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3 changed files with 6 additions and 8 deletions

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@ -50,13 +50,11 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
protected override void onTriggerStay(CollisionInfo info) protected override void onTriggerStay(CollisionInfo info)
{ {
if (info.GameObject.GetScript<PlayerController>()) if(info.GameObject.GetScript<PlayerController>())
{
pc = info.GameObject.GetScript<PlayerController>(); pc = info.GameObject.GetScript<PlayerController>();
if (ai && ai.atk && pc) if (ai && ai.atk && pc)
{ {
raccoonFound = true; raccoonFound = true;
}
} }
} }

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@ -52,7 +52,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
} }
} }
SHADE.Audio.SetParameterWithLabel("PlayerDetection", "Detected");
} }
public override void OnExit() public override void OnExit()

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@ -88,7 +88,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
public override void update() public override void update()
{ {
if (ai.hitboxScript.raccoonFound && machine.GetScript<HomeOwnerAI>().atk) if (ai.hitboxScript.raccoonFound)
{ {
raccoonCaught = true; raccoonCaught = true;
Transform pcTransform = ai.player.GetComponent<Transform>(); Transform pcTransform = ai.player.GetComponent<Transform>();