Implemented New SFX and (supposedly) spatial SFX #389
|
@ -277,7 +277,12 @@
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|||
Position Offset: {x: 0, y: 0.5, z: 0}
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||||
Rotation Offset: {x: 0, y: 0, z: 0}
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||||
IsActive: true
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||||
Scripts: ~
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||||
Scripts:
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||||
- Type: SHADE_Scripting.Audio.SoundLoopEmitter
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||||
Enabled: true
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||||
clipHandlerName: "SFXWash65"
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||||
clipPath: "event:/Props/washing_machine_loop"
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||||
volume: 0.300000012
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- EID: 66
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Name: washingMachineDoor
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IsActive: true
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||||
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@ -418,7 +423,12 @@
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Position Offset: {x: 0, y: 0.5, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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||||
Scripts: ~
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||||
Scripts:
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||||
- Type: SHADE_Scripting.Audio.SoundLoopEmitter
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||||
Enabled: true
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clipHandlerName: "SFXWash43"
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||||
clipPath: "event:/Props/washing_machine_loop"
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volume: 0.300000012
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- EID: 44
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Name: washingMachineDoor
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IsActive: true
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@ -460,7 +470,12 @@
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Position Offset: {x: 0, y: 0.5, z: 0}
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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Scripts: ~
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Scripts:
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- Type: SHADE_Scripting.Audio.SoundLoopEmitter
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Enabled: true
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clipHandlerName: "SFXWash42"
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clipPath: "event:/Props/washing_machine_loop"
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volume: 0.300000012
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- EID: 131081
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Name: washingMachineDoor
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IsActive: true
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@ -4121,6 +4136,7 @@
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Text: "Score: 0"
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Font: 176667660
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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Scripts: ~
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- EID: 206
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@ -4137,6 +4153,7 @@
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Text: "Time Left: 200"
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Font: 176667660
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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Scripts: ~
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- EID: 238
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@ -4153,6 +4170,7 @@
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Text: ""
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Font: 176667660
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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Scripts: ~
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- EID: 236
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@ -5302,6 +5320,7 @@
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Text: Game Pause
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Font: 176667660
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: false
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UI Component:
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Canvas ID: 458
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@ -464,6 +464,8 @@
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Enabled: true
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threshHold: 0.5
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ignoreRaccoon: true
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breakClipHandlerName: SFXEggBreak144
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breakClipPath: event:/Props/impact_egg
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- Type: Item
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Enabled: true
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Score: 10
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@ -1652,6 +1654,8 @@
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Enabled: true
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threshHold: 4
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ignoreRaccoon: true
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breakClipHandlerName: SFXWatermelonBreak464
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breakClipPath: event:/Props/impact_watermelon_break
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- Type: Item
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Enabled: true
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Score: 500
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@ -2064,6 +2068,8 @@
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Enabled: true
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threshHold: 4
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ignoreRaccoon: true
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breakClipHandlerName: SFXWatermelonBreak522
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breakClipPath: event:/Props/impact_watermelon_break
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- Type: Item
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Enabled: true
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Score: 500
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@ -2374,6 +2380,8 @@
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Enabled: true
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threshHold: 4
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ignoreRaccoon: true
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breakClipHandlerName: SFXWatermelonBreak156
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breakClipPath: event:/Props/impact_watermelon_break
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- Type: Item
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Enabled: true
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Score: 500
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@ -2684,6 +2692,8 @@
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Enabled: true
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threshHold: 0.5
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ignoreRaccoon: true
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breakClipHandlerName: SFXEggBreak533
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breakClipPath: event:/Props/impact_egg
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- Type: Item
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Enabled: true
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Score: 10
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@ -2903,6 +2913,8 @@
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Enabled: true
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threshHold: 0.5
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ignoreRaccoon: true
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breakClipHandlerName: SFXEggBreak538
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breakClipPath: event:/Props/impact_egg
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- Type: Item
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Enabled: true
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Score: 10
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@ -3122,6 +3134,8 @@
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Enabled: true
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threshHold: 0.5
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ignoreRaccoon: true
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breakClipHandlerName: SFXEggBreak543
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breakClipPath: event:/Props/impact_egg
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- Type: Item
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Enabled: true
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Score: 10
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@ -3826,6 +3840,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak1
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breakClipPath: event:/Props/impact_break
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- EID: 196
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Name: Piece1
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IsActive: false
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@ -4035,6 +4051,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak171
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breakClipPath: event:/Props/impact_break
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- EID: 65703
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Name: Piece1
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IsActive: false
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@ -4244,6 +4262,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak150
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breakClipPath: event:/Props/impact_break
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- EID: 149
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Name: Piece1
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IsActive: false
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@ -4453,6 +4473,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak145
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breakClipPath: event:/Props/impact_break
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- EID: 488
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Name: Piece1
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||||
IsActive: false
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@ -4662,6 +4684,8 @@
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Enabled: true
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||||
threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak492
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breakClipPath: event:/Props/impact_break
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- EID: 493
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Name: Piece1
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IsActive: false
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@ -4871,6 +4895,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak497
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breakClipPath: event:/Props/impact_break
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- EID: 498
|
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Name: Piece1
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IsActive: false
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@ -5080,6 +5106,8 @@
|
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Enabled: true
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||||
threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak502
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breakClipPath: event:/Props/impact_break
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- EID: 503
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Name: Piece1
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IsActive: false
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@ -5289,6 +5317,8 @@
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Enabled: true
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threshHold: 0.100000001
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ignoreRaccoon: false
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||||
breakClipHandlerName: SFXBreak507
|
||||
breakClipPath: event:/Props/impact_break
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||||
- EID: 508
|
||||
Name: Piece1
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||||
IsActive: false
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||||
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@ -5498,6 +5528,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
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ignoreRaccoon: false
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breakClipHandlerName: SFXBreak512
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||||
breakClipPath: event:/Props/impact_break
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||||
- EID: 513
|
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Name: Piece1
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||||
IsActive: false
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@ -5707,6 +5739,8 @@
|
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Enabled: true
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||||
threshHold: 0.100000001
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ignoreRaccoon: false
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||||
breakClipHandlerName: SFXBreak517
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||||
breakClipPath: event:/Props/impact_break
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- EID: 518
|
||||
Name: Piece1
|
||||
IsActive: false
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||||
|
|
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@ -0,0 +1,32 @@
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using SHADE;
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using System;
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using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
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using System.Threading.Tasks;
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|
||||
namespace SHADE_Scripting.Audio
|
||||
{
|
||||
public class SoundLoopEmitter : Script
|
||||
{
|
||||
[SerializeField]
|
||||
private string clipHandlerName;
|
||||
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||||
[SerializeField]
|
||||
private string clipPath;
|
||||
|
||||
public float volume;
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||||
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protected override void awake()
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{
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AudioHandler.audioClipHandlers[clipHandlerName] = SHADE.Audio.CreateAudioClip(clipPath);
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}
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||||
|
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protected override void start()
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{
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SHADE.Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers[clipHandlerName], GameObject.EntityId);
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||||
AudioHandler.audioClipHandlers[clipHandlerName].SetVolume(volume);
|
||||
AudioHandler.audioClipHandlers[clipHandlerName].Play();
|
||||
}
|
||||
}
|
||||
}
|
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@ -0,0 +1,3 @@
|
|||
Name: CS_SoundLoopEmitter
|
||||
ID: 154714630
|
||||
Type: 9
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@ -112,8 +112,14 @@ public partial class Homeowner1 : BehaviourTree
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AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive");
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AudioHandler.audioClipHandlers["SFXFootstep"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_footsteps");
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Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXFootstep"], GameObject.EntityId);
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AudioHandler.audioClipHandlers["SFXDetectAh"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_detect_raccoon");
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Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXDetectAh"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXDetectSting"] = Audio.CreateAudioClip("event:/Music/stingers/player_detected");
|
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AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
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Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXHumming"], GameObject.EntityId);
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||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
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||||
|
||||
if (aiInstance != null && aiInstance != this)
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RemoveScript<Homeowner1>();
|
||||
|
|
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@ -14,6 +14,12 @@ public class Breakable : Script
|
|||
public bool isBreak { get; set; }
|
||||
private List<GameObject> itemPieces = new List<GameObject>();
|
||||
|
||||
[SerializeField]
|
||||
private string breakClipHandlerName;
|
||||
|
||||
[SerializeField]
|
||||
private string breakClipPath;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
rb = GetComponent<RigidBody>();
|
||||
|
@ -32,7 +38,7 @@ public class Breakable : Script
|
|||
|
||||
isBreak = false;
|
||||
|
||||
AudioHandler.audioClipHandlers["SFXBreak"] = Audio.CreateAudioClip("event:/Props/impact_break");
|
||||
AudioHandler.audioClipHandlers[breakClipHandlerName] = Audio.CreateAudioClip(breakClipPath);
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
@ -76,7 +82,9 @@ public class Breakable : Script
|
|||
|
||||
GameManager.Instance.itemShatter = false;
|
||||
isBreak = false;
|
||||
AudioHandler.audioClipHandlers["SFXBreak"].Play();
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers[breakClipHandlerName], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers[breakClipHandlerName].Play();
|
||||
//Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers[breakClipHandlerName]);
|
||||
GameObject.SetActive(false);
|
||||
}
|
||||
}
|
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@ -121,11 +121,15 @@ public class Item : Script
|
|||
|
||||
if (playSound)
|
||||
{
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactElastic"], GameObject.EntityId);
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactHard"], GameObject.EntityId);
|
||||
if (currCategory == ItemCategory.LIGHT)
|
||||
AudioHandler.audioClipHandlers["SFXImpactElastic"].Play();
|
||||
else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY)
|
||||
AudioHandler.audioClipHandlers["SFXImpactHard"].Play();
|
||||
playSound = false;
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]);
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]);
|
||||
}
|
||||
|
||||
if (info.GameObject.GetScript<Homeowner1>() && !returnBack)
|
||||
|
|
|
@ -91,10 +91,6 @@ public class GameManager : Script
|
|||
AudioHandler.audioClipHandlers["KitchenAmbience"] = Audio.CreateAudioClip("event:/Ambience/roomtone_kitchen");
|
||||
AudioHandler.audioClipHandlers["KitchenAmbience"].Play();
|
||||
|
||||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
SceneFadeInOut.Instance.CallFadeOut();
|
||||
Application.IsCursorVisible = false;
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
using SHADE;
|
||||
using SHADE_Scripting.Audio;
|
||||
using System;
|
||||
|
||||
public class JumpPad : Script
|
||||
{
|
||||
protected override void awake()
|
||||
{
|
||||
AudioHandler.audioClipHandlers["SFXJumpPad"] = Audio.CreateAudioClip("event:/Props/jumppad_boing");
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
@ -15,6 +17,8 @@ public class JumpPad : Script
|
|||
{
|
||||
if (info.GameObject.GetScript<PlayerController>() && info.GameObject.GetScript<PlayerController>().currentState == PlayerController.RaccoonStates.FALLING)
|
||||
{
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXJumpPad"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXJumpPad"].Play();
|
||||
info.GameObject.GetScript<PlayerController>().landedOnJumpPad = true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue