XiaoQiDigipen
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cec5569ebf
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Merge pull request #262 from SHADE-DP/SP3-2-Physics
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2022-11-23 16:58:23 +08:00 |
Glence
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152007e810
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adding audio for the rest of the level
setting player position so it doesnt fall through the floor
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2022-11-23 16:57:32 +08:00 |
Diren D Bharwani
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9bdaea10f5
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Fixed...another..bug...:(
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2022-11-23 16:56:25 +08:00 |
Glence
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eaae1bd821
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Merge branch 'main' into PlayerController
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2022-11-23 15:57:02 +08:00 |
XiaoQiDigipen
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13ed36655e
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Merge pull request #261 from SHADE-DP/SP3-2-Physics
Fixed bug where rigidbody setters in the first frame causes a crash
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2022-11-23 15:33:17 +08:00 |
Diren D Bharwani
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4865a49bfa
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Fixed bug where rigidbody setters in the first frame causes a crash
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2022-11-23 15:32:14 +08:00 |
Diren D Bharwani
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ef0243c335
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 15:08:37 +08:00 |
XiaoQiDigipen
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5af5d4ef96
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Merge pull request #260 from SHADE-DP/SP3-16-Math
Added Forward & LookAt to C# Transforms
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2022-11-23 15:07:23 +08:00 |
Diren D Bharwani
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872b80dc40
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-11-23 14:57:58 +08:00 |
Diren D Bharwani
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0aaf5b7e79
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Added LookAt & Forward to C# Transforms
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2022-11-23 14:57:48 +08:00 |
Diren D Bharwani
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7202551838
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Added Vector rotation with Quaternions
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2022-11-23 14:56:20 +08:00 |
Glence
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33bab64f12
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Merge branch 'main' into PlayerController
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2022-11-23 14:00:28 +08:00 |
XiaoQiDigipen
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87936f1e31
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Merge pull request #259 from SHADE-DP/SP3-2-Physics
Fixed fatal bug where rigidbody masses was incorrectly computed when editor is enabled
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2022-11-23 13:50:22 +08:00 |
XiaoQiDigipen
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6d2591331b
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Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
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2022-11-23 13:49:42 +08:00 |
XiaoQiDigipen
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6161d81c4a
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Merge pull request #256 from SHADE-DP/Fix-NoGPUClarity
Added explicit error check for when no supported GPUs are available to use
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2022-11-23 13:48:37 +08:00 |
Glence
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5356cd0800
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
Diren D Bharwani
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db69cfb567
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 13:30:40 +08:00 |
Diren D Bharwani
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1402139369
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Fixed bug where colliders were not properly added with editor enabled
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2022-11-23 13:30:28 +08:00 |
Xiao Qi
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8ad46afc22
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Removed spaces from UI Test scene to stop regenerating of asset meta
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2022-11-23 13:06:50 +08:00 |
XiaoQiDigipen
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aa9c678f63
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Merge pull request #258 from SHADE-DP/FloorTiling
Added VS and FS shaders to tile singular textures
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2022-11-23 13:04:15 +08:00 |
Xiao Qi
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0edd2f24e3
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Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
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2022-11-23 13:02:33 +08:00 |
Glence
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64d521a651
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Merge branch 'main' into PlayerController
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2022-11-23 12:48:29 +08:00 |
Kah Wei
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67db744856
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Uninitialized List<> will no longer cause crashes with the script inspector
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2022-11-23 10:08:48 +08:00 |
Kah Wei
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1a26b0ac70
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When no GPU is detected, a proper exception describing it is now thrown instead of failing silently
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2022-11-23 09:57:55 +08:00 |
XiaoQiDigipen
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ae85c246ed
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Merge pull request #255 from SHADE-DP/SP3-2-Physics
Fixed fatal bug that caused a crash on changing scenes with the editor enabled
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2022-11-23 02:45:51 +08:00 |
Diren D Bharwani
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2523613732
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Fixed fatal bug that prevent scene changing while the editor is enabled
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2022-11-23 01:01:29 +08:00 |
Diren D Bharwani
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fa83e2bc4c
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Modified Shape.Raycast functions to return RaycastResult
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2022-11-23 01:01:12 +08:00 |
Glence
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4cacbb3300
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |
Diren D Bharwani
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899736d54a
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-22 22:33:44 +08:00 |
Glence
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332d0a846d
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Merge branch 'main' into PlayerController
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2022-11-22 22:13:52 +08:00 |
Diren D Bharwani
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4277ba10d7
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Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
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2022-11-22 22:11:42 +08:00 |
XiaoQiDigipen
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1962d449cd
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Merge pull request #254 from SHADE-DP/SP3-13-Assets-Manager
Fixed major bug when generating new meta files for materials
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2022-11-22 21:55:22 +08:00 |
Xiao Qi
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cc2587a7bd
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Added recognition for material and prefab types when generating meta files
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2022-11-22 21:54:51 +08:00 |
Xiao Qi
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bcd8b37fd7
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Merge branch 'main' into SP3-13-Assets-Manager
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2022-11-22 21:53:46 +08:00 |
Diren D Bharwani
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82b92d45cf
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Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
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2022-11-22 21:31:45 +08:00 |
Diren D Bharwani
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807ad54d7d
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Fixed Scene Node SetActive & SceneGraph CheckActiveInHierarchy
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2022-11-22 21:31:37 +08:00 |
Sri Sham Haran
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f119acdb65
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collider tag panel
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2022-11-22 21:15:18 +08:00 |
XiaoQiDigipen
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524ecebc7e
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Merge pull request #253 from SHADE-DP/SP3-20-UI-System
Fix for Canvas Scaler
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2022-11-22 21:06:25 +08:00 |
maverickdgg
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44733308f1
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Merge branch 'main' into SP3-20-UI-System
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2022-11-22 21:04:03 +08:00 |
maverickdgg
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7c36886669
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Fix for Canvas scaler
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2022-11-22 21:03:53 +08:00 |
XiaoQiDigipen
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31d88f3691
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Merge pull request #252 from SHADE-DP/Fix-RemoveDocGen
Disabled xmldoc build, admin mode no longer required to build the engine
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2022-11-22 21:00:04 +08:00 |
Kah Wei
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ac09007862
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Disabled xmldoc build, admin mode no longer required to build the engine
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2022-11-22 20:59:17 +08:00 |
XiaoQiDigipen
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cecd8ab717
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Merge pull request #251 from SHADE-DP/SP3-2-Physics
Fixed Rigidbodies not sleeping
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2022-11-22 20:58:11 +08:00 |
XiaoQiDigipen
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5049effd0f
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Merge pull request #250 from SHADE-DP/SP3-20-UI-System
Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm
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2022-11-22 20:57:49 +08:00 |
maverickdgg
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142f025692
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Added check for editor camera.
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2022-11-22 20:54:16 +08:00 |
Diren D Bharwani
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0bf549f478
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Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
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2022-11-22 20:53:15 +08:00 |
Diren D Bharwani
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72d70e4747
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-22 20:46:37 +08:00 |
Diren D Bharwani
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62c4b3837d
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Fixed bug where transform dirty flags were not being properly cleared.
This was preventing bodies from going to sleep and transforms always updating.
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2022-11-22 20:46:31 +08:00 |
maverickdgg
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a57145b510
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Merge branch 'main' into SP3-20-UI-System
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2022-11-22 20:39:39 +08:00 |
maverickdgg
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a612e71f0c
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Added Buttons, Added Canvas Scaling matrix, Added Serialization of buttons and camera arm
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2022-11-22 20:39:15 +08:00 |