Commit Graph

2442 Commits

Author SHA1 Message Date
Kah Wei 9a8114f5dd Added work in progress animation parameter panel 2023-03-06 16:44:34 +08:00
Kah Wei d16f807a8a Added links properties panel 2023-03-06 16:17:05 +08:00
Kah Wei f8cc1fe2dc Size of animation controller editor is now adjustable 2023-03-06 11:47:30 +08:00
Kah Wei 066d060b29 Split main animation controller panel into 3 segments 2023-03-05 01:45:26 +08:00
Kah Wei 32adb0c540 Reworked how AnimationControllerEditor works 2023-03-05 01:08:39 +08:00
Kah Wei b93a08fa90 Fixed ImGui crash with SHRawAnimationInspector 2023-03-04 00:48:10 +08:00
Kah Wei 97605cc8fe Added preliminary implementation of animation controller connection attributes 2023-03-03 22:00:56 +08:00
Kah Wei 41784d4c04 Fixed animation clips list for Raw Animation Inspector 2023-03-03 21:28:28 +08:00
Kah Wei beeeae99ca SHRawAnimInspector can now generate incomplete animation clips 2023-03-03 18:53:59 +08:00
Xiao Qi 0741163774 Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController 2023-03-03 17:23:18 +08:00
Xiao Qi 184fd4f459 [NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented 2023-03-03 17:16:23 +08:00
Kah Wei c736967d1c Merge branch 'main' into SP3-22-AnimationController 2023-03-02 19:08:20 +08:00
XiaoQiDigipen 46ffeada67
Merge pull request #383 from SHADE-DP/PlayerController
New features added
2023-03-02 18:31:38 +08:00
Kah Wei 69fa0d4da0 Fixed SHRawAnimInspector warnings 2023-03-02 17:44:28 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Kah Wei 6779f48b5a Fixed typo 2023-03-02 17:33:02 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Kah Wei 65d57e96b3 Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
2023-03-02 16:55:13 +08:00
Kah Wei 3a14f0a887 Added SHRawAnimInspector 2023-03-02 16:54:34 +08:00
XiaoQiDigipen 173529501c
Merge pull request #382 from SHADE-DP/SP3-1-Rendering
Fixed trajectory rendering, added text size and solved vulkan errors
2023-03-02 16:32:37 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
Glence 2834414115 Merge branch 'main' into PlayerController 2023-03-02 13:05:28 +08:00
Kah Wei 62fa2ba41a Merge branch 'main' into SP3-22-AnimationController 2023-03-02 13:03:33 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen 38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
XiaoQiDigipen dfd1f59b02
Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
Rotates target offset based on camera arm's rotation
2023-03-02 12:45:38 +08:00
Brandon Mak 848123c138 Bug fix 2023-03-02 11:53:52 +08:00
Brandon Mak 1e59b6436c Merge branch 'main' into SP3-1-Rendering 2023-03-02 11:36:35 +08:00
maverickdgg 381fe476be Game UI WIP 2023-03-02 11:33:21 +08:00
maverickdgg 30923389ae Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
maverickdgg e0ee2a8079 Gameplay UI progress 2023-03-02 09:55:41 +08:00
Brandon Mak 87c04436b3 Added scripting interface and serialization for Trajectory comp 2023-03-02 09:08:20 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg e4345d4937 Changed all button textures and update win and lose screen to use buttonFX 2023-03-02 02:30:59 +08:00
maverickdgg 5cc2e26de6 Rotates target offset based on camera arm's rotation 2023-03-02 02:06:25 +08:00
Glence 2af19baccd Added the transition back to the scene 2023-03-02 00:02:18 +08:00
Glence b2c702c780 Merge branch 'main' into PlayerController 2023-03-02 00:01:34 +08:00
Kah Wei dfb53bf290 Added WIP AnimationControllerEditor 2023-03-01 23:49:30 +08:00
Kah Wei d21f9d6c4b Added functions for adding transitions and parameters to an AnimationController 2023-03-01 22:10:09 +08:00
Kah Wei e878b7b65a Added implementation of SHAnimationController Transition logic 2023-03-01 21:55:26 +08:00
Glence 403df62a0b cleaning up scenes and WIP for previewlevel camera 2023-03-01 18:05:42 +08:00
XiaoQiDigipen b63db13c41
Merge pull request #378 from SHADE-DP/scenetransitions
Implemented Fade In To and Fade Out From Black Scene Transitions
2023-03-01 17:55:27 +08:00
mushgunAX 0754eaa51a Merge branch 'main' into scenetransitions 2023-03-01 17:36:14 +08:00
mushgunAX 1f5cfd36f7 Scene transitions done 2023-03-01 17:36:02 +08:00
XiaoQiDigipen 5c78b7ec1b
Merge pull request #377 from SHADE-DP/SP3-4-Editor
Added scripting interface for cursor visible.
2023-03-01 17:08:45 +08:00
SHAM-DP 98140aa797 Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
mushgunAX a65735e0b3 progress 2023-03-01 16:37:33 +08:00