Kah Wei
5669babc0f
Fixed animator components in scripts not being retrievable. Also added script for testing animations
2023-03-09 13:35:49 +08:00
Glence
73022cb8d6
update scene with new tween
2023-03-09 13:22:14 +08:00
Xiao Qi
2c8eca4125
Added facility to create new animation clip container asset.
...
Changed raw anim editor to open when double clicking anim container asset/after creating new anim container asset
Changed new clip fields from slider to unsigned int input
2023-03-09 01:51:54 +08:00
Glence
66026ff926
jumppad done
2023-03-09 00:33:36 +08:00
Brandon Mak
4012eb97ba
Auto stash before merge of "SP3-1-Rendering" and "origin/main"
...
Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei
69ac4d1219
Merge branch 'main' into SP3-22-AnimationController
2023-03-08 20:00:58 +08:00
Diren D Bharwani
35b60a24e4
Added variable to control number of simulation steps for the SimulateBody method
2023-03-08 19:06:57 +08:00
Glence
10555f646c
base for jumppad
2023-03-08 18:49:36 +08:00
Glence
87f7b42ec3
made raccoon use capsule, setting for fov done
2023-03-08 17:00:43 +08:00
Glence
6854c41614
setting up volume
2023-03-08 16:22:05 +08:00
Kah Wei
79fe9ec43d
Merge branch 'main' into SP3-22-AnimationController
...
# Conflicts:
# SHADE_Engine/src/Animation/SHAnimationClip.cpp
# SHADE_Engine/src/Animation/SHAnimationClip.h
# SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
# SHADE_Engine/src/Animation/SHAnimatorComponent.h
# SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
# SHADE_Engine/src/Assets/SHAssetMacros.h
# SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Brandon Mak
441d2fe7a4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-08 14:15:12 +08:00
Xiao Qi
ea3b851ed0
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-07 23:01:21 +08:00
Kah Wei
4144fe0d4a
Merge branch 'main' into SP3-22-AnimationController
...
# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Diren D Bharwani
e3fb14d698
Merge branch 'main' into SP3-2-Physics
2023-03-07 18:48:31 +08:00
Brandon Mak
b6b2c75fc3
Implemented Shadows (f0kin finally)
2023-03-07 17:39:51 +08:00
maverickdgg
e42a5c68f3
Settings
2023-03-07 10:08:30 +08:00
Diren D Bharwani
2197a3bcb9
Added capsule collider
...
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Xiao Qi
5e6b68915b
Working Animations
2023-03-07 01:25:32 +08:00
Xiao Qi
f861304f5e
Testing in progress for skinning test
2023-03-06 17:34:38 +08:00
Diren D Bharwani
0b803d0bd1
Merge branch 'main' into SP3-2-Physics
2023-03-06 13:31:48 +08:00
Brandon Mak
826df94c96
Shadows WIP
2023-03-06 00:02:06 +08:00
Glence
52f61363c0
Build shiny highlight shader
2023-03-05 23:50:44 +08:00
Glence
8d6ef16625
Hot fix
...
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani
d59f4e88c2
Added gravity scale
...
Update react dependency
2023-03-05 23:39:33 +08:00
Glence
e40346513c
Pause sfx fix
2023-03-05 22:27:35 +08:00
Glence
794f59ac48
Adjusted stair collision
2023-03-05 21:37:29 +08:00
Glence
5191eb529a
Update level 3 scene
2023-03-05 21:34:05 +08:00
Glence
c118ec136f
Call centering of mouse at the correct place and default DT on awake
2023-03-05 21:23:41 +08:00
Glence
9f57ed1ef1
small scene changes and reenable mouse centering and hiding
2023-03-05 21:11:24 +08:00
Glence
e27b143819
shift pic to avoid black alpha
2023-03-05 20:53:16 +08:00
Glence
808adaa5dd
level 2 go to the correct next scene now
2023-03-05 18:06:08 +08:00
Glence
bf5472e2c6
stuff dont ask me
2023-03-05 15:35:57 +08:00
Glence
3778ded1be
Merge branch 'main' into PlayerController
2023-03-05 14:49:46 +08:00
Glence
7a577ecd6b
Merge branch 'main' into PlayerController
2023-03-05 14:42:31 +08:00
Sri Sham Haran
e417ebdfcc
added missing colliders for level3
2023-03-05 14:22:24 +08:00
maverickdgg
f52e5a1394
Changed pause menu to use onRelease instead of onClick
2023-03-05 14:01:30 +08:00
maverickdgg
4bc568899d
Fix Button click state not resetting if the release event happen when button is inactive
2023-03-05 13:55:51 +08:00
maverickdgg
f10293e2d2
Fixed button sounds
2023-03-05 10:47:16 +08:00
Xiao Qi
6c396469d4
Recompiled files for testing
2023-03-05 04:22:27 +08:00
Glence
3f960509f1
scene changes
2023-03-05 02:51:11 +08:00
Glence
cc81eed630
Merge branch 'main' into PlayerController
2023-03-04 23:42:20 +08:00
Brandon Mak
73c5a0ff4a
Updated shadow shaders
2023-03-04 23:12:12 +08:00
Brandon Mak
13f28d6bdb
Fixed shiny highlight shaders
2023-03-04 15:55:04 +08:00
Brandon Mak
7eb4921b33
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-04 15:50:10 +08:00
maverickdgg
e7ce3263b8
Level 2 Pause menu update
2023-03-04 13:12:02 +08:00
maverickdgg
f3908d3afb
Merge branch 'main' into SP3-20-UI-System
2023-03-04 13:09:06 +08:00
maverickdgg
c3a452a1c4
Pause Canvas Updated with correct button scales and button FX
2023-03-04 12:51:19 +08:00
XiaoQiDigipen
6cf8f03ff1
Merge branch 'main' into AIFixes
2023-03-04 12:50:13 +08:00
XiaoQiDigipen
90c9a0a959
Merge branch 'main' into AudioImplementation
2023-03-04 12:46:59 +08:00
maverickdgg
0a8f90ae80
Added Gameplay Canvas for Level 1
2023-03-04 12:44:58 +08:00
mushgunAX
28949b29ff
Level 1 AI start waypoint
2023-03-04 05:07:39 +08:00
mushgunAX
dc54ae92a2
AI gets sent to a waypoint of choice when caught
2023-03-04 04:57:59 +08:00
maverickdgg
3a60eee32f
merged
2023-03-04 03:17:20 +08:00
maverickdgg
6d1e179baf
UI doine
2023-03-04 02:46:56 +08:00
Brandon Mak
17bb7a08eb
Fixed render to swapchain errors
2023-03-04 01:01:26 +08:00
Brandon Mak
ce41e975d0
Merge branch 'main' into SP3-1-Rendering
2023-03-04 00:52:05 +08:00
Xiao Qi
56693565f4
WIP Load and test animations
2023-03-04 00:43:31 +08:00
mushgunAX
a5fe4bf0a0
New SFX and (supposedly) spatial SFX
2023-03-04 00:19:35 +08:00
Brandon Mak
166e13a339
Shadows WIP
...
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei
beeeae99ca
SHRawAnimInspector can now generate incomplete animation clips
2023-03-03 18:53:59 +08:00
XiaoQiDigipen
421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
...
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP
dfc2a68dde
Add Set audio param with label functionality
2023-03-03 18:13:35 +08:00
mushgunAX
0a224726b3
revert?
2023-03-03 17:25:09 +08:00
mushgunAX
d65af97166
Revert of a previous commit for scene files
2023-03-03 17:24:27 +08:00
Glence
27b00a6c4a
end cutscene done
2023-03-03 14:28:10 +08:00
mushgunAX
f7c33bc89a
Various null checks
2023-03-03 14:26:36 +08:00
Glence
81da3e501d
fix minor preview level bug
2023-03-03 00:40:16 +08:00
mushgunAX
7763a969b2
Merge branch 'main' into SP3-10-input-management
2023-03-02 22:55:29 +08:00
maverickdgg
0984eee6bb
Gameplay UI WIP
2023-03-02 17:34:11 +08:00
Glence
97db3b1021
Merge branch 'main' into PlayerController
2023-03-02 17:33:42 +08:00
Glence
8c74ec85d3
Done with level preview
2023-03-02 17:33:02 +08:00
Brandon Mak
61a877cee1
Fixed bug texture loading
...
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak
6b42d78f16
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-02 15:49:36 +08:00
mushgunAX
802924141a
Scene Fade In and Out Fixes
2023-03-02 15:47:00 +08:00
Brandon Mak
e2ef32f130
Fixed Trajectory Rendering
2023-03-02 15:29:24 +08:00
mushgunAX
1e734b6006
Merge branch 'main' into SP3-10-input-management
2023-03-02 13:31:13 +08:00
Glence
2834414115
Merge branch 'main' into PlayerController
2023-03-02 13:05:28 +08:00
XiaoQiDigipen
4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
...
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
Brandon Mak
1e59b6436c
Merge branch 'main' into SP3-1-Rendering
2023-03-02 11:36:35 +08:00
maverickdgg
381fe476be
Game UI WIP
2023-03-02 11:33:21 +08:00
maverickdgg
30923389ae
Merge branch 'main' into SP3-20-UI-System
2023-03-02 10:23:09 +08:00
SHAM-DP
4131c58c08
Modified calls to IsCursorVisible
2023-03-02 10:01:52 +08:00
maverickdgg
e0ee2a8079
Gameplay UI progress
2023-03-02 09:55:41 +08:00
maverickdgg
9dd01f5fa1
Replaced How to play screen and credits placeholder
2023-03-02 03:01:24 +08:00
maverickdgg
e4345d4937
Changed all button textures and update win and lose screen to use buttonFX
2023-03-02 02:30:59 +08:00
Glence
2af19baccd
Added the transition back to the scene
2023-03-02 00:02:18 +08:00
Glence
b2c702c780
Merge branch 'main' into PlayerController
2023-03-02 00:01:34 +08:00
mushgunAX
a04eee0a2f
mouse centering and visibility when appropriate
2023-03-01 23:56:40 +08:00
Glence
403df62a0b
cleaning up scenes and WIP for previewlevel camera
2023-03-01 18:05:42 +08:00
mushgunAX
1f5cfd36f7
Scene transitions done
2023-03-01 17:36:02 +08:00
mushgunAX
a65735e0b3
progress
2023-03-01 16:37:33 +08:00
Xiao Qi
bc17479284
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-01 16:33:30 +08:00
mushgunAX
17a7db8a91
Merge branch 'main' into scenetransitions
2023-03-01 12:51:43 +08:00
Brandon Mak
2e7bfd8b28
Merge branch 'main' into SP3-1-Rendering
2023-03-01 08:56:45 +08:00
Glence
d5c9010661
Clean up the scenes
2023-03-01 01:16:34 +08:00
Glence
ab92d56cf0
disable movement when pop out is in place
2023-03-01 00:51:57 +08:00
Glence
4e56061ebe
adjust text in cutscene
2023-02-28 22:53:54 +08:00
Glence
bd9349eae7
FRC fix, stealfood popup almost done and reset dt when load
2023-02-28 21:42:05 +08:00
Brandon Mak
0da61aa842
Fixed text rendering rendering last
2023-02-28 21:30:09 +08:00
Glence
04c19fb586
Merge branch 'main' into PlayerController
2023-02-28 19:13:11 +08:00
Glence
0bdab3b079
WIP for steal food pop up
2023-02-28 18:35:43 +08:00
mushgunAX
d9f064994e
Merge branch 'main' into scenetransitions
2023-02-28 18:34:07 +08:00
Glence
52ba54a82a
Fix ShinyHighlight issue and updated level 3
2023-02-28 15:42:28 +08:00
SHAM-DP
e75826436f
Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser
2023-02-28 15:12:17 +08:00
Glence
2ab4981a43
renamed cutscene to cutsceneIntro and adjusted level 2
2023-02-28 15:06:19 +08:00
mushgunAX
d563247ec2
Merge branch 'main' into scenetransitions
2023-02-28 06:49:55 +08:00
mushgunAX
b3ec2fb4df
implementing in progress
2023-02-28 06:49:40 +08:00
Glence
380de28358
cutscene for intro done
2023-02-28 01:57:00 +08:00
Glence
79cb0f12ae
WIP for Alpha, added material name in editor WIP for cutscene
2023-02-27 18:09:05 +08:00
maverickdgg
4f1ecf1b50
multiplierTextFX WIP
2023-02-27 17:01:46 +08:00
maverickdgg
cbb334d48e
Slider Text Default Value fix
2023-02-27 16:39:31 +08:00
mushgunAX
c328672286
black shader
2023-02-27 16:22:54 +08:00
Glence
75295b5d6e
Merge branch 'main' into PlayerController
2023-02-27 15:58:37 +08:00
Glence
c912dd2e4b
WIP for cutscene and added test for KW
2023-02-27 15:33:58 +08:00
mushgunAX
ba89dcea14
Merge branch 'main' into scenetransitions
2023-02-27 15:30:04 +08:00
mushgunAX
f9c90ece7e
Scene Transition Script
2023-02-27 15:28:05 +08:00
maverickdgg
4c7d06452e
viewport changed
2023-02-27 15:25:01 +08:00
maverickdgg
0e7ecd382f
Merge branch 'main' into SP3-20-UI-System
2023-02-27 15:17:03 +08:00
maverickdgg
08e4db134a
Tweaked main menu UI
2023-02-27 15:16:48 +08:00
Brandon Mak
f6db65ddf4
Particles WIP
2023-02-27 15:14:32 +08:00
XiaoQiDigipen
0eae325b5f
Merge pull request #369 from SHADE-DP/SP3-20-UI-System
...
Added Sliders. Added Level Select, How To Play,. Credits Options Canvases layout for in main menu. Added Tweening Manager(Script)
2023-02-27 12:00:24 +08:00
maverickdgg
984473bdab
Slider text fixed
2023-02-27 10:28:20 +08:00
maverickdgg
db8ed27cb7
main Menu layout complete for now
2023-02-27 10:05:30 +08:00
maverickdgg
eb7c0e749e
Added a slider_textured fs
2023-02-27 09:59:58 +08:00
maverickdgg
949ade5775
Options Layout done
2023-02-27 09:55:54 +08:00
maverickdgg
90763ded71
Change Canvas Button Script
2023-02-27 08:08:04 +08:00
maverickdgg
f23853c85c
Main Menu Canvas Layout with button FX and scalebounce
2023-02-27 07:32:26 +08:00
maverickdgg
eb3d8b6b8b
Slider done, Slider Shader bugged
2023-02-27 05:42:54 +08:00
Glence
efcca56c99
WIP foir silhouette, renamed scene files and fix breakable bug
2023-02-27 00:41:25 +08:00
Sri Sham Haran
31491d06ef
Merge branch 'main' into SP3-8-serialization
2023-02-26 22:44:57 +08:00
Sri Sham Haran
ff2b9b4af3
Rudimentary Prefab (no resolution)
...
Warning Fixes
2023-02-26 22:44:39 +08:00
Glence
027a2c490b
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
2023-02-25 21:56:49 +08:00
Glence
acc548678e
Merge branch 'main' into PlayerController
2023-02-24 21:10:10 +08:00
Glence
dfbd1d027c
Merge branch 'main' into PlayerController
2023-02-24 18:04:26 +08:00
XiaoQiDigipen
d85382a06d
Merge pull request #363 from SHADE-DP/SP3-1-Rendering
...
Implemented scanline and silhouette effect
2023-02-24 17:20:45 +08:00
Brandon Mak
18f6720055
Merge branch 'main' into SP3-1-Rendering
2023-02-24 17:18:40 +08:00
maverickdgg
6045214b13
Camera width to resize with view port
2023-02-24 15:35:02 +08:00
Brandon Mak
7eac238226
Accounted for subpass input descriptors
...
Silhouette shader is working
2023-02-24 11:47:58 +08:00
Brandon Mak
6faa4e676b
Updated shader for scanline (needs refining)
...
Shader hot reloading is working
2023-02-24 08:27:04 +08:00
Glence
86b662c7dc
Merge branch 'main' into PlayerController
2023-02-23 19:45:38 +08:00
maverickdgg
c4db16bb95
Merge branch 'main' into SP3-20-UI-System
2023-02-23 13:44:12 +08:00
maverickdgg
69f2e678df
re-enabled scene change and disabled debug logs
2023-02-23 13:42:22 +08:00
maverickdgg
1b865b129b
Added finalizeChanges call and debug logs for hover enter
2023-02-23 12:50:42 +08:00
Brandon Mak
f7bb8606be
Shader, text, asset manager events and generic data desc sets
...
- Made shader for shiniy effect (half done)
- Text objects in scene now use a UI component for better scaling
- Asset manager now creates an event for compilation of assets
- Descriptor for generic data is implemented
2023-02-22 16:39:21 +08:00
Glence
8d10c48645
Bug fixes and WIP for alpha
2023-02-21 19:31:50 +08:00
XiaoQiDigipen
269d5ffc15
Merge pull request #356 from SHADE-DP/SP3-20-UI-System
...
Added 3 button event. Changed hovered and clicked boolean to be stored in UIComponent instead. Fixed Canvas Scaling matrix.
2023-02-21 15:49:27 +08:00
maverickdgg
a3112f9c60
Fixed Canvas Scaler to keep AR of the UI Elements
2023-02-21 10:48:07 +08:00
maverickdgg
febe22e487
Added new button events
2023-02-21 09:52:23 +08:00
Glence
d7725f4e26
Pause is done
2023-02-21 00:47:20 +08:00
Glence
09d88b5a70
small bug fixes for text and serialization and added game pause
2023-02-20 19:53:22 +08:00
Glence
f2e9d3b349
Merge branch 'main' into PlayerController
2023-02-20 19:07:56 +08:00
Brandon Mak
7b500d0cac
Merge branch 'main' into SP3-1-Rendering
2023-02-20 14:28:54 +08:00
Glence
dfe4d047e9
added a jumppad to the game
2023-02-18 22:21:23 +08:00
Kah Wei
916a7315da
Merge branch 'main' into SP3-6-CSharpStaticReset
2023-02-18 12:24:17 +08:00
Brandon Mak
f1217cc20b
Trajectory Rendering WIP
...
- Trajectory rendering system is all in place. Just requires testing through the component.
- Component needs to be reflected in editor
- Shaders for trajectory rendering is also in place
2023-02-17 13:48:14 +08:00
Brandon Mak
cee45863fa
Trajectory rendering WIP
2023-02-17 00:53:45 +08:00
Brandon Mak
5acca02363
Implemented different shadow mapping technique
2023-02-15 21:34:22 +08:00
Glence
670ddee65a
Added rayheight for pickandthrow
2023-02-04 16:02:59 +08:00
Glence
a97dfe7049
remove watermelon debug
2023-02-04 15:56:37 +08:00
Diren D Bharwani
ccd1d883d9
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-04 15:18:22 +08:00
Diren D Bharwani
c0249531d3
Potential fix to physics collision states being incorrect
2023-02-04 15:18:15 +08:00
Glence
a594df5a4d
added physics fix and raycast change
...
called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani
7cf5ef4b81
Solved merge conflicts from main
2023-02-04 14:21:40 +08:00
Glence
a4ceffcfad
Small changes for publish build
...
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
Sri Sham Haran
e41c161202
Adjusted lighting a bit cuz it looked janky at one portion
...
Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
mushgunAX
d1bad74791
Merge branch 'main' into AudioImplementation
2023-02-04 02:45:09 +08:00
Glence
d1ae9b3756
Fix camera arm and win scene issue
2023-02-04 02:42:30 +08:00
XiaoQiDigipen
f617a1a984
Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
...
Camera Collision fix. Still have some minor bugs
2023-02-04 02:39:55 +08:00
Xiao Qi
1f7f86dd01
Merge remote-tracking branch 'origin/main' into main
2023-02-04 02:39:37 +08:00
Xiao Qi
33807de93d
Pushed scene change and animator component bug fix for models without rigs
2023-02-04 02:32:35 +08:00
maverickdgg
c5296db6f6
Camera Collision fix
2023-02-04 02:20:42 +08:00
mushgunAX
6e8b2bc460
Merge branch 'main' into AudioImplementation
2023-02-04 02:11:41 +08:00
maverickdgg
5b6217f923
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 02:10:16 +08:00
maverickdgg
94fe055aa9
fixed collision
2023-02-04 02:10:08 +08:00
Glence
0c455c55f6
correct collision tag issue and fix player controller keypress
2023-02-04 02:05:32 +08:00
mushgunAX
1866d4ba40
SFX for item scoring
2023-02-04 01:45:34 +08:00
mushgunAX
a7238c6eba
Merge branch 'main' into AudioImplementation
2023-02-04 01:45:09 +08:00
mushgunAX
23f7812a70
Fix StopAllSounds
2023-02-04 01:44:00 +08:00
maverickdgg
44e28f0d3f
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 01:20:45 +08:00
Glence
9d73806573
Merge branch 'main' into PlayerController
2023-02-04 01:11:56 +08:00
Glence
436846d03c
Fix level1 and fix ontrigger calling twice
2023-02-04 01:11:47 +08:00
maverickdgg
81d63f9776
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:43:41 +08:00
maverickdgg
63a546b7aa
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:32:41 +08:00
mushgunAX
c7b99df2f6
Merge branch 'main' into AudioImplementation
2023-02-04 00:31:23 +08:00
maverickdgg
4de32341e1
Merge branch 'main' into SP3-20-UI-System
2023-02-04 00:24:59 +08:00
mushgunAX
49fadfed74
Dynamic BGM
2023-02-04 00:23:05 +08:00
maverickdgg
c88ce23d45
WIP collision
2023-02-04 00:17:29 +08:00
Kah Wei
3cd1778d08
Fixed SHUIComponent serialization
2023-02-04 00:04:25 +08:00
Xiao Qi
0281446538
Merge remote-tracking branch 'origin/main' into main
2023-02-03 23:50:40 +08:00
Xiao Qi
1bae1c97d6
Added demo animation objects
2023-02-03 23:50:35 +08:00
Kah Wei
7ded7a0706
Merge branch 'SP3-20-UI-System' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-20-UI-System
...
# Conflicts:
# Assets/Editor/Layouts/UserLayout.ini
2023-02-03 23:33:40 +08:00
Kah Wei
940c55d665
Fixed Renderables not being removed from a batch if their modifiable material was retrieved
2023-02-03 23:33:23 +08:00
maverickdgg
21695fd4f3
Merge branch 'main' into SP3-20-UI-System
2023-02-03 23:28:17 +08:00
maverickdgg
fdacaf5036
Added reminaing buttons for win and lose screens
2023-02-03 23:28:08 +08:00
Diren D Bharwani
7a79cda729
Reworked Collision Tag Interface and Logic
2023-02-03 23:22:21 +08:00
mushgunAX
136d86dce3
Fix Item Score SFX
2023-02-03 23:19:12 +08:00
mushgunAX
d71790022f
Merge branch 'main' into AudioImplementation
2023-02-03 23:16:47 +08:00
maverickdgg
b15b5eadbc
Merge branch 'main' into SP3-20-UI-System
2023-02-03 22:59:56 +08:00
maverickdgg
ebf1ab39cf
Added some buttons to lose screen
2023-02-03 22:59:49 +08:00