Xiao Qi
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f2b589071c
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Merge branch 'main' into SP3-13-Assets-Manager
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2022-11-04 17:49:43 +08:00 |
Xiao Qi
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6d0089ee12
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Merge branch 'main' into SP3-13-Assets-Manager
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2022-11-04 17:49:13 +08:00 |
Xiao Qi
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9ef956029e
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Changed name check for hardcoded racoon mesh
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2022-11-04 17:20:52 +08:00 |
Xiao Qi
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1f0d54486d
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Added sub asset data members
Changed some control flow in asset manager to accommodate for subassets
Read/Write meta files for assets with sub assets
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2022-11-04 17:20:42 +08:00 |
Xiao Qi
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6984653b64
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Renamed and restructured model asset members
Added mesh asset vector for model asset to contain
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2022-11-04 17:18:40 +08:00 |
Xiao Qi
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608b204f88
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Changed premake to copy model compiler exe
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2022-11-04 17:17:48 +08:00 |
Xiao Qi
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04113a0480
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Shifted assets and generated new assets
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2022-11-04 17:17:24 +08:00 |
Xiao Qi
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4eecc0c08d
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Removed old mesh and meta files
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2022-11-04 16:23:13 +08:00 |
Xiao Qi
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d1f624b2eb
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Removed SHMeshData declaration/definition in graphics middle end
Renamed some data members in SHMeshData
Replaced calls and references to mesh data in Primitive Generator
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2022-11-02 21:09:53 +08:00 |
Xiao Qi
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2beae24924
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Removed Original mesh compiler, rewriting mesh loader to reflect ModelCompiler format
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2022-11-02 20:50:51 +08:00 |
Xiao Qi
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e2778da955
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WIP Rewrite flow from compiling to loading to recognising assets
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2022-11-01 20:54:51 +08:00 |