Added in AI to maingame.shade #282
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@ -9233,3 +9233,137 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 166
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||||
Name: ====WaypointPool====
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||||
IsActive: true
|
||||
NumberOfChildren: 7
|
||||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 165
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||||
Name: 1
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||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.75, y: 0, z: -2}
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||||
Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 164
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||||
Name: 2
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||||
IsActive: true
|
||||
NumberOfChildren: 0
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||||
Components:
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||||
Transform Component:
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||||
Translate: {x: -0.25, y: 0, z: -3}
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||||
Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 163
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||||
Name: 3
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||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2, y: 0, z: -3.75}
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||||
Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 162
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||||
Name: 4
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||||
IsActive: true
|
||||
NumberOfChildren: 0
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||||
Components:
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||||
Transform Component:
|
||||
Translate: {x: -3.75, y: 0, z: -2.25}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 161
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||||
Name: 5
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||||
IsActive: true
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||||
NumberOfChildren: 0
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||||
Components:
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||||
Transform Component:
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||||
Translate: {x: -2.75, y: 0, z: 2.75}
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||||
Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 160
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||||
Name: 6
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||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -1.5, y: 0, z: 4}
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Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 159
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||||
Name: 7
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||||
IsActive: true
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||||
NumberOfChildren: 0
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||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.75, y: 0, z: 4}
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||||
Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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||||
Scripts: ~
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- EID: 158
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Name: ====AI=====
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||||
IsActive: true
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||||
NumberOfChildren: 0
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||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.70000005, y: 0.100000001, z: -2}
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||||
Rotate: {x: -0, y: 0, z: -0}
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||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
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||||
Mesh: 140697366
|
||||
Material: 129495479
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||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
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||||
Drag: 0.00999999978
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||||
Angular Drag: 0.00999999978
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||||
Use Gravity: true
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Interpolate: false
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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||||
Freeze Rotation X: true
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Freeze Rotation Y: false
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Freeze Rotation Z: true
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||||
IsActive: true
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||||
Collider Component:
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||||
Colliders:
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- Is Trigger: false
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||||
Type: Box
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Half Extents: {x: 1, y: 1.79999995, z: 0.400000006}
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Friction: 0.400000006
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||||
Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0.899999976, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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||||
Scripts:
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- Type: Homeowner1
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Enabled: true
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waypointsPool: 166
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||||
patrolSpeed: 1
|
||||
chaseSpeed: 2
|
||||
turningSpeed: 5
|
||||
sightDistance: 8
|
||||
eyeOffset: [0, 1.64999998, 0]
|
||||
distanceToCapture: 0.5
|
||||
captureTime: 0.5
|
||||
footstepSFXIntervalMultiplier: 0.5
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Loading…
Reference in New Issue