Done with Audio Implementation via C# #347
|
@ -366,3 +366,4 @@ MigrationBackup/
|
|||
JSON/Schemas/Catalog/
|
||||
|
||||
Assets/Editor/Editor.SHConfig
|
||||
Assets/Editor/Layouts/UserLayout.ini
|
||||
|
|
|
@ -1,10 +1,10 @@
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0 1 0000000000000000
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1 2 0000000000000000
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2 3 0000000000000000
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3 4 0000000000000000
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4 5 0000000000000000
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5 6 0000000000000000
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6 7 0000000000000000
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0 1 1111111000000000
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1 2 1111111000000000
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2 3 1111010000000000
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3 4 1111110000000000
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4 5 1101110000000000
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5 6 1111111000000000
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6 7 1100011000000000
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7 8 0000000000000000
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8 9 0000000000000000
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9 10 0000000000000000
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|
|
@ -1,4 +1,4 @@
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Start Maximized: true
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Working Scene ID: 97086054
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Working Scene ID: 91685359
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Window Size: {x: 1920, y: 1013}
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@ -1,167 +0,0 @@
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[Window][ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌð‡Žoû]
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Collapsed=0
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[Window][ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌ]
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[Window][ð‡–oû]
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Collapsed=0
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[Window][ÌÌÌÌ]
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[Window][]
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Pos=60,60
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Size=770,394
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Collapsed=0
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[Window][ Viewport]
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[Window][ Viewport]
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[Window][î<>‹ Viewport]
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[Window][p›£€Ê]
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[Window][ Asset Browser]
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[Window][Material Inspector]
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[Window][Save scene as...]
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[Window][Create New Asset]
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[Window][Input Bindings Panel]
|
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|
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[Window][Save Scene As]
|
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Pos=877,444
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Size=165,120
|
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Collapsed=0
|
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|
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[Table][0x9D40AE32,17]
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Column 0 Weight=1.0696
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Column 7 Weight=0.9945
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[Docking][Data]
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|
|
@ -1,8 +1,8 @@
|
|||
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FragmentShader: 35983630
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SubPass: G-Buffer Write
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SubPass: UI
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data.beta: {x: 1, y: 1, z: 1}
|
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@ -2583,7 +2583,7 @@
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Components:
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Transform Component:
|
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Renderable Component:
|
||||
|
@ -2727,13 +2727,13 @@
|
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|
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|
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|
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Renderable Component:
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|
@ -4256,120 +4256,6 @@
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Renderable Component:
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Colliders:
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Camera Component:
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Camera Arm Component:
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Arm Yaw: 0
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|
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Target Offset: {x: 0, y: 0, z: 0}
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Camera Collision: true
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Scripts: ~
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Renderable Component:
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Scripts: ~
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|
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Components:
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Transform Component:
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Scripts: ~
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|
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Name: =====Text====
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|
@ -4426,7 +4312,21 @@
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IsActive: true
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|
@ -4467,7 +4367,18 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts:
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|
@ -4521,7 +4432,7 @@
|
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Name: ====ItemPool====
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Components: ~
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Scripts: ~
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|
@ -4543,7 +4454,7 @@
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|
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Sleeping Enabled: true
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Freeze Position Y: false
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|
@ -4555,7 +4466,7 @@
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Collider Component:
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Colliders:
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Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
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Friction: 0.400000006
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|
@ -4564,7 +4475,13 @@
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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Scripts:
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currCategory: 1
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density: 1
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dontReturn: false
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Name: Mesh_Cheese
|
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IsActive: true
|
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|
@ -4596,7 +4513,7 @@
|
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Collider Component:
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Colliders:
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Collision Tag: 1
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Type: Box
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Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
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Friction: 0.400000006
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|
@ -4605,7 +4522,13 @@
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Position Offset: {x: 0, y: 0, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts: ~
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Scripts:
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currCategory: 2
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density: 1
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dontReturn: false
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||||
|
@ -4637,7 +4560,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -4646,7 +4569,60 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
currCategory: 0
|
||||
density: 1
|
||||
dontReturn: false
|
||||
- EID: 216
|
||||
Name: Mesh_Apple
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.5, y: 0.778462529, z: -4.28408813}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144128170
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
currCategory: 0
|
||||
density: 1
|
||||
dontReturn: false
|
||||
- EID: 229
|
||||
Name: ====ScoreZonePool====
|
||||
IsActive: true
|
||||
|
@ -4689,7 +4665,9 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 225
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
|
@ -4726,7 +4704,9 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 224
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
|
@ -4763,7 +4743,9 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 223
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
|
@ -4800,7 +4782,9 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 222
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
|
@ -4837,7 +4821,9 @@
|
|||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 217
|
||||
Name: ===Anims===
|
||||
IsActive: true
|
||||
|
@ -4920,3 +4906,147 @@
|
|||
Clip: 76715962
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 198
|
||||
Name: ====Raccoon====
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 65775
|
||||
Name: Player
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -8, y: 1.142977, z: -4}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: false
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: true
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: true
|
||||
Freeze Rotation Y: true
|
||||
Freeze Rotation Z: true
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 2
|
||||
Type: Box
|
||||
Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0.25, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: PlayerController
|
||||
Enabled: true
|
||||
respawnPoint: 65732
|
||||
currentState: 0
|
||||
maxMoveVel: 3
|
||||
moveForce: 50
|
||||
sprintMultiplier: 1.5
|
||||
rotationFactorPerFrame: 5
|
||||
maxJumpHeight: 2
|
||||
maxJumpTime: 0.75
|
||||
fallMultipler: 3
|
||||
lightMultiper: 0.75
|
||||
mediumMultiper: 0.5
|
||||
heavyMultiper: 0.25
|
||||
- Type: PickAndThrow
|
||||
Enabled: true
|
||||
throwForce: [8, 10, 8]
|
||||
cameraArmOffSet: [0, 0.25, 0]
|
||||
delayTimer: 1
|
||||
aimingLength: 0.5
|
||||
throwItem: false
|
||||
rayDistance: 0.5
|
||||
- EID: 65733
|
||||
Name: HoldingPoint
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.899999976, z: 0.200000286}
|
||||
Rotate: {x: 0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65730
|
||||
Name: PlayerCamera
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Camera Component:
|
||||
Position: {x: 2.12735963, y: 0.362327784, z: 7.98933029}
|
||||
Pitch: 0
|
||||
Yaw: 360
|
||||
Roll: 1.28065994e-06
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Camera Arm Component:
|
||||
Arm Pitch: 0
|
||||
Arm Yaw: 0
|
||||
Arm Length: 1
|
||||
Look At Camera Origin: true
|
||||
Target Offset: {x: 0, y: 0, z: 0}
|
||||
Camera Collision: true
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.ThirdPersonCamera
|
||||
Enabled: true
|
||||
armLength: 1
|
||||
turnSpeedPitch: 0.300000012
|
||||
turnSpeedYaw: 0.5
|
||||
pitchClamp: 45
|
||||
inverseXControls: true
|
||||
inverseYControls: true
|
||||
- EID: 65731
|
||||
Name: PlayerBag
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
||||
Rotate: {x: 0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144838771
|
||||
Material: 123745521
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65732
|
||||
Name: RespawnPoint
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -8, y: 1, z: -4}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -15,7 +15,7 @@
|
|||
- EID: 1
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
NumberOfChildren: 3
|
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Components:
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||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -23,7 +23,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 2
|
||||
Name: Default
|
||||
Name: Back Ground
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -36,7 +36,61 @@
|
|||
Mesh: 141771688
|
||||
Material: 123313564
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Main Menu Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 75, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 65788519
|
||||
Hovered Texture: 55999018
|
||||
Clicked Texture: 66382894
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 97158628
|
||||
- EID: 6
|
||||
Name: Quit Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -200, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 66477839
|
||||
Hovered Texture: 65045286
|
||||
Clicked Texture: 58607560
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: QuitButton
|
||||
Enabled: true
|
||||
- EID: 3
|
||||
Name: Camera
|
||||
IsActive: true
|
||||
|
|
|
@ -8507,7 +8507,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8519,7 +8519,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
|
@ -8554,7 +8554,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8566,7 +8566,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
|
@ -8601,7 +8601,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8613,7 +8613,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.300000012, y: 0.300000012, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
|
@ -8648,7 +8648,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8660,7 +8660,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
|
@ -8695,7 +8695,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8707,7 +8707,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
|
@ -8742,7 +8742,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8754,7 +8754,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.5, y: 0.150000006, z: 0.5}
|
||||
Friction: 0.400000006
|
||||
|
@ -8789,7 +8789,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8801,7 +8801,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -8836,7 +8836,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8848,7 +8848,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -8883,7 +8883,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8895,7 +8895,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -8917,8 +8917,8 @@
|
|||
NumberOfChildren: 5
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.44600534, y: 0.333341181, z: 6.14019775}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 1.65356398, y: 0.333341181, z: 7.14459705}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -8930,7 +8930,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8942,7 +8942,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Sphere
|
||||
Radius: 0.5
|
||||
Friction: 0.400000006
|
||||
|
@ -8954,11 +8954,12 @@
|
|||
Scripts:
|
||||
- Type: Breakable
|
||||
Enabled: true
|
||||
threshHold: 2
|
||||
threshHold: 5
|
||||
ignoreRaccoon: true
|
||||
print: false
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 100
|
||||
Score: 500
|
||||
currCategory: 2
|
||||
density: 1
|
||||
dontReturn: false
|
||||
|
@ -8981,7 +8982,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -8993,7 +8994,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.25, y: 0.25, z: 0.100000001}
|
||||
Friction: 0.400000006
|
||||
|
@ -9028,7 +9029,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9040,7 +9041,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9075,7 +9076,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9087,7 +9088,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9122,7 +9123,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9134,7 +9135,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9169,7 +9170,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9181,7 +9182,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Box
|
||||
Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9216,7 +9217,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9228,9 +9229,9 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 3
|
||||
Type: Sphere
|
||||
Radius: 0.075000003
|
||||
Radius: 0.200000003
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
|
@ -9240,13 +9241,14 @@
|
|||
Scripts:
|
||||
- Type: Breakable
|
||||
Enabled: true
|
||||
threshHold: 1
|
||||
threshHold: 1.5
|
||||
ignoreRaccoon: true
|
||||
print: false
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
currCategory: 0
|
||||
density: 80
|
||||
density: 2
|
||||
dontReturn: false
|
||||
- EID: 143
|
||||
Name: Piece1
|
||||
|
@ -9267,7 +9269,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9279,7 +9281,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||
Friction: 0.400000006
|
||||
|
@ -9308,7 +9310,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9320,7 +9322,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||
Friction: 0.400000006
|
||||
|
@ -9349,7 +9351,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9361,7 +9363,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||
Friction: 0.400000006
|
||||
|
@ -9390,7 +9392,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9402,7 +9404,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||
Friction: 0.400000006
|
||||
|
@ -9421,7 +9423,7 @@
|
|||
- EID: 13
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.24178481, y: 1.4327563, z: 9.46397972}
|
||||
|
@ -9457,10 +9459,33 @@
|
|||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 18
|
||||
Name: CollisionWall
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.0655272007, y: 0.127076745, z: -0.344656944}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 5
|
||||
Type: Box
|
||||
Half Extents: {x: 1.79999995, y: 1, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 14
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.5, y: 1.5, z: -5}
|
||||
|
@ -9496,6 +9521,29 @@
|
|||
Scripts:
|
||||
- Type: ScoringZone
|
||||
Enabled: true
|
||||
- EID: 17
|
||||
Name: CollisionWall
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 5
|
||||
Type: Box
|
||||
Half Extents: {x: 1, y: 1.5, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
Bounciness: 0
|
||||
Density: 1
|
||||
Position Offset: {x: 0, y: 0, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 238
|
||||
Name: ====GameManager====
|
||||
IsActive: true
|
||||
|
@ -9592,7 +9640,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: false
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: true
|
||||
|
@ -9604,7 +9652,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 2
|
||||
Type: Box
|
||||
Half Extents: {x: 0.400000006, y: 0.5, z: 0.300000012}
|
||||
Friction: 0.400000006
|
||||
|
@ -9736,7 +9784,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9748,7 +9796,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9762,6 +9810,7 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
print: false
|
||||
- EID: 196
|
||||
Name: Piece1
|
||||
IsActive: true
|
||||
|
@ -9781,7 +9830,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9793,7 +9842,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -9822,7 +9871,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9834,7 +9883,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9863,7 +9912,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9875,7 +9924,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -9904,7 +9953,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9916,7 +9965,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -9945,7 +9994,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -9957,7 +10006,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -9971,6 +10020,7 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
print: false
|
||||
- EID: 65703
|
||||
Name: Piece1
|
||||
IsActive: true
|
||||
|
@ -9990,7 +10040,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10002,7 +10052,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -10031,7 +10081,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10043,7 +10093,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -10072,7 +10122,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10084,7 +10134,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -10113,7 +10163,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10125,7 +10175,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -10154,7 +10204,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10166,7 +10216,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.200000003, y: 0.100000001, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -10180,6 +10230,7 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
print: false
|
||||
- EID: 65708
|
||||
Name: Piece1
|
||||
IsActive: true
|
||||
|
@ -10199,7 +10250,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10211,7 +10262,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -10240,7 +10291,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10252,7 +10303,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.200000003}
|
||||
Friction: 0.400000006
|
||||
|
@ -10281,7 +10332,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10293,7 +10344,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
@ -10322,7 +10373,7 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
|
@ -10334,7 +10385,7 @@
|
|||
Collider Component:
|
||||
Colliders:
|
||||
- Is Trigger: false
|
||||
Collision Tag: 1
|
||||
Collision Tag: 4
|
||||
Type: Box
|
||||
Half Extents: {x: 0.100000001, y: 0.0500000007, z: 0.150000006}
|
||||
Friction: 0.400000006
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
- EID: 0
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -9,7 +9,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Default
|
||||
Name: Background
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -22,7 +22,61 @@
|
|||
Mesh: 141771688
|
||||
Material: 121834459
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Start Game Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 75, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 52901020
|
||||
Hovered Texture: 62235279
|
||||
Clicked Texture: 64722619
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 0
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 96668835
|
||||
- EID: 6
|
||||
Name: Quit Game Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -200, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 66477839
|
||||
Hovered Texture: 65045286
|
||||
Clicked Texture: 58607560
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 0
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: QuitButton
|
||||
Enabled: true
|
||||
- EID: 2
|
||||
Name: Light
|
||||
IsActive: true
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
- EID: 1
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -23,7 +23,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 2
|
||||
Name: Default
|
||||
Name: Background
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -37,6 +37,51 @@
|
|||
Material: 129138332
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Main Menu Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 75, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 65788519
|
||||
Hovered Texture: 55999018
|
||||
Clicked Texture: 66382894
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
||||
sceneID: 97158628
|
||||
- EID: 6
|
||||
Name: Quit Button
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -200, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 400, y: 200, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 66477839
|
||||
Hovered Texture: 65045286
|
||||
Clicked Texture: 58607560
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: QuitButton
|
||||
Enabled: true
|
||||
- EID: 3
|
||||
Name: Camera
|
||||
IsActive: true
|
||||
|
|
|
@ -13,6 +13,7 @@ public class Breakable : Script
|
|||
private Transform trans;
|
||||
public bool isBreak { get; set; }
|
||||
private List<GameObject> itemPieces = new List<GameObject>();
|
||||
public bool print = false;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
|
@ -46,6 +47,9 @@ public class Breakable : Script
|
|||
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
|
||||
return;
|
||||
|
||||
if (print)
|
||||
Debug.Log($"{info.GameObject.Name}");
|
||||
|
||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>())
|
||||
{
|
||||
isBreak = true;
|
||||
|
|
|
@ -11,11 +11,11 @@ public class ScoringZone : Script
|
|||
|
||||
protected override void onTriggerEnter(CollisionInfo info)
|
||||
{
|
||||
if (GameManager.Instance && info.GameObject.GetScript<Item>())
|
||||
if (GameManager.Instance && info.GameObject.GetScript<Item>() && info.GameObject.IsActiveSelf)
|
||||
{
|
||||
AudioHandler.audioClipHandlers["SFXItemScore"].Play();
|
||||
GameManager.Instance.ItemScored();
|
||||
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
|
||||
GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score * GameManager.Instance.currMultiplierCombo;
|
||||
GameManager.Instance.ItemScored();
|
||||
info.GameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
using SHADE;
|
||||
|
||||
public class ChangeSceneButton : Script
|
||||
{
|
||||
public uint sceneID = 0;
|
||||
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
UIElement ui = GetComponent<UIElement>();
|
||||
if (ui != null)
|
||||
{
|
||||
ui.OnClick.RegisterAction(() =>
|
||||
{
|
||||
if (sceneID != 0)
|
||||
{
|
||||
Audio.PlaySFXOnce2D("event:/UI/success");
|
||||
SceneManager.ChangeScene(sceneID);
|
||||
Audio.StopAllSounds();
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to register button action for ChangeSceneButton.");
|
||||
}
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_ChangeSceneButton
|
||||
ID: 155329160
|
||||
Type: 9
|
|
@ -0,0 +1,31 @@
|
|||
using System;
|
||||
using SHADE;
|
||||
|
||||
public class QuitButton : Script
|
||||
{
|
||||
protected override void start()
|
||||
{
|
||||
UIElement ui = GetComponent<UIElement>();
|
||||
if (ui != null)
|
||||
{
|
||||
ui.OnClick.RegisterAction(() =>
|
||||
{
|
||||
ui.OnClick.RegisterAction(() =>
|
||||
{
|
||||
Audio.StopAllSounds();
|
||||
Application.Quit();
|
||||
});
|
||||
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to register button action for QuitButton.");
|
||||
}
|
||||
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_QuitButton
|
||||
ID: 163136401
|
||||
Type: 9
|
|
@ -39,5 +39,10 @@ layout(location = 1) out uint outEntityID;
|
|||
void main()
|
||||
{
|
||||
fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
||||
if (fragColor.a < 0.01f)
|
||||
{
|
||||
discard;
|
||||
}
|
||||
|
||||
outEntityID = In2.eid;
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: howToPlay_default
|
||||
ID: 65084899
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: howToPlay_hover
|
||||
ID: 58647112
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: howToPlay_pressed
|
||||
ID: 55758383
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: mainMenu_default
|
||||
ID: 65788519
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: mainMenu_hover
|
||||
ID: 55999018
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: mainMenu_pressed
|
||||
ID: 66382894
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: quit_default
|
||||
ID: 66477839
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: quit_hover
|
||||
ID: 65045286
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: quit_pressed
|
||||
ID: 58607560
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: retry_default
|
||||
ID: 55782622
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: retry_hover
|
||||
ID: 58972174
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: retry_pressed
|
||||
ID: 55224464
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: settings_default
|
||||
ID: 58593104
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: settings_hover
|
||||
ID: 64495732
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: settings_pressed
|
||||
ID: 63138015
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: startGame_default
|
||||
ID: 52901020
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: startGame_hover
|
||||
ID: 62235279
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: startGame_pressed
|
||||
ID: 64722619
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -117,10 +117,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke()
|
||||
{
|
||||
foreach (CallbackAction action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction;
|
||||
action.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -203,10 +204,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1)
|
||||
{
|
||||
foreach (CallbackAction<T1> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1>;
|
||||
action.Invoke(t1);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -289,10 +291,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2>;
|
||||
action.Invoke(t1, t2);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -375,10 +378,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3>;
|
||||
action.Invoke(t1, t2, t3);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -461,10 +465,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4>;
|
||||
action.Invoke(t1, t2, t3, t4);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -547,10 +552,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5>;
|
||||
action.Invoke(t1, t2, t3, t4, t5);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -633,10 +639,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5, T6> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5, T6>;
|
||||
action.Invoke(t1, t2, t3, t4, t5, t6);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -719,10 +726,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5, T6, T7> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5, T6, T7>;
|
||||
action.Invoke(t1, t2, t3, t4, t5, t6, t7);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -805,10 +813,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8>;
|
||||
action.Invoke(t1, t2, t3, t4, t5, t6, t7, t8);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -891,10 +900,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8, T9 t9)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8, T9> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8, T9>;
|
||||
action.Invoke(t1, t2, t3, t4, t5, t6, t7, t8, t9);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -977,10 +987,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8, T9 t9, T10 t10)
|
||||
{
|
||||
foreach (CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>;
|
||||
action.Invoke(t1, t2, t3, t4, t5, t6, t7, t8, t9, t10);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
|
|
@ -134,10 +134,11 @@ namespace SHADE
|
|||
/// </summary>
|
||||
public void Invoke(<# if (i != 0) { for (int t = 1; t < i + 1; ++t) { #>T<#=t#> t<#=t#><# if (t != i) { #>, <# } #><# } } #>)
|
||||
{
|
||||
foreach (CallbackAction<# if (i != 0) { #><<# for (int t = 1; t < i + 1; ++t) { #>T<#=t#><# if (t != i) { #>, <# } #><# } #>><# } #> action in actions)
|
||||
for (int i = 0; i < actions.Count; ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
var action = actions[i] as CallbackAction<# if (i != 0) { #><<# for (int t = 1; t < i + 1; ++t) { #>T<#=t#><# if (t != i) { #>, <# } #><# } #>><# } #>;
|
||||
action.Invoke(<# for (int t = 1; t < i + 1; ++t) { #>t<#=t#><# if (t != i) { #>, <# } #><# } #>);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
|
|
@ -50,7 +50,14 @@ namespace SHADE
|
|||
ImGui::TableNextColumn();
|
||||
|
||||
ImGui::PushID(i);
|
||||
SHEditorWidgets::InputText("##", [i]{return SHCollisionTagMatrix::GetTagName(i);}, [i](std::string const& value){SHCollisionTagMatrix::GetTag(i)->SetName(value);}, tagName.data(), ImGuiInputTextFlags_EnterReturnsTrue);
|
||||
if (SHEditorWidgets::InputText("##", [i]{return SHCollisionTagMatrix::GetTagName(i);}, [i](std::string const& value){SHCollisionTagMatrix::GetTag(i)->SetName(value);}, tagName.data(), ImGuiInputTextFlags_EnterReturnsTrue))
|
||||
{
|
||||
isDirty = true;
|
||||
std::filesystem::path defaultCollisionTagNameFilePath{ ASSET_ROOT };
|
||||
defaultCollisionTagNameFilePath.append("CollisionTags.SHConfig");
|
||||
SHCollisionTagMatrix::SaveToFile(defaultCollisionTagNameFilePath);
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
// The checkboxes are just to set the layers of each tag
|
||||
|
@ -60,10 +67,13 @@ namespace SHADE
|
|||
{
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
std::string label = std::format("##{}, Layer {}", tagName, j);
|
||||
std::string label = std::format("##{}, Layer {}", tagName, j+1);
|
||||
if (SHEditorWidgets::CheckBox(label, [tag, &j] {return tag->GetLayerState(j); }, [tag, j](bool const& value) {tag->SetLayerState(j, value); }, label.substr(2)))
|
||||
{
|
||||
isDirty = true;
|
||||
std::filesystem::path defaultCollisionTagNameFilePath{ ASSET_ROOT };
|
||||
defaultCollisionTagNameFilePath.append("CollisionTags.SHConfig");
|
||||
SHCollisionTagMatrix::SaveToFile(defaultCollisionTagNameFilePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -199,7 +199,7 @@ namespace SHADE
|
|||
// Check material usage
|
||||
for (const auto& rendId : sb.Renderables)
|
||||
{
|
||||
auto rend = SHComponentManager::GetComponent<SHRenderable>(rendId);
|
||||
auto rend = SHComponentManager::GetComponent_s<SHRenderable>(rendId);
|
||||
if (rend)
|
||||
{
|
||||
if (rend->GetMaterial() == matToCheck)
|
||||
|
@ -210,7 +210,7 @@ namespace SHADE
|
|||
}
|
||||
else
|
||||
{
|
||||
SHLOG_WARNING("[SHBatch] Entity with a missing SHRenderable found!");
|
||||
SHLOG_WARNING("[SHBatch] Entity #{} with a missing SHRenderable found!", rendId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -292,14 +292,14 @@ namespace SHADE
|
|||
for (auto& subBatch : subBatches)
|
||||
for (auto rendId : subBatch.Renderables)
|
||||
{
|
||||
const SHRenderable* renderable = SHComponentManager::GetComponent<SHRenderable>(rendId);
|
||||
const SHRenderable* renderable = SHComponentManager::GetComponent_s<SHRenderable>(rendId);
|
||||
if (renderable)
|
||||
{
|
||||
renderable->GetMaterial()->ExportProperties(propsCurrPtr);
|
||||
}
|
||||
else
|
||||
{
|
||||
SHLOG_WARNING("[SHBatch] Entity with a missing SHRenderable found!");
|
||||
SHLOG_WARNING("[SHBatch] Entity #{} with a missing SHRenderable found!", rendId);
|
||||
}
|
||||
//propsCurrPtr += singleMatPropAlignedSize;
|
||||
propsCurrPtr += singleMatPropSize;
|
||||
|
@ -328,7 +328,7 @@ namespace SHADE
|
|||
for (auto rendId : subBatch.Renderables)
|
||||
{
|
||||
// Transform
|
||||
auto transform = SHComponentManager::GetComponent<SHTransformComponent>(rendId);
|
||||
auto transform = SHComponentManager::GetComponent_s<SHTransformComponent>(rendId);
|
||||
if (transform)
|
||||
{
|
||||
if (SHSceneManager::CheckNodeAndComponentsActive<SHRenderable>(rendId))
|
||||
|
@ -357,7 +357,7 @@ namespace SHADE
|
|||
}
|
||||
else
|
||||
{
|
||||
SHLOG_WARNING("[SHBatch] Entity contianing a SHRenderable with no SHTransformComponent found!");
|
||||
SHLOG_WARNING("[SHBatch] Entity #{} containing a SHRenderable with no SHTransformComponent found!", rendId);
|
||||
transformData.emplace_back();
|
||||
}
|
||||
}
|
||||
|
@ -382,13 +382,16 @@ namespace SHADE
|
|||
for (auto& subBatch : subBatches)
|
||||
for (auto rendId : subBatch.Renderables)
|
||||
{
|
||||
auto* renderable = SHComponentManager::GetComponent<SHRenderable>(rendId);
|
||||
auto* renderable = SHComponentManager::GetComponent_s<SHRenderable>(rendId);
|
||||
if (renderable)
|
||||
{
|
||||
instancedIntegerData.emplace_back(SHInstancedIntegerData
|
||||
{
|
||||
rendId,
|
||||
renderable->GetLightLayer()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer to GPU
|
||||
if (instancedIntegerBuffer[frameIndex] && !drawData.empty())
|
||||
|
@ -575,17 +578,21 @@ namespace SHADE
|
|||
}
|
||||
else
|
||||
{
|
||||
SHLOG_WARNING("[SHBatch] Entity contianing a SHRenderable with no SHTransformComponent found!");
|
||||
SHLOG_WARNING("[SHBatch] Entity #{} contianing a SHRenderable with no SHTransformComponent found!", rendId);
|
||||
transformData.emplace_back();
|
||||
}
|
||||
|
||||
const SHRenderable* renderable = SHComponentManager::GetComponent<SHRenderable>(rendId);
|
||||
const SHRenderable* renderable = SHComponentManager::GetComponent_s<SHRenderable>(rendId);
|
||||
if (renderable)
|
||||
{
|
||||
instancedIntegerData.emplace_back(SHInstancedIntegerData
|
||||
{
|
||||
rendId,
|
||||
renderable->GetLightLayer()
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
// Material Properties
|
||||
if (!EMPTY_MAT_PROPS)
|
||||
|
@ -596,7 +603,7 @@ namespace SHADE
|
|||
}
|
||||
else
|
||||
{
|
||||
SHLOG_WARNING("[SHBatch] Entity with a missing SHRenderable found!");
|
||||
SHLOG_WARNING("[SHBatch] Entity #{} with a missing SHRenderable found!", rendId);
|
||||
}
|
||||
propsCurrPtr += singleMatPropSize;
|
||||
}
|
||||
|
|
|
@ -99,6 +99,8 @@ namespace SHADE
|
|||
{
|
||||
SHGraphicsSystem* gfxSystem = SHSystemManager::GetSystem<SHGraphicsSystem>();
|
||||
material = gfxSystem->AddMaterialInstanceCopy(sharedMaterial);
|
||||
oldMaterial = sharedMaterial;
|
||||
oldMatIsShared = true;
|
||||
matChanged = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -205,6 +205,7 @@ namespace SHADE
|
|||
|
||||
AddComponentToComponentNode<SHTextRenderableComponent>(components, eid);
|
||||
AddComponentToComponentNode<SHAnimatorComponent>(components, eid);
|
||||
AddComponentToComponentNode<SHUIComponent>(components, eid);
|
||||
|
||||
node[ComponentsNode] = components;
|
||||
|
||||
|
@ -263,6 +264,7 @@ namespace SHADE
|
|||
AddComponentID<SHToggleButtonComponent>(componentIDList, componentsNode);
|
||||
AddComponentID<SHTextRenderableComponent>(componentIDList, componentsNode);
|
||||
AddComponentID<SHAnimatorComponent>(componentIDList, componentsNode);
|
||||
AddComponentID<SHUIComponent>(componentIDList, componentsNode);
|
||||
|
||||
return componentIDList;
|
||||
}
|
||||
|
@ -347,5 +349,6 @@ namespace SHADE
|
|||
SHSerializationHelper::InitializeComponentFromNode<SHTextRenderableComponent>(componentsNode, eid);
|
||||
SHSerializationHelper::InitializeComponentFromNode<SHLightComponent>(componentsNode, eid);
|
||||
SHSerializationHelper::InitializeComponentFromNode<SHAnimatorComponent>(componentsNode, eid);
|
||||
SHSerializationHelper::InitializeComponentFromNode<SHUIComponent>(componentsNode, eid);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -137,7 +137,7 @@ namespace YAML
|
|||
Node node;
|
||||
|
||||
node[IsTrigger] = rhs.IsTrigger();
|
||||
node[CollisionTag] = rhs.GetCollisionTag().GetName();
|
||||
node[CollisionTag] = SHCollisionTagMatrix::GetTagIndex(rhs.GetCollisionTag().GetName());
|
||||
rttr::type const shapeRttrType = rttr::type::get<SHCollisionShape::Type>();
|
||||
rttr::enumeration const enumAlign = shapeRttrType.get_enumeration();
|
||||
SHCollisionShape::Type colliderType = rhs.GetType();
|
||||
|
@ -176,7 +176,7 @@ namespace YAML
|
|||
rhs.SetIsTrigger(node[IsTrigger].as<bool>());
|
||||
|
||||
if(node[CollisionTag].IsDefined())
|
||||
rhs.SetCollisionTag(SHCollisionTagMatrix::GetTag(node[CollisionTag].as<std::string>()));
|
||||
rhs.SetCollisionTag(SHCollisionTagMatrix::GetTag(node[CollisionTag].as<int>()));
|
||||
|
||||
if (!node[Type].IsDefined())
|
||||
return false;
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
#include "SHpch.h"
|
||||
#include "SHButtonComponent.h"
|
||||
|
||||
#include "Resource/SHResourceManager.h"
|
||||
#include "Graphics/MiddleEnd/Textures/SHTextureLibrary.h"
|
||||
|
||||
namespace SHADE
|
||||
{
|
||||
SHButtonComponent::SHButtonComponent()
|
||||
:size(1.0f), isHovered(false), isClicked(false),
|
||||
defaultTexture(0), hoveredTexture(0), clickedTexture(0)
|
||||
defaultTexture(0), hoveredTexture(0), clickedTexture(0), currentTexture(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -41,6 +41,8 @@ namespace SHADE
|
|||
AssetID hoveredTexture;
|
||||
AssetID clickedTexture;
|
||||
|
||||
AssetID currentTexture;
|
||||
|
||||
|
||||
RTTR_ENABLE()
|
||||
};
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace SHADE
|
|||
{
|
||||
SHToggleButtonComponent::SHToggleButtonComponent()
|
||||
:size(1.0f), isHovered(false), isClicked(false), value(false),
|
||||
defaultTexture(0), toggledTexture(0)
|
||||
defaultTexture(0), toggledTexture(0), currentTexture(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -42,6 +42,8 @@ namespace SHADE
|
|||
AssetID defaultTexture;
|
||||
AssetID toggledTexture;
|
||||
|
||||
AssetID currentTexture;
|
||||
|
||||
|
||||
|
||||
RTTR_ENABLE()
|
||||
|
|
|
@ -28,6 +28,8 @@ namespace SHADE
|
|||
SHComponentManager::CreateComponentSparseSet<SHCanvasComponent>();
|
||||
SHComponentManager::CreateComponentSparseSet<SHUIComponent>();
|
||||
SHComponentManager::CreateComponentSparseSet<SHButtonComponent>();
|
||||
SHComponentManager::CreateComponentSparseSet<SHToggleButtonComponent>();
|
||||
SHComponentManager::CreateComponentSparseSet<SHSliderComponent>();
|
||||
}
|
||||
|
||||
void SHUISystem::Exit()
|
||||
|
@ -234,18 +236,23 @@ namespace SHADE
|
|||
auto renderable = SHComponentManager::GetComponent_s<SHRenderable>(comp.GetEID());
|
||||
//auto texture = SHResourceManager::Get<SHTexture>(comp.GetDefaultTexture());
|
||||
|
||||
auto material = renderable->GetModifiableMaterial();
|
||||
if(!comp.isHovered && !comp.isClicked)
|
||||
|
||||
AssetID textureID = 0;
|
||||
if (!comp.isHovered && !comp.isClicked)
|
||||
{
|
||||
if (comp.GetDefaultTexture() != 0 && SHAssetManager::GetType(comp.GetDefaultTexture()) == AssetType::TEXTURE)
|
||||
{
|
||||
material->SetProperty("data.textureIndex", comp.GetDefaultTexture());
|
||||
textureID = comp.GetDefaultTexture();
|
||||
//material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(comp.GetDefaultTexture()));
|
||||
//SHLOG_INFO("SETTING DEFAULT TEXTURE")
|
||||
}
|
||||
}
|
||||
else if (comp.isClicked)
|
||||
{
|
||||
if (comp.GetClickedTexture() != 0 && SHAssetManager::GetType(comp.GetClickedTexture()) == AssetType::TEXTURE)
|
||||
{
|
||||
material->SetProperty("data.textureIndex", comp.GetClickedTexture());
|
||||
textureID = comp.GetClickedTexture();
|
||||
//material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(comp.GetClickedTexture()));
|
||||
//SHLOG_INFO("SETTING CLICKED TEXTURE")
|
||||
}
|
||||
}
|
||||
|
@ -253,10 +260,17 @@ namespace SHADE
|
|||
{
|
||||
if (comp.GetHoveredTexture() != 0 && SHAssetManager::GetType(comp.GetHoveredTexture()) == AssetType::TEXTURE)
|
||||
{
|
||||
material->SetProperty("data.textureIndex", comp.GetHoveredTexture());
|
||||
textureID = comp.GetHoveredTexture();
|
||||
//material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>( comp.GetHoveredTexture()));
|
||||
//SHLOG_INFO("SETTING HOVERED TEXTURE")
|
||||
}
|
||||
}
|
||||
if (textureID != 0 && textureID != comp.currentTexture)
|
||||
{
|
||||
auto material = renderable->GetModifiableMaterial();
|
||||
comp.currentTexture = textureID;
|
||||
material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(textureID));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -272,6 +286,7 @@ namespace SHADE
|
|||
}
|
||||
auto cameraSystem = SHSystemManager::GetSystem<SHCameraSystem>();
|
||||
auto uiComp = SHComponentManager::GetComponent<SHUIComponent>(comp.GetEID());
|
||||
//auto canvasComp = SHComponentManager::GetComponent_s<SHCanvasComponent>(uiComp->canvasID);
|
||||
|
||||
SHVec4 topExtent4 = SHMatrix::Translate(-comp.size.x * 0.5f, comp.size.y * 0.5f, 0.0f) * uiComp->GetMatrix() * SHVec4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
SHVec4 btmExtent4 = SHMatrix::Translate(comp.size.x * 0.5f, -comp.size.y * 0.5f, 0.0f) * uiComp->GetMatrix() * SHVec4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
@ -280,9 +295,9 @@ namespace SHADE
|
|||
SHVec2 topExtent{ topExtent4.x,topExtent4.y };
|
||||
SHVec2 btmExtent{ btmExtent4.x,btmExtent4.y };
|
||||
|
||||
|
||||
SHVec2 mousePos;
|
||||
SHVec2 windowSize;
|
||||
|
||||
#ifdef SHEDITOR
|
||||
windowSize = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->beginContentRegionAvailable;
|
||||
mousePos = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->viewportMousePos;
|
||||
|
@ -305,21 +320,20 @@ namespace SHADE
|
|||
#endif
|
||||
|
||||
SHVec2 camSize{ cameraSystem->GetCameraWidthHeight(0) };
|
||||
//SHLOG_INFO("TopExtent: {}, {}", topExtent.x, topExtent.y)
|
||||
|
||||
|
||||
|
||||
topExtent = CanvasToScreenPoint(topExtent,true);
|
||||
topExtent = CanvasToScreenPoint(topExtent, true);
|
||||
btmExtent = CanvasToScreenPoint(btmExtent, true);
|
||||
//SHLOG_INFO("TopExtent: {}, {} Btm Extent: {}, {}", topExtent.x, topExtent.y, btmExtent.x, btmExtent.y)
|
||||
|
||||
|
||||
|
||||
comp.isClicked = false;
|
||||
//comp.isClicked = false;
|
||||
if (mousePos.x >= topExtent.x && mousePos.x <= btmExtent.x
|
||||
&& mousePos.y >= topExtent.y && mousePos.y <= btmExtent.y)
|
||||
{
|
||||
comp.isHovered = true;
|
||||
#ifdef SHEDITOR
|
||||
if (SHSystemManager::GetSystem<SHEditor>()->editorState == SHEditor::State::PLAY)
|
||||
//if (SHSystemManager::GetSystem<SHEditor>()->editorState == SHEditor::State::PLAY)
|
||||
{
|
||||
if (SHInputManager::GetKeyDown(SHInputManager::SH_KEYCODE::LMB))
|
||||
{
|
||||
|
@ -332,20 +346,20 @@ namespace SHADE
|
|||
comp.isClicked = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
//SHLOG_INFO("HOVERED")
|
||||
}
|
||||
else
|
||||
{
|
||||
comp.isHovered = false;
|
||||
//SHLOG_INFO("NOT HOVERED")
|
||||
}
|
||||
|
||||
|
||||
if (comp.isClicked && SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
||||
{
|
||||
comp.isClicked = false;
|
||||
comp.value = !comp.value;
|
||||
SHButtonClickEvent clickEvent;
|
||||
clickEvent.EID = comp.GetEID();
|
||||
clickEvent.value = comp.value;
|
||||
SHEventManager::BroadcastEvent(clickEvent, SH_BUTTON_CLICK_EVENT);
|
||||
}
|
||||
|
||||
|
@ -354,12 +368,14 @@ namespace SHADE
|
|||
auto renderable = SHComponentManager::GetComponent_s<SHRenderable>(comp.GetEID());
|
||||
//auto texture = SHResourceManager::Get<SHTexture>(comp.GetDefaultTexture());
|
||||
|
||||
auto material = renderable->GetModifiableMaterial();
|
||||
//auto material = renderable->GetModifiableMaterial();
|
||||
AssetID textureID = 0;
|
||||
if (comp.GetValue() == false)
|
||||
{
|
||||
if (comp.GetDefaultTexture()!= 0 && SHAssetManager::GetType(comp.GetDefaultTexture()) == AssetType::TEXTURE)
|
||||
{
|
||||
material->SetProperty("data.textureIndex", comp.GetDefaultTexture());
|
||||
textureID = comp.GetDefaultTexture();
|
||||
//material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(comp.GetDefaultTexture()));
|
||||
//SHLOG_INFO("SETTING DEFAULT TEXTURE")
|
||||
}
|
||||
}
|
||||
|
@ -367,11 +383,20 @@ namespace SHADE
|
|||
{
|
||||
if (comp.GetToggledTexture() != 0 && SHAssetManager::GetType(comp.GetToggledTexture()) == AssetType::TEXTURE)
|
||||
{
|
||||
material->SetProperty("data.textureIndex", comp.GetToggledTexture());
|
||||
textureID = comp.GetToggledTexture();
|
||||
//material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(comp.GetToggledTexture()));
|
||||
//SHLOG_INFO("SETTING DEFAULT TEXTURE")
|
||||
}
|
||||
}
|
||||
|
||||
if (textureID != 0 && textureID != comp.currentTexture)
|
||||
{
|
||||
auto material = renderable->GetModifiableMaterial();
|
||||
comp.currentTexture = textureID;
|
||||
material->SetProperty("data.textureIndex", SHResourceManager::LoadOrGet<SHTexture>(textureID));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -103,19 +103,19 @@ project "SHADE_Managed"
|
|||
|
||||
filter "configurations:Debug"
|
||||
symbols "On"
|
||||
defines {"_DEBUG"}
|
||||
defines {"_DEBUG", "SHEDITOR"}
|
||||
links{"librttr_core_d.lib"}
|
||||
links{"fmodstudioL_vc.lib", "fmodL_vc.lib"}
|
||||
|
||||
filter "configurations:Release"
|
||||
optimize "On"
|
||||
defines{"_RELEASE"}
|
||||
defines{"_RELEASE", "SHEDITOR"}
|
||||
links{"librttr_core.lib"}
|
||||
links{"fmodstudio_vc.lib", "fmod_vc.lib"}
|
||||
|
||||
filter "configurations:Publish"
|
||||
optimize "On"
|
||||
defines{"_RELEASE"}
|
||||
defines{"_RELEASE", "_PUBLISH"}
|
||||
links{"librttr_core.lib"}
|
||||
links{"fmodstudio_vc.lib", "fmod_vc.lib"}
|
||||
|
||||
|
|
Loading…
Reference in New Issue