Brandon Mak
801da75d87
Fixed shadows for animation
2023-03-10 18:37:28 +08:00
SHAM-DP
3ef6fef289
fix for options slider
2023-03-10 18:07:40 +08:00
SHAM-DP
9a39e52939
Merge branch 'main' into AudioImpl
2023-03-10 17:46:09 +08:00
Brandon Mak
683ce6146a
Merge branch 'main' into SP3-1-Rendering
2023-03-10 17:29:24 +08:00
Glence
3f4674e38f
minor fix
2023-03-10 17:25:41 +08:00
Glence
a3318d500d
change old audio code
2023-03-10 17:21:49 +08:00
Brandon Mak
e9dee89b17
Accommodated animation when shadows are in the scene
2023-03-10 16:47:19 +08:00
Glence
9b9cf1a1bb
WIP for animatons
2023-03-10 16:26:52 +08:00
Glence
2cf67a1378
Merge branch 'main' into PlayerController
2023-03-10 14:59:47 +08:00
Kah Wei
8c0ad47921
Added timescale for animation system
2023-03-10 14:55:49 +08:00
Kah Wei
089eb9de26
Fixed bug where C# Asset implicit bool conversion operators were internal
2023-03-10 14:11:59 +08:00
Glence
57d1adb292
animation for raccoon WIP
2023-03-10 00:16:38 +08:00
Glence
f706bd8188
updated level 1 &3 to have tree
2023-03-09 21:19:00 +08:00
Glence
2eee1d4ab7
camera offset rotation fix along with ai not hard hard for box collider
2023-03-09 18:47:06 +08:00
Glence
ec91bdb687
Merge branch 'main' into PlayerController
2023-03-09 18:38:08 +08:00
Kah Wei
8a42cb4940
Merge branch 'main' into SP3-22-AnimationController
2023-03-09 15:46:31 +08:00
Kah Wei
7f170deb27
Fixed animations not playing from the correct start point
2023-03-09 15:46:15 +08:00
Xiao Qi
54e186063c
Changed to correct RIG
2023-03-09 15:20:40 +08:00
Kah Wei
bfbca68d50
Added more animation tests
2023-03-09 15:14:30 +08:00
Brandon Mak
bf08be045a
Solved bugs with shadows
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Switching a scene causes a crash from shadows.
2023-03-09 14:56:03 +08:00
SHAM-DP
6dd503daad
updated audio assets, fix scale for sfx & bgm sliders
2023-03-09 14:12:17 +08:00
Kah Wei
5669babc0f
Fixed animator components in scripts not being retrievable. Also added script for testing animations
2023-03-09 13:35:49 +08:00
Glence
73022cb8d6
update scene with new tween
2023-03-09 13:22:14 +08:00
Xiao Qi
2c8eca4125
Added facility to create new animation clip container asset.
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Changed raw anim editor to open when double clicking anim container asset/after creating new anim container asset
Changed new clip fields from slider to unsigned int input
2023-03-09 01:51:54 +08:00
Glence
66026ff926
jumppad done
2023-03-09 00:33:36 +08:00
Brandon Mak
4012eb97ba
Auto stash before merge of "SP3-1-Rendering" and "origin/main"
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Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei
69ac4d1219
Merge branch 'main' into SP3-22-AnimationController
2023-03-08 20:00:58 +08:00
Diren D Bharwani
35b60a24e4
Added variable to control number of simulation steps for the SimulateBody method
2023-03-08 19:06:57 +08:00
Glence
10555f646c
base for jumppad
2023-03-08 18:49:36 +08:00
Glence
87f7b42ec3
made raccoon use capsule, setting for fov done
2023-03-08 17:00:43 +08:00
Glence
6854c41614
setting up volume
2023-03-08 16:22:05 +08:00
Kah Wei
79fe9ec43d
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Engine/src/Animation/SHAnimationClip.cpp
# SHADE_Engine/src/Animation/SHAnimationClip.h
# SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
# SHADE_Engine/src/Animation/SHAnimatorComponent.h
# SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
# SHADE_Engine/src/Assets/SHAssetMacros.h
# SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Brandon Mak
441d2fe7a4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-08 14:15:12 +08:00
Xiao Qi
ea3b851ed0
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-07 23:01:21 +08:00
Kah Wei
4144fe0d4a
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Diren D Bharwani
e3fb14d698
Merge branch 'main' into SP3-2-Physics
2023-03-07 18:48:31 +08:00
Brandon Mak
b6b2c75fc3
Implemented Shadows (f0kin finally)
2023-03-07 17:39:51 +08:00
maverickdgg
e42a5c68f3
Settings
2023-03-07 10:08:30 +08:00
Diren D Bharwani
2197a3bcb9
Added capsule collider
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Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Xiao Qi
5e6b68915b
Working Animations
2023-03-07 01:25:32 +08:00
Xiao Qi
f861304f5e
Testing in progress for skinning test
2023-03-06 17:34:38 +08:00
Diren D Bharwani
0b803d0bd1
Merge branch 'main' into SP3-2-Physics
2023-03-06 13:31:48 +08:00
Brandon Mak
826df94c96
Shadows WIP
2023-03-06 00:02:06 +08:00
Glence
52f61363c0
Build shiny highlight shader
2023-03-05 23:50:44 +08:00
Glence
8d6ef16625
Hot fix
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Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani
d59f4e88c2
Added gravity scale
...
Update react dependency
2023-03-05 23:39:33 +08:00
Glence
e40346513c
Pause sfx fix
2023-03-05 22:27:35 +08:00
Glence
794f59ac48
Adjusted stair collision
2023-03-05 21:37:29 +08:00
Glence
5191eb529a
Update level 3 scene
2023-03-05 21:34:05 +08:00
Glence
c118ec136f
Call centering of mouse at the correct place and default DT on awake
2023-03-05 21:23:41 +08:00
Glence
9f57ed1ef1
small scene changes and reenable mouse centering and hiding
2023-03-05 21:11:24 +08:00
Glence
e27b143819
shift pic to avoid black alpha
2023-03-05 20:53:16 +08:00
Glence
808adaa5dd
level 2 go to the correct next scene now
2023-03-05 18:06:08 +08:00
Glence
bf5472e2c6
stuff dont ask me
2023-03-05 15:35:57 +08:00
Glence
3778ded1be
Merge branch 'main' into PlayerController
2023-03-05 14:49:46 +08:00
Glence
7a577ecd6b
Merge branch 'main' into PlayerController
2023-03-05 14:42:31 +08:00
Sri Sham Haran
e417ebdfcc
added missing colliders for level3
2023-03-05 14:22:24 +08:00
maverickdgg
f52e5a1394
Changed pause menu to use onRelease instead of onClick
2023-03-05 14:01:30 +08:00
maverickdgg
4bc568899d
Fix Button click state not resetting if the release event happen when button is inactive
2023-03-05 13:55:51 +08:00
maverickdgg
f10293e2d2
Fixed button sounds
2023-03-05 10:47:16 +08:00
Xiao Qi
6c396469d4
Recompiled files for testing
2023-03-05 04:22:27 +08:00
Glence
3f960509f1
scene changes
2023-03-05 02:51:11 +08:00
Glence
cc81eed630
Merge branch 'main' into PlayerController
2023-03-04 23:42:20 +08:00
Brandon Mak
73c5a0ff4a
Updated shadow shaders
2023-03-04 23:12:12 +08:00
Brandon Mak
13f28d6bdb
Fixed shiny highlight shaders
2023-03-04 15:55:04 +08:00
Brandon Mak
7eb4921b33
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-04 15:50:10 +08:00
maverickdgg
e7ce3263b8
Level 2 Pause menu update
2023-03-04 13:12:02 +08:00
maverickdgg
f3908d3afb
Merge branch 'main' into SP3-20-UI-System
2023-03-04 13:09:06 +08:00
maverickdgg
c3a452a1c4
Pause Canvas Updated with correct button scales and button FX
2023-03-04 12:51:19 +08:00
XiaoQiDigipen
6cf8f03ff1
Merge branch 'main' into AIFixes
2023-03-04 12:50:13 +08:00
XiaoQiDigipen
90c9a0a959
Merge branch 'main' into AudioImplementation
2023-03-04 12:46:59 +08:00
maverickdgg
0a8f90ae80
Added Gameplay Canvas for Level 1
2023-03-04 12:44:58 +08:00
mushgunAX
28949b29ff
Level 1 AI start waypoint
2023-03-04 05:07:39 +08:00
mushgunAX
dc54ae92a2
AI gets sent to a waypoint of choice when caught
2023-03-04 04:57:59 +08:00
maverickdgg
3a60eee32f
merged
2023-03-04 03:17:20 +08:00
maverickdgg
6d1e179baf
UI doine
2023-03-04 02:46:56 +08:00
Brandon Mak
17bb7a08eb
Fixed render to swapchain errors
2023-03-04 01:01:26 +08:00
Brandon Mak
ce41e975d0
Merge branch 'main' into SP3-1-Rendering
2023-03-04 00:52:05 +08:00
Xiao Qi
56693565f4
WIP Load and test animations
2023-03-04 00:43:31 +08:00
mushgunAX
a5fe4bf0a0
New SFX and (supposedly) spatial SFX
2023-03-04 00:19:35 +08:00
Brandon Mak
166e13a339
Shadows WIP
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- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei
beeeae99ca
SHRawAnimInspector can now generate incomplete animation clips
2023-03-03 18:53:59 +08:00
XiaoQiDigipen
421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
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Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP
dfc2a68dde
Add Set audio param with label functionality
2023-03-03 18:13:35 +08:00
mushgunAX
0a224726b3
revert?
2023-03-03 17:25:09 +08:00
mushgunAX
d65af97166
Revert of a previous commit for scene files
2023-03-03 17:24:27 +08:00
Glence
27b00a6c4a
end cutscene done
2023-03-03 14:28:10 +08:00
mushgunAX
f7c33bc89a
Various null checks
2023-03-03 14:26:36 +08:00
Glence
81da3e501d
fix minor preview level bug
2023-03-03 00:40:16 +08:00
mushgunAX
7763a969b2
Merge branch 'main' into SP3-10-input-management
2023-03-02 22:55:29 +08:00
maverickdgg
0984eee6bb
Gameplay UI WIP
2023-03-02 17:34:11 +08:00
Glence
97db3b1021
Merge branch 'main' into PlayerController
2023-03-02 17:33:42 +08:00
Glence
8c74ec85d3
Done with level preview
2023-03-02 17:33:02 +08:00
Brandon Mak
61a877cee1
Fixed bug texture loading
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- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak
6b42d78f16
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-02 15:49:36 +08:00
mushgunAX
802924141a
Scene Fade In and Out Fixes
2023-03-02 15:47:00 +08:00
Brandon Mak
e2ef32f130
Fixed Trajectory Rendering
2023-03-02 15:29:24 +08:00
mushgunAX
1e734b6006
Merge branch 'main' into SP3-10-input-management
2023-03-02 13:31:13 +08:00
Glence
2834414115
Merge branch 'main' into PlayerController
2023-03-02 13:05:28 +08:00
XiaoQiDigipen
4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
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Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00