Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend #308
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@ -1,4 +1,4 @@
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Start in Fullscreen: false
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Start in Fullscreen: false
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Starting Scene ID: 97158628
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Starting Scene ID: 97161771
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Window Size: {x: 1920, y: 1080}
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Window Size: {x: 1920, y: 1080}
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Window Title: SHADE Engine
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Window Title: SHADE Engine
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@ -158,10 +158,11 @@ namespace SHADE
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SHVec2 mousePos;
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SHVec2 mousePos;
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SHVec2 windowSize;
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SHVec2 windowSize;
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#ifdef SHEDITOR
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#ifdef SHEDITOR
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windowSize = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->windowSize;
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windowSize = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->beginContentRegionAvailable;
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mousePos = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->viewportMousePos;
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mousePos = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->viewportMousePos;
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//mousePos.y = windowSize.y - mousePos.y;
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//mousePos.y = windowSize.y - mousePos.y;
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//SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y)
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SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y)
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SHLOG_INFO("window size: {}, {}", windowSize.x, windowSize.y)
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//mousePos /= windowSize;
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//mousePos /= windowSize;
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//SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y)
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//SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y)
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#endif
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#endif
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