Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP #380
|
@ -2228,24 +2228,54 @@
|
||||||
gamePauseText: 11
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gamePauseText: 11
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||||||
canvas: 10
|
canvas: 10
|
||||||
- EID: 199
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- EID: 199
|
||||||
Name: =====Text====
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Name: Gameplay Canvas
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||||||
IsActive: true
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IsActive: true
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||||||
NumberOfChildren: 4
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NumberOfChildren: 3
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||||||
Components: ~
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Components:
|
||||||
|
Canvas Component:
|
||||||
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Canvas Width: 1920
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||||||
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Canvas Height: 1080
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||||||
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Scale by canvas width: false
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||||||
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IsActive: true
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||||||
Scripts: ~
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Scripts: ~
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||||||
- EID: 237
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- EID: 237
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||||||
Name: Score
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Name: Score Text
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||||||
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IsActive: true
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||||||
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NumberOfChildren: 1
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||||||
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Components:
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||||||
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Transform Component:
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||||||
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Translate: {x: -800, y: 365, z: 0.600000024}
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||||||
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Rotate: {x: 0, y: 0, z: 0}
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||||||
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Scale: {x: 100, y: 100, z: 60}
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||||||
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IsActive: true
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||||||
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Text Renderer Component:
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||||||
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Text: My name is Brandon.
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||||||
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Font: 174412429
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||||||
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IsActive: true
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||||||
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UI Component:
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||||||
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Canvas ID: 199
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||||||
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Hovered: false
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||||||
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Clicked: false
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||||||
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IsActive: true
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||||||
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Scripts: ~
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||||||
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- EID: 522
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||||||
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Name: Score BG
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||||||
IsActive: true
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IsActive: true
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||||||
NumberOfChildren: 0
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NumberOfChildren: 0
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||||||
Components:
|
Components:
|
||||||
Transform Component:
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Transform Component:
|
||||||
Translate: {x: -800, y: 400, z: 0}
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Translate: {x: 0.300000012, y: 0.600000024, z: 0.98999995}
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||||||
Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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||||||
Scale: {x: 60, y: 60, z: 60}
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Scale: {x: 3.45600009, y: 2, z: 1}
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||||||
IsActive: true
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IsActive: true
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||||||
Text Renderer Component:
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Renderable Component:
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||||||
Text: My name is Brandon.
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Mesh: 141771688
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||||||
Font: 176667660
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Material: 127527215
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||||||
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IsActive: true
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||||||
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UI Component:
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||||||
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Canvas ID: 199
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||||||
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Hovered: false
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||||||
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Clicked: false
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||||||
IsActive: true
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IsActive: true
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||||||
Scripts: ~
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Scripts: ~
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||||||
- EID: 206
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- EID: 206
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||||||
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@ -2262,36 +2292,56 @@
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||||||
Text: My name is Brandon.
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Text: My name is Brandon.
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||||||
Font: 176667660
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Font: 176667660
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||||||
IsActive: true
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IsActive: true
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||||||
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UI Component:
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||||||
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Canvas ID: 199
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||||||
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Hovered: false
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||||||
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Clicked: false
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||||||
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IsActive: true
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||||||
Scripts: ~
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Scripts: ~
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||||||
- EID: 139
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- EID: 139
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||||||
Name: Multiplier
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Name: Multiplier Text
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||||||
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IsActive: true
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||||||
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NumberOfChildren: 1
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||||||
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Components:
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||||||
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Transform Component:
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||||||
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Translate: {x: -800, y: 250, z: 0.100000001}
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||||||
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Rotate: {x: 0, y: 0, z: 0}
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||||||
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Scale: {x: 50, y: 50, z: 60}
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||||||
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IsActive: true
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||||||
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Text Renderer Component:
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||||||
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Text: X2
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||||||
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Font: 174412429
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||||||
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IsActive: true
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||||||
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UI Component:
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||||||
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Canvas ID: 199
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||||||
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Hovered: false
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||||||
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Clicked: false
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||||||
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IsActive: true
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||||||
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Scripts:
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||||||
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- Type: SHADE_Scripting.UI.MultiplierTextFx
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||||||
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Enabled: true
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||||||
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maxSize: 1
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||||||
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minSize: 0.300000012
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||||||
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minAlpha: 0.300000012
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||||||
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- EID: 523
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||||||
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Name: Multiplier BG
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||||||
IsActive: true
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IsActive: true
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||||||
NumberOfChildren: 0
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NumberOfChildren: 0
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||||||
Components:
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Components:
|
||||||
Transform Component:
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Transform Component:
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||||||
Translate: {x: -800, y: 300, z: 0}
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Translate: {x: 0.400000006, y: 0.400000006, z: 0.98999995}
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||||||
Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
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||||||
Scale: {x: 60, y: 60, z: 60}
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Scale: {x: 4.26499987, y: 2, z: 1}
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||||||
IsActive: true
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IsActive: true
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||||||
Text Renderer Component:
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Renderable Component:
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||||||
Text: TEST
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Mesh: 141771688
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||||||
Font: 176667660
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Material: 133784677
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||||||
IsActive: true
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IsActive: true
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||||||
Scripts: ~
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UI Component:
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||||||
- EID: 11
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Canvas ID: 199
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||||||
Name: GamePause
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Hovered: false
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||||||
IsActive: true
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Clicked: false
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||||||
NumberOfChildren: 0
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|
||||||
Components:
|
|
||||||
Transform Component:
|
|
||||||
Translate: {x: -250, y: 300, z: 0}
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|
||||||
Rotate: {x: 0, y: 0, z: 0}
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|
||||||
Scale: {x: 100, y: 100, z: 100}
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|
||||||
IsActive: true
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IsActive: true
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||||||
Text Renderer Component:
|
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||||||
Text: Game Pause
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|
||||||
Font: 176667660
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||||||
IsActive: false
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||||||
Scripts: ~
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Scripts: ~
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||||||
- EID: 198
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- EID: 198
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||||||
Name: ====Raccoon====
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Name: ====Raccoon====
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||||||
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@ -2414,7 +2464,7 @@
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||||||
armLength: 3
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armLength: 3
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||||||
turnSpeedPitch: 0.200000003
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turnSpeedPitch: 0.200000003
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||||||
turnSpeedYaw: 0.400000006
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turnSpeedYaw: 0.400000006
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||||||
inverseXControls: false
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inverseXControls: true
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||||||
inverseYControls: false
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inverseYControls: false
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||||||
pitchUpperClamp: 45
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pitchUpperClamp: 45
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||||||
pitchLowerClamp: 5
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pitchLowerClamp: 5
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||||||
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@ -4782,9 +4832,9 @@
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||||||
- Type: JumpPad
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- Type: JumpPad
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||||||
Enabled: true
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Enabled: true
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||||||
- EID: 10
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- EID: 10
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||||||
Name: Canvas
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Name: Pause Canvas
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||||||
IsActive: true
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IsActive: true
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||||||
NumberOfChildren: 3
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NumberOfChildren: 4
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||||||
Components:
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Components:
|
||||||
Canvas Component:
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Canvas Component:
|
||||||
Canvas Width: 1920
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Canvas Width: 1920
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||||||
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@ -4800,23 +4850,31 @@
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 100, z: 0}
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Translate: {x: 0, y: 100, z: 0}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 300, y: 200, z: 500}
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Scale: {x: 400, y: 100, z: 500}
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||||||
IsActive: true
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IsActive: true
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||||||
Renderable Component:
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Renderable Component:
|
||||||
Mesh: 141771688
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Mesh: 141771688
|
||||||
Material: 129340704
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Material: 129340704
|
||||||
IsActive: true
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IsActive: true
|
||||||
Button Component:
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Button Component:
|
||||||
Default Texture: 52901020
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Default Texture: 63979907
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||||||
Hovered Texture: 62235279
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Hovered Texture: 51379325
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||||||
Clicked Texture: 64722619
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Clicked Texture: 66788278
|
||||||
IsActive: true
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IsActive: true
|
||||||
UI Component:
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UI Component:
|
||||||
Canvas ID: 10
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Canvas ID: 10
|
||||||
Hovered: false
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Hovered: false
|
||||||
Clicked: false
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Clicked: false
|
||||||
IsActive: true
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IsActive: true
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||||||
Scripts: ~
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Scripts:
|
||||||
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- Type: SHADE_Scripting.UI.ButtonFX
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||||||
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Enabled: true
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||||||
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onHoverEnterSound: event:/Music/player_undetected
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||||||
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onHoverExitSound: event:/Music/player_undetected
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||||||
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onClickSound: event:/Music/player_undetected
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||||||
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onReleaseSound: event:/Music/player_undetected
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||||||
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hoverScale: 1.10000002
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||||||
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clickScale: 0.899999976
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||||||
- EID: 0
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- EID: 0
|
||||||
Name: QuitButton
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Name: QuitButton
|
||||||
IsActive: true
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IsActive: true
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||||||
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@ -4825,23 +4883,31 @@
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||||||
Transform Component:
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Transform Component:
|
||||||
Translate: {x: 0, y: -300, z: 0}
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Translate: {x: 0, y: -300, z: 0}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
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Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 300, y: 200, z: 500}
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Scale: {x: 400, y: 100, z: 500}
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||||||
IsActive: true
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IsActive: true
|
||||||
Renderable Component:
|
Renderable Component:
|
||||||
Mesh: 141771688
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Mesh: 141771688
|
||||||
Material: 129340704
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Material: 129340704
|
||||||
IsActive: true
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IsActive: true
|
||||||
Button Component:
|
Button Component:
|
||||||
Default Texture: 66477839
|
Default Texture: 61602036
|
||||||
Hovered Texture: 65045286
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Hovered Texture: 58910810
|
||||||
Clicked Texture: 58607560
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Clicked Texture: 57786063
|
||||||
IsActive: true
|
IsActive: true
|
||||||
UI Component:
|
UI Component:
|
||||||
Canvas ID: 10
|
Canvas ID: 10
|
||||||
Hovered: false
|
Hovered: false
|
||||||
Clicked: false
|
Clicked: false
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.ButtonFX
|
||||||
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Enabled: true
|
||||||
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onHoverEnterSound: event:/Music/player_undetected
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||||||
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onHoverExitSound: event:/Music/player_undetected
|
||||||
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onClickSound: event:/Music/player_undetected
|
||||||
|
onReleaseSound: event:/Music/player_undetected
|
||||||
|
hoverScale: 1.10000002
|
||||||
|
clickScale: 0.899999976
|
||||||
- EID: 461
|
- EID: 461
|
||||||
Name: RetryButton
|
Name: RetryButton
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -4850,22 +4916,50 @@
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -100, z: 0}
|
Translate: {x: 0, y: -100, z: 0}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 300, y: 200, z: 500}
|
Scale: {x: 400, y: 100, z: 500}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Renderable Component:
|
Renderable Component:
|
||||||
Mesh: 141771688
|
Mesh: 141771688
|
||||||
Material: 129340704
|
Material: 129340704
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Button Component:
|
Button Component:
|
||||||
Default Texture: 55782622
|
Default Texture: 64806384
|
||||||
Hovered Texture: 58972174
|
Hovered Texture: 58347825
|
||||||
Clicked Texture: 55224464
|
Clicked Texture: 63234380
|
||||||
IsActive: true
|
IsActive: true
|
||||||
UI Component:
|
UI Component:
|
||||||
Canvas ID: 10
|
Canvas ID: 10
|
||||||
Hovered: false
|
Hovered: false
|
||||||
Clicked: false
|
Clicked: false
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.ButtonFX
|
||||||
|
Enabled: true
|
||||||
|
onHoverEnterSound: event:/Music/player_undetected
|
||||||
|
onHoverExitSound: event:/Music/player_undetected
|
||||||
|
onClickSound: event:/Music/player_undetected
|
||||||
|
onReleaseSound: event:/Music/player_undetected
|
||||||
|
hoverScale: 1.10000002
|
||||||
|
clickScale: 0.899999976
|
||||||
|
- EID: 11
|
||||||
|
Name: GamePause
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -250, y: 300, z: 0}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 100, y: 100, z: 100}
|
||||||
|
IsActive: true
|
||||||
|
Text Renderer Component:
|
||||||
|
Text: Game Pause
|
||||||
|
Font: 176667660
|
||||||
|
IsActive: false
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 10
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
- EID: 19
|
- EID: 19
|
||||||
Name: ====EnvironmentMaster====
|
Name: ====EnvironmentMaster====
|
||||||
|
@ -13334,3 +13428,11 @@
|
||||||
alphaValue: 1
|
alphaValue: 1
|
||||||
fadeInTime: 0.5
|
fadeInTime: 0.5
|
||||||
fadeOutTime: 0.5
|
fadeOutTime: 0.5
|
||||||
|
- EID: 172
|
||||||
|
Name: TweenManager
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components: ~
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.TweenManager
|
||||||
|
Enabled: true
|
|
@ -352,23 +352,23 @@
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
- EID: 14
|
- EID: 14
|
||||||
Name: BackGround
|
Name: BackGround
|
||||||
IsActive: true
|
IsActive: false
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0, z: 0.5}
|
Translate: {x: 0, y: 0, z: 0.5}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 1920, y: 1080, z: 1}
|
Scale: {x: 1920, y: 1080, z: 1}
|
||||||
IsActive: true
|
IsActive: false
|
||||||
Renderable Component:
|
Renderable Component:
|
||||||
Mesh: 141771688
|
Mesh: 141771688
|
||||||
Material: 121834459
|
Material: 121834459
|
||||||
IsActive: true
|
IsActive: false
|
||||||
UI Component:
|
UI Component:
|
||||||
Canvas ID: 13
|
Canvas ID: 13
|
||||||
Hovered: false
|
Hovered: false
|
||||||
Clicked: false
|
Clicked: false
|
||||||
IsActive: true
|
IsActive: false
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
- EID: 15
|
- EID: 15
|
||||||
Name: Instruction Image
|
Name: Instruction Image
|
||||||
|
@ -580,7 +580,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -150, y: 400, z: -0.5}
|
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 100, y: 100, z: 1}
|
Scale: {x: 100, y: 100, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -600,7 +600,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -900, y: 300, z: -0.5}
|
Translate: {x: -900, y: 300, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 100, y: 100, z: 1}
|
Scale: {x: 100, y: 100, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -636,7 +636,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0, z: -0.5}
|
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -656,7 +656,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -100, z: -0.5}
|
Translate: {x: 0, y: -100, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -676,7 +676,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -200, z: -0.5}
|
Translate: {x: 0, y: -200, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -781,7 +781,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -900, y: -120, z: -0.5}
|
Translate: {x: -900, y: -120, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 100, y: 100, z: 1}
|
Scale: {x: 100, y: 100, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -817,7 +817,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0, z: -0.5}
|
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -837,7 +837,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -100, z: -0.5}
|
Translate: {x: 0, y: -100, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -935,7 +935,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0, z: 0}
|
Translate: {x: 0, y: 0, z: 1}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -960,7 +960,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -100, z: 0.5}
|
Translate: {x: 0, y: -100, z: 1}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -985,7 +985,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -200, z: 0.5}
|
Translate: {x: 0, y: -200, z: 1}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -1026,7 +1026,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0, z: 0}
|
Translate: {x: 0, y: 0, z: 1}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -1051,7 +1051,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -100, z: 0.5}
|
Translate: {x: 0, y: -100, z: 1}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 75, y: 75, z: 1}
|
Scale: {x: 75, y: 75, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -1135,7 +1135,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -150, y: 400, z: -0.5}
|
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 100, y: 100, z: 1}
|
Scale: {x: 100, y: 100, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -1214,7 +1214,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -150, y: 400, z: -0.5}
|
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 100, y: 100, z: 1}
|
Scale: {x: 100, y: 100, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
|
|
@ -84,6 +84,8 @@ public class GameManager : Script
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||||
|
|
||||||
|
SceneFadeInOut.Instance.CallFadeOut();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
|
|
|
@ -37,12 +37,13 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
fadeR = GameObject.GetComponent<Renderable>();
|
fadeR = GameObject.GetComponent<Renderable>();
|
||||||
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
||||||
|
GameObject.Parent.SetActive(false);
|
||||||
//alphaValue = fadeR.Material.GetProperty<float>("data.alpha");
|
//alphaValue = fadeR.Material.GetProperty<float>("data.alpha");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void start()
|
protected override void start()
|
||||||
{
|
{
|
||||||
CallFadeOut();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
|
@ -55,12 +56,17 @@ namespace SHADE_Scripting.UI
|
||||||
if (fadeInTime == 0.0f)
|
if (fadeInTime == 0.0f)
|
||||||
{
|
{
|
||||||
alphaValue = 1.0f;
|
alphaValue = 1.0f;
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
alphaValue += (1.0f / fadeInTime) * Time.DeltaTimeF;
|
alphaValue += (1.0f / fadeInTime) * Time.DeltaTimeF;
|
||||||
}
|
}
|
||||||
if (alphaValue >= 1.0f) alphaValue = 1.0f;
|
if (alphaValue >= 1.0f)
|
||||||
|
{
|
||||||
|
alphaValue = 1.0f;
|
||||||
|
GameObject.Parent.SetActive(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fadeOut) //fading out
|
if (fadeOut) //fading out
|
||||||
|
@ -69,12 +75,17 @@ namespace SHADE_Scripting.UI
|
||||||
if (fadeOutTime == 0.0f)
|
if (fadeOutTime == 0.0f)
|
||||||
{
|
{
|
||||||
alphaValue = 0.0f;
|
alphaValue = 0.0f;
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
alphaValue -= (1.0f / fadeOutTime) * Time.DeltaTimeF;
|
alphaValue -= (1.0f / fadeOutTime) * Time.DeltaTimeF;
|
||||||
}
|
}
|
||||||
if (alphaValue <= 0.0f) alphaValue = 0.0f;
|
if (alphaValue <= 0.0f)
|
||||||
|
{
|
||||||
|
alphaValue = 0.0f;
|
||||||
|
GameObject.Parent.SetActive(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
fadeR.Material.SetProperty<float>("data.alpha", alphaValue);
|
||||||
|
@ -91,18 +102,21 @@ namespace SHADE_Scripting.UI
|
||||||
{
|
{
|
||||||
fadeIn = true;
|
fadeIn = true;
|
||||||
fadeOut = false;
|
fadeOut = false;
|
||||||
|
GameObject.Parent.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CallFadeOut()
|
public void CallFadeOut()
|
||||||
{
|
{
|
||||||
fadeOut = true;
|
fadeOut = true;
|
||||||
fadeIn = false;
|
fadeIn = false;
|
||||||
|
GameObject.Parent.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CallFadeStop()
|
public void CallFadeStop()
|
||||||
{
|
{
|
||||||
fadeOut = false;
|
fadeOut = false;
|
||||||
fadeIn = false;
|
fadeIn = false;
|
||||||
|
GameObject.Parent.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FadeOutFinished()
|
public bool FadeOutFinished()
|
||||||
|
|
|
@ -16,8 +16,6 @@ namespace SHADE_Scripting.UI
|
||||||
private float value = 0.0f;
|
private float value = 0.0f;
|
||||||
public float startValue = 0.0f;
|
public float startValue = 0.0f;
|
||||||
public float endValue = 1.0f;
|
public float endValue = 1.0f;
|
||||||
|
|
||||||
|
|
||||||
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
|
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
|
||||||
{
|
{
|
||||||
this.duration = duration;
|
this.duration = duration;
|
||||||
|
@ -25,7 +23,6 @@ namespace SHADE_Scripting.UI
|
||||||
this.startValue = startValue;
|
this.startValue = startValue;
|
||||||
this.endValue = endValue;
|
this.endValue = endValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(float deltaTime)
|
public void Update(float deltaTime)
|
||||||
{
|
{
|
||||||
if (timer >= duration)
|
if (timer >= duration)
|
||||||
|
@ -37,12 +34,10 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
value = EasingHelper.EaseHelp(timer/duration, method) * (endValue - startValue) + startValue ;
|
value = EasingHelper.EaseHelp(timer/duration, method) * (endValue - startValue) + startValue ;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool IsCompleted()
|
public bool IsCompleted()
|
||||||
{
|
{
|
||||||
return timer >= duration;
|
return timer >= duration;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Reset()
|
public void Reset()
|
||||||
{
|
{
|
||||||
timer = 0.0f;
|
timer = 0.0f;
|
||||||
|
@ -61,15 +56,69 @@ namespace SHADE_Scripting.UI
|
||||||
startValue = endValue;
|
startValue = endValue;
|
||||||
endValue = temp;
|
endValue = temp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public float GetValue()
|
public float GetValue()
|
||||||
{
|
{
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public class TweenThreadVec3
|
||||||
|
{
|
||||||
|
private float timer = 0.0f;
|
||||||
|
public float duration = 1.0f;
|
||||||
|
public EASING_METHOD method;
|
||||||
|
private Vector3 value = Vector3.Zero;
|
||||||
|
public Vector3 startValue = Vector3.Zero;
|
||||||
|
public Vector3 endValue = Vector3.Zero;
|
||||||
|
public TweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||||
|
{
|
||||||
|
this.duration = duration;
|
||||||
|
this.method = method;
|
||||||
|
this.startValue = startValue;
|
||||||
|
this.endValue = endValue;
|
||||||
|
}
|
||||||
|
public void Update(float deltaTime)
|
||||||
|
{
|
||||||
|
if (timer >= duration)
|
||||||
|
return;
|
||||||
|
|
||||||
|
timer += deltaTime;
|
||||||
|
if (timer >= duration)
|
||||||
|
timer = duration;
|
||||||
|
|
||||||
|
value = (endValue - startValue) * EasingHelper.EaseHelp(timer / duration, method) + startValue;
|
||||||
|
}
|
||||||
|
public bool IsCompleted()
|
||||||
|
{
|
||||||
|
return timer >= duration;
|
||||||
|
}
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
timer = 0.0f;
|
||||||
|
value = startValue;
|
||||||
|
}
|
||||||
|
public void Reset(Vector3 startValue, Vector3 endValue)
|
||||||
|
{
|
||||||
|
Reset();
|
||||||
|
this.startValue = startValue;
|
||||||
|
this.endValue = endValue;
|
||||||
|
}
|
||||||
|
public void ResetInvert()
|
||||||
|
{
|
||||||
|
Reset();
|
||||||
|
Vector3 temp = startValue;
|
||||||
|
startValue = endValue;
|
||||||
|
endValue = temp;
|
||||||
|
}
|
||||||
|
public Vector3 GetValue()
|
||||||
|
{
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class TweenManager : Script
|
public class TweenManager : Script
|
||||||
{
|
{
|
||||||
public static TweenManager Instance { get; private set; }
|
public static TweenManager Instance { get; private set; }
|
||||||
|
@ -77,6 +126,9 @@ namespace SHADE_Scripting.UI
|
||||||
[NonSerialized]
|
[NonSerialized]
|
||||||
private List<TweenThread> threadList;
|
private List<TweenThread> threadList;
|
||||||
|
|
||||||
|
[NonSerialized]
|
||||||
|
private List<TweenThreadVec3> threadVec3List;
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
if (Instance != null && Instance != this)
|
if (Instance != null && Instance != this)
|
||||||
|
@ -85,6 +137,7 @@ namespace SHADE_Scripting.UI
|
||||||
Instance = this;
|
Instance = this;
|
||||||
|
|
||||||
threadList = new List<TweenThread>();
|
threadList = new List<TweenThread>();
|
||||||
|
threadVec3List = new List<TweenThreadVec3>();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -101,6 +154,11 @@ namespace SHADE_Scripting.UI
|
||||||
{
|
{
|
||||||
thread.Update(Time.DeltaTimeF);
|
thread.Update(Time.DeltaTimeF);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (TweenThreadVec3 thread in threadVec3List)
|
||||||
|
{
|
||||||
|
thread.Update(Time.DeltaTimeF);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -116,5 +174,20 @@ namespace SHADE_Scripting.UI
|
||||||
return thread;
|
return thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static TweenThreadVec3 CreateTweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
|
||||||
|
TweenThreadVec3 thread = new TweenThreadVec3(duration, startValue, endValue, method);
|
||||||
|
Instance.threadVec3List.Add(thread);
|
||||||
|
thread.Reset();
|
||||||
|
return thread;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue