Commit Graph

2470 Commits

Author SHA1 Message Date
maverickdgg 49b475442f Added a targetOffset for camera arm 2022-11-23 18:27:54 +08:00
Glence 22972d7455 updated the music banks
update a tem fix for physicsSystem
2022-11-23 17:37:06 +08:00
Glence 3dfa3c050a Merge branch 'main' into PlayerController 2022-11-23 17:07:53 +08:00
XiaoQiDigipen f896b4a6e0
Merge pull request #263 from SHADE-DP/SP3-6-c-scripting
Fixed Application::Close() minimizing the window instead of closing it
2022-11-23 17:07:12 +08:00
Kah Wei 20a1fdc16e Fixed Application::Close() not closing but instead minimizing the window 2022-11-23 17:03:57 +08:00
XiaoQiDigipen cec5569ebf
Merge pull request #262 from SHADE-DP/SP3-2-Physics 2022-11-23 16:58:23 +08:00
Glence 152007e810 adding audio for the rest of the level
setting player position so it doesnt fall through the floor
2022-11-23 16:57:32 +08:00
Diren D Bharwani 9bdaea10f5 Fixed...another..bug...:( 2022-11-23 16:56:25 +08:00
Glence eaae1bd821 Merge branch 'main' into PlayerController 2022-11-23 15:57:02 +08:00
XiaoQiDigipen 13ed36655e
Merge pull request #261 from SHADE-DP/SP3-2-Physics
Fixed bug where rigidbody setters in the first frame causes a crash
2022-11-23 15:33:17 +08:00
Diren D Bharwani 4865a49bfa Fixed bug where rigidbody setters in the first frame causes a crash 2022-11-23 15:32:14 +08:00
Diren D Bharwani ef0243c335 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 15:08:37 +08:00
XiaoQiDigipen 5af5d4ef96
Merge pull request #260 from SHADE-DP/SP3-16-Math
Added Forward & LookAt to C# Transforms
2022-11-23 15:07:23 +08:00
Diren D Bharwani 872b80dc40 Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-11-23 14:57:58 +08:00
Diren D Bharwani 0aaf5b7e79 Added LookAt & Forward to C# Transforms 2022-11-23 14:57:48 +08:00
Diren D Bharwani 7202551838 Added Vector rotation with Quaternions 2022-11-23 14:56:20 +08:00
Glence 33bab64f12 Merge branch 'main' into PlayerController 2022-11-23 14:00:28 +08:00
XiaoQiDigipen 87936f1e31
Merge pull request #259 from SHADE-DP/SP3-2-Physics
Fixed fatal bug where rigidbody masses was incorrectly computed when editor is enabled
2022-11-23 13:50:22 +08:00
XiaoQiDigipen 6d2591331b
Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
2022-11-23 13:49:42 +08:00
XiaoQiDigipen 6161d81c4a
Merge pull request #256 from SHADE-DP/Fix-NoGPUClarity
Added explicit error check for when no supported GPUs are available to use
2022-11-23 13:48:37 +08:00
Glence 5356cd0800 added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Diren D Bharwani db69cfb567 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 13:30:40 +08:00
Diren D Bharwani 1402139369 Fixed bug where colliders were not properly added with editor enabled 2022-11-23 13:30:28 +08:00
Xiao Qi 8ad46afc22 Removed spaces from UI Test scene to stop regenerating of asset meta 2022-11-23 13:06:50 +08:00
XiaoQiDigipen aa9c678f63
Merge pull request #258 from SHADE-DP/FloorTiling
Added VS and FS shaders to tile singular textures
2022-11-23 13:04:15 +08:00
Xiao Qi 0edd2f24e3 Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
2022-11-23 13:02:33 +08:00
Glence 64d521a651 Merge branch 'main' into PlayerController 2022-11-23 12:48:29 +08:00
Kah Wei 67db744856 Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
Kah Wei 1a26b0ac70 When no GPU is detected, a proper exception describing it is now thrown instead of failing silently 2022-11-23 09:57:55 +08:00
XiaoQiDigipen ae85c246ed
Merge pull request #255 from SHADE-DP/SP3-2-Physics
Fixed fatal bug that caused a crash on changing scenes with the editor enabled
2022-11-23 02:45:51 +08:00
Diren D Bharwani 2523613732 Fixed fatal bug that prevent scene changing while the editor is enabled 2022-11-23 01:01:29 +08:00
Diren D Bharwani fa83e2bc4c Modified Shape.Raycast functions to return RaycastResult 2022-11-23 01:01:12 +08:00
Glence 4cacbb3300 adding main/lose/win scene 2022-11-23 00:44:27 +08:00
Diren D Bharwani 899736d54a Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 22:33:44 +08:00
Glence 332d0a846d Merge branch 'main' into PlayerController 2022-11-22 22:13:52 +08:00
Diren D Bharwani 4277ba10d7 Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-11-22 22:11:42 +08:00
XiaoQiDigipen 1962d449cd
Merge pull request #254 from SHADE-DP/SP3-13-Assets-Manager
Fixed major bug when generating new meta files for materials
2022-11-22 21:55:22 +08:00
Xiao Qi cc2587a7bd Added recognition for material and prefab types when generating meta files 2022-11-22 21:54:51 +08:00
Xiao Qi bcd8b37fd7 Merge branch 'main' into SP3-13-Assets-Manager 2022-11-22 21:53:46 +08:00
Diren D Bharwani 82b92d45cf Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-11-22 21:31:45 +08:00
Diren D Bharwani 807ad54d7d Fixed Scene Node SetActive & SceneGraph CheckActiveInHierarchy 2022-11-22 21:31:37 +08:00
Sri Sham Haran f119acdb65 collider tag panel 2022-11-22 21:15:18 +08:00
XiaoQiDigipen 524ecebc7e
Merge pull request #253 from SHADE-DP/SP3-20-UI-System
Fix for Canvas Scaler
2022-11-22 21:06:25 +08:00
maverickdgg 44733308f1 Merge branch 'main' into SP3-20-UI-System 2022-11-22 21:04:03 +08:00
maverickdgg 7c36886669 Fix for Canvas scaler 2022-11-22 21:03:53 +08:00
XiaoQiDigipen 31d88f3691
Merge pull request #252 from SHADE-DP/Fix-RemoveDocGen
Disabled xmldoc build, admin mode no longer required to build the engine
2022-11-22 21:00:04 +08:00
Kah Wei ac09007862 Disabled xmldoc build, admin mode no longer required to build the engine 2022-11-22 20:59:17 +08:00
XiaoQiDigipen cecd8ab717
Merge pull request #251 from SHADE-DP/SP3-2-Physics
Fixed Rigidbodies not sleeping
2022-11-22 20:58:11 +08:00
XiaoQiDigipen 5049effd0f
Merge pull request #250 from SHADE-DP/SP3-20-UI-System
Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm
2022-11-22 20:57:49 +08:00
maverickdgg 142f025692 Added check for editor camera. 2022-11-22 20:54:16 +08:00