Implemented a custom physics engine #316

Merged
direnbharwani merged 95 commits from SHPhysics into main 2023-01-23 15:55:45 +08:00
2 changed files with 2 additions and 3 deletions
Showing only changes of commit bf8a410fa2 - Show all commits

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@ -59,12 +59,11 @@ namespace SHADE
case SHCollisionShape::Type::SPHERE:
{
SHSphereCollisionShape* sphere = spheres.find(shape->id)->second;
spheres.erase(shape->id);
delete sphere;
sphere = nullptr;
spheres.erase(shape->id);
break;
}
case SHCollisionShape::Type::CAPSULE:

View File

@ -237,8 +237,8 @@ namespace YAML
switch (colliderType)
{
case SHCollisionShape::Type::BOX: break;
case SHCollisionShape::Type::SPHERE: collider->AddSphereCollisionShape(1.0f); break;
case SHCollisionShape::Type::BOX: break;
case SHCollisionShape::Type::CAPSULE: break;
default:;
}