Commit Graph

2462 Commits

Author SHA1 Message Date
mushgunAX 9cc318cf27 Merge branch 'main' into SP3-10-input-management 2023-02-21 09:55:28 +08:00
mushgunAX fe64844c4e Mouse Centering 2023-02-21 09:55:14 +08:00
maverickdgg febe22e487 Added new button events 2023-02-21 09:52:23 +08:00
Glence d7725f4e26 Pause is done 2023-02-21 00:47:20 +08:00
Glence 09d88b5a70 small bug fixes for text and serialization and added game pause 2023-02-20 19:53:22 +08:00
Glence f2e9d3b349 Merge branch 'main' into PlayerController 2023-02-20 19:07:56 +08:00
Brandon Mak f2101243e7 Merge branch 'main' into SP3-1-Rendering 2023-02-20 15:47:13 +08:00
XiaoQiDigipen 098e373318
Merge pull request #353 from SHADE-DP/SP3-141-Camera-System
Adjust AR for game camera. Expose FOV to inspector
2023-02-20 14:54:04 +08:00
maverickdgg c9e9a30c3f Exposed FOV to editor. Adjust AR for game camera 2023-02-20 14:52:01 +08:00
maverickdgg 33a6fac7c9 Merge branch 'main' into SP3-141-Camera-System 2023-02-20 14:39:14 +08:00
maverickdgg debdba183e removed some debug code 2023-02-20 14:39:10 +08:00
XiaoQiDigipen f4a6810fd9
Merge pull request #352 from SHADE-DP/SP3-1-Rendering
Implemented improved shadows (still abit whack), trajectory system (untested), and window resize event
2023-02-20 14:35:25 +08:00
Brandon Mak 7b500d0cac Merge branch 'main' into SP3-1-Rendering 2023-02-20 14:28:54 +08:00
Brandon Mak 15df08ef67 Implemented events for screen resize 2023-02-20 14:28:23 +08:00
XiaoQiDigipen 17a84bb2c8
Merge pull request #351 from SHADE-DP/SP3-6-CSharpStaticReset
Static variables in scripts are now reset when leaving play mode
2023-02-20 11:12:09 +08:00
Glence d754a0b5c3 added targetOffSet to camera position 2023-02-18 23:43:43 +08:00
Glence dfe4d047e9 added a jumppad to the game 2023-02-18 22:21:23 +08:00
Kah Wei 7d7ffc56fd Disabled script undo and redo temporarily 2023-02-18 12:35:47 +08:00
Kah Wei 916a7315da Merge branch 'main' into SP3-6-CSharpStaticReset 2023-02-18 12:24:17 +08:00
Brandon Mak 19d81b80f6 Base files for particles 2023-02-17 18:29:44 +08:00
Brandon Mak f1217cc20b Trajectory Rendering WIP
- Trajectory rendering system is all in place. Just requires testing through the component. 
- Component needs to be reflected in editor
- Shaders for trajectory rendering is also in place
2023-02-17 13:48:14 +08:00
Brandon Mak cee45863fa Trajectory rendering WIP 2023-02-17 00:53:45 +08:00
Brandon Mak 5acca02363 Implemented different shadow mapping technique 2023-02-15 21:34:22 +08:00
Brandon Mak 3a28873496 Merge branch 'main' into SP3-1-Rendering 2023-02-15 12:56:17 +08:00
Xiao Qi 7afbc33861 Uncommented line to hide console in publish 2023-02-06 15:58:57 +08:00
Glence 670ddee65a Added rayheight for pickandthrow 2023-02-04 16:02:59 +08:00
Glence a97dfe7049 remove watermelon debug 2023-02-04 15:56:37 +08:00
XiaoQiDigipen e07a741c11
Merge pull request #350 from SHADE-DP/SP3-2-Physics
Potential fix for incorrect collision states
2023-02-04 15:20:14 +08:00
Diren D Bharwani ccd1d883d9 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 15:18:22 +08:00
Diren D Bharwani c0249531d3 Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
Glence a594df5a4d added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
2023-02-04 15:17:58 +08:00
Diren D Bharwani 7cf5ef4b81 Solved merge conflicts from main 2023-02-04 14:21:40 +08:00
Diren D Bharwani 385b34fea4 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-02-04 14:20:25 +08:00
XiaoQiDigipen f2602207aa
Merge pull request #349 from SHADE-DP/PlayerController
Small changes for publish build
2023-02-04 14:12:08 +08:00
Glence a4ceffcfad Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
2023-02-04 14:11:16 +08:00
XiaoQiDigipen 5f03ac0c4d
Merge pull request #348 from SHADE-DP/PreAlphaFixes
Tweaked lighting in MainGame scene a bit cuz it looked janky at one portion, Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:26:56 +08:00
Sri Sham Haran e41c161202 Adjusted lighting a bit cuz it looked janky at one portion
Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
XiaoQiDigipen 3183316f40
Merge pull request #347 from SHADE-DP/AudioImplementation
Done with Audio Implementation via C#
2023-02-04 10:18:26 +08:00
mushgunAX d1bad74791 Merge branch 'main' into AudioImplementation 2023-02-04 02:45:09 +08:00
XiaoQiDigipen 32043635c5
Merge pull request #346 from SHADE-DP/SP3-141-Camera-System
Fix camera arm and win scene issue
2023-02-04 02:44:32 +08:00
Glence d1ae9b3756 Fix camera arm and win scene issue 2023-02-04 02:42:30 +08:00
XiaoQiDigipen f617a1a984
Merge pull request #345 from SHADE-DP/SP3-141-Camera-System
Camera Collision fix. Still have some minor bugs
2023-02-04 02:39:55 +08:00
Xiao Qi 1f7f86dd01 Merge remote-tracking branch 'origin/main' into main 2023-02-04 02:39:37 +08:00
Xiao Qi 33807de93d Pushed scene change and animator component bug fix for models without rigs 2023-02-04 02:32:35 +08:00
maverickdgg c5296db6f6 Camera Collision fix 2023-02-04 02:20:42 +08:00
mushgunAX 6e8b2bc460 Merge branch 'main' into AudioImplementation 2023-02-04 02:11:41 +08:00
maverickdgg 5b6217f923 Merge branch 'main' into SP3-141-Camera-System 2023-02-04 02:10:16 +08:00
maverickdgg 94fe055aa9 fixed collision 2023-02-04 02:10:08 +08:00
Sri Sham Haran 0297627599
Merge pull request #344 from SHADE-DP/PlayerController
Fix collisionTag and playercontroller issue
2023-02-04 02:09:12 +08:00
Glence 79c1bb229a Merge branch 'main' into PlayerController 2023-02-04 02:05:48 +08:00