Commit Graph

2688 Commits

Author SHA1 Message Date
Glence d23683f34a Merge branch 'main' into PlayerController 2022-11-24 01:08:22 +08:00
Glence 5ee8403e80 make starting scene mainmenu
change playercontroller to fixed dt
2022-11-24 01:08:08 +08:00
XiaoQiDigipen 26e4499d85
Merge pull request #268 from SHADE-DP/PlayerController
adding ai fixes in
2022-11-24 01:05:35 +08:00
Glence d8b2addd1f added the fix for AI 2022-11-23 22:44:15 +08:00
Diren D Bharwani 97837c2829 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 22:21:09 +08:00
Glence 48f51f1913 Merge branch 'main' into PlayerController 2022-11-23 21:02:46 +08:00
Glence ff318cee2e added ai scripts and in the scene 2022-11-23 21:02:33 +08:00
XiaoQiDigipen 8227b0993a
Merge pull request #267 from SHADE-DP/PlayerController
Bug fixes and scene changes
2022-11-23 20:53:44 +08:00
Glence caefae3aac added the change scene into winscene 2022-11-23 20:51:22 +08:00
Glence 8469ebd960 setting the value into scripts 2022-11-23 20:48:40 +08:00
Glence ca60b64a89 Merge branch 'main' into PlayerController 2022-11-23 20:39:47 +08:00
XiaoQiDigipen acc13fd0e4
Merge pull request #266 from SHADE-DP/Fix-AwakeLater
Fixed awake() and start() getting called before all objects are loaded when changing scenes
2022-11-23 20:37:46 +08:00
Kah Wei 57df4e2905 Fixed awake() and start() getting called before all objects are loaded when changing scenes 2022-11-23 20:36:28 +08:00
Glence af93e59d0e added text to maingame 2022-11-23 20:26:53 +08:00
XiaoQiDigipen c32aa1e00c
Merge pull request #265 from SHADE-DP/Fix-BatchCrash
Added potential fix for Vulkan buffer creation crashes from SHBatch
2022-11-23 19:33:20 +08:00
Kah Wei 6261661ef6 Added potential fix for Vulkan buffer creation crashes from SHBatch 2022-11-23 19:30:51 +08:00
Glence ee4e31f45f remove unwanted items in some scripts 2022-11-23 19:11:41 +08:00
XiaoQiDigipen 29b50bd255
Merge pull request #264 from SHADE-DP/SP3-141-Camera-System
Added a target offset for camera arm
2022-11-23 18:29:06 +08:00
maverickdgg 49b475442f Added a targetOffset for camera arm 2022-11-23 18:27:54 +08:00
Glence 22972d7455 updated the music banks
update a tem fix for physicsSystem
2022-11-23 17:37:06 +08:00
Glence 3dfa3c050a Merge branch 'main' into PlayerController 2022-11-23 17:07:53 +08:00
XiaoQiDigipen f896b4a6e0
Merge pull request #263 from SHADE-DP/SP3-6-c-scripting
Fixed Application::Close() minimizing the window instead of closing it
2022-11-23 17:07:12 +08:00
Kah Wei 20a1fdc16e Fixed Application::Close() not closing but instead minimizing the window 2022-11-23 17:03:57 +08:00
XiaoQiDigipen cec5569ebf
Merge pull request #262 from SHADE-DP/SP3-2-Physics 2022-11-23 16:58:23 +08:00
Glence 152007e810 adding audio for the rest of the level
setting player position so it doesnt fall through the floor
2022-11-23 16:57:32 +08:00
Diren D Bharwani 9bdaea10f5 Fixed...another..bug...:( 2022-11-23 16:56:25 +08:00
Glence eaae1bd821 Merge branch 'main' into PlayerController 2022-11-23 15:57:02 +08:00
XiaoQiDigipen 13ed36655e
Merge pull request #261 from SHADE-DP/SP3-2-Physics
Fixed bug where rigidbody setters in the first frame causes a crash
2022-11-23 15:33:17 +08:00
Diren D Bharwani 4865a49bfa Fixed bug where rigidbody setters in the first frame causes a crash 2022-11-23 15:32:14 +08:00
Diren D Bharwani ef0243c335 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 15:08:37 +08:00
XiaoQiDigipen 5af5d4ef96
Merge pull request #260 from SHADE-DP/SP3-16-Math
Added Forward & LookAt to C# Transforms
2022-11-23 15:07:23 +08:00
Diren D Bharwani 872b80dc40 Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-11-23 14:57:58 +08:00
Diren D Bharwani 0aaf5b7e79 Added LookAt & Forward to C# Transforms 2022-11-23 14:57:48 +08:00
Diren D Bharwani 7202551838 Added Vector rotation with Quaternions 2022-11-23 14:56:20 +08:00
Glence 33bab64f12 Merge branch 'main' into PlayerController 2022-11-23 14:00:28 +08:00
XiaoQiDigipen 87936f1e31
Merge pull request #259 from SHADE-DP/SP3-2-Physics
Fixed fatal bug where rigidbody masses was incorrectly computed when editor is enabled
2022-11-23 13:50:22 +08:00
XiaoQiDigipen 6d2591331b
Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
2022-11-23 13:49:42 +08:00
XiaoQiDigipen 6161d81c4a
Merge pull request #256 from SHADE-DP/Fix-NoGPUClarity
Added explicit error check for when no supported GPUs are available to use
2022-11-23 13:48:37 +08:00
Glence 5356cd0800 added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Diren D Bharwani db69cfb567 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-23 13:30:40 +08:00
Diren D Bharwani 1402139369 Fixed bug where colliders were not properly added with editor enabled 2022-11-23 13:30:28 +08:00
Xiao Qi 8ad46afc22 Removed spaces from UI Test scene to stop regenerating of asset meta 2022-11-23 13:06:50 +08:00
XiaoQiDigipen aa9c678f63
Merge pull request #258 from SHADE-DP/FloorTiling
Added VS and FS shaders to tile singular textures
2022-11-23 13:04:15 +08:00
Xiao Qi 0edd2f24e3 Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
2022-11-23 13:02:33 +08:00
Glence 64d521a651 Merge branch 'main' into PlayerController 2022-11-23 12:48:29 +08:00
Kah Wei 67db744856 Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
Kah Wei 1a26b0ac70 When no GPU is detected, a proper exception describing it is now thrown instead of failing silently 2022-11-23 09:57:55 +08:00
XiaoQiDigipen ae85c246ed
Merge pull request #255 from SHADE-DP/SP3-2-Physics
Fixed fatal bug that caused a crash on changing scenes with the editor enabled
2022-11-23 02:45:51 +08:00
Diren D Bharwani 2523613732 Fixed fatal bug that prevent scene changing while the editor is enabled 2022-11-23 01:01:29 +08:00
Diren D Bharwani fa83e2bc4c Modified Shape.Raycast functions to return RaycastResult 2022-11-23 01:01:12 +08:00