New features added #383
|
@ -4901,7 +4901,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -8, y: 1.142977, z: -4}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Rotate: {x: -0, y: 1.57079637, z: -0}
|
||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -4981,7 +4981,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
||||
Rotate: {x: 0, y: 4.71238899, z: 2.23517329e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Camera Component:
|
||||
|
@ -5070,7 +5070,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 464
|
||||
Name: Canvas
|
||||
Name: StealFoodCanvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
|
@ -5282,4 +5282,40 @@
|
|||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts: ~
|
||||
- EID: 450
|
||||
Name: TransitionCanvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 65982
|
||||
Name: Transition
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 120016136
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 450
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.SceneFadeInOut
|
||||
Enabled: true
|
||||
alphaValue: 1
|
||||
fadeInTime: 0.300000012
|
||||
fadeOutTime: 0.300000012
|
|
@ -3530,8 +3530,8 @@
|
|||
NumberOfChildren: 5
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.35245037, y: 0.38365531, z: 7.10571432}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Translate: {x: 2.35245037, y: 0.0613552481, z: 7.10571432}
|
||||
Rotate: {x: -0, y: 3.14159274, z: -0}
|
||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
@ -3611,7 +3611,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -5.96046448e-08, z: 0}
|
||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
||||
Rotate: {x: 0, y: 3.14159274, z: 2.23517329e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Camera Component:
|
||||
|
@ -14569,4 +14569,40 @@
|
|||
stayDuration: 1
|
||||
rotationAmt: 1800
|
||||
scaleAmtX: 538
|
||||
scaleAmtY: 377
|
||||
scaleAmtY: 377
|
||||
- EID: 548
|
||||
Name: TransitionCanvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 549
|
||||
Name: Transition
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 120016136
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 548
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.SceneFadeInOut
|
||||
Enabled: true
|
||||
alphaValue: 1
|
||||
fadeInTime: 0.5
|
||||
fadeOutTime: 0.5
|
|
@ -344,6 +344,7 @@ public class PlayerController : Script
|
|||
|
||||
private void Rotation()
|
||||
{
|
||||
tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f);
|
||||
if (isMoveKeyPress && tranform && !isAiming)
|
||||
{
|
||||
Quaternion currentRotation = tranform.LocalRotation;
|
||||
|
@ -356,6 +357,7 @@ public class PlayerController : Script
|
|||
Quaternion targetRotation = Quaternion.Euler(0.0f, SHADE.Math.DegreesToRadians(camArm.Yaw + 180.0f), 0.0f);
|
||||
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void Gravity()
|
||||
|
|
|
@ -72,6 +72,11 @@ public class GameManager : Script
|
|||
|
||||
goingToWin = false;
|
||||
goingToLose = false;
|
||||
|
||||
if (scoreText)
|
||||
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
||||
if (timeText)
|
||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -91,7 +96,7 @@ public class GameManager : Script
|
|||
|
||||
protected override void update()
|
||||
{
|
||||
if (GamePause)
|
||||
if (GamePause || stealFoodPopUp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -102,7 +107,7 @@ public class GameManager : Script
|
|||
if(scoreText)
|
||||
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
||||
if(timeText)
|
||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
|
||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
||||
|
||||
if (itemScored)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_PreviewLevel
|
||||
ID: 155897609
|
||||
Type: 9
|
|
@ -51,6 +51,13 @@ namespace SHADE_Scripting.UI
|
|||
//538x377
|
||||
protected override void update()
|
||||
{
|
||||
if (!SceneFadeInOut.Instance.FadeOutFinished())
|
||||
{
|
||||
rot.Reset();
|
||||
scaleX.Reset();
|
||||
scaleY.Reset();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!popInDone)
|
||||
{
|
||||
|
@ -84,7 +91,6 @@ namespace SHADE_Scripting.UI
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue