Updated Audio and Scene along with bug fixes #285
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|
@ -8201,105 +8201,17 @@
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- EID: 240
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Name: ====ItemPool====
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IsActive: true
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NumberOfChildren: 3
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NumberOfChildren: 9
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Components: ~
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Scripts: ~
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- EID: 16
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Name: Mesh_Apple
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 1.20656121, y: 0.124672964, z: 5.97578335}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 144128170
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 10
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currCategory: 0
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- EID: 242
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Name: Mesh_Cheese
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 1.89451575, y: 0.156862095, z: 6.01846552}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141841143
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
|
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 100
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currCategory: 2
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- EID: 241
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Name: Mesh_Meat
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 2.83309579, y: 0.209537908, z: 5.95318222}
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Rotate: {x: 0, y: 0, z: 0}
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Translate: {x: 4.2743969, y: 0.209537908, z: 4.31536102}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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|
@ -8336,6 +8248,358 @@
|
|||
Enabled: true
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Score: 50
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currCategory: 1
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- EID: 157
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Name: Mesh_Meat
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 4.0829463, y: 1.37235689, z: -4.4815464}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 136892700
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 50
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currCategory: 1
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- EID: 156
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Name: Mesh_Meat
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -1.74228501, y: 0.927017033, z: -1.76112592}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 136892700
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 50
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currCategory: 1
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- EID: 155
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Name: Mesh_Cheese
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -2.89926314, y: 1.15123272, z: 4.36190414}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141841143
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
|
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 100
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currCategory: 2
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- EID: 154
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Name: Mesh_Cheese
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -0.26750499, y: 1.28282726, z: 0.749736428}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141841143
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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Enabled: true
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Score: 100
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currCategory: 2
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Name: Mesh_Cheese
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IsActive: true
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Components:
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Transform Component:
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141841143
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
|
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 100
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currCategory: 2
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Name: Mesh_Apple
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Components:
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Transform Component:
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IsActive: true
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Renderable Component:
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Mesh: 144128170
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
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Interpolate: true
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Sleeping Enabled: true
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Freeze Position X: false
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Freeze Position Y: false
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Freeze Position Z: false
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Freeze Rotation X: false
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Freeze Rotation Y: false
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Freeze Rotation Z: false
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
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Enabled: true
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Score: 10
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currCategory: 0
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Name: Mesh_Apple
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 144128170
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Material: 131956078
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IsActive: true
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RigidBody Component:
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Type: Dynamic
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Drag: 0.00999999978
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Angular Drag: 0.00999999978
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Use Gravity: true
|
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Interpolate: true
|
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Sleeping Enabled: true
|
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Freeze Position X: false
|
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Freeze Position Y: false
|
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Freeze Position Z: false
|
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Freeze Rotation X: false
|
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Freeze Rotation Y: false
|
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Freeze Rotation Z: false
|
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IsActive: true
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Collider Component:
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Colliders:
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- Is Trigger: false
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Type: Box
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Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
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Friction: 0.400000006
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Bounciness: 0
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Density: 1
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts:
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- Type: Item
|
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Enabled: true
|
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Score: 10
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currCategory: 0
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- EID: 151
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Name: Mesh_Apple
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 2.47664404, y: 0.904378593, z: -4.45292473}
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 144128170
|
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Material: 131956078
|
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IsActive: true
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RigidBody Component:
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Type: Dynamic
|
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Drag: 0.00999999978
|
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Angular Drag: 0.00999999978
|
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Use Gravity: true
|
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Interpolate: true
|
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Sleeping Enabled: true
|
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Freeze Position X: false
|
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Freeze Position Y: false
|
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Freeze Position Z: false
|
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Freeze Rotation X: false
|
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Freeze Rotation Y: false
|
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Freeze Rotation Z: false
|
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IsActive: true
|
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Collider Component:
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Colliders:
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- Is Trigger: false
|
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Type: Box
|
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Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
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Friction: 0.400000006
|
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Bounciness: 0
|
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Density: 1
|
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Position Offset: {x: 0, y: 0, z: 0}
|
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Rotation Offset: {x: 0, y: 0, z: 0}
|
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IsActive: true
|
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Scripts:
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- Type: Item
|
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Enabled: true
|
||||
Score: 10
|
||||
currCategory: 0
|
||||
- EID: 15
|
||||
Name: ====ScoreZonePool====
|
||||
IsActive: true
|
||||
|
@ -8433,7 +8697,7 @@
|
|||
currGameState: 0
|
||||
totalItemCount: 0
|
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Score: 0
|
||||
timer: 100
|
||||
timer: 200
|
||||
scoreText: 237
|
||||
timeText: 206
|
||||
- EID: 199
|
||||
|
@ -8526,8 +8790,8 @@
|
|||
moveForce: 50
|
||||
sprintMultiplier: 1.5
|
||||
rotationFactorPerFrame: 5
|
||||
maxJumpHeight: 1
|
||||
maxJumpTime: 0.5
|
||||
maxJumpHeight: 2
|
||||
maxJumpTime: 0.75
|
||||
fallMultipler: 3
|
||||
lightMultiper: 0.75
|
||||
mediumMultiper: 0.5
|
||||
|
@ -8627,13 +8891,13 @@
|
|||
NumberOfChildren: 4
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Components:
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Transform Component:
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Translate: {x: 1.10128331, y: 0.1594823, z: 7.20125246}
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Rotate: {x: 0, y: 0, z: 0}
|
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Translate: {x: 4.39069891, y: 1.33369851, z: -2.95690465}
|
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Rotate: {x: -0, y: 0, z: -0}
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Scale: {x: 0.999979734, y: 1, z: 0.999979734}
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IsActive: true
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Renderable Component:
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||||
Mesh: 140964851
|
||||
Material: 126974645
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
@ -8831,13 +9095,13 @@
|
|||
NumberOfChildren: 4
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.97949171, y: 0.1594823, z: 7.20125246}
|
||||
Translate: {x: -1.62782168, y: 1.24122202, z: 0.321960568}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140964851
|
||||
Material: 126974645
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
@ -8955,8 +9219,8 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.0431699753, y: 1.18017197e-05, z: -0.0288243294}
|
||||
Rotate: {x: -0, y: 0, z: 0.174533099}
|
||||
Translate: {x: 0.0431697369, y: 1.18017197e-05, z: -0.0288243294}
|
||||
Rotate: {x: 0, y: 0, z: 0.174533099}
|
||||
Scale: {x: 0.999999881, y: 0.999999583, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -9035,13 +9299,13 @@
|
|||
NumberOfChildren: 4
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 3.0075531, y: 0.1594823, z: 8.19898987}
|
||||
Translate: {x: 2.44600534, y: 0.118150897, z: 5.19178057}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 140964851
|
||||
Material: 126974645
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
|
|
@ -240,6 +240,8 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
{
|
||||
//Debug.Log("Unalert");
|
||||
Audio.PlaySFXOnce2D("event:/Homeowner/humming");
|
||||
Audio.StopAllSounds();
|
||||
Audio.PlayBGMOnce2D("event:/Music/player_undetected");
|
||||
}
|
||||
SetNodeData("isAlert", false);
|
||||
}
|
||||
|
|
|
@ -186,12 +186,18 @@ public partial class LeafSearch : BehaviourTreeNode
|
|||
{
|
||||
SetNodeData("isAlert", true);
|
||||
Audio.PlaySFXOnce2D("event:/Homeowner/homeowner_detect_raccoon");
|
||||
Audio.PlaySFXOnce2D("event:/Music/stingers/player_detected");
|
||||
Audio.StopAllSounds();
|
||||
Audio.PlayBGMOnce2D("event:/Music/player_detected");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == false)
|
||||
{
|
||||
Audio.PlaySFXOnce2D("event:/Homeowner/homeowner_detect_raccoon");
|
||||
Audio.PlaySFXOnce2D("event:/Music/stingers/player_detected");
|
||||
Audio.StopAllSounds();
|
||||
Audio.PlayBGMOnce2D("event:/Music/player_detected");
|
||||
}
|
||||
SetNodeData("isAlert", true);
|
||||
}
|
||||
|
|
|
@ -59,6 +59,7 @@ public class Breakable : Script
|
|||
}
|
||||
|
||||
isBreak = false;
|
||||
Audio.PlaySFXOnce2D("event:/Props/impact_break");
|
||||
Owner.SetActive(false);
|
||||
}
|
||||
}
|
|
@ -119,7 +119,6 @@ public class PlayerController : Script
|
|||
|
||||
protected override void lateUpdate()
|
||||
{
|
||||
//rb.FreezePositionY = false;
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
|
@ -152,6 +151,7 @@ public class PlayerController : Script
|
|||
camArm = GetComponentInChildren<CameraArm>();
|
||||
|
||||
Rotation();
|
||||
Jump();
|
||||
GotCaught();
|
||||
//Debug.Log($"{currentState}");
|
||||
//Debug.Log($" axisX: {axisMove.x} axisY:{axisMove.y}");
|
||||
|
@ -165,7 +165,6 @@ public class PlayerController : Script
|
|||
MoveKey();
|
||||
Move();
|
||||
Sprint();
|
||||
Jump();
|
||||
Gravity();
|
||||
//Debug.Log($"X: {rb.LinearVelocity.x}" + $" Z: {rb.LinearVelocity.z}");
|
||||
}
|
||||
|
|
|
@ -76,33 +76,25 @@ public class GameManager : Script
|
|||
if(timeText)
|
||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
|
||||
|
||||
if (timer > 0 && totalItemCount <= 0)
|
||||
if ((timer > 0 && totalItemCount <= 0) || Input.GetKeyDown(Input.KeyCode.F1))
|
||||
{
|
||||
currGameState = GameState.WIN;
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(winScene);
|
||||
Audio.PlaySFXOnce2D("event:/Music/stingers/game_win");
|
||||
}
|
||||
else if(timer < 0)
|
||||
else if(timer < 0 || Input.GetKeyDown(Input.KeyCode.F2))
|
||||
{
|
||||
currGameState = GameState.LOSE;
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(loseScene);
|
||||
Audio.PlaySFXOnce2D("event:/Music/stingers/game_lose");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Cheats()
|
||||
{
|
||||
if (Input.GetKeyDown(Input.KeyCode.F1))
|
||||
{
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(loseScene);
|
||||
}
|
||||
if (Input.GetKeyDown(Input.KeyCode.F2))
|
||||
{
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(winScene);
|
||||
}
|
||||
if (Input.GetKeyDown(Input.KeyCode.Escape))
|
||||
{
|
||||
Audio.StopAllSounds();
|
||||
|
|
|
@ -14,12 +14,14 @@ public class EndScene : Script
|
|||
if (Input.GetKey(Input.KeyCode.R))
|
||||
{
|
||||
Audio.PlaySFXOnce2D("event:/UI/mouse_down_element");
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(mainGameScene);
|
||||
}
|
||||
|
||||
if (Input.GetKey(Input.KeyCode.M))
|
||||
{
|
||||
Audio.PlaySFXOnce2D("event:/UI/mouse_down_element");
|
||||
Audio.StopAllSounds();
|
||||
SceneManager.ChangeScene(mainMainScene);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue