Commit Graph

2688 Commits

Author SHA1 Message Date
Brandon Mak 3a28873496 Merge branch 'main' into SP3-1-Rendering 2023-02-15 12:56:17 +08:00
Xiao Qi 7afbc33861 Uncommented line to hide console in publish 2023-02-06 15:58:57 +08:00
Glence 670ddee65a Added rayheight for pickandthrow 2023-02-04 16:02:59 +08:00
Glence a97dfe7049 remove watermelon debug 2023-02-04 15:56:37 +08:00
XiaoQiDigipen e07a741c11
Merge pull request #350 from SHADE-DP/SP3-2-Physics
Potential fix for incorrect collision states
2023-02-04 15:20:14 +08:00
Diren D Bharwani ccd1d883d9 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 15:18:22 +08:00
Diren D Bharwani c0249531d3 Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
Glence a594df5a4d added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani 7cf5ef4b81 Solved merge conflicts from main 2023-02-04 14:21:40 +08:00
Diren D Bharwani 385b34fea4 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 14:20:25 +08:00
XiaoQiDigipen f2602207aa
Merge pull request #349 from SHADE-DP/PlayerController
Small changes for publish build
2023-02-04 14:12:08 +08:00
Glence a4ceffcfad Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
XiaoQiDigipen 5f03ac0c4d
Merge pull request #348 from SHADE-DP/PreAlphaFixes
Tweaked lighting in MainGame scene a bit cuz it looked janky at one portion, Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:26:56 +08:00
Sri Sham Haran e41c161202 Adjusted lighting a bit cuz it looked janky at one portion
Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
XiaoQiDigipen 3183316f40
Merge pull request #347 from SHADE-DP/AudioImplementation
Done with Audio Implementation via C#
2023-02-04 10:18:26 +08:00
mushgunAX d1bad74791 Merge branch 'main' into AudioImplementation 2023-02-04 02:45:09 +08:00
XiaoQiDigipen 32043635c5
Merge pull request #346 from SHADE-DP/SP3-141-Camera-System
Fix camera arm and win scene issue
2023-02-04 02:44:32 +08:00
Glence d1ae9b3756 Fix camera arm and win scene issue 2023-02-04 02:42:30 +08:00
XiaoQiDigipen f617a1a984
Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
Camera Collision fix. Still have some minor bugs
2023-02-04 02:39:55 +08:00
Xiao Qi 1f7f86dd01 Merge remote-tracking branch 'origin/main' into main 2023-02-04 02:39:37 +08:00
Xiao Qi 33807de93d Pushed scene change and animator component bug fix for models without rigs 2023-02-04 02:32:35 +08:00
maverickdgg c5296db6f6 Camera Collision fix 2023-02-04 02:20:42 +08:00
mushgunAX 6e8b2bc460 Merge branch 'main' into AudioImplementation 2023-02-04 02:11:41 +08:00
maverickdgg 5b6217f923 Merge branch 'main' into SP3-141-Camera-System 2023-02-04 02:10:16 +08:00
maverickdgg 94fe055aa9 fixed collision 2023-02-04 02:10:08 +08:00
Sri Sham Haran 0297627599
Merge pull request #344 from SHADE-DP/PlayerController
Fix collisionTag and playercontroller issue
2023-02-04 02:09:12 +08:00
Glence 79c1bb229a Merge branch 'main' into PlayerController 2023-02-04 02:05:48 +08:00
Glence 0c455c55f6 correct collision tag issue and fix player controller keypress 2023-02-04 02:05:32 +08:00
Diren D Bharwani 638286b357 Fixed missing trigger state 2023-02-04 01:57:27 +08:00
mushgunAX 1866d4ba40 SFX for item scoring 2023-02-04 01:45:34 +08:00
mushgunAX a7238c6eba Merge branch 'main' into AudioImplementation 2023-02-04 01:45:09 +08:00
mushgunAX 23f7812a70 Fix StopAllSounds 2023-02-04 01:44:00 +08:00
maverickdgg 44e28f0d3f Merge branch 'main' into SP3-141-Camera-System 2023-02-04 01:20:45 +08:00
XiaoQiDigipen b2473c0c48
Merge pull request #343 from SHADE-DP/PlayerController
Fix scene1 issues and fix scripts
2023-02-04 01:20:26 +08:00
maverickdgg e5d372c94e Merge branch 'main' into SP3-141-Camera-System 2023-02-04 01:20:22 +08:00
Sri Sham Haran b89be05ceb Shortcuts in hierarchy panel cannot be pressed when any widget is focused 2023-02-04 01:20:01 +08:00
Glence 9d73806573 Merge branch 'main' into PlayerController 2023-02-04 01:11:56 +08:00
Glence 436846d03c Fix level1 and fix ontrigger calling twice 2023-02-04 01:11:47 +08:00
XiaoQiDigipen e88447bcf0
Merge pull request #342 from SHADE-DP/SP3-2-Physics
Collision Tags autosave on change, fixed serialisation bug with collision tags
2023-02-04 01:02:25 +08:00
Diren D Bharwani d517a98bab Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 00:54:03 +08:00
Diren D Bharwani a520571d82 Collision Tags now serialise based on index & autosave 2023-02-04 00:52:58 +08:00
maverickdgg 81d63f9776 Merge branch 'main' into SP3-141-Camera-System 2023-02-04 00:43:41 +08:00
maverickdgg 63a546b7aa Merge branch 'main' into SP3-141-Camera-System 2023-02-04 00:32:41 +08:00
XiaoQiDigipen ac93269283
Merge pull request #341 from SHADE-DP/SP3-20-UI-System
Fixed Button texture swapping. Fixed Button scripts on scene change. Added buttons to scenes. Added SHEDITOR define for Managed
2023-02-04 00:32:29 +08:00
mushgunAX c7b99df2f6 Merge branch 'main' into AudioImplementation 2023-02-04 00:31:23 +08:00
maverickdgg 358df0768d Merge branch 'SP3-20-UI-System' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-20-UI-System 2023-02-04 00:25:44 +08:00
maverickdgg 4de32341e1 Merge branch 'main' into SP3-20-UI-System 2023-02-04 00:24:59 +08:00
mushgunAX 49fadfed74 Dynamic BGM 2023-02-04 00:23:05 +08:00
Kah Wei 454de9f1ac Added SHEDITOR and _PUBLISH defines to SHADE_Managed 2023-02-04 00:22:17 +08:00
Kah Wei 4a101d97c9 CallbackEvents are now able to handle situations where a CallbackAction results in adding more CallbackActions 2023-02-04 00:19:57 +08:00