Gameplay UI on Level 2. #390
|
@ -2085,8 +2085,8 @@
|
|||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 0
|
||||
Material: 0
|
||||
Mesh: 144023586
|
||||
Material: 122370915
|
||||
IsActive: false
|
||||
RigidBody Component:
|
||||
Type: Dynamic
|
||||
|
@ -2182,8 +2182,8 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -0.230162144, y: -0.0580062866, z: -0.00789308548}
|
||||
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
|
@ -2195,8 +2195,8 @@
|
|||
Drag: 0.00999999978
|
||||
Angular Drag: 0.100000001
|
||||
Use Gravity: true
|
||||
Interpolate: false
|
||||
Sleeping Enabled: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: false
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
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||||
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@ -3477,6 +3477,7 @@
|
|||
Text: My name is Brandon.
|
||||
Font: 174412429
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||||
Color: {x: 1, y: 1, z: 1, w: 1}
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||||
Text Size: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
|
||||
|
@ -3505,19 +3506,40 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 206
|
||||
Name: Timer
|
||||
Name: Timer Text
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||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
NumberOfChildren: 1
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 500, y: 400, z: 0.100000001}
|
||||
Translate: {x: 700, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 60, y: 60, z: 60}
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||||
IsActive: true
|
||||
Text Renderer Component:
|
||||
Text: My name is Brandon.
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||||
Font: 176667660
|
||||
Font: 174412429
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||||
Color: {x: 1, y: 1, z: 1, w: 1}
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||||
Text Size: {x: 1, y: 1, z: 1}
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||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 199
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||||
Hovered: false
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||||
Clicked: false
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 520
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||||
Name: Timer BG
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||||
IsActive: true
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||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.5, y: 0.300000012, z: 0.98999995}
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||||
Rotate: {x: 0, y: 0, z: 0}
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||||
Scale: {x: 5, y: 2, z: 1}
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||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 126220632
|
||||
IsActive: true
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||||
UI Component:
|
||||
Canvas ID: 199
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||||
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@ -3539,6 +3561,7 @@
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|||
Text: X2
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||||
Font: 174412429
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||||
Color: {x: 1, y: 1, z: 1, w: 1}
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||||
Text Size: {x: 1, y: 1, z: 1}
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||||
IsActive: true
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||||
UI Component:
|
||||
Canvas ID: 199
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||||
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@ -3551,7 +3574,7 @@
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|||
maxSize: 1
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||||
minSize: 0.300000012
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||||
minAlpha: 0.300000012
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||||
- EID: 520
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||||
- EID: 519
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||||
Name: Multiplier BG
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||||
IsActive: true
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||||
NumberOfChildren: 0
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||||
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@ -5725,7 +5748,7 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: false
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||||
Scripts: ~
|
||||
- EID: 519
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||||
- EID: 461
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||||
Name: Piece2
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||||
IsActive: false
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||||
NumberOfChildren: 0
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@ -5766,7 +5789,7 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: false
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Scripts: ~
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- EID: 461
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- EID: 460
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Name: Piece3
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IsActive: false
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||||
NumberOfChildren: 0
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@ -5807,7 +5830,7 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: false
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Scripts: ~
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- EID: 460
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- EID: 459
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Name: Piece4
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||||
IsActive: false
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||||
NumberOfChildren: 0
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||||
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@ -6061,14 +6084,14 @@
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Enabled: true
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- EID: 10
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Name: Pause Canvas
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IsActive: true
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IsActive: false
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NumberOfChildren: 4
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Components:
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Canvas Component:
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Canvas Width: 1920
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Canvas Height: 1080
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Scale by canvas width: false
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IsActive: true
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IsActive: false
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Scripts: ~
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||||
- EID: 8
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||||
Name: ResumeButton
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@ -6136,7 +6159,7 @@
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onReleaseSound: event:/Music/player_undetected
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hoverScale: 1.10000002
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clickScale: 0.899999976
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- EID: 459
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||||
- EID: 458
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Name: RetryButton
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IsActive: true
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NumberOfChildren: 0
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@ -6183,6 +6206,7 @@
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Text: Game Pause
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Font: 176667660
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Color: {x: 1, y: 1, z: 1, w: 1}
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: false
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||||
UI Component:
|
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Canvas ID: 10
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@ -11912,7 +11936,7 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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IsActive: true
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||||
Scripts: ~
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- EID: 458
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- EID: 457
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Name: Exterior
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IsActive: true
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NumberOfChildren: 5
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@ -14576,7 +14600,7 @@
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Material: 131956078
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IsActive: true
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Scripts: ~
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||||
- EID: 457
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||||
- EID: 174
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Name: Exterior_Bush02
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IsActive: true
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||||
NumberOfChildren: 0
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@ -14591,7 +14615,7 @@
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Material: 131956078
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IsActive: true
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Scripts: ~
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||||
- EID: 174
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- EID: 173
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Name: Exterior_Bush01
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IsActive: true
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||||
NumberOfChildren: 0
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@ -14606,7 +14630,7 @@
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|||
Material: 131956078
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||||
IsActive: true
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Scripts: ~
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||||
- EID: 173
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||||
- EID: 172
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||||
Name: Exterior_Bush02
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IsActive: true
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||||
NumberOfChildren: 0
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||||
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@ -14621,7 +14645,7 @@
|
|||
Material: 131956078
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||||
IsActive: true
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||||
Scripts: ~
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||||
- EID: 172
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||||
- EID: 548
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||||
Name: TweenManager
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||||
IsActive: true
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||||
NumberOfChildren: 0
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||||
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@ -14629,7 +14653,7 @@
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|||
Scripts:
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- Type: SHADE_Scripting.UI.TweenManager
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Enabled: true
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||||
- EID: 548
|
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- EID: 549
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Name: StealFoodCanvas
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IsActive: true
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NumberOfChildren: 1
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@ -14640,7 +14664,7 @@
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Scale by canvas width: false
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IsActive: true
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Scripts: ~
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- EID: 549
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- EID: 550
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Name: StealFoodLogo
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IsActive: true
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||||
NumberOfChildren: 0
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@ -14655,7 +14679,7 @@
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Material: 127459277
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||||
IsActive: true
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UI Component:
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Canvas ID: 548
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||||
Canvas ID: 549
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Hovered: false
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Clicked: false
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||||
IsActive: true
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||||
|
@ -14668,7 +14692,7 @@
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|||
rotationAmt: 1800
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scaleAmtX: 538
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scaleAmtY: 377
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||||
- EID: 550
|
||||
- EID: 551
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||||
Name: TransitionCanvas
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IsActive: true
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||||
NumberOfChildren: 1
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@ -14679,7 +14703,7 @@
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Scale by canvas width: false
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||||
IsActive: true
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||||
Scripts: ~
|
||||
- EID: 551
|
||||
- EID: 552
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||||
Name: Transition
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||||
IsActive: true
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||||
NumberOfChildren: 0
|
||||
|
@ -14694,7 +14718,7 @@
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|||
Material: 120016136
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IsActive: true
|
||||
UI Component:
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Canvas ID: 550
|
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Canvas ID: 551
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
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@ -14704,7 +14728,7 @@
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|||
alphaValue: 1
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||||
fadeInTime: 0.5
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||||
fadeOutTime: 0.5
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||||
- EID: 552
|
||||
- EID: 553
|
||||
Name: TweenManager
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
|
@ -14712,7 +14736,7 @@
|
|||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.TweenManager
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||||
Enabled: true
|
||||
- EID: 553
|
||||
- EID: 554
|
||||
Name: CameraPoints
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||||
IsActive: true
|
||||
NumberOfChildren: 3
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||||
|
@ -14725,7 +14749,7 @@
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|||
endPoint3: [1.14999998, 2.20000005, 2]
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||||
playerCamera: 4
|
||||
duration: 3
|
||||
- EID: 554
|
||||
- EID: 555
|
||||
Name: PreviewLevel1
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
|
@ -14747,7 +14771,7 @@
|
|||
FOV: 90
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 555
|
||||
- EID: 556
|
||||
Name: PreviewLevel2
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
|
@ -14769,7 +14793,7 @@
|
|||
FOV: 90
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 556
|
||||
- EID: 557
|
||||
Name: PreviewLevel3
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
|
|
|
@ -1100,7 +1100,11 @@
|
|||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScrollingCredits
|
||||
Enabled: true
|
||||
endY: 4000
|
||||
duration: 20
|
||||
- EID: 48
|
||||
Name: BackButton
|
||||
IsActive: true
|
||||
|
@ -1131,23 +1135,23 @@
|
|||
canvasToActivate: 0
|
||||
- EID: 49
|
||||
Name: Credits Title Text
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -150, y: 400, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Text Renderer Component:
|
||||
Text: Credits
|
||||
Font: 174412429
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
UI Component:
|
||||
Canvas ID: 46
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 50
|
||||
Name: Level Select Canvas
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||||
|
|
|
@ -76,9 +76,9 @@ public class GameManager : Script
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goingToLose = false;
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if (scoreText)
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scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
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scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
||||
if (timeText)
|
||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
||||
timeText.GetComponent<TextRenderable>().Text = $"{timer.ToString("0")}";
|
||||
}
|
||||
|
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protected override void start()
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|
@ -105,7 +105,7 @@ public class GameManager : Script
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if (GamePause || !stealFoodPopUpDone)
|
||||
{
|
||||
Input.SetMouseCentering(false);
|
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//Application.IsCursorVisible = true;
|
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Application.IsCursorVisible = true;
|
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return;
|
||||
}
|
||||
|
||||
|
@ -117,12 +117,10 @@ public class GameManager : Script
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if(scoreText)
|
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scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
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if(timeText)
|
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timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
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timeText.GetComponent<TextRenderable>().Text = $"{timer.ToString("0.00")}";
|
||||
|
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if (itemScored)
|
||||
{
|
||||
//multiplierText.GetComponent<TextRenderable>().Text = $"X {currMultiplierCombo}";
|
||||
//multiplierText.GetComponent<Transform>().LocalScale -= fontScalar * Time.DeltaTimeF;
|
||||
currMultiplierDuration += Time.DeltaTimeF;
|
||||
|
||||
if (currMultiplierDuration >= maxMultiplierDuration)
|
||||
|
@ -197,7 +195,6 @@ public class GameManager : Script
|
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totalItemCount -= 1;
|
||||
itemScored = true;
|
||||
currMultiplierDuration = 0;
|
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//multiplierText.GetComponent<Transform>().LocalScale = new Vector3(multiplierFont, multiplierFont, multiplierFont);
|
||||
|
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if (currMultiplierCombo < maxMultiplierCombo)
|
||||
currMultiplierCombo += 1;
|
||||
|
|
|
@ -52,12 +52,15 @@ namespace SHADE_Scripting.UI
|
|||
|
||||
private static float EaseInSine(float value)
|
||||
{
|
||||
return (float)(1.0f - Math.Cos((value * Math.PI / 2.0f)));
|
||||
|
||||
return (float)(1.0f - Math.Cos((value * Math.PI / 2.0f) ));
|
||||
|
||||
}
|
||||
|
||||
private static float EaseOutSine(float value)
|
||||
{
|
||||
return (float)(Math.Sin(value * Math.PI / 2.0f));
|
||||
return (float)(Math.Sin(value * Math.PI / 2.0f) );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -16,9 +16,9 @@ public class EndScene : Script
|
|||
|
||||
protected override void start()
|
||||
{
|
||||
Input.SetMouseCentering(false);
|
||||
Debug.Log("EndScene::Start():");
|
||||
Application.IsCursorVisible = true;
|
||||
//Input.SetMouseCentering(false);
|
||||
//Application.IsCursorVisible = true;
|
||||
SceneFadeInOut.Instance.CallFadeOut();
|
||||
}
|
||||
|
||||
|
|
|
@ -24,8 +24,8 @@ public class MainMenu : Script
|
|||
|
||||
protected override void start()
|
||||
{
|
||||
Input.SetMouseCentering(false);
|
||||
Application.IsCursorVisible = true;
|
||||
//Input.SetMouseCentering(false);
|
||||
//Application.IsCursorVisible = true;
|
||||
SceneFadeInOut.Instance.CallFadeOut();
|
||||
}
|
||||
protected override void update()
|
||||
|
|
|
@ -11,6 +11,7 @@ namespace SHADE_Scripting.UI
|
|||
{
|
||||
[NonSerialized]
|
||||
private TweenThread sizeThread;
|
||||
private TweenThread sizeInvertThread;
|
||||
private TweenThread alphaThread;
|
||||
|
||||
|
||||
|
@ -20,6 +21,7 @@ namespace SHADE_Scripting.UI
|
|||
|
||||
|
||||
private bool showMultiplier = false;
|
||||
const float sizeUpDuration = 0.1f;
|
||||
|
||||
[NonSerialized]
|
||||
private Vector3 defaultScale;
|
||||
|
@ -27,6 +29,7 @@ namespace SHADE_Scripting.UI
|
|||
protected override void start()
|
||||
{
|
||||
sizeThread = TweenManager.CreateTweenThread(0.0f, maxSize, minSize, EASING_METHOD.EASE_IN_SINE);
|
||||
sizeInvertThread = TweenManager.CreateTweenThread(sizeUpDuration, minSize, maxSize, EASING_METHOD.EASE_IN_SINE);
|
||||
alphaThread = TweenManager.CreateTweenThread(0.0f, 1.0f, minAlpha, EASING_METHOD.EASE_OUT_SINE);
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if (transform != null)
|
||||
|
@ -43,8 +46,29 @@ namespace SHADE_Scripting.UI
|
|||
protected override void update()
|
||||
{
|
||||
Transform transform = GetComponent<Transform>();
|
||||
|
||||
|
||||
if (transform != null && showMultiplier == true)
|
||||
{
|
||||
if(!sizeInvertThread.IsCompleted())
|
||||
{
|
||||
transform.LocalScale = defaultScale * sizeInvertThread.GetValue();
|
||||
|
||||
Renderable rend = GetComponentInChildren<Renderable>();
|
||||
if(rend)
|
||||
{
|
||||
rend.Material.SetProperty<float>("data.alpha", 1.0f);
|
||||
}
|
||||
|
||||
TextRenderable text = GetComponent<TextRenderable>();
|
||||
if (text)
|
||||
{
|
||||
Color clr = text.TextColor;
|
||||
text.TextColor = new Color(clr.r, clr.g, clr.b, 1.0f);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(sizeThread.IsCompleted())
|
||||
{
|
||||
transform.LocalScale = Vector3.Zero;
|
||||
|
@ -53,7 +77,18 @@ namespace SHADE_Scripting.UI
|
|||
else
|
||||
{
|
||||
transform.LocalScale = defaultScale * sizeThread.GetValue();
|
||||
GetComponentInChildren<Renderable>().Material.SetProperty<float>("data.alpha",alphaThread.GetValue());
|
||||
|
||||
Renderable rend = GetComponentInChildren<Renderable>();
|
||||
if (rend)
|
||||
{
|
||||
rend.Material.SetProperty<float>("data.alpha", alphaThread.GetValue());
|
||||
}
|
||||
TextRenderable text = GetComponent<TextRenderable>();
|
||||
if(text)
|
||||
{
|
||||
Color clr = text.TextColor;
|
||||
text.TextColor = new Color(clr.r,clr.g,clr.b,alphaThread.GetValue() * 1.3f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -62,9 +97,10 @@ namespace SHADE_Scripting.UI
|
|||
public void ShowMultiplier(int multiplier, float duration)
|
||||
{
|
||||
GetComponent<TextRenderable>().Text = $"X {multiplier}";
|
||||
sizeThread.duration = duration;
|
||||
alphaThread.duration = duration;
|
||||
sizeThread.duration = duration + sizeUpDuration;
|
||||
alphaThread.duration = duration + sizeUpDuration;
|
||||
|
||||
sizeInvertThread.Reset();
|
||||
sizeThread.Reset();
|
||||
alphaThread.Reset();
|
||||
showMultiplier = true;
|
||||
|
|
|
@ -0,0 +1,49 @@
|
|||
using System;
|
||||
using SHADE;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class ScrollingCredits: Script
|
||||
{
|
||||
|
||||
public float endY = 4000.0f;
|
||||
public float duration = 30.0f;
|
||||
|
||||
|
||||
[NonSerialized]
|
||||
TweenThread thread;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
base.awake();
|
||||
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
base.start();
|
||||
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if(transform != null)
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.EASE_IN_SINE);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
{
|
||||
base.update();
|
||||
|
||||
Transform transform = GetComponent<Transform>();
|
||||
|
||||
if(thread != null && transform != null)
|
||||
{
|
||||
transform.LocalPosition = new Vector3( transform.LocalPosition.x ,thread.GetValue() , transform.LocalPosition.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_ScrollingCredits
|
||||
ID: 159139676
|
||||
Type: 9
|
|
@ -19,6 +19,7 @@ of DigiPen Institute of Technology is prohibited.
|
|||
#include "Assets/NativeAsset.hxx"
|
||||
#include "Utility/Convert.hxx"
|
||||
|
||||
|
||||
namespace SHADE
|
||||
{
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
@ -55,4 +56,16 @@ namespace SHADE
|
|||
GetNativeComponent()->SetFont(value.NativeObject);
|
||||
}
|
||||
}
|
||||
|
||||
Color TextRenderable::TextColor::get()
|
||||
{
|
||||
return Convert::ToCLI(GetNativeComponent()->GetColor());
|
||||
}
|
||||
|
||||
void TextRenderable::TextColor::set(Color value)
|
||||
{
|
||||
GetNativeComponent()->SetColor(Convert::ToNative(value));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -60,6 +60,13 @@ namespace SHADE
|
|||
FontAsset get();
|
||||
void set(FontAsset value);
|
||||
}
|
||||
|
||||
property Color TextColor
|
||||
{
|
||||
Color get();
|
||||
void set(Color value);
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -22,6 +22,7 @@ namespace SHADE
|
|||
: Component(entity)
|
||||
{}
|
||||
|
||||
|
||||
/*-----------------------------------------------------------------------------------*/
|
||||
/* Properties */
|
||||
/*-----------------------------------------------------------------------------------*/
|
||||
|
|
|
@ -77,7 +77,7 @@ namespace SHADE
|
|||
}
|
||||
void Application::IsCursorVisible::set(bool value)
|
||||
{
|
||||
SHWindow::SetMouseVisible(value);
|
||||
//SHWindow::SetMouseVisible(value);
|
||||
}
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Usage Functions */
|
||||
|
|
|
@ -149,7 +149,7 @@ namespace SHADE
|
|||
|
||||
void Input::SetMouseCentering(bool state)
|
||||
{
|
||||
SHInputManager::SetMouseCentering(state);
|
||||
//SHInputManager::SetMouseCentering(state);
|
||||
}
|
||||
|
||||
bool Input::GetMouseCentering()
|
||||
|
|
Loading…
Reference in New Issue