Kah Wei
5cb87402b2
Hide .shmeta files from C# script project
2022-11-15 01:22:22 +08:00
Xiao Qi
16e357acb0
Accounted for texture compilation
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Changed refresh, doesnt clear asset collection anymore
Checks for preexisting sub assets and asset meta in collection
2022-11-14 21:18:36 +08:00
Sri Sham Haran
7c636adbfc
Merge branch 'main' into SP3-4-Editor
2022-11-14 20:41:50 +08:00
Sri Sham Haran
36ed195a69
[FIX] Scene saving when you press play from pause
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[FIX] WER for transform gizmo can now be pressed regardless of whether editor viewport is focused
2022-11-14 20:40:52 +08:00
Kah Wei
47c50c3a31
Merge branch 'main' into SP3-6-c-scripting
2022-11-14 19:38:43 +08:00
Brandon Mak
4eb5fa64e0
Text Rendering WIP
2022-11-14 19:31:26 +08:00
XiaoQiDigipen
870e2dd36d
Merge pull request #205 from SHADE-DP/SP3-2-Physics
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SP3-2 Collider Materials synchronisation with ReactPhysics & Clear Forces method
UPDATES
Collider Materials now sync with react physics. C# methods will be added later tonight.
Clear forces methods added to RigidBodyComponent.
2022-11-14 19:25:02 +08:00
Kah Wei
6673e6f266
Merge branch 'main' into SP3-6-c-scripting
2022-11-14 19:08:46 +08:00
Kah Wei
9df5b131ee
Fixed build error with deletion of net5.0
2022-11-14 19:08:36 +08:00
Glence
37bbf22779
added changes
2022-11-14 19:05:48 +08:00
Diren D Bharwani
d897ac01e6
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-11-14 18:39:06 +08:00
Diren D Bharwani
10335f3033
Added syncing of physics materials & clear forces methods
2022-11-14 18:38:32 +08:00
Brandon Mak
2a05d821d5
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-14 18:36:33 +08:00
Brandon Mak
d95ed3f067
Text Rendering WIP
2022-11-14 18:36:26 +08:00
Kah Wei
5ccd2263c7
Documentation files are now generated for projects
2022-11-14 18:35:52 +08:00
XiaoQiDigipen
6d227ec846
Merge pull request #204 from SHADE-DP/SP3-13-Assets-Manager
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Asset recognise bugfix
Added meta generation recognisation for scene and font extension types on load up
Check for std::optional value exist
2022-11-14 18:32:48 +08:00
Xiao Qi
3cc5ed0dec
Added meta generation recognisation for scene and font extension types on load up
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Check for std::optional value exist
2022-11-14 18:31:56 +08:00
Sri Sham Haran
dd2b9f4f23
Alter template
2022-11-14 18:26:31 +08:00
Sri Sham Haran
874977775d
Update issue templates
2022-11-14 18:24:08 +08:00
XiaoQiDigipen
45ec617c3a
Merge pull request #203 from SHADE-DP/SP3-6-c-scripting
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Script QoL Improvements
Added
GetComponentsInChildren() for GameObject
GetScriptsInChildren() for GameObject
GetComponentsInChildren() for Scripts
GetScriptsInChildren() for Scripts
Fixed
Bug causing crash if a Renderable is added without any mesh or materials
Serialization failure caused by null objects in Scripts
2022-11-14 17:57:54 +08:00
Kah Wei
77cab3e4c5
Merge branch 'main' into SP3-6-c-scripting
2022-11-14 17:08:50 +08:00
Kah Wei
9e8674859c
Fixed script serialization for objects with no default values set
2022-11-14 17:05:54 +08:00
Kah Wei
9e90a78ee4
Added GetComponentsInChildren and GetScriptsInChildren for Scripts and GameObjects
2022-11-14 16:29:53 +08:00
Glence
22da6e237d
Merge branch 'main' into PlayerController
2022-11-14 16:17:03 +08:00
XiaoQiDigipen
101dbb7a6f
Merge pull request #202 from SHADE-DP/SP3-2-Physics
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SP3-2 Bugfixes
UPDATES
SHBoundingBox & SHBoundingSphere are renamed to SHBox & SHSphere
BUGFIXES
Colliders & Rigidbodies active states affect behaviour
Forces are cleared after every physics update
2022-11-14 16:07:51 +08:00
Brandon Mak
ac17721363
Merge branch 'main' into SP3-1-Rendering
2022-11-14 15:38:33 +08:00
Diren D Bharwani
9515fcca4f
Renames & Bugfixes
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Renamed BoundingBox & BoundingSphere to Box & Sphere
Forces are forcefully cleared
2022-11-14 15:35:02 +08:00
Glence
bba85c3d1f
removing the constructor for c#
2022-11-14 15:20:58 +08:00
maverickdgg
eb32e87387
Camera Orthographic projection
2022-11-14 15:10:23 +08:00
Glence
04273620a6
Merge branch 'main' into PlayerController
2022-11-14 15:03:04 +08:00
Brandon Mak
7209785f9b
Text Rendering WIP
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- Added font library to store font resources (not yet synced with resource manager)
2022-11-14 14:14:11 +08:00
Brandon Mak
898b7fbf2c
Text Rendering WIP
2022-11-14 10:11:47 +08:00
Xiao Qi
9e0bc0bbc9
Added checks for path exist and bin and obj folders when building directory for asset browser
2022-11-14 02:52:13 +08:00
Kah Wei
ab869348f1
Added code that only renders objects which are active
2022-11-14 00:59:21 +08:00
Diren D Bharwani
3c61b7519b
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-11-14 00:25:52 +08:00
Diren D Bharwani
fe1b9d14f5
Partial implementation of syncing SHADE and ReactPhysics active states
2022-11-14 00:25:24 +08:00
Diren D Bharwani
d36d70e3eb
Added a forced update to the physics system
2022-11-14 00:20:54 +08:00
XiaoQiDigipen
557a198367
Merge pull request #201 from SHADE-DP/SP3-6-c-scripting
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References path for csproj generated file is now dynamically generated
2022-11-13 22:30:46 +08:00
Kah Wei
73a5d5e4b9
References path for csproj generated file is now dynamically generated
2022-11-13 22:29:04 +08:00
Glence
d9beeda7e0
adding the base for fsm for player
2022-11-13 21:56:28 +08:00
Xiao Qi
e3d2515740
Modular house part asset test
2022-11-13 20:49:31 +08:00
Xiao Qi
d0bcd4869f
Removed unused raw asset files
2022-11-13 20:19:26 +08:00
XiaoQiDigipen
0f38ed304d
Merge pull request #200 from SHADE-DP/SP3-13-Assets-Manager
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On building of asset file directory, check for recognised assets without meta file and generate
2022-11-13 20:04:23 +08:00
Xiao Qi
a8d4f9c756
On building of asset file directory, check for recognised assets without meta file and generate
2022-11-13 19:51:19 +08:00
XiaoQiDigipen
ed25262914
Merge pull request #199 from SHADE-DP/SP3-2-Physics
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SP3-2 Physics System restructure & bugfixes
UPDATES
If a collider is added without a rigidbody, it is treated as a static body.
BUGFIXES
Physics components can be deleted during play
Physics behaviour SHOULD be deterministic from now on
2022-11-13 18:53:45 +08:00
Diren D Bharwani
c98693c6bc
missing change from last commit
2022-11-13 17:57:46 +08:00
Diren D Bharwani
c953931f4f
Merge branch 'main' into SP3-2-Physics
2022-11-13 17:57:30 +08:00
XiaoQiDigipen
0e7d547782
Merge pull request #198 from SHADE-DP/SP3-4-Editor
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New Undo/Redo commands + Integration of editor camera arm
Added undo/redo for copy/paste entities
Added undo/redo for entity deletion
Integration of editor camera arm (Alt + Left Click)
2022-11-13 17:44:57 +08:00
Diren D Bharwani
277a3ca011
Fixed deletion bugs
2022-11-13 17:42:48 +08:00
Sri Sham Haran
eed950f26f
Merge branch 'main' into SP3-4-Editor
2022-11-13 17:26:56 +08:00