Commit Graph

1628 Commits

Author SHA1 Message Date
Glence ebf2bb8d85 Merge branch 'main' into PlayerControllerWIthNewPhysics 2023-03-03 21:19:00 +08:00
SHAM-DP 96d73ca626 added ifdef check for editor 2023-03-03 20:06:58 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
Glence eba64126f8 Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-03 17:48:41 +08:00
SHAM-DP 9eb40d5928 Fix showcursor 2023-03-03 16:52:43 +08:00
Diren D Bharwani c9ebe73a7a Merge branch 'main' into SHPhysics 2023-03-03 16:46:54 +08:00
Diren D Bharwani a80089c893 pointless changes 2023-03-03 15:55:43 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Diren D Bharwani 87d2afbd9a Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
Diren D Bharwani e43089e6ff Fixed bug where box colliders weren't being deleted on scene destroy 2023-03-02 13:52:54 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen 38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
Brandon Mak 848123c138 Bug fix 2023-03-02 11:53:52 +08:00
Brandon Mak 1e59b6436c Merge branch 'main' into SP3-1-Rendering 2023-03-02 11:36:35 +08:00
maverickdgg 30923389ae Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
Brandon Mak 87c04436b3 Added scripting interface and serialization for Trajectory comp 2023-03-02 09:08:20 +08:00
Diren D Bharwani 991912f7b4 Fixed bug where reduced manifold would attempt to grab an invalid contact 2023-03-02 07:09:14 +08:00
Diren D Bharwani 199a9aa025 Fixed infinite positional error bias 2023-03-02 07:08:45 +08:00
Diren D Bharwani f4b7618fc2 Fixed incorrect edge preference for convex vs convex 2023-03-02 05:23:08 +08:00
Diren D Bharwani aebf1fc6ec Reverted some changes 2023-03-02 04:27:07 +08:00
Diren D Bharwani f7ea42f58e Reverted computing point offsets in local space
Force is applied in world space, so contact points should also be in world space
2023-03-02 04:15:40 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg 5cc2e26de6 Rotates target offset based on camera arm's rotation 2023-03-02 02:06:25 +08:00
Diren D Bharwani 2d2c8a1b20 Fixed clipping of contacts against reference planes 2023-03-01 21:30:00 +08:00
SHAM-DP 98140aa797 Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
Brandon Mak 4b37be6075 Made text color serialized 2023-03-01 16:02:44 +08:00
Brandon Mak e44e961e14 Particles WIP 2023-03-01 10:06:09 +08:00
Brandon Mak 77722aa560 renamed some files 2023-03-01 08:58:16 +08:00
Brandon Mak 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering 2023-03-01 08:56:45 +08:00
Diren D Bharwani 0e3a84a06b Fixed bug where changing scenes would not clear drawn colliders 2023-03-01 04:34:20 +08:00
Diren D Bharwani 3a454953ce Solved Sphere VS Convex in local space 2023-03-01 04:34:06 +08:00
Diren D Bharwani f620ef226e Fixed bug where AABB nodes were not updating on collider size change 2023-03-01 02:58:05 +08:00
Diren D Bharwani abdf614083 Contacts are solved locally on each body 2023-03-01 00:55:44 +08:00
Glence bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load 2023-02-28 21:42:05 +08:00
Brandon Mak 0da61aa842 Fixed text rendering rendering last 2023-02-28 21:30:09 +08:00
Brandon Mak 7f13462db7 GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Glence 04c19fb586 Merge branch 'main' into PlayerController 2023-02-28 19:13:11 +08:00
SHAM-DP ef268bc9e5 Drag drop prefab onto entity (NON UNDO/REDO ACTION for now) 2023-02-28 16:01:52 +08:00
Glence 52ba54a82a Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
SHAM-DP 7e34edecdd safety check for scroll to after paste entity 2023-02-28 15:36:45 +08:00
SHAM-DP 5b5a9342c3 Merge branch 'main' into SP3-4-Editor 2023-02-28 15:12:31 +08:00
SHAM-DP e75826436f Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser 2023-02-28 15:12:17 +08:00
Glence 2ab4981a43 renamed cutscene to cutsceneIntro and adjusted level 2 2023-02-28 15:06:19 +08:00
SHAM-DP 3141902e3d Merge branch 'main' into SP3-129-AudioSystem 2023-02-28 13:11:36 +08:00