maverickdgg
4bc568899d
Fix Button click state not resetting if the release event happen when button is inactive
2023-03-05 13:55:51 +08:00
maverickdgg
f10293e2d2
Fixed button sounds
2023-03-05 10:47:16 +08:00
Xiao Qi
6c396469d4
Recompiled files for testing
2023-03-05 04:22:27 +08:00
Glence
3f960509f1
scene changes
2023-03-05 02:51:11 +08:00
Glence
cc81eed630
Merge branch 'main' into PlayerController
2023-03-04 23:42:20 +08:00
Brandon Mak
7eb4921b33
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-04 15:50:10 +08:00
maverickdgg
e7ce3263b8
Level 2 Pause menu update
2023-03-04 13:12:02 +08:00
maverickdgg
f3908d3afb
Merge branch 'main' into SP3-20-UI-System
2023-03-04 13:09:06 +08:00
maverickdgg
c3a452a1c4
Pause Canvas Updated with correct button scales and button FX
2023-03-04 12:51:19 +08:00
XiaoQiDigipen
6cf8f03ff1
Merge branch 'main' into AIFixes
2023-03-04 12:50:13 +08:00
XiaoQiDigipen
90c9a0a959
Merge branch 'main' into AudioImplementation
2023-03-04 12:46:59 +08:00
maverickdgg
0a8f90ae80
Added Gameplay Canvas for Level 1
2023-03-04 12:44:58 +08:00
mushgunAX
28949b29ff
Level 1 AI start waypoint
2023-03-04 05:07:39 +08:00
mushgunAX
dc54ae92a2
AI gets sent to a waypoint of choice when caught
2023-03-04 04:57:59 +08:00
maverickdgg
3a60eee32f
merged
2023-03-04 03:17:20 +08:00
maverickdgg
6d1e179baf
UI doine
2023-03-04 02:46:56 +08:00
Brandon Mak
ce41e975d0
Merge branch 'main' into SP3-1-Rendering
2023-03-04 00:52:05 +08:00
Xiao Qi
56693565f4
WIP Load and test animations
2023-03-04 00:43:31 +08:00
mushgunAX
a5fe4bf0a0
New SFX and (supposedly) spatial SFX
2023-03-04 00:19:35 +08:00
Brandon Mak
166e13a339
Shadows WIP
...
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Glence
27b00a6c4a
end cutscene done
2023-03-03 14:28:10 +08:00
maverickdgg
0984eee6bb
Gameplay UI WIP
2023-03-02 17:34:11 +08:00
Glence
8c74ec85d3
Done with level preview
2023-03-02 17:33:02 +08:00
Glence
2834414115
Merge branch 'main' into PlayerController
2023-03-02 13:05:28 +08:00
maverickdgg
381fe476be
Game UI WIP
2023-03-02 11:33:21 +08:00
maverickdgg
30923389ae
Merge branch 'main' into SP3-20-UI-System
2023-03-02 10:23:09 +08:00
maverickdgg
e0ee2a8079
Gameplay UI progress
2023-03-02 09:55:41 +08:00
maverickdgg
9dd01f5fa1
Replaced How to play screen and credits placeholder
2023-03-02 03:01:24 +08:00
maverickdgg
e4345d4937
Changed all button textures and update win and lose screen to use buttonFX
2023-03-02 02:30:59 +08:00
Glence
2af19baccd
Added the transition back to the scene
2023-03-02 00:02:18 +08:00
Glence
b2c702c780
Merge branch 'main' into PlayerController
2023-03-02 00:01:34 +08:00
Glence
403df62a0b
cleaning up scenes and WIP for previewlevel camera
2023-03-01 18:05:42 +08:00
mushgunAX
1f5cfd36f7
Scene transitions done
2023-03-01 17:36:02 +08:00
mushgunAX
a65735e0b3
progress
2023-03-01 16:37:33 +08:00
Glence
d5c9010661
Clean up the scenes
2023-03-01 01:16:34 +08:00
Glence
ab92d56cf0
disable movement when pop out is in place
2023-03-01 00:51:57 +08:00
Glence
4e56061ebe
adjust text in cutscene
2023-02-28 22:53:54 +08:00
Glence
bd9349eae7
FRC fix, stealfood popup almost done and reset dt when load
2023-02-28 21:42:05 +08:00
Glence
04c19fb586
Merge branch 'main' into PlayerController
2023-02-28 19:13:11 +08:00
Glence
0bdab3b079
WIP for steal food pop up
2023-02-28 18:35:43 +08:00
Glence
52ba54a82a
Fix ShinyHighlight issue and updated level 3
2023-02-28 15:42:28 +08:00
Glence
2ab4981a43
renamed cutscene to cutsceneIntro and adjusted level 2
2023-02-28 15:06:19 +08:00
Glence
380de28358
cutscene for intro done
2023-02-28 01:57:00 +08:00
Glence
79cb0f12ae
WIP for Alpha, added material name in editor WIP for cutscene
2023-02-27 18:09:05 +08:00
maverickdgg
cbb334d48e
Slider Text Default Value fix
2023-02-27 16:39:31 +08:00
Glence
75295b5d6e
Merge branch 'main' into PlayerController
2023-02-27 15:58:37 +08:00
Glence
c912dd2e4b
WIP for cutscene and added test for KW
2023-02-27 15:33:58 +08:00
maverickdgg
4c7d06452e
viewport changed
2023-02-27 15:25:01 +08:00
maverickdgg
08e4db134a
Tweaked main menu UI
2023-02-27 15:16:48 +08:00
maverickdgg
db8ed27cb7
main Menu layout complete for now
2023-02-27 10:05:30 +08:00
maverickdgg
949ade5775
Options Layout done
2023-02-27 09:55:54 +08:00
maverickdgg
90763ded71
Change Canvas Button Script
2023-02-27 08:08:04 +08:00
maverickdgg
f23853c85c
Main Menu Canvas Layout with button FX and scalebounce
2023-02-27 07:32:26 +08:00
maverickdgg
eb3d8b6b8b
Slider done, Slider Shader bugged
2023-02-27 05:42:54 +08:00
Glence
efcca56c99
WIP foir silhouette, renamed scene files and fix breakable bug
2023-02-27 00:41:25 +08:00
Glence
027a2c490b
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
2023-02-25 21:56:49 +08:00
Glence
acc548678e
Merge branch 'main' into PlayerController
2023-02-24 21:10:10 +08:00
XiaoQiDigipen
d85382a06d
Merge pull request #363 from SHADE-DP/SP3-1-Rendering
...
Implemented scanline and silhouette effect
2023-02-24 17:20:45 +08:00
Brandon Mak
18f6720055
Merge branch 'main' into SP3-1-Rendering
2023-02-24 17:18:40 +08:00
maverickdgg
6045214b13
Camera width to resize with view port
2023-02-24 15:35:02 +08:00
Brandon Mak
f7bb8606be
Shader, text, asset manager events and generic data desc sets
...
- Made shader for shiniy effect (half done)
- Text objects in scene now use a UI component for better scaling
- Asset manager now creates an event for compilation of assets
- Descriptor for generic data is implemented
2023-02-22 16:39:21 +08:00
Glence
8d10c48645
Bug fixes and WIP for alpha
2023-02-21 19:31:50 +08:00
XiaoQiDigipen
269d5ffc15
Merge pull request #356 from SHADE-DP/SP3-20-UI-System
...
Added 3 button event. Changed hovered and clicked boolean to be stored in UIComponent instead. Fixed Canvas Scaling matrix.
2023-02-21 15:49:27 +08:00
maverickdgg
a3112f9c60
Fixed Canvas Scaler to keep AR of the UI Elements
2023-02-21 10:48:07 +08:00
Glence
d7725f4e26
Pause is done
2023-02-21 00:47:20 +08:00
Glence
09d88b5a70
small bug fixes for text and serialization and added game pause
2023-02-20 19:53:22 +08:00
Glence
f2e9d3b349
Merge branch 'main' into PlayerController
2023-02-20 19:07:56 +08:00
Glence
dfe4d047e9
added a jumppad to the game
2023-02-18 22:21:23 +08:00
Brandon Mak
5acca02363
Implemented different shadow mapping technique
2023-02-15 21:34:22 +08:00
Glence
a97dfe7049
remove watermelon debug
2023-02-04 15:56:37 +08:00
Diren D Bharwani
ccd1d883d9
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-04 15:18:22 +08:00
Diren D Bharwani
c0249531d3
Potential fix to physics collision states being incorrect
2023-02-04 15:18:15 +08:00
Glence
a594df5a4d
added physics fix and raycast change
...
called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani
7cf5ef4b81
Solved merge conflicts from main
2023-02-04 14:21:40 +08:00
Glence
a4ceffcfad
Small changes for publish build
...
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
Sri Sham Haran
e41c161202
Adjusted lighting a bit cuz it looked janky at one portion
...
Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
Glence
d1ae9b3756
Fix camera arm and win scene issue
2023-02-04 02:42:30 +08:00
XiaoQiDigipen
f617a1a984
Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
...
Camera Collision fix. Still have some minor bugs
2023-02-04 02:39:55 +08:00
Xiao Qi
1f7f86dd01
Merge remote-tracking branch 'origin/main' into main
2023-02-04 02:39:37 +08:00
Xiao Qi
33807de93d
Pushed scene change and animator component bug fix for models without rigs
2023-02-04 02:32:35 +08:00
maverickdgg
c5296db6f6
Camera Collision fix
2023-02-04 02:20:42 +08:00
maverickdgg
5b6217f923
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 02:10:16 +08:00
maverickdgg
94fe055aa9
fixed collision
2023-02-04 02:10:08 +08:00
Glence
0c455c55f6
correct collision tag issue and fix player controller keypress
2023-02-04 02:05:32 +08:00
maverickdgg
44e28f0d3f
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 01:20:45 +08:00
Glence
9d73806573
Merge branch 'main' into PlayerController
2023-02-04 01:11:56 +08:00
Glence
436846d03c
Fix level1 and fix ontrigger calling twice
2023-02-04 01:11:47 +08:00
maverickdgg
81d63f9776
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:43:41 +08:00
maverickdgg
63a546b7aa
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:32:41 +08:00
maverickdgg
4de32341e1
Merge branch 'main' into SP3-20-UI-System
2023-02-04 00:24:59 +08:00
maverickdgg
c88ce23d45
WIP collision
2023-02-04 00:17:29 +08:00
Kah Wei
3cd1778d08
Fixed SHUIComponent serialization
2023-02-04 00:04:25 +08:00
Xiao Qi
0281446538
Merge remote-tracking branch 'origin/main' into main
2023-02-03 23:50:40 +08:00
Xiao Qi
1bae1c97d6
Added demo animation objects
2023-02-03 23:50:35 +08:00
maverickdgg
21695fd4f3
Merge branch 'main' into SP3-20-UI-System
2023-02-03 23:28:17 +08:00
maverickdgg
fdacaf5036
Added reminaing buttons for win and lose screens
2023-02-03 23:28:08 +08:00
maverickdgg
b15b5eadbc
Merge branch 'main' into SP3-20-UI-System
2023-02-03 22:59:56 +08:00
maverickdgg
ebf1ab39cf
Added some buttons to lose screen
2023-02-03 22:59:49 +08:00
Diren D Bharwani
c61be35da0
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-03 22:44:58 +08:00
maverickdgg
382a2d0f6a
Added start game button. Texture changing for buttons now only change when necessary
2023-02-03 22:44:02 +08:00