Update changes to scripts and AudioSystem #224

Merged
glencelow merged 15 commits from PlayerController into main 2022-11-18 19:01:24 +08:00
1 changed files with 2 additions and 7 deletions
Showing only changes of commit df9cb11446 - Show all commits

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@ -130,7 +130,7 @@ public class PlayerController : Script
GotCaught();
//Debug.Log($"{currentState}");
//Debug.Log($" axisX: {axisMove.x} axisY:{axisMove.y}");
//Debug.Log($"X: {rb.LinearVelocity.x}" + $" Y: {rb.LinearVelocity.z}");
//Debug.Log($"X: {rb.LinearVelocity.x}" + $" Z: {rb.LinearVelocity.z}");
//Debug.Log(currentState.ToString() + " x:" + rb.LinearVelocity.x.ToString() + " y:" + rb.LinearVelocity.y.ToString() + " z:" + rb.LinearVelocity.z.ToString());
}
@ -139,11 +139,6 @@ public class PlayerController : Script
//Rotation();
MoveKey();
//to be change
if (rb)
rb.AddForce(new Vector3(-rb.GetForce().x, -rb.GetForce().y, -rb.GetForce().z));
Move();
Sprint();
Jump();
@ -224,7 +219,7 @@ public class PlayerController : Script
if (rb != null)
{
//rb.AddForce(new Vector3(axisMove.x, 0.0f,axisMove.y) * moveForce);
rb.LinearVelocity = new Vector3(axisMove.x * moveForce, rb.LinearVelocity.y, axisMove.y * moveForce);
rb.LinearVelocity += new Vector3(axisMove.x * moveForce, 0.0f, axisMove.y * moveForce) * Time.DeltaTimeF;
if (isMoveKeyPress)
{