Tweaked lighting in MainGame scene a bit cuz it looked janky at one portion, Hide and clip mouse cursor for builds without editor (only when window is active) #348
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@ -1,167 +0,0 @@
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||||||
[Window][MainStatusBar]
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||||||
Pos=0,989
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|
||||||
Size=2560,20
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||||||
Collapsed=0
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||||||
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||||||
[Window][SHEditorMenuBar]
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|
||||||
Pos=0,48
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||||||
Size=2560,941
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||||||
Collapsed=0
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||||||
|
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||||||
[Window][Hierarchy Panel]
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|
||||||
Pos=0,187
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|
||||||
Size=300,802
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||||||
Collapsed=0
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||||||
DockId=0x00000004,0
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||||||
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||||||
[Window][Debug##Default]
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||||||
Pos=60,60
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||||||
Size=400,400
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||||||
Collapsed=0
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||||||
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||||||
[Window][Inspector]
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||||||
Pos=2074,48
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||||||
Size=486,941
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||||||
Collapsed=0
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||||||
DockId=0x00000006,0
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||||||
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||||||
[Window][Profiler]
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||||||
Pos=0,48
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|
||||||
Size=300,137
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||||||
Collapsed=0
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||||||
DockId=0x00000003,0
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||||||
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||||||
[Window][Viewport]
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||||||
Pos=227,48
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||||||
Size=1457,1012
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||||||
Collapsed=0
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||||||
DockId=0x0000000B,0
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||||||
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||||||
[Window][ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌð‡Žoû]
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||||||
Pos=60,60
|
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||||||
Size=32,64
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||||||
Collapsed=0
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||||||
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||||||
[Window][ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌ]
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||||||
Pos=60,60
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||||||
Size=999,581
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||||||
Collapsed=0
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||||||
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||||||
[Window][ð‡–oû]
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||||||
Pos=60,60
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||||||
Size=32,64
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||||||
Collapsed=0
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||||||
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||||||
[Window][ÌÌÌÌ]
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||||||
Pos=60,60
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|
||||||
Size=553,422
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|
||||||
Collapsed=0
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||||||
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||||||
[Window][]
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||||||
Pos=60,60
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|
||||||
Size=770,394
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||||||
Collapsed=0
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||||||
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||||||
[Window][ Viewport]
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||||||
Pos=227,48
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|
||||||
Size=1457,1012
|
|
||||||
Collapsed=0
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|
||||||
DockId=0x0000000B,0
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||||||
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||||||
[Window][ Viewport]
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||||||
Pos=227,48
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||||||
Size=1457,1012
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|
||||||
Collapsed=0
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||||||
DockId=0x0000000B,0
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||||||
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||||||
[Window][î<>‹ Viewport]
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|
||||||
Pos=302,48
|
|
||||||
Size=1770,705
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|
||||||
Collapsed=0
|
|
||||||
DockId=0x0000000B,0
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||||||
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||||||
[Window][V]
|
|
||||||
Pos=310,722
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|
||||||
Size=1501,338
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|
||||||
Collapsed=0
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|
||||||
DockId=0x00000008,0
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||||||
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||||||
[Window][p›£€Ê]
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||||||
Pos=310,750
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|
||||||
Size=1501,310
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|
||||||
Collapsed=0
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||||||
DockId=0x0000000A,0
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||||||
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||||||
[Window][ Asset Browser]
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|
||||||
Pos=302,755
|
|
||||||
Size=1770,234
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|
||||||
Collapsed=0
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||||||
DockId=0x0000000C,0
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||||||
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||||||
[Window][Material Inspector]
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|
||||||
Pos=2074,48
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|
||||||
Size=486,941
|
|
||||||
Collapsed=0
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|
||||||
DockId=0x00000006,1
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||||||
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||||||
[Window][Save scene as...]
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|
||||||
Pos=1197,693
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|
||||||
Size=165,120
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|
||||||
Collapsed=0
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||||||
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||||||
[Window][Create New Asset]
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||||||
Pos=896,472
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|
||||||
Size=464,144
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|
||||||
Collapsed=0
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||||||
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||||||
[Window][Collider Tag Panel]
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|
||||||
Pos=302,48
|
|
||||||
Size=1770,705
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|
||||||
Collapsed=0
|
|
||||||
DockId=0x0000000B,1
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||||||
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||||||
[Window][Input Bindings Panel]
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|
||||||
Pos=2074,48
|
|
||||||
Size=486,941
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|
||||||
Collapsed=0
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|
||||||
DockId=0x00000006,2
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||||||
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||||||
[Window][Save Scene As]
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|
||||||
Pos=877,444
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|
||||||
Size=165,120
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|
||||||
Collapsed=0
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||||||
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||||||
[Table][0x9D40AE32,17]
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||||||
Column 0 Weight=1.0696
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||||||
Column 1 Weight=0.9194
|
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||||||
Column 2 Weight=0.9945
|
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||||||
Column 3 Weight=1.0320
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||||||
Column 4 Weight=0.9570
|
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||||||
Column 5 Weight=0.9945
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||||||
Column 6 Weight=0.9945
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||||||
Column 7 Weight=0.9945
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||||||
Column 8 Weight=0.9945
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||||||
Column 9 Weight=1.0320
|
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||||||
Column 10 Weight=0.9570
|
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||||||
Column 11 Weight=1.0133
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||||||
Column 12 Weight=0.9945
|
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||||||
Column 13 Weight=0.8444
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||||||
Column 14 Weight=0.9945
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||||||
Column 15 Weight=0.8632
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||||||
Column 16 Weight=1.3510
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||||||
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||||||
[Docking][Data]
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|
||||||
DockSpace ID=0xC5C9B8AB Window=0xBE4044E9 Pos=0,71 Size=2560,941 Split=X
|
|
||||||
DockNode ID=0x00000005 Parent=0xC5C9B8AB SizeRef=1432,1036 Split=X
|
|
||||||
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=300,1036 Split=Y Selected=0x1E6EB881
|
|
||||||
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=225,147 Selected=0x1E6EB881
|
|
||||||
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=225,863 Selected=0xE096E5AE
|
|
||||||
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1130,1036 Split=Y Selected=0xB41284E7
|
|
||||||
DockNode ID=0x00000007 Parent=0x00000002 SizeRef=1501,672 Split=Y Selected=0xB41284E7
|
|
||||||
DockNode ID=0x00000009 Parent=0x00000007 SizeRef=1501,700 Split=Y Selected=0xB41284E7
|
|
||||||
DockNode ID=0x0000000B Parent=0x00000009 SizeRef=1501,705 CentralNode=1 Selected=0xB41284E7
|
|
||||||
DockNode ID=0x0000000C Parent=0x00000009 SizeRef=1501,234 Selected=0xB128252A
|
|
||||||
DockNode ID=0x0000000A Parent=0x00000007 SizeRef=1501,310 Selected=0xD446F7B6
|
|
||||||
DockNode ID=0x00000008 Parent=0x00000002 SizeRef=1501,338 Selected=0xD9F31532
|
|
||||||
DockNode ID=0x00000006 Parent=0xC5C9B8AB SizeRef=486,1036 Selected=0xE7039252
|
|
||||||
|
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@ -8476,7 +8476,7 @@
|
||||||
Light Component:
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Light Component:
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||||||
Position: {x: 2, y: 1.5, z: -5.5999999}
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Position: {x: 2, y: 1.5, z: -5.5999999}
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||||||
Type: Directional
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Type: Directional
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||||||
Direction: {x: 1, y: 0, z: 0}
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Direction: {x: -0.245000005, y: 0, z: 0}
|
||||||
Color: {x: 0, y: 0, z: 0, w: 1}
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Color: {x: 0, y: 0, z: 0, w: 1}
|
||||||
Layer: 4294967295
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Layer: 4294967295
|
||||||
Strength: 1
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Strength: 1
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||||||
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@ -171,6 +171,7 @@ namespace Sandbox
|
||||||
SHSceneManager::InitSceneManager<SBMainScene>(editorConfig.workingSceneID);
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SHSceneManager::InitSceneManager<SBMainScene>(editorConfig.workingSceneID);
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||||||
#else
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#else
|
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SHSceneManager::InitSceneManager<SBMainScene>(appConfig.startingSceneID);
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SHSceneManager::InitSceneManager<SBMainScene>(appConfig.startingSceneID);
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window.SetMouseVisible(false);
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||||||
#endif
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#endif
|
||||||
SHFrameRateController::UpdateFRC();
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SHFrameRateController::UpdateFRC();
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||||||
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@ -199,7 +200,8 @@ namespace Sandbox
|
||||||
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||||||
#ifdef SHEDITOR
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#ifdef SHEDITOR
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if(editor->editorState == SHEditor::State::PLAY)
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if(editor->editorState == SHEditor::State::PLAY)
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#else
|
||||||
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window.ClipMouseCursor();
|
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#endif
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#endif
|
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SHSceneManager::SceneUpdate(0.016f);
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SHSceneManager::SceneUpdate(0.016f);
|
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#ifdef SHEDITOR
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#ifdef SHEDITOR
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||||||
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@ -185,12 +185,40 @@ namespace SHADE
|
||||||
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||||||
void SHWindow::SetMouseVisible(bool show)
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void SHWindow::SetMouseVisible(bool show)
|
||||||
{
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{
|
||||||
ShowCursor(show ? TRUE : FALSE);
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if (GetActiveWindow() == wndHWND)
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||||||
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ShowCursor(show);
|
||||||
}
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}
|
||||||
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|
||||||
void SHWindow::SetMousePosition(unsigned x, unsigned y)
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void SHWindow::SetMousePosition(int x, int y)
|
||||||
{
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{
|
||||||
SetCursorPos(x, y);
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if(GetActiveWindow() == wndHWND)
|
||||||
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{
|
||||||
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//if(x == -1)
|
||||||
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// x = GetSystemMetrics(SM_CXSCREEN) * 0.5;
|
||||||
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//if (y == -1)
|
||||||
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// y = GetSystemMetrics(SM_CYSCREEN) * 0.5;
|
||||||
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//SetCursorPos(x, y);
|
||||||
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}
|
||||||
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}
|
||||||
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|
||||||
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void SHWindow::ClipMouseCursor(int left, int top, int right, int bottom)
|
||||||
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{
|
||||||
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if (GetActiveWindow() == wndHWND)
|
||||||
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{
|
||||||
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RECT rect{};
|
||||||
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if (left == 0 || right == 0)
|
||||||
|
{
|
||||||
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GetClientRect(wndHWND, &rect);
|
||||||
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}
|
||||||
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else
|
||||||
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{
|
||||||
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rect.left = left;
|
||||||
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rect.right = right;
|
||||||
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rect.top = top;
|
||||||
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rect.bottom = bottom;
|
||||||
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}
|
||||||
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ClipCursor(&rect);
|
||||||
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}
|
||||||
}
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}
|
||||||
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|
||||||
//unsigned SHWindow::GetBGColor()
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//unsigned SHWindow::GetBGColor()
|
||||||
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@ -106,7 +106,9 @@ namespace SHADE
|
||||||
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|
||||||
void SetMouseVisible(bool show);
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void SetMouseVisible(bool show);
|
||||||
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|
||||||
void SetMousePosition(unsigned x, unsigned y);
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void SetMousePosition(int x = -1, int y = -1);
|
||||||
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|
||||||
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void ClipMouseCursor(int left = 0, int top = 0, int right = 0, int bottom = 0);
|
||||||
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|
||||||
//unsigned GetBGColor();
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//unsigned GetBGColor();
|
||||||
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|
||||||
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@ -144,7 +146,6 @@ namespace SHADE
|
||||||
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|
||||||
void SetHWND(HWND hwnd);
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void SetHWND(HWND hwnd);
|
||||||
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|
||||||
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|
||||||
HWND wndHWND = nullptr;
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HWND wndHWND = nullptr;
|
||||||
|
|
||||||
HINSTANCE hInstance = nullptr;
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HINSTANCE hInstance = nullptr;
|
||||||
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