Commit Graph

186 Commits

Author SHA1 Message Date
Sri Sham Haran 27aadf67d3 threw in AI to maingame.shade 2022-11-25 19:03:23 +08:00
Glence 181af5b3e5 fix throw food bug
added inverse camera controls
2022-11-25 16:23:26 +08:00
Glence 413156dabb Merge branch 'main' into PlayerController 2022-11-25 15:45:35 +08:00
Glence 6ac9bc4e94 added breakables to the main game and fix issues with it 2022-11-25 14:45:19 +08:00
Diren D Bharwani afd2abf036 Fixed pre & post physics transforms update routines 2022-11-25 14:06:20 +08:00
Glence 9daaade56a Merge branch 'main' into PlayerController 2022-11-25 13:22:51 +08:00
Xiao Qi d72a532623 Added object checks in leaf scripts 2022-11-25 12:09:03 +08:00
maverickdgg f3e7f1747a Merge branch 'main' into SP3-141-Camera-System 2022-11-25 10:06:11 +08:00
maverickdgg 428f8f29c6 Camera collision. WIP 2022-11-25 10:06:02 +08:00
Glence c07fa3c5ae remove the clamp from the phsysicSystem routines
added cheats for maingame
added raycast for pick throw
2022-11-25 00:54:45 +08:00
Glence f71675ad0e Merge branch 'main' into PlayerController 2022-11-24 22:41:00 +08:00
mushgunAX c0f3720fd2 AI expected to work with the scene. To Verify. 2022-11-24 21:26:05 +08:00
Glence 9473359076 added the base for raycast in pickandthrow 2022-11-24 14:05:02 +08:00
Glence 5ee8403e80 make starting scene mainmenu
change playercontroller to fixed dt
2022-11-24 01:08:08 +08:00
Glence d8b2addd1f added the fix for AI 2022-11-23 22:44:15 +08:00
Glence ff318cee2e added ai scripts and in the scene 2022-11-23 21:02:33 +08:00
Glence caefae3aac added the change scene into winscene 2022-11-23 20:51:22 +08:00
Glence 8469ebd960 setting the value into scripts 2022-11-23 20:48:40 +08:00
Glence af93e59d0e added text to maingame 2022-11-23 20:26:53 +08:00
Glence ee4e31f45f remove unwanted items in some scripts 2022-11-23 19:11:41 +08:00
Glence 22972d7455 updated the music banks
update a tem fix for physicsSystem
2022-11-23 17:37:06 +08:00
Glence 152007e810 adding audio for the rest of the level
setting player position so it doesnt fall through the floor
2022-11-23 16:57:32 +08:00
Glence 33bab64f12 Merge branch 'main' into PlayerController 2022-11-23 14:00:28 +08:00
XiaoQiDigipen 6d2591331b
Merge pull request #257 from SHADE-DP/SP3-6-c-scripting
Fixed bug where rendering inspectors for scripts that contain uninitialized List<T>s causes crashes
2022-11-23 13:49:42 +08:00
Glence 5356cd0800 added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Xiao Qi 8ad46afc22 Removed spaces from UI Test scene to stop regenerating of asset meta 2022-11-23 13:06:50 +08:00
Xiao Qi 0edd2f24e3 Added VS and FS shaders to tile singular textures
Added shader stage flag bit for vertex shaders
2022-11-23 13:02:33 +08:00
Kah Wei 67db744856 Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
Glence 4cacbb3300 adding main/lose/win scene 2022-11-23 00:44:27 +08:00
Glence 332d0a846d Merge branch 'main' into PlayerController 2022-11-22 22:13:52 +08:00
maverickdgg 7c36886669 Fix for Canvas scaler 2022-11-22 21:03:53 +08:00
maverickdgg 142f025692 Added check for editor camera. 2022-11-22 20:54:16 +08:00
Diren D Bharwani 053c3e04fd Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-11-22 19:26:47 +08:00
Diren D Bharwani c18d58cba3 Fixed various physics bugs
Fixed bug where world was prebuilt and entity IDs were wrongly synced
Fixed collider properties not being synced in the first frame during mass property computations
Fixed static objects being wrongly updated post world update
2022-11-22 19:26:17 +08:00
Kah Wei 1bd19b90a8 Merge branch 'main' into SP3-6-c-scripting 2022-11-22 18:11:17 +08:00
Kah Wei 4478b6db62 Added editor support for FontAsset, MeshAsset and MaterialAsset. 2022-11-22 17:48:01 +08:00
Glence c91897f46a made changescene a public in sceneManager.hxx
added a main menu scene 
added some new texture
2022-11-22 17:28:48 +08:00
Glence f1c7f42e13 Merge branch 'main' into PlayerController 2022-11-22 16:21:28 +08:00
Glence 71e8ba6044 doing up the main menu 2022-11-22 16:18:16 +08:00
XiaoQiDigipen 1ca216801f
Merge pull request #245 from SHADE-DP/SP3-1-Rendering
Updated SSAO shader
2022-11-22 16:01:11 +08:00
Brandon Mak 780c716199 Updated SSAO shader 2022-11-22 16:00:05 +08:00
Glence 81d44e6c59 small changes to the scene 2022-11-22 14:59:46 +08:00
Glence 219d5025f3 adding in the env and world 2022-11-22 14:14:55 +08:00
Glence 6c4ec7c807 Merge branch 'main' into PlayerController 2022-11-22 13:44:27 +08:00
XiaoQiDigipen 437cb075d3
Merge pull request #242 from SHADE-DP/SP3-141-Camera-System
FIxed major crashes caused by main camera retrieval and entity destroy
2022-11-22 12:55:17 +08:00
maverickdgg 858e200fb3 Bug fixes 2022-11-22 11:32:19 +08:00
Brandon Mak 4377972315 Added functionality for graphics system to render to swapchain image
- Added functionality for graphics system to render to swapchain image when SHEDITOR is disabled. This is done via rendering a simple quad on screen and using an input attachment as a texture to the shader.
2022-11-22 10:10:26 +08:00
Brandon Mak 964b375ccd Write to swapchain image without SHEDITOR defined WIP 2022-11-22 09:05:56 +08:00
Glence 56e7f73bbb adding var audios into scripting 2022-11-21 21:01:44 +08:00
Glence 293cc586d1 aiming is done in player 2022-11-21 00:12:09 +08:00