maverickdgg
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a3112f9c60
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Fixed Canvas Scaler to keep AR of the UI Elements
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2023-02-21 10:48:07 +08:00 |
Brandon Mak
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5acca02363
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Implemented different shadow mapping technique
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2023-02-15 21:34:22 +08:00 |
Glence
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a97dfe7049
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remove watermelon debug
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2023-02-04 15:56:37 +08:00 |
Diren D Bharwani
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ccd1d883d9
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2023-02-04 15:18:22 +08:00 |
Diren D Bharwani
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c0249531d3
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Potential fix to physics collision states being incorrect
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2023-02-04 15:18:15 +08:00 |
Glence
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a594df5a4d
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added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
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2023-02-04 15:17:58 +08:00 |
Diren D Bharwani
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7cf5ef4b81
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Solved merge conflicts from main
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2023-02-04 14:21:40 +08:00 |
Glence
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a4ceffcfad
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Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
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2023-02-04 14:11:16 +08:00 |
Sri Sham Haran
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e41c161202
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Adjusted lighting a bit cuz it looked janky at one portion
Hide and clip mouse cursor for builds without editor (only when window is active)
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2023-02-04 11:21:25 +08:00 |
Glence
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d1ae9b3756
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Fix camera arm and win scene issue
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2023-02-04 02:42:30 +08:00 |
XiaoQiDigipen
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f617a1a984
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Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
Camera Collision fix. Still have some minor bugs
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2023-02-04 02:39:55 +08:00 |
Xiao Qi
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1f7f86dd01
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Merge remote-tracking branch 'origin/main' into main
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2023-02-04 02:39:37 +08:00 |
Xiao Qi
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33807de93d
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Pushed scene change and animator component bug fix for models without rigs
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2023-02-04 02:32:35 +08:00 |
maverickdgg
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c5296db6f6
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Camera Collision fix
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2023-02-04 02:20:42 +08:00 |
maverickdgg
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5b6217f923
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Merge branch 'main' into SP3-141-Camera-System
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2023-02-04 02:10:16 +08:00 |
maverickdgg
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94fe055aa9
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fixed collision
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2023-02-04 02:10:08 +08:00 |
Glence
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0c455c55f6
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correct collision tag issue and fix player controller keypress
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2023-02-04 02:05:32 +08:00 |
maverickdgg
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44e28f0d3f
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Merge branch 'main' into SP3-141-Camera-System
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2023-02-04 01:20:45 +08:00 |
Glence
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9d73806573
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Merge branch 'main' into PlayerController
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2023-02-04 01:11:56 +08:00 |
Glence
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436846d03c
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Fix level1 and fix ontrigger calling twice
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2023-02-04 01:11:47 +08:00 |
maverickdgg
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81d63f9776
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Merge branch 'main' into SP3-141-Camera-System
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2023-02-04 00:43:41 +08:00 |
maverickdgg
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63a546b7aa
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Merge branch 'main' into SP3-141-Camera-System
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2023-02-04 00:32:41 +08:00 |
maverickdgg
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4de32341e1
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Merge branch 'main' into SP3-20-UI-System
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2023-02-04 00:24:59 +08:00 |
maverickdgg
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c88ce23d45
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WIP collision
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2023-02-04 00:17:29 +08:00 |
Kah Wei
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3cd1778d08
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Fixed SHUIComponent serialization
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2023-02-04 00:04:25 +08:00 |
Xiao Qi
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0281446538
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Merge remote-tracking branch 'origin/main' into main
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2023-02-03 23:50:40 +08:00 |
Xiao Qi
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1bae1c97d6
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Added demo animation objects
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2023-02-03 23:50:35 +08:00 |
maverickdgg
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21695fd4f3
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Merge branch 'main' into SP3-20-UI-System
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2023-02-03 23:28:17 +08:00 |
maverickdgg
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fdacaf5036
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Added reminaing buttons for win and lose screens
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2023-02-03 23:28:08 +08:00 |
maverickdgg
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b15b5eadbc
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Merge branch 'main' into SP3-20-UI-System
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2023-02-03 22:59:56 +08:00 |
maverickdgg
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ebf1ab39cf
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Added some buttons to lose screen
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2023-02-03 22:59:49 +08:00 |
Diren D Bharwani
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c61be35da0
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2023-02-03 22:44:58 +08:00 |
maverickdgg
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382a2d0f6a
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Added start game button. Texture changing for buttons now only change when necessary
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2023-02-03 22:44:02 +08:00 |
Glence
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e00b891bf7
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added lights to level 2
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2023-02-03 22:03:55 +08:00 |
Diren D Bharwani
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36de32447d
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Fixed some bugs with serialisation
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2023-02-03 18:40:45 +08:00 |
Glence
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6b5bd43110
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Merge branch 'main' into PlayerController
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2023-02-03 16:48:51 +08:00 |
Diren D Bharwani
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c73275f2d3
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Added temporary use of collision layers to C# and fixed raycast drawing
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2023-02-03 16:11:30 +08:00 |
Diren D Bharwani
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b81e71ed08
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2023-02-03 02:03:12 +08:00 |
Diren D Bharwani
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b6d91d5492
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Fixed bug with collision tags not behaving as intended
Why the damn hell must react's system be so confusing??
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2023-02-03 01:37:45 +08:00 |
Glence
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5bf3af2ed2
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corrected transition to diff scenes
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2023-02-03 00:03:05 +08:00 |
Glence
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4af3440db7
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added gameplay for level1 and multiplier combo is done
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2023-02-02 22:44:48 +08:00 |
Diren D Bharwani
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931f6fe5e2
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Fixed almost everything. Ray debug drawing has a small bug
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2023-02-02 20:56:55 +08:00 |
Diren D Bharwani
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d5c731dd20
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Fixed collision shape debug drawing and more serialisation bugs
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2023-02-02 20:48:32 +08:00 |
Diren D Bharwani
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3593df3ada
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Fixed collider shape serialisation
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2023-02-02 20:15:59 +08:00 |
Diren D Bharwani
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71f4cdd29e
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Fixed rigidbody serialisation
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2023-02-02 19:23:42 +08:00 |
Diren D Bharwani
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6a57be2e60
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Refactored old physics to match new interface
Compiles but still buggy, need a bit of time to clear up all the bugs
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2023-02-02 19:06:56 +08:00 |
Glence
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8d43fca1cc
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added models for level 1 and made gamemanager a singleton
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2023-01-31 18:13:34 +08:00 |
Glence
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d1d7d430b1
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added breakable food into the scene
#issues to fix
egg collision too small so weight is really small
throwing heavy objects doesnt give enuff force compared to rolling and hitting it
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2023-01-31 00:43:25 +08:00 |
XiaoQiDigipen
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3ff2e6bb92
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Revert "Implemented a custom physics engine"
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2023-01-30 14:40:55 +08:00 |
Diren D Bharwani
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4ed7aa3aed
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Reverted an attempt to stabilise edge detection between polyhedrons
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2023-01-23 03:03:40 +08:00 |