Glence
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ebf2bb8d85
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Merge branch 'main' into PlayerControllerWIthNewPhysics
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2023-03-03 21:19:00 +08:00 |
SHAM-DP
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96d73ca626
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added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
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421016f4fc
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Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
Glence
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eba64126f8
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-03 17:48:41 +08:00 |
SHAM-DP
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9eb40d5928
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Fix showcursor
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2023-03-03 16:52:43 +08:00 |
Diren D Bharwani
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c9ebe73a7a
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Merge branch 'main' into SHPhysics
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2023-03-03 16:46:54 +08:00 |
Diren D Bharwani
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a80089c893
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pointless changes
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2023-03-03 15:55:43 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Diren D Bharwani
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87d2afbd9a
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Diren D Bharwani
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e43089e6ff
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Fixed bug where box colliders weren't being deleted on scene destroy
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2023-03-02 13:52:54 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
Diren D Bharwani
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991912f7b4
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Fixed bug where reduced manifold would attempt to grab an invalid contact
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2023-03-02 07:09:14 +08:00 |
Diren D Bharwani
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199a9aa025
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Fixed infinite positional error bias
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2023-03-02 07:08:45 +08:00 |
Diren D Bharwani
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f4b7618fc2
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Fixed incorrect edge preference for convex vs convex
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2023-03-02 05:23:08 +08:00 |
Diren D Bharwani
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aebf1fc6ec
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Reverted some changes
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2023-03-02 04:27:07 +08:00 |
Diren D Bharwani
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f7ea42f58e
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Reverted computing point offsets in local space
Force is applied in world space, so contact points should also be in world space
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2023-03-02 04:15:40 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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5cc2e26de6
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Rotates target offset based on camera arm's rotation
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2023-03-02 02:06:25 +08:00 |
Diren D Bharwani
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2d2c8a1b20
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Fixed clipping of contacts against reference planes
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2023-03-01 21:30:00 +08:00 |
SHAM-DP
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98140aa797
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Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
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2023-03-01 17:06:53 +08:00 |
Brandon Mak
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4b37be6075
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Made text color serialized
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2023-03-01 16:02:44 +08:00 |
Brandon Mak
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e44e961e14
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Particles WIP
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2023-03-01 10:06:09 +08:00 |
Brandon Mak
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77722aa560
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renamed some files
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2023-03-01 08:58:16 +08:00 |
Brandon Mak
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2e7bfd8b28
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Merge branch 'main' into SP3-1-Rendering
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2023-03-01 08:56:45 +08:00 |
Diren D Bharwani
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0e3a84a06b
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Fixed bug where changing scenes would not clear drawn colliders
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2023-03-01 04:34:20 +08:00 |
Diren D Bharwani
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3a454953ce
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Solved Sphere VS Convex in local space
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2023-03-01 04:34:06 +08:00 |
Diren D Bharwani
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f620ef226e
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Fixed bug where AABB nodes were not updating on collider size change
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2023-03-01 02:58:05 +08:00 |
Diren D Bharwani
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abdf614083
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Contacts are solved locally on each body
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2023-03-01 00:55:44 +08:00 |
Glence
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bd9349eae7
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FRC fix, stealfood popup almost done and reset dt when load
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2023-02-28 21:42:05 +08:00 |
Brandon Mak
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0da61aa842
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Fixed text rendering rendering last
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2023-02-28 21:30:09 +08:00 |
Brandon Mak
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7f13462db7
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GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
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2023-02-28 19:47:52 +08:00 |
Glence
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04c19fb586
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Merge branch 'main' into PlayerController
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2023-02-28 19:13:11 +08:00 |
SHAM-DP
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ef268bc9e5
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Drag drop prefab onto entity (NON UNDO/REDO ACTION for now)
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2023-02-28 16:01:52 +08:00 |
Glence
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52ba54a82a
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Fix ShinyHighlight issue and updated level 3
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2023-02-28 15:42:28 +08:00 |
SHAM-DP
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7e34edecdd
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safety check for scroll to after paste entity
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2023-02-28 15:36:45 +08:00 |
SHAM-DP
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5b5a9342c3
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Merge branch 'main' into SP3-4-Editor
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2023-02-28 15:12:31 +08:00 |
SHAM-DP
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e75826436f
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Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser
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2023-02-28 15:12:17 +08:00 |
Glence
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2ab4981a43
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
SHAM-DP
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3141902e3d
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Merge branch 'main' into SP3-129-AudioSystem
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2023-02-28 13:11:36 +08:00 |