Bug fixes, Scene changes and new features #376
|
@ -1,4 +0,0 @@
|
|||
Start Maximized: true
|
||||
Working Scene ID: 86098106
|
||||
Window Size: {x: 1920, y: 1013}
|
||||
Style: 0
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI Translucent
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 65439157
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_01a
|
||||
ID: 120028153
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI Translucent
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 54232941
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_01b
|
||||
ID: 130271494
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI Translucent
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 61642935
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_01c
|
||||
ID: 118957569
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 56583306
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_02a
|
||||
ID: 120947645
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 65259204
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_02b
|
||||
ID: 129923341
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 66222856
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_02c
|
||||
ID: 133191310
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 58931679
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_03a
|
||||
ID: 129620984
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 56330596
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_03b
|
||||
ID: 119078830
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 66929828
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_03c
|
||||
ID: 133041695
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 66009942
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_03d
|
||||
ID: 117751129
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 61803402
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_03e
|
||||
ID: 131504451
|
||||
Type: 7
|
|
@ -0,0 +1,8 @@
|
|||
- VertexShader: 46580970
|
||||
FragmentShader: 35983630
|
||||
SubPass: UI
|
||||
Properties:
|
||||
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||
data.textureIndex: 66775153
|
||||
data.alpha: 1
|
||||
data.beta: {x: 1, y: 1, z: 1}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CutScene_bg
|
||||
ID: 117531460
|
||||
Type: 7
|
|
@ -1,7 +1,7 @@
|
|||
- EID: 1
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -28,11 +28,11 @@
|
|||
Transform Component:
|
||||
Translate: {x: -500, y: -1000, z: 0.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 500, y: 1080, z: 1}
|
||||
Scale: {x: 675, y: 1009, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 121834459
|
||||
Material: 120028153
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
|
@ -46,13 +46,13 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 1000, z: 0.5}
|
||||
Translate: {x: 0, y: 1000, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 500, y: 1080, z: 1}
|
||||
Scale: {x: 1000, y: 1032, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 123313564
|
||||
Material: 130271494
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
|
@ -66,13 +66,53 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 500, y: -1000, z: 0.5}
|
||||
Translate: {x: 500, y: -1000, z: 0.300000012}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 500, y: 1080, z: 1}
|
||||
Scale: {x: 756, y: 984, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129138332
|
||||
Material: 118957569
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 11
|
||||
Name: Background
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0.699999988}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 117531460
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 12
|
||||
Name: Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 50, y: 50, z: 50}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: Press Space to contiune
|
||||
Font: 176667660
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 1
|
||||
|
@ -126,7 +166,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -500, y: 0, z: 0}
|
||||
Translate: {x: -550, y: 0, z: 0.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -137,7 +177,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 0, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -148,7 +188,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 500, y: 0, z: 0}
|
||||
Translate: {x: 550, y: 0, z: 0.300000012}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
|
|
@ -9,20 +9,21 @@ public class Cutscene : Script
|
|||
|
||||
public float duration = 3.0f;
|
||||
|
||||
private Renderable pic1Renderable;
|
||||
private Renderable pic2Renderable;
|
||||
private Renderable pic3Renderable;
|
||||
private Renderable pic1aRenderable;
|
||||
private Renderable pic1bRenderable;
|
||||
private Renderable pic1cRenderable;
|
||||
|
||||
private Transform pic1Tran;
|
||||
private Transform pic2Tran;
|
||||
private Transform pic3Tran;
|
||||
private Transform pic1aTran;
|
||||
private Transform pic1bTran;
|
||||
private Transform pic1cTran;
|
||||
|
||||
private float alphaIn = 0.0f;
|
||||
//private float alphaOut = 1.0f;
|
||||
private float time = 0.0f;
|
||||
private bool showPic1 = true;
|
||||
private bool showPic2 = false;
|
||||
private bool showPic3 = false;
|
||||
private bool showPic1a = true;
|
||||
private bool showPic1b = false;
|
||||
private bool showPic1c = false;
|
||||
private bool cutsceneDone = false;
|
||||
public float slideSpeed = 5.0f;
|
||||
|
||||
public GameObject cutscene1Points;
|
||||
|
@ -43,27 +44,27 @@ public class Cutscene : Script
|
|||
|
||||
if (listOfCutscene1Pics[0])
|
||||
{
|
||||
pic1Renderable = listOfCutscene1Pics[0].GetComponent<Renderable>();
|
||||
pic1Tran = listOfCutscene1Pics[0].GetComponent<Transform>();
|
||||
pic1Renderable.Material.SetProperty<float>("data.alpha" , 0.0f);
|
||||
pic1aRenderable = listOfCutscene1Pics[0].GetComponent<Renderable>();
|
||||
pic1aTran = listOfCutscene1Pics[0].GetComponent<Transform>();
|
||||
pic1aRenderable.Material.SetProperty<float>("data.alpha" , 0.0f);
|
||||
}
|
||||
else
|
||||
Debug.LogError("PIC1 MISSING");
|
||||
|
||||
if (listOfCutscene1Pics[1])
|
||||
{
|
||||
pic2Renderable = listOfCutscene1Pics[1].GetComponent<Renderable>();
|
||||
pic2Tran = listOfCutscene1Pics[1].GetComponent<Transform>();
|
||||
pic2Renderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
||||
pic1bRenderable = listOfCutscene1Pics[1].GetComponent<Renderable>();
|
||||
pic1bTran = listOfCutscene1Pics[1].GetComponent<Transform>();
|
||||
pic1bRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
||||
}
|
||||
else
|
||||
Debug.LogError("PIC2 MISSING");
|
||||
|
||||
if (listOfCutscene1Pics[2])
|
||||
{
|
||||
pic3Renderable = listOfCutscene1Pics[2].GetComponent<Renderable>();
|
||||
pic3Tran = listOfCutscene1Pics[2].GetComponent<Transform>();
|
||||
pic3Renderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
||||
pic1cRenderable = listOfCutscene1Pics[2].GetComponent<Renderable>();
|
||||
pic1cTran = listOfCutscene1Pics[2].GetComponent<Transform>();
|
||||
pic1cRenderable.Material.SetProperty<float>("data.alpha", 0.0f);
|
||||
}
|
||||
else
|
||||
Debug.LogError("PIC3 MISSING");
|
||||
|
@ -73,63 +74,73 @@ public class Cutscene : Script
|
|||
protected override void update()
|
||||
{
|
||||
|
||||
if (showPic1)
|
||||
if (showPic1a)
|
||||
{
|
||||
pic1Tran.LocalPosition = Vector3.Lerp(pic1Tran.LocalPosition, listOfCutscene1Points[0].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
pic1aTran.LocalPosition = Vector3.Lerp(pic1aTran.LocalPosition, listOfCutscene1Points[0].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
if (time < duration)
|
||||
{
|
||||
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
|
||||
time += Time.DeltaTimeF;
|
||||
}
|
||||
else
|
||||
{
|
||||
pic1aTran.LocalPosition = listOfCutscene1Points[0].LocalPosition;
|
||||
alphaIn = 1.0f;
|
||||
}
|
||||
|
||||
pic1Renderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
pic1aRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
if (alphaIn >= 1.0f)
|
||||
{
|
||||
showPic1 = false;
|
||||
showPic2 = true;
|
||||
showPic1a = false;
|
||||
showPic1b = true;
|
||||
time = 0;
|
||||
alphaIn = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (showPic2)
|
||||
if (showPic1b)
|
||||
{
|
||||
pic2Tran.LocalPosition = Vector3.Lerp(pic2Tran.LocalPosition, listOfCutscene1Points[1].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
pic1bTran.LocalPosition = Vector3.Lerp(pic1bTran.LocalPosition, listOfCutscene1Points[1].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
if (time < duration)
|
||||
{
|
||||
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
|
||||
time += Time.DeltaTimeF;
|
||||
}
|
||||
else
|
||||
{
|
||||
pic1bTran.LocalPosition = listOfCutscene1Points[1].LocalPosition;
|
||||
alphaIn = 1.0f;
|
||||
}
|
||||
|
||||
pic2Renderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
pic1bRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
if (alphaIn >= 1.0f)
|
||||
{
|
||||
showPic2 = false;
|
||||
showPic3 = true;
|
||||
showPic1b = false;
|
||||
showPic1c = true;
|
||||
time = 0;
|
||||
alphaIn = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (showPic3)
|
||||
if (showPic1c)
|
||||
{
|
||||
pic3Tran.LocalPosition = Vector3.Lerp(pic3Tran.LocalPosition, listOfCutscene1Points[2].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
pic1cTran.LocalPosition = Vector3.Lerp(pic1cTran.LocalPosition, listOfCutscene1Points[2].LocalPosition, slideSpeed * Time.DeltaTimeF);
|
||||
if (time < duration)
|
||||
{
|
||||
alphaIn = SHADE.Math.Lerp(0.0f, 1.0f, time / duration);
|
||||
time += Time.DeltaTimeF;
|
||||
}
|
||||
else
|
||||
{
|
||||
pic1cTran.LocalPosition = listOfCutscene1Points[2].LocalPosition;
|
||||
alphaIn = 1.0f;
|
||||
}
|
||||
|
||||
pic3Renderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
pic1cRenderable.Material.SetProperty<float>("data.alpha", alphaIn);
|
||||
if (alphaIn >= 1.0f)
|
||||
{
|
||||
showPic3 = false;
|
||||
showPic1c = false;
|
||||
cutsceneDone = true;
|
||||
time = 0;
|
||||
alphaIn = 0;
|
||||
}
|
||||
|
|
|
@ -9,10 +9,6 @@ public class MainMenu : Script
|
|||
public GameObject obj;
|
||||
private Renderable renderable;
|
||||
|
||||
//tbr
|
||||
public GameObject test;
|
||||
public Renderable testRenderable;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
AudioHandler.audioClipHandlers["BGMMainMenu"] = Audio.CreateAudioClip("event:/Music/main_menu");
|
||||
|
@ -23,8 +19,6 @@ public class MainMenu : Script
|
|||
|
||||
renderable = obj.GetComponent<Renderable>();
|
||||
|
||||
//tbr
|
||||
testRenderable = test.GetComponent<Renderable>();
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -32,7 +26,7 @@ public class MainMenu : Script
|
|||
}
|
||||
protected override void update()
|
||||
{
|
||||
if (Input.GetKeyDown(Input.KeyCode.K) && obj)
|
||||
/* if (Input.GetKeyDown(Input.KeyCode.K) && obj)
|
||||
{
|
||||
if (testRenderable.Material.GetProperty<float>("data.alpha") == 1)
|
||||
{
|
||||
|
@ -42,7 +36,7 @@ public class MainMenu : Script
|
|||
{
|
||||
testRenderable.Material.SetProperty<float>("data.alpha", 1);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
if (Input.GetKeyDown(Input.KeyCode.Space))
|
||||
{
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_01a
|
||||
ID: 65439157
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_01b
|
||||
ID: 54232941
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_01c
|
||||
ID: 61642935
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_02a
|
||||
ID: 56583306
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_02b
|
||||
ID: 65259204
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_02c
|
||||
ID: 66222856
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_03a
|
||||
ID: 58931679
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_03b
|
||||
ID: 56330596
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_03c
|
||||
ID: 66929828
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_03d
|
||||
ID: 66009942
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_03e
|
||||
ID: 61803402
|
||||
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
|||
Name: TX_cutscene_bg
|
||||
ID: 66775153
|
||||
Type: 3
|
|
@ -131,7 +131,20 @@ namespace SHADE
|
|||
bool isOpen = false;
|
||||
if(filter.empty())
|
||||
isOpen = ImGui::TreeNodeEx(folder, flags, "%s %s", ICON_MD_FOLDER, folder->name.data());
|
||||
|
||||
if (ImGui::BeginPopupContextItem())
|
||||
{
|
||||
if (ImGui::Selectable("Compile All"))
|
||||
{
|
||||
for (auto& file : files)
|
||||
{
|
||||
if (file.compilable)
|
||||
SHAssetManager::CompileAsset(file.path, !file.compiled);
|
||||
}
|
||||
QueueRefresh();
|
||||
}
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
const ImRect nodeRect = ImRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
|
||||
|
||||
//if (ImGui::BeginPopupContextItem())
|
||||
|
|
|
@ -34,6 +34,7 @@ namespace SHADE
|
|||
|
||||
currentMatSpec = SHResourceManager::LoadOrGet<SHMaterialSpec>(assetId);
|
||||
currentMaterial = SHResourceManager::LoadOrGet<SHMaterial>(assetId);
|
||||
materialName = SHAssetManager::GetAsset(assetId)->name;
|
||||
}
|
||||
|
||||
void SHMaterialInspector::Init()
|
||||
|
@ -169,6 +170,12 @@ namespace SHADE
|
|||
}
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
|
||||
if (currentViewedMaterial)
|
||||
{
|
||||
ImGui::Text(materialName.data());
|
||||
}
|
||||
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ namespace SHADE
|
|||
bool isDirty;
|
||||
bool isNewMaterial;
|
||||
AssetID currentViewedMaterial;
|
||||
std::string materialName{};
|
||||
Handle<SHMaterialSpec> currentMatSpec;
|
||||
Handle<SHMaterial> currentMaterial;
|
||||
Handle<SHVkShaderModule> vertShaderHandle, fragShaderHandle;
|
||||
|
|
|
@ -128,6 +128,7 @@ namespace SHADE
|
|||
|
||||
static constexpr std::string_view GBUFFER_WRITE_SUBPASS = "G-Buffer Write";
|
||||
static constexpr std::string_view UI_SUBPASS = "UI";
|
||||
static constexpr std::string_view UI_TRANSLUCENT_SUBPASS = "UI Translucent";
|
||||
static constexpr std::string_view VFX_SUBPASS = "VFX";
|
||||
static constexpr std::string_view OBJ_VFX_SUBPASS = "Object VFX Subpass No Depth";
|
||||
|
||||
|
@ -135,6 +136,7 @@ namespace SHADE
|
|||
{
|
||||
GBUFFER_WRITE_SUBPASS,
|
||||
UI_SUBPASS,
|
||||
UI_TRANSLUCENT_SUBPASS,
|
||||
OBJ_VFX_SUBPASS
|
||||
};
|
||||
};
|
||||
|
|
|
@ -361,12 +361,20 @@ namespace SHADE
|
|||
uiSubpass->AddColorOutput("Scene");
|
||||
uiSubpass->AddColorOutput("Entity ID");
|
||||
uiSubpass->AddDepthOutput("Depth Buffer");
|
||||
uiSubpass->AddExteriorDrawCalls([=](Handle<SHVkCommandBuffer> cmdBuffer, Handle<SHRenderer> renderer, uint32_t frameIndex)
|
||||
|
||||
usableSubpassesMapping.emplace(SHGraphicsConstants::RenderGraphEntityNames::UI_SUBPASS.data(), uiSubpass);
|
||||
|
||||
auto uiTranslucentSubpass = screenSpaceNode->AddSubpass(SHGraphicsConstants::RenderGraphEntityNames::UI_TRANSLUCENT_SUBPASS.data(), worldViewport, screenRenderer);
|
||||
uiTranslucentSubpass->AddColorOutput("Scene");
|
||||
uiTranslucentSubpass->AddColorOutput("Entity ID");
|
||||
uiTranslucentSubpass->AddDepthOutput("Depth Buffer");
|
||||
uiTranslucentSubpass->AddExteriorDrawCalls([=](Handle<SHVkCommandBuffer> cmdBuffer, Handle<SHRenderer> renderer, uint32_t frameIndex)
|
||||
{
|
||||
textRenderingSubSystem->Render(cmdBuffer, renderer, frameIndex);
|
||||
});
|
||||
|
||||
usableSubpassesMapping.emplace(SHGraphicsConstants::RenderGraphEntityNames::UI_SUBPASS.data(), uiSubpass);
|
||||
usableSubpassesMapping.emplace(SHGraphicsConstants::RenderGraphEntityNames::UI_TRANSLUCENT_SUBPASS.data(), uiTranslucentSubpass);
|
||||
|
||||
|
||||
/*-----------------------------------------------------------------------*/
|
||||
/* RENDER TO SWAPCHAIN IMAGE FOR PRESENT PASS */
|
||||
|
@ -461,7 +469,7 @@ namespace SHADE
|
|||
|
||||
// initialize the text renderer
|
||||
auto uiNode = renderGraph->GetNode(SHGraphicsConstants::RenderGraphEntityNames::SCREEN_SPACE_PASS.data());
|
||||
textRenderingSubSystem->Init(device, uiNode->GetRenderpass(), uiNode->GetSubpass(SHGraphicsConstants::RenderGraphEntityNames::UI_SUBPASS), descPool, textVS, textFS);
|
||||
textRenderingSubSystem->Init(device, uiNode->GetRenderpass(), uiNode->GetSubpass(SHGraphicsConstants::RenderGraphEntityNames::UI_TRANSLUCENT_SUBPASS), descPool, textVS, textFS);
|
||||
|
||||
trajectoryRenderingSubSystem = resourceManager.Create<SHTrajectoryRenderingSubSystem>();
|
||||
|
||||
|
|
Loading…
Reference in New Issue