SP3-2 Physics Bugfixes #120

Merged
direnbharwani merged 14 commits from SP3-2-Physics into main 2022-10-26 16:40:32 +08:00
direnbharwani commented 2022-10-26 16:39:17 +08:00 (Migrated from github.com)

[NEW]

  • Forces can be added to the rigid body.

[BUGFIXES]

  • Rigidbody transforms can be modified while the editor is in play.
  • Deleting a rigid body no longer causes a crash (please let me know if it does happen again and how to replicate it)
  • Deleting a collider actually gets rid of the collider
  • On editor stop, forces and velocities are cleared from rigid bodies.
[NEW] * Forces can be added to the rigid body. [BUGFIXES] * Rigidbody transforms can be modified while the editor is in play. * Deleting a rigid body no longer causes a crash (please let me know if it does happen again and how to replicate it) * Deleting a collider actually gets rid of the collider * On editor stop, forces and velocities are cleared from rigid bodies.
XiaoQiDigipen (Migrated from github.com) reviewed 2022-10-26 16:39:17 +08:00
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