Kah Wei
69fa0d4da0
Fixed SHRawAnimInspector warnings
2023-03-02 17:44:28 +08:00
Kah Wei
6779f48b5a
Fixed typo
2023-03-02 17:33:02 +08:00
Kah Wei
65d57e96b3
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
2023-03-02 16:55:13 +08:00
Kah Wei
3a14f0a887
Added SHRawAnimInspector
2023-03-02 16:54:34 +08:00
XiaoQiDigipen
173529501c
Merge pull request #382 from SHADE-DP/SP3-1-Rendering
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Fixed trajectory rendering, added text size and solved vulkan errors
2023-03-02 16:32:37 +08:00
Brandon Mak
61a877cee1
Fixed bug texture loading
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- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak
6b42d78f16
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-02 15:49:36 +08:00
Brandon Mak
e05e21ec5a
Added text size for text renderable component
2023-03-02 15:49:28 +08:00
Brandon Mak
e2ef32f130
Fixed Trajectory Rendering
2023-03-02 15:29:24 +08:00
Kah Wei
62fa2ba41a
Merge branch 'main' into SP3-22-AnimationController
2023-03-02 13:03:33 +08:00
XiaoQiDigipen
4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
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Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen
38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
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Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
XiaoQiDigipen
dfd1f59b02
Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
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Rotates target offset based on camera arm's rotation
2023-03-02 12:45:38 +08:00
Brandon Mak
848123c138
Bug fix
2023-03-02 11:53:52 +08:00
Brandon Mak
1e59b6436c
Merge branch 'main' into SP3-1-Rendering
2023-03-02 11:36:35 +08:00
maverickdgg
381fe476be
Game UI WIP
2023-03-02 11:33:21 +08:00
maverickdgg
30923389ae
Merge branch 'main' into SP3-20-UI-System
2023-03-02 10:23:09 +08:00
maverickdgg
e0ee2a8079
Gameplay UI progress
2023-03-02 09:55:41 +08:00
Brandon Mak
87c04436b3
Added scripting interface and serialization for Trajectory comp
2023-03-02 09:08:20 +08:00
maverickdgg
9dd01f5fa1
Replaced How to play screen and credits placeholder
2023-03-02 03:01:24 +08:00
maverickdgg
e4345d4937
Changed all button textures and update win and lose screen to use buttonFX
2023-03-02 02:30:59 +08:00
maverickdgg
5cc2e26de6
Rotates target offset based on camera arm's rotation
2023-03-02 02:06:25 +08:00
Kah Wei
dfb53bf290
Added WIP AnimationControllerEditor
2023-03-01 23:49:30 +08:00
Kah Wei
d21f9d6c4b
Added functions for adding transitions and parameters to an AnimationController
2023-03-01 22:10:09 +08:00
Kah Wei
e878b7b65a
Added implementation of SHAnimationController Transition logic
2023-03-01 21:55:26 +08:00
XiaoQiDigipen
b63db13c41
Merge pull request #378 from SHADE-DP/scenetransitions
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Implemented Fade In To and Fade Out From Black Scene Transitions
2023-03-01 17:55:27 +08:00
mushgunAX
0754eaa51a
Merge branch 'main' into scenetransitions
2023-03-01 17:36:14 +08:00
mushgunAX
1f5cfd36f7
Scene transitions done
2023-03-01 17:36:02 +08:00
XiaoQiDigipen
5c78b7ec1b
Merge pull request #377 from SHADE-DP/SP3-4-Editor
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Added scripting interface for cursor visible.
2023-03-01 17:08:45 +08:00
SHAM-DP
98140aa797
Added scripting interface for cursor visible.
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Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
mushgunAX
a65735e0b3
progress
2023-03-01 16:37:33 +08:00
Brandon Mak
4b37be6075
Made text color serialized
2023-03-01 16:02:44 +08:00
Kah Wei
2679d12afb
Merge branch 'main' into SP3-22-AnimationController
2023-03-01 14:02:28 +08:00
mushgunAX
17a7db8a91
Merge branch 'main' into scenetransitions
2023-03-01 12:51:43 +08:00
Brandon Mak
e44e961e14
Particles WIP
2023-03-01 10:06:09 +08:00
Brandon Mak
77722aa560
renamed some files
2023-03-01 08:58:16 +08:00
Brandon Mak
2e7bfd8b28
Merge branch 'main' into SP3-1-Rendering
2023-03-01 08:56:45 +08:00
Kah Wei
e97f5747cb
Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub.
2023-03-01 01:30:34 +08:00
XiaoQiDigipen
dd9eeac0d1
Merge pull request #376 from SHADE-DP/PlayerController
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Bug fixes, Scene changes and new features
2023-02-28 23:10:33 +08:00
Glence
4e56061ebe
adjust text in cutscene
2023-02-28 22:53:54 +08:00
Glence
bd9349eae7
FRC fix, stealfood popup almost done and reset dt when load
2023-02-28 21:42:05 +08:00
Brandon Mak
0da61aa842
Fixed text rendering rendering last
2023-02-28 21:30:09 +08:00
Brandon Mak
7f13462db7
GetGraphicsPipeline now takes in a subpass (thanks KW)
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- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Kah Wei
36af939c67
Added reworked AnimationClip and SHAnimClipAsset
2023-02-28 19:19:06 +08:00
Glence
04c19fb586
Merge branch 'main' into PlayerController
2023-02-28 19:13:11 +08:00
Glence
0bdab3b079
WIP for steal food pop up
2023-02-28 18:35:43 +08:00
mushgunAX
d9f064994e
Merge branch 'main' into scenetransitions
2023-02-28 18:34:07 +08:00
XiaoQiDigipen
b9b9f86bad
Merge pull request #375 from SHADE-DP/SP3-4-Editor
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Fixed editor bugs - Copy/Paste values caused entities to get pasted, filtered asset browser could not expand compilable assets, EditorConfig workingscene does not get saved sometimes
2023-02-28 16:22:17 +08:00
SHAM-DP
ef268bc9e5
Drag drop prefab onto entity (NON UNDO/REDO ACTION for now)
2023-02-28 16:01:52 +08:00
Glence
52ba54a82a
Fix ShinyHighlight issue and updated level 3
2023-02-28 15:42:28 +08:00