Camera Collision fix. Still have some minor bugs #345
|
@ -1,4 +1,4 @@
|
|||
Start in Fullscreen: false
|
||||
Starting Scene ID: 97086054
|
||||
Starting Scene ID: 86098106
|
||||
Window Size: {x: 1920, y: 1080}
|
||||
Window Title: SHADE Engine
|
|
@ -1,10 +1,10 @@
|
|||
0 1 3
|
||||
0 1 67
|
||||
1 2 65535
|
||||
2 3 65534
|
||||
3 4 65534
|
||||
4 5 65534
|
||||
5 6 65534
|
||||
6 7 65534
|
||||
6 7 65535
|
||||
7 8 65534
|
||||
8 9 65534
|
||||
9 10 65534
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Start Maximized: true
|
||||
Working Scene ID: 97086054
|
||||
Working Scene ID: 87244611
|
||||
Window Size: {x: 1920, y: 1013}
|
||||
Style: 0
|
|
@ -1,16 +1,16 @@
|
|||
[Window][MainStatusBar]
|
||||
Pos=0,989
|
||||
Pos=0,981
|
||||
Size=1920,20
|
||||
Collapsed=0
|
||||
|
||||
[Window][SHEditorMenuBar]
|
||||
Pos=0,48
|
||||
Size=1920,941
|
||||
Size=1920,933
|
||||
Collapsed=0
|
||||
|
||||
[Window][Hierarchy Panel]
|
||||
Pos=0,187
|
||||
Size=300,802
|
||||
Pos=0,186
|
||||
Size=300,795
|
||||
Collapsed=0
|
||||
DockId=0x00000004,0
|
||||
|
||||
|
@ -21,13 +21,13 @@ Collapsed=0
|
|||
|
||||
[Window][Inspector]
|
||||
Pos=1434,48
|
||||
Size=486,941
|
||||
Size=486,933
|
||||
Collapsed=0
|
||||
DockId=0x00000006,0
|
||||
|
||||
[Window][Profiler]
|
||||
Pos=0,48
|
||||
Size=300,137
|
||||
Size=300,136
|
||||
Collapsed=0
|
||||
DockId=0x00000003,0
|
||||
|
||||
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@ -76,7 +76,7 @@ DockId=0x0000000B,0
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|||
|
||||
[Window][ Viewport]
|
||||
Pos=302,48
|
||||
Size=1130,705
|
||||
Size=1130,697
|
||||
Collapsed=0
|
||||
DockId=0x0000000B,0
|
||||
|
||||
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@ -93,14 +93,14 @@ Collapsed=0
|
|||
DockId=0x0000000A,0
|
||||
|
||||
[Window][ Asset Browser]
|
||||
Pos=302,755
|
||||
Pos=302,747
|
||||
Size=1130,234
|
||||
Collapsed=0
|
||||
DockId=0x0000000C,0
|
||||
|
||||
[Window][Material Inspector]
|
||||
Pos=1434,48
|
||||
Size=486,941
|
||||
Size=486,933
|
||||
Collapsed=0
|
||||
DockId=0x00000006,1
|
||||
|
||||
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@ -116,13 +116,13 @@ Collapsed=0
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|||
|
||||
[Window][Collider Tag Panel]
|
||||
Pos=302,48
|
||||
Size=1130,705
|
||||
Size=1130,697
|
||||
Collapsed=0
|
||||
DockId=0x0000000B,1
|
||||
|
||||
[Window][Input Bindings Panel]
|
||||
Pos=1434,48
|
||||
Size=486,941
|
||||
Size=486,933
|
||||
Collapsed=0
|
||||
DockId=0x00000006,2
|
||||
|
||||
|
@ -151,7 +151,7 @@ Column 15 Weight=1.2009
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|||
Column 16 Weight=1.0132
|
||||
|
||||
[Docking][Data]
|
||||
DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=0,71 Size=1920,941 Split=X
|
||||
DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=0,77 Size=1920,933 Split=X
|
||||
DockNode ID=0x00000005 Parent=0xC5C9B8AB SizeRef=1432,1036 Split=X
|
||||
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=300,1036 Split=Y Selected=0x1E6EB881
|
||||
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=225,147 Selected=0x1E6EB881
|
||||
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@ -163,5 +163,5 @@ DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=0,71 Size=1920,941 Split
|
|||
DockNode ID=0x0000000C Parent=0x00000009 SizeRef=1501,234 Selected=0xB128252A
|
||||
DockNode ID=0x0000000A Parent=0x00000007 SizeRef=1501,310 Selected=0xD446F7B6
|
||||
DockNode ID=0x00000008 Parent=0x00000002 SizeRef=1501,338 Selected=0xD9F31532
|
||||
DockNode ID=0x00000006 Parent=0xC5C9B8AB SizeRef=486,1036 Selected=0xE7039252
|
||||
DockNode ID=0x00000006 Parent=0xC5C9B8AB SizeRef=486,1036 Selected=0xD3697FB6
|
||||
|
||||
|
|
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@ -1,6 +1,6 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: G-Buffer Write
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 54429632
|
||||
|
|
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@ -8486,7 +8486,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8533,7 +8533,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8580,7 +8580,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
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@ -8627,7 +8627,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8674,7 +8674,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
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@ -8721,7 +8721,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8768,7 +8768,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8815,7 +8815,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8862,7 +8862,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8909,7 +8909,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -8960,7 +8960,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9007,7 +9007,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9054,7 +9054,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9101,7 +9101,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9148,7 +9148,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9195,7 +9195,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9246,7 +9246,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9287,7 +9287,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9328,7 +9328,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9369,7 +9369,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9410,9 +9410,9 @@
|
|||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9449,9 +9449,9 @@
|
|||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9541,8 +9541,8 @@
|
|||
NumberOfChildren: 3
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.12735963, y: 0.362327814, z: 6.98932981}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 2.35245037, y: 0.38365531, z: 7.10571432}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -9551,7 +9551,7 @@
|
|||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 1
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: false
|
||||
Interpolate: true
|
||||
|
@ -9615,7 +9615,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
||||
Translate: {x: 0, y: -5.96046448e-08, z: 0}
|
||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -9645,8 +9645,8 @@
|
|||
turnSpeedPitch: 0.300000012
|
||||
turnSpeedYaw: 0.5
|
||||
pitchClamp: 45
|
||||
inverseXControls: true
|
||||
inverseYControls: true
|
||||
inverseXControls: false
|
||||
inverseYControls: false
|
||||
- EID: 9
|
||||
Name: PlayerBag
|
||||
IsActive: true
|
||||
|
@ -9696,7 +9696,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9741,7 +9741,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9782,7 +9782,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9823,7 +9823,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9864,7 +9864,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9905,7 +9905,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9950,7 +9950,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -9991,7 +9991,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10032,7 +10032,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10073,7 +10073,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10114,7 +10114,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10159,7 +10159,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10200,7 +10200,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10241,7 +10241,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10282,7 +10282,7 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
|
@ -10406,9 +10406,9 @@
|
|||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: false
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
|
|
@ -142,10 +142,10 @@ namespace SHADE
|
|||
|
||||
|
||||
|
||||
SHVec3 offset{ 0.0f,0.0f, pivot.GetArmLength() };
|
||||
SHVec3 offset{ 0.0f,0.0f, 1.0f };
|
||||
offset = SHVec3::RotateX(offset, -(SHMath::DegreesToRadians(pivot.GetPitch())));
|
||||
offset = SHVec3::RotateY(offset, (SHMath::DegreesToRadians(pivot.GetYaw())));
|
||||
|
||||
offset = SHVec3::Normalise(offset) * pivot.armLength;
|
||||
|
||||
//pivot.rtMatrix = SHMatrix::RotateX(SHMath::DegreesToRadians(pivot.GetPitch()))
|
||||
// * SHMatrix::RotateY(SHMath::DegreesToRadians(pivot.GetYaw()))
|
||||
|
@ -165,7 +165,7 @@ namespace SHADE
|
|||
return;
|
||||
|
||||
|
||||
/*if (SHComponentManager::HasComponent<SHTransformComponent>(camera->GetEID()) == true && camera != &editorCamera)
|
||||
if (SHComponentManager::HasComponent<SHTransformComponent>(camera->GetEID()) == true && camera != &editorCamera)
|
||||
{
|
||||
auto transform = SHComponentManager::GetComponent<SHTransformComponent>(camera->GetEID());
|
||||
SHVec3 rotation = transform->GetWorldRotation();
|
||||
|
@ -174,14 +174,43 @@ namespace SHADE
|
|||
camera->roll = SHMath::RadiansToDegrees(rotation.z);
|
||||
camera->position = transform->GetWorldPosition();
|
||||
camera->dirtyView = true;
|
||||
}*/
|
||||
|
||||
pivot.ray.position = camera->GetPosition() + pivot.targetOffset;
|
||||
pivot.ray.direction = SHVec3::Normalise((camera->position + offset)- pivot.ray.position);
|
||||
}
|
||||
|
||||
//SHLOG_INFO("Ray position: {},{},{} direction:{},{},{}",pivot.ray.position.x, pivot.ray.position.y, pivot.ray.position.z,pivot.ray.direction.x, pivot.ray.direction.y, pivot.ray.direction.z)
|
||||
|
||||
//auto result = physicsSystem->Raycast(pivot.ray);
|
||||
SHVec3 cameraPos = camera->position + pivot.offset;
|
||||
SHVec3 cameraTarget = camera->position;
|
||||
|
||||
//SHLOG_INFO("Ray position: {},{},{} direction:{},{},{}",pivot.ray.position.x, pivot.ray.position.y, pivot.ray.position.z,pivot.ray.direction.x, pivot.ray.direction.y, pivot.ray.direction.z)
|
||||
SHRaycaster::RaycastInfo info;
|
||||
//info.layers = (SHCollisionTagMatrix::GetTag("7")->GetMask());
|
||||
info.layers = (uint16_t)(SHCollisionTag::Layer::ALL);
|
||||
info.distance = 1000000.0f;
|
||||
info.continuous = true;
|
||||
info.ray.position = cameraTarget;
|
||||
info.SetColliderID(2);
|
||||
info.ray.direction = SHVec3::Normalise(cameraPos - cameraTarget);
|
||||
auto result = physicsSystem->Raycast(info);
|
||||
for (auto hitResult : result)
|
||||
{
|
||||
if (hitResult.distance < pivot.armLength)
|
||||
{
|
||||
|
||||
SHVec3 newOffset{ 0.0f,0.0f, 1.0f };
|
||||
newOffset = SHVec3::RotateX(newOffset, -(SHMath::DegreesToRadians(pivot.GetPitch())));
|
||||
newOffset = SHVec3::RotateY(newOffset, (SHMath::DegreesToRadians(pivot.GetYaw())));
|
||||
newOffset = SHVec3::Normalise(newOffset) * (hitResult.distance);
|
||||
pivot.offset = newOffset;
|
||||
cameraPos = camera->position + pivot.offset;
|
||||
SHLOG_INFO("CAMERA COLLISION HIT, {} armlength: {}, true armlength: {}", hitResult.distance, hitResult.distance, (cameraPos - camera->position).Length());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
////auto result = physicsSystem->Raycast(pivot.ray);
|
||||
//if (result && result.distance < pivot.GetArmLength())
|
||||
//{
|
||||
//
|
||||
|
@ -196,8 +225,6 @@ namespace SHADE
|
|||
// //SHLOG_INFO("CAMERA COLLISION CANT HIT CAMERA");
|
||||
//}
|
||||
|
||||
//
|
||||
//
|
||||
|
||||
// pivot.rtMatrix = SHMatrix::Inverse(pivot.rtMatrix);
|
||||
|
||||
|
@ -234,7 +261,7 @@ namespace SHADE
|
|||
{
|
||||
camera.offset = arm->GetOffset();
|
||||
if (arm->lookAtCameraOrigin)
|
||||
CameraLookAt(camera, camera.position + arm->GetTargetOffset());
|
||||
CameraLookAt(camera, camera.position);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -94,7 +94,7 @@ namespace SHADE
|
|||
|
||||
if (systemContainer.find(id) == systemContainer.end())
|
||||
{
|
||||
std::cout << "System Manager error: System Version " << version << " does not exit." << std::endl;
|
||||
std::cout << "System Manager error: System Version "<< typeid(T).name()<<" " << version << " does not exist." << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue