Added full support for runtime editing of material properties #215
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@ -710,6 +710,11 @@ namespace SHADE
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return resourceManager.Create<SHMaterialInstance>(materialInst->GetBaseMaterial());
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}
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std::pair<typename SHResourceHub::dense_iterator<SHMaterialInstance>, typename SHResourceHub::dense_iterator<SHMaterialInstance>> SHGraphicsSystem::GetAllMaterialInstances()
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{
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return resourceManager.GetDenseAccess<SHMaterialInstance>();
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}
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void SHGraphicsSystem::RemoveMaterialInstance(Handle<SHMaterialInstance> materialInstance)
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{
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resourceManager.Free(materialInstance);
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@ -156,6 +156,7 @@ namespace SHADE
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Handle<SHMaterialInstance> AddOrGetBaseMaterialInstance();
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Handle<SHMaterialInstance> AddOrGetBaseMaterialInstance(Handle<SHMaterial> material);
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Handle<SHMaterialInstance> AddMaterialInstanceCopy(Handle<SHMaterialInstance> materialInst);
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std::pair<typename SHResourceHub::dense_iterator<SHMaterialInstance>, typename SHResourceHub::dense_iterator<SHMaterialInstance>> GetAllMaterialInstances();
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void RemoveMaterialInstance(Handle<SHMaterialInstance> materialInstance);
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Handle<SHMaterial> GetDefaultMaterial() { return defaultMaterial; }
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Handle<SHMaterialInstance> GetDefaultMaterialInstance() { return AddOrGetBaseMaterialInstance(defaultMaterial); }
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@ -6,6 +6,9 @@
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#include "Graphics/Shaders/BlockInterface/SHShaderBlockInterface.h"
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#include "Math/Vector/SHVec3.h"
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#include "Math/Vector/SHVec4.h"
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#include "ECS_Base/Managers/SHSystemManager.h"
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#include "SHGraphicsSystem.h"
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#include "SHMaterialInstance.h"
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namespace SHADE
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{
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@ -14,6 +17,10 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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void SHMaterial::SetPipeline(Handle<SHVkPipeline> _pipeline)
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{
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// Reassignment, we ignore
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if (_pipeline == pipeline)
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return;
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pipeline = _pipeline;
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// Set up properties based on the pipeline
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@ -36,6 +43,21 @@ namespace SHADE
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propMemory.reset(new char[propMemorySize]);
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}
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ResetProperties();
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// Search all material instances for instances that use this base material
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// to force a reset of properties
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auto gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
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if (gfxSystem)
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{
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auto [matInstBegin, matInstEnd] = gfxSystem->GetAllMaterialInstances();
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for (auto iter = matInstBegin; iter != matInstEnd; ++iter)
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{
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if (iter->GetBaseMaterial() == GetHandle())
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{
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iter->ResetProperties();
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}
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}
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}
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}
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Handle<SHVkPipeline> SHMaterial::GetPipeline() const
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@ -35,7 +35,7 @@ namespace SHADE
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Describes a Pipeline along with it's associated properties for this instance.
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*/
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/***********************************************************************************/
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class SHMaterial
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class SHMaterial : public ISelfHandle<SHMaterial>
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{
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public:
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/*-----------------------------------------------------------------------------*/
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@ -31,7 +31,6 @@ namespace SHADE
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/*-----------------------------------------------------------------------------------*/
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void SHMaterialInstance::ResetProperties() noexcept
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{
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// Reset all the properties to default values
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memset(dataStore.get(), 0, dataStoreSize);
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overrideData.clear();
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@ -34,7 +34,7 @@ namespace SHADE
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{
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colorBlendState.attachments.push_back(vk::PipelineColorBlendAttachmentState
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{
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.blendEnable = SHVkUtil::IsBlendCompatible (subpass->GetFormatFromAttachmentReference(att.attachment)) ? true : false,
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.blendEnable = SHVkUtil::IsBlendCompatible(subpass->GetFormatFromAttachmentReference(att.attachment)),
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.srcColorBlendFactor = vk::BlendFactor::eSrcAlpha,
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.dstColorBlendFactor = vk::BlendFactor::eOneMinusSrcAlpha,
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.colorBlendOp = vk::BlendOp::eAdd,
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@ -38,6 +38,11 @@ namespace SHADE
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class SHResourceLibrary : public SHResourceLibraryBase
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{
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public:
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/*-----------------------------------------------------------------------------*/
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/* Type Definitions */
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/*-----------------------------------------------------------------------------*/
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using dense_iterator = typename SparseSet<T>::dense_iterator;
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/*-----------------------------------------------------------------------------*/
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/* Constructor */
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/*-----------------------------------------------------------------------------*/
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@ -74,6 +79,16 @@ namespace SHADE
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/// <returns>Read-only reference to the resource object.</returns>
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const T& Get(Handle<T> handle) const;
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/*-----------------------------------------------------------------------------*/
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/* Direct Dense Access Functions */
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// Provides access to the dense array of the SparseSet.
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/// These iterators should not be used to manipulate the underlying vector.
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/// </summary>
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/// <returns>Pair of begin and end iterators to the dense vector.</returns>
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std::pair<dense_iterator, dense_iterator> GetDenseAccess();
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private:
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/*-----------------------------------------------------------------------------*/
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/* Data Members */
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@ -96,6 +111,12 @@ namespace SHADE
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class SHResourceHub final
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{
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public:
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/*-----------------------------------------------------------------------------*/
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/* Type Definitions */
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/*-----------------------------------------------------------------------------*/
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template<typename T>
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using dense_iterator = typename SHResourceLibrary<T>::dense_iterator;
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/*-----------------------------------------------------------------------------*/
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/* Constructors/Destructors */
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/*-----------------------------------------------------------------------------*/
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@ -138,6 +159,18 @@ namespace SHADE
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template<typename T>
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const T& Get(Handle<T> handle) const;
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/*-----------------------------------------------------------------------------*/
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/* Direct Dense Access Functions */
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// Provides access to the dense array of the SparseSet.
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/// These iterators should not be used to manipulate the underlying vector.
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/// </summary>
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/// <typeparam name="T">Type of resource to access.</typeparam>
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/// <returns>Pair of begin and end iterators to the dense vector.</returns>
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template <typename T>
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std::pair<dense_iterator<T>, dense_iterator<T>> GetDenseAccess();
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private:
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/*-----------------------------------------------------------------------------*/
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/* Type Definition */
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@ -79,6 +79,15 @@ namespace SHADE
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return objects[handle.GetId().Data.Index];
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}
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/*---------------------------------------------------------------------------------*/
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/* ResourceLibrary - Direct Dense Access Functions */
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/*---------------------------------------------------------------------------------*/
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template<typename T>
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std::pair<typename SHResourceLibrary<T>::dense_iterator, typename SHResourceLibrary<T>::dense_iterator> SHResourceLibrary<T>::GetDenseAccess()
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{
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return objects.GetDenseAccess();
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}
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/*---------------------------------------------------------------------------------*/
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/* ResourceLibrary - Helper Functions */
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/*---------------------------------------------------------------------------------*/
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@ -105,7 +114,7 @@ namespace SHADE
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}
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/*---------------------------------------------------------------------------------*/
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/* ResourceManager - Usage Functions */
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/* ResourceHub - Usage Functions */
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/*---------------------------------------------------------------------------------*/
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template <typename T, typename ... Args>
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Handle<T> SHResourceHub::Create(Args&&... args)
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@ -132,7 +141,7 @@ namespace SHADE
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}
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/*-----------------------------------------------------------------------------*/
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/* ResourceManager - Helper Functions */
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/* ResourceHub - Helper Functions */
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/*-----------------------------------------------------------------------------*/
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template <typename T>
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SHResourceLibrary<T>& SHResourceHub::getLibrary()
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@ -161,4 +170,13 @@ namespace SHADE
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{
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return const_cast<SHResourceHub*>(this).getLibrary<T>();
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}
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/*---------------------------------------------------------------------------------*/
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/* ResourceHub - Direct Dense Access Functions */
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/*---------------------------------------------------------------------------------*/
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template <typename T>
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std::pair<typename SHResourceHub::dense_iterator<T>, typename SHResourceHub::dense_iterator<T>> SHResourceHub::GetDenseAccess()
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{
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return getLibrary<T>().GetDenseAccess();
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}
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}
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@ -13,8 +13,6 @@ of DigiPen Institute of Technology is prohibited.
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// STL Includes
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#include <unordered_map>
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namespace SHADE { class SHMaterial; }
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// Project Includes
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#include "SH_API.h"
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#include "SHResourceLibrary.h"
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@ -31,6 +29,14 @@ namespace SHADE { class SHMaterial; }
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namespace SHADE
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{
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/*-----------------------------------------------------------------------------------*/
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/* Forward Declarations */
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/*-----------------------------------------------------------------------------------*/
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class SHMaterial;
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/*-----------------------------------------------------------------------------------*/
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/* Type Definitions */
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/*-----------------------------------------------------------------------------------*/
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/// <summary>
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/// Template structs that maps a resource to their loaded asset representation type.
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/// </summary>
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|
@ -41,6 +47,7 @@ namespace SHADE
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template<> struct SHResourceLoader<SHVkShaderModule> { using AssetType = SHShaderAsset; };
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template<> struct SHResourceLoader<SHMaterialSpec> { using AssetType = SHMaterialAsset; };
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template<> struct SHResourceLoader<SHMaterial> { using AssetType = SHMaterialSpec; };
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/// <summary>
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/// Static class responsible for loading and caching runtime resources from their
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/// serialised Asset IDs.
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|
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@ -49,6 +49,7 @@ namespace SHADE
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using const_pointer = const T*;
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using reference = T&;
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using const_reference = const T&;
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using dense_iterator = typename std::vector<T>::iterator;
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/*-----------------------------------------------------------------------------*/
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/* Constructors/Destructors */
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|
@ -59,10 +60,6 @@ namespace SHADE
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SparseSet();
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~SparseSet() = default;
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//// Disallow moving or copying
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//SparseSet(const SparseSet&) = delete;
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//SparseSet(SparseSet&&) = delete;
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/*-----------------------------------------------------------------------------*/
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/* Usage Functions */
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/*-----------------------------------------------------------------------------*/
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|
@ -192,6 +189,16 @@ namespace SHADE
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/// </exception>
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const T& operator[](index_type idx) const;
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|
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/*-----------------------------------------------------------------------------*/
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/* Direct Dense Access Functions */
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// Provides access to the dense array of the SparseSet.
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/// These iterators should not be used to manipulate the underlying vector.
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/// </summary>
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/// <returns>Pair of begin and end iterators to the dense vector.</returns>
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std::pair<dense_iterator, dense_iterator> GetDenseAccess();
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protected:
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/*-----------------------------------------------------------------------------*/
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/* Constants */
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|
|
|
@ -143,4 +143,13 @@ namespace SHADE
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{
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return at(idx);
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}
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/*---------------------------------------------------------------------------------*/
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/* Direct Dense Access Functions */
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/*---------------------------------------------------------------------------------*/
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template<typename T>
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std::pair<typename SparseSet<T>::dense_iterator, typename SparseSet<T>::dense_iterator> SparseSet<T>::GetDenseAccess()
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{
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return { denseArray.begin(), denseArray.end() };
|
||||
}
|
||||
}
|
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