XiaoQiDigipen
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ba78f6f7a0
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Merge pull request #391 from SHADE-DP/AIFixes
Implemented such that AI gets sent to a waypoint of choice (in editor) after capture
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2023-03-04 12:50:19 +08:00 |
XiaoQiDigipen
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6cf8f03ff1
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Merge branch 'main' into AIFixes
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2023-03-04 12:50:13 +08:00 |
XiaoQiDigipen
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6d13c5f218
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Merge pull request #389 from SHADE-DP/AudioImplementation
Implemented New SFX and (supposedly) spatial SFX
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2023-03-04 12:47:08 +08:00 |
XiaoQiDigipen
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90c9a0a959
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Merge branch 'main' into AudioImplementation
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2023-03-04 12:46:59 +08:00 |
XiaoQiDigipen
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e197097d7c
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Merge pull request #390 from SHADE-DP/SP3-20-UI-System
Gameplay UI on Level 2.
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2023-03-04 12:42:42 +08:00 |
mushgunAX
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28949b29ff
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Level 1 AI start waypoint
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2023-03-04 05:07:39 +08:00 |
mushgunAX
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dc54ae92a2
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AI gets sent to a waypoint of choice when caught
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2023-03-04 04:57:59 +08:00 |
maverickdgg
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3a60eee32f
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merged
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2023-03-04 03:17:20 +08:00 |
maverickdgg
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6d1e179baf
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UI doine
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2023-03-04 02:46:56 +08:00 |
mushgunAX
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a5fe4bf0a0
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New SFX and (supposedly) spatial SFX
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2023-03-04 00:19:35 +08:00 |
XiaoQiDigipen
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d7d4e21005
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Merge pull request #386 from SHADE-DP/SP3-4-Editor
added ifdef check for editor
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2023-03-03 20:12:21 +08:00 |
SHAM-DP
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96d73ca626
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added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
XiaoQiDigipen
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0e01332213
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Merge pull request #384 from SHADE-DP/SP3-10-input-management
Implemented mouse centering and hiding in game
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2023-03-03 18:29:54 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
mushgunAX
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0a224726b3
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revert?
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2023-03-03 17:25:09 +08:00 |
mushgunAX
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d65af97166
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Revert of a previous commit for scene files
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2023-03-03 17:24:27 +08:00 |
SHAM-DP
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9eb40d5928
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Fix showcursor
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2023-03-03 16:52:43 +08:00 |
mushgunAX
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f7c33bc89a
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Various null checks
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2023-03-03 14:26:36 +08:00 |
mushgunAX
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7763a969b2
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 22:55:29 +08:00 |
XiaoQiDigipen
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46ffeada67
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Merge pull request #383 from SHADE-DP/PlayerController
New features added
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2023-03-02 18:31:38 +08:00 |
maverickdgg
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0984eee6bb
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Gameplay UI WIP
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2023-03-02 17:34:11 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
XiaoQiDigipen
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173529501c
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Merge pull request #382 from SHADE-DP/SP3-1-Rendering
Fixed trajectory rendering, added text size and solved vulkan errors
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2023-03-02 16:32:37 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
mushgunAX
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802924141a
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Scene Fade In and Out Fixes
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2023-03-02 15:47:00 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
mushgunAX
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1e734b6006
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Merge branch 'main' into SP3-10-input-management
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2023-03-02 13:31:13 +08:00 |
Glence
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2834414115
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Merge branch 'main' into PlayerController
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2023-03-02 13:05:28 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
XiaoQiDigipen
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dfd1f59b02
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Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
Rotates target offset based on camera arm's rotation
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2023-03-02 12:45:38 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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381fe476be
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Game UI WIP
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2023-03-02 11:33:21 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
SHAM-DP
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4131c58c08
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Modified calls to IsCursorVisible
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2023-03-02 10:01:52 +08:00 |
maverickdgg
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e0ee2a8079
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Gameplay UI progress
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2023-03-02 09:55:41 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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e4345d4937
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Changed all button textures and update win and lose screen to use buttonFX
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2023-03-02 02:30:59 +08:00 |
maverickdgg
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5cc2e26de6
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Rotates target offset based on camera arm's rotation
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2023-03-02 02:06:25 +08:00 |
Glence
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2af19baccd
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Added the transition back to the scene
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2023-03-02 00:02:18 +08:00 |
Glence
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b2c702c780
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Merge branch 'main' into PlayerController
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2023-03-02 00:01:34 +08:00 |
mushgunAX
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a04eee0a2f
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mouse centering and visibility when appropriate
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2023-03-01 23:56:40 +08:00 |
Glence
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403df62a0b
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cleaning up scenes and WIP for previewlevel camera
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2023-03-01 18:05:42 +08:00 |
XiaoQiDigipen
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b63db13c41
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Merge pull request #378 from SHADE-DP/scenetransitions
Implemented Fade In To and Fade Out From Black Scene Transitions
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2023-03-01 17:55:27 +08:00 |