Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP #380
|
@ -2228,24 +2228,54 @@
|
|||
gamePauseText: 11
|
||||
canvas: 10
|
||||
- EID: 199
|
||||
Name: =====Text====
|
||||
Name: Gameplay Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
NumberOfChildren: 4
|
||||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 237
|
||||
Name: Score
|
||||
Name: Score Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 365, z: 0.600000024}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 174412429
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 522
|
||||
Name: Score BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 400, z: 0}
|
||||
Translate: {x: 0.300000012, y: 0.600000024, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 60}
|
||||
Scale: {x: 3.45600009, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
|
||||
Font: 176667660
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 127527215
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 206
|
||||
|
@ -2262,36 +2292,56 @@
|
|||
Text: My name is Brandon.
|
||||
Font: 176667660
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 139
|
||||
Name: Multiplier
|
||||
Name: Multiplier Text
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 250, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 50, y: 50, z: 60}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: X2
|
||||
Font: 174412429
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.MultiplierTextFx
|
||||
Enabled: true
|
||||
maxSize: 1
|
||||
minSize: 0.300000012
|
||||
minAlpha: 0.300000012
|
||||
- EID: 523
|
||||
Name: Multiplier BG
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 300, z: 0}
|
||||
Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 60}
|
||||
Scale: {x: 4.26499987, y: 2, z: 1}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: TEST
|
||||
Font: 176667660
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 133784677
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 11
|
||||
Name: GamePause
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -250, y: 300, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 100}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: Game Pause
|
||||
Font: 176667660
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 198
|
||||
Name: ====Raccoon====
|
||||
|
@ -2414,7 +2464,7 @@
|
|||
armLength: 3
|
||||
turnSpeedPitch: 0.200000003
|
||||
turnSpeedYaw: 0.400000006
|
||||
inverseXControls: false
|
||||
inverseXControls: true
|
||||
inverseYControls: false
|
||||
pitchUpperClamp: 45
|
||||
pitchLowerClamp: 5
|
||||
|
@ -4782,9 +4832,9 @@
|
|||
- Type: JumpPad
|
||||
Enabled: true
|
||||
- EID: 10
|
||||
Name: Canvas
|
||||
Name: Pause Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
||||
NumberOfChildren: 4
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -4800,23 +4850,31 @@
|
|||
Transform Component:
|
||||
Translate: {x: 0, y: 100, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 300, y: 200, z: 500}
|
||||
Scale: {x: 400, y: 100, z: 500}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 52901020
|
||||
Hovered Texture: 62235279
|
||||
Clicked Texture: 64722619
|
||||
Default Texture: 63979907
|
||||
Hovered Texture: 51379325
|
||||
Clicked Texture: 66788278
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 10
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
onHoverEnterSound: event:/Music/player_undetected
|
||||
onHoverExitSound: event:/Music/player_undetected
|
||||
onClickSound: event:/Music/player_undetected
|
||||
onReleaseSound: event:/Music/player_undetected
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- EID: 0
|
||||
Name: QuitButton
|
||||
IsActive: true
|
||||
|
@ -4825,23 +4883,31 @@
|
|||
Transform Component:
|
||||
Translate: {x: 0, y: -300, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 300, y: 200, z: 500}
|
||||
Scale: {x: 400, y: 100, z: 500}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 66477839
|
||||
Hovered Texture: 65045286
|
||||
Clicked Texture: 58607560
|
||||
Default Texture: 61602036
|
||||
Hovered Texture: 58910810
|
||||
Clicked Texture: 57786063
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 10
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
onHoverEnterSound: event:/Music/player_undetected
|
||||
onHoverExitSound: event:/Music/player_undetected
|
||||
onClickSound: event:/Music/player_undetected
|
||||
onReleaseSound: event:/Music/player_undetected
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- EID: 461
|
||||
Name: RetryButton
|
||||
IsActive: true
|
||||
|
@ -4850,22 +4916,50 @@
|
|||
Transform Component:
|
||||
Translate: {x: 0, y: -100, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 300, y: 200, z: 500}
|
||||
Scale: {x: 400, y: 100, z: 500}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55782622
|
||||
Hovered Texture: 58972174
|
||||
Clicked Texture: 55224464
|
||||
Default Texture: 64806384
|
||||
Hovered Texture: 58347825
|
||||
Clicked Texture: 63234380
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 10
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
onHoverEnterSound: event:/Music/player_undetected
|
||||
onHoverExitSound: event:/Music/player_undetected
|
||||
onClickSound: event:/Music/player_undetected
|
||||
onReleaseSound: event:/Music/player_undetected
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- EID: 11
|
||||
Name: GamePause
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -250, y: 300, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 100}
|
||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: Game Pause
|
||||
Font: 176667660
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 10
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 19
|
||||
Name: ====EnvironmentMaster====
|
||||
|
@ -13334,3 +13428,11 @@
|
|||
alphaValue: 1
|
||||
fadeInTime: 0.5
|
||||
fadeOutTime: 0.5
|
||||
- EID: 172
|
||||
Name: TweenManager
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.TweenManager
|
||||
Enabled: true
|
|
@ -352,23 +352,23 @@
|
|||
Scripts: ~
|
||||
- EID: 14
|
||||
Name: BackGround
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0.5}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 121834459
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 13
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 15
|
||||
Name: Instruction Image
|
||||
|
@ -580,7 +580,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -150, y: 400, z: -0.5}
|
||||
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
|
@ -600,7 +600,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -900, y: 300, z: -0.5}
|
||||
Translate: {x: -900, y: 300, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
|
@ -636,7 +636,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: -0.5}
|
||||
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -656,7 +656,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -100, z: -0.5}
|
||||
Translate: {x: 0, y: -100, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -676,7 +676,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -200, z: -0.5}
|
||||
Translate: {x: 0, y: -200, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -781,7 +781,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -900, y: -120, z: -0.5}
|
||||
Translate: {x: -900, y: -120, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
|
@ -817,7 +817,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: -0.5}
|
||||
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -837,7 +837,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -100, z: -0.5}
|
||||
Translate: {x: 0, y: -100, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -935,7 +935,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 0, y: 0, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -960,7 +960,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -100, z: 0.5}
|
||||
Translate: {x: 0, y: -100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -985,7 +985,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -200, z: 0.5}
|
||||
Translate: {x: 0, y: -200, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -1026,7 +1026,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 0, y: 0, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -1051,7 +1051,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -100, z: 0.5}
|
||||
Translate: {x: 0, y: -100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 75, y: 75, z: 1}
|
||||
IsActive: true
|
||||
|
@ -1135,7 +1135,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -150, y: 400, z: -0.5}
|
||||
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
|
@ -1214,7 +1214,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -150, y: 400, z: -0.5}
|
||||
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
|
|
|
@ -84,6 +84,8 @@ public class GameManager : Script
|
|||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||
|
||||
SceneFadeInOut.Instance.CallFadeOut();
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
|
|
@ -37,12 +37,13 @@ namespace SHADE_Scripting.UI
|
|||
|
||||
fadeR = GameObject.GetComponent<Renderable>();
|
||||
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
||||
GameObject.Parent.SetActive(false);
|
||||
//alphaValue = fadeR.Material.GetProperty<float>("data.alpha");
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
CallFadeOut();
|
||||
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
@ -55,12 +56,17 @@ namespace SHADE_Scripting.UI
|
|||
if (fadeInTime == 0.0f)
|
||||
{
|
||||
alphaValue = 1.0f;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
alphaValue += (1.0f / fadeInTime) * Time.DeltaTimeF;
|
||||
}
|
||||
if (alphaValue >= 1.0f) alphaValue = 1.0f;
|
||||
if (alphaValue >= 1.0f)
|
||||
{
|
||||
alphaValue = 1.0f;
|
||||
GameObject.Parent.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (fadeOut) //fading out
|
||||
|
@ -69,12 +75,17 @@ namespace SHADE_Scripting.UI
|
|||
if (fadeOutTime == 0.0f)
|
||||
{
|
||||
alphaValue = 0.0f;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
alphaValue -= (1.0f / fadeOutTime) * Time.DeltaTimeF;
|
||||
}
|
||||
if (alphaValue <= 0.0f) alphaValue = 0.0f;
|
||||
if (alphaValue <= 0.0f)
|
||||
{
|
||||
alphaValue = 0.0f;
|
||||
GameObject.Parent.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
||||
|
@ -91,18 +102,21 @@ namespace SHADE_Scripting.UI
|
|||
{
|
||||
fadeIn = true;
|
||||
fadeOut = false;
|
||||
GameObject.Parent.SetActive(true);
|
||||
}
|
||||
|
||||
public void CallFadeOut()
|
||||
{
|
||||
fadeOut = true;
|
||||
fadeIn = false;
|
||||
GameObject.Parent.SetActive(true);
|
||||
}
|
||||
|
||||
public void CallFadeStop()
|
||||
{
|
||||
fadeOut = false;
|
||||
fadeIn = false;
|
||||
GameObject.Parent.SetActive(false);
|
||||
}
|
||||
|
||||
public bool FadeOutFinished()
|
||||
|
|
|
@ -16,8 +16,6 @@ namespace SHADE_Scripting.UI
|
|||
private float value = 0.0f;
|
||||
public float startValue = 0.0f;
|
||||
public float endValue = 1.0f;
|
||||
|
||||
|
||||
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
|
@ -25,7 +23,6 @@ namespace SHADE_Scripting.UI
|
|||
this.startValue = startValue;
|
||||
this.endValue = endValue;
|
||||
}
|
||||
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (timer >= duration)
|
||||
|
@ -37,12 +34,10 @@ namespace SHADE_Scripting.UI
|
|||
|
||||
value = EasingHelper.EaseHelp(timer/duration, method) * (endValue - startValue) + startValue ;
|
||||
}
|
||||
|
||||
public bool IsCompleted()
|
||||
{
|
||||
return timer >= duration;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
timer = 0.0f;
|
||||
|
@ -61,15 +56,69 @@ namespace SHADE_Scripting.UI
|
|||
startValue = endValue;
|
||||
endValue = temp;
|
||||
}
|
||||
|
||||
|
||||
public float GetValue()
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class TweenThreadVec3
|
||||
{
|
||||
private float timer = 0.0f;
|
||||
public float duration = 1.0f;
|
||||
public EASING_METHOD method;
|
||||
private Vector3 value = Vector3.Zero;
|
||||
public Vector3 startValue = Vector3.Zero;
|
||||
public Vector3 endValue = Vector3.Zero;
|
||||
public TweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
this.method = method;
|
||||
this.startValue = startValue;
|
||||
this.endValue = endValue;
|
||||
}
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (timer >= duration)
|
||||
return;
|
||||
|
||||
timer += deltaTime;
|
||||
if (timer >= duration)
|
||||
timer = duration;
|
||||
|
||||
value = (endValue - startValue) * EasingHelper.EaseHelp(timer / duration, method) + startValue;
|
||||
}
|
||||
public bool IsCompleted()
|
||||
{
|
||||
return timer >= duration;
|
||||
}
|
||||
public void Reset()
|
||||
{
|
||||
timer = 0.0f;
|
||||
value = startValue;
|
||||
}
|
||||
public void Reset(Vector3 startValue, Vector3 endValue)
|
||||
{
|
||||
Reset();
|
||||
this.startValue = startValue;
|
||||
this.endValue = endValue;
|
||||
}
|
||||
public void ResetInvert()
|
||||
{
|
||||
Reset();
|
||||
Vector3 temp = startValue;
|
||||
startValue = endValue;
|
||||
endValue = temp;
|
||||
}
|
||||
public Vector3 GetValue()
|
||||
{
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class TweenManager : Script
|
||||
{
|
||||
public static TweenManager Instance { get; private set; }
|
||||
|
@ -77,6 +126,9 @@ namespace SHADE_Scripting.UI
|
|||
[NonSerialized]
|
||||
private List<TweenThread> threadList;
|
||||
|
||||
[NonSerialized]
|
||||
private List<TweenThreadVec3> threadVec3List;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
if (Instance != null && Instance != this)
|
||||
|
@ -85,6 +137,7 @@ namespace SHADE_Scripting.UI
|
|||
Instance = this;
|
||||
|
||||
threadList = new List<TweenThread>();
|
||||
threadVec3List = new List<TweenThreadVec3>();
|
||||
|
||||
}
|
||||
|
||||
|
@ -101,6 +154,11 @@ namespace SHADE_Scripting.UI
|
|||
{
|
||||
thread.Update(Time.DeltaTimeF);
|
||||
}
|
||||
|
||||
foreach (TweenThreadVec3 thread in threadVec3List)
|
||||
{
|
||||
thread.Update(Time.DeltaTimeF);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -116,5 +174,20 @@ namespace SHADE_Scripting.UI
|
|||
return thread;
|
||||
}
|
||||
|
||||
public static TweenThreadVec3 CreateTweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||
{
|
||||
if (Instance == null)
|
||||
return null;
|
||||
|
||||
|
||||
TweenThreadVec3 thread = new TweenThreadVec3(duration, startValue, endValue, method);
|
||||
Instance.threadVec3List.Add(thread);
|
||||
thread.Reset();
|
||||
return thread;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue