41 +08:00
maverickdgg
63a546b7aa
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:32:41 +08:00
XiaoQiDigipen
ac93269283
Merge pull request #341 from SHADE-DP/SP3-20-UI-System
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Fixed Button texture swapping. Fixed Button scripts on scene change. Added buttons to scenes. Added SHEDITOR define for Managed
2023-02-04 00:32:29 +08:00
mushgunAX
c7b99df2f6
Merge branch 'main' into AudioImplementation
2023-02-04 00:31:23 +08:00
maverickdgg
358df0768d
Merge branch 'SP3-20-UI-System' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-20-UI-System
2023-02-04 00:25:44 +08:00
maverickdgg
4de32341e1
Merge branch 'main' into SP3-20-UI-System
2023-02-04 00:24:59 +08:00
mushgunAX
49fadfed74
Dynamic BGM
2023-02-04 00:23:05 +08:00
Kah Wei
454de9f1ac
Added SHEDITOR and _PUBLISH defines to SHADE_Managed
2023-02-04 00:22:17 +08:00
Kah Wei
4a101d97c9
CallbackEvents are now able to handle situations where a CallbackAction results in adding more CallbackActions
2023-02-04 00:19:57 +08:00