Updated Level 1 UI #392
|
@ -277,7 +277,12 @@
|
|||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.Audio.SoundLoopEmitter
|
||||
Enabled: true
|
||||
clipHandlerName: SFXWash65
|
||||
clipPath: event:/Props/washing_machine_loop
|
||||
volume: 0.300000012
|
||||
- EID: 66
|
||||
Name: washingMachineDoor
|
||||
IsActive: true
|
||||
|
@ -418,7 +423,12 @@
|
|||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.Audio.SoundLoopEmitter
|
||||
Enabled: true
|
||||
clipHandlerName: SFXWash43
|
||||
clipPath: event:/Props/washing_machine_loop
|
||||
volume: 0.300000012
|
||||
- EID: 44
|
||||
Name: washingMachineDoor
|
||||
IsActive: true
|
||||
|
@ -460,7 +470,12 @@
|
|||
Position Offset: {x: 0, y: 0.5, z: 0}
|
||||
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.Audio.SoundLoopEmitter
|
||||
Enabled: true
|
||||
clipHandlerName: SFXWash42
|
||||
clipPath: event:/Props/washing_machine_loop
|
||||
volume: 0.300000012
|
||||
- EID: 131081
|
||||
Name: washingMachineDoor
|
||||
IsActive: true
|
||||
|
@ -4171,6 +4186,7 @@
|
|||
- Type: Homeowner1
|
||||
Enabled: true
|
||||
waypointsPool: 234
|
||||
startWaypoint: 233
|
||||
patrolSpeed: 3
|
||||
chaseSpeed: 6
|
||||
turningSpeed: 5
|
||||
|
|
|
@ -464,6 +464,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.5
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXEggBreak144
|
||||
breakClipPath: event:/Props/impact_egg
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
|
@ -1652,6 +1654,8 @@
|
|||
Enabled: true
|
||||
threshHold: 4
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXWatermelonBreak464
|
||||
breakClipPath: event:/Props/impact_watermelon_break
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 500
|
||||
|
@ -2064,6 +2068,8 @@
|
|||
Enabled: true
|
||||
threshHold: 4
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXWatermelonBreak522
|
||||
breakClipPath: event:/Props/impact_watermelon_break
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 500
|
||||
|
@ -2374,6 +2380,8 @@
|
|||
Enabled: true
|
||||
threshHold: 4
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXWatermelonBreak156
|
||||
breakClipPath: event:/Props/impact_watermelon_break
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 500
|
||||
|
@ -2684,6 +2692,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.5
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXEggBreak533
|
||||
breakClipPath: event:/Props/impact_egg
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
|
@ -2903,6 +2913,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.5
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXEggBreak538
|
||||
breakClipPath: event:/Props/impact_egg
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
|
@ -3122,6 +3134,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.5
|
||||
ignoreRaccoon: true
|
||||
breakClipHandlerName: SFXEggBreak543
|
||||
breakClipPath: event:/Props/impact_egg
|
||||
- Type: Item
|
||||
Enabled: true
|
||||
Score: 10
|
||||
|
@ -3826,6 +3840,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak1
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 196
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -4035,6 +4051,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak171
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 65703
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -4244,6 +4262,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak150
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 149
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -4453,6 +4473,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak145
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 488
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -4662,6 +4684,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak492
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 493
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -4871,6 +4895,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak497
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 498
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -5080,6 +5106,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak502
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 503
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -5289,6 +5317,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak507
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 508
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -5498,6 +5528,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak512
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 513
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -5707,6 +5739,8 @@
|
|||
Enabled: true
|
||||
threshHold: 0.100000001
|
||||
ignoreRaccoon: false
|
||||
breakClipHandlerName: SFXBreak517
|
||||
breakClipPath: event:/Props/impact_break
|
||||
- EID: 518
|
||||
Name: Piece1
|
||||
IsActive: false
|
||||
|
@ -5878,7 +5912,7 @@
|
|||
Components: ~
|
||||
Scripts: ~
|
||||
- EID: 165
|
||||
Name: 1
|
||||
Name: 0
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5889,7 +5923,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 164
|
||||
Name: 2
|
||||
Name: 1
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5900,7 +5934,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 163
|
||||
Name: 3
|
||||
Name: 2
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5911,7 +5945,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 162
|
||||
Name: 4
|
||||
Name: 3
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5922,7 +5956,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 161
|
||||
Name: 5
|
||||
Name: 4
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5933,7 +5967,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 160
|
||||
Name: 6
|
||||
Name: 5
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5944,7 +5978,7 @@
|
|||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 159
|
||||
Name: 7
|
||||
Name: 6
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
|
@ -5960,7 +5994,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0.0576689839, y: 0, z: -2.61272359}
|
||||
Translate: {x: -3.45969725, y: 0, z: -2.61272359}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -5998,12 +6032,13 @@
|
|||
- Type: Homeowner1
|
||||
Enabled: true
|
||||
waypointsPool: 166
|
||||
startWaypoint: 162
|
||||
patrolSpeed: 3
|
||||
chaseSpeed: 6
|
||||
turningSpeed: 5
|
||||
sightDistance: 8
|
||||
eyeOffset: [0, 1.64999998, 0]
|
||||
distanceToCapture: 0.5
|
||||
distanceToCapture: 0.800000012
|
||||
captureTime: 0.5
|
||||
footstepSFXIntervalMultiplier: 0.5
|
||||
- EID: 12
|
||||
|
@ -6133,7 +6168,7 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -300, z: 0}
|
||||
Rotate: {x: -4.5, y: 2, z: -2.5}
|
||||
Rotate: {x: 3.25, y: 0.5, z: 4.5}
|
||||
Scale: {x: 400, y: 100, z: 500}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SHADE_Scripting.Audio
|
||||
{
|
||||
public class SoundLoopEmitter : Script
|
||||
{
|
||||
[SerializeField]
|
||||
private string clipHandlerName;
|
||||
|
||||
[SerializeField]
|
||||
private string clipPath;
|
||||
|
||||
public float volume;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
AudioHandler.audioClipHandlers[clipHandlerName] = SHADE.Audio.CreateAudioClip(clipPath);
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
SHADE.Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers[clipHandlerName], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers[clipHandlerName].SetVolume(volume);
|
||||
AudioHandler.audioClipHandlers[clipHandlerName].Play();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: CS_SoundLoopEmitter
|
||||
ID: 154714630
|
||||
Type: 9
|
|
@ -37,6 +37,9 @@ public partial class Homeowner1 : BehaviourTree
|
|||
|
||||
private List<GameObject> waypoints;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject startWaypoint;
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("The AI will patrol at this speed")]
|
||||
private float patrolSpeed;
|
||||
|
@ -112,8 +115,14 @@ public partial class Homeowner1 : BehaviourTree
|
|||
AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive");
|
||||
|
||||
AudioHandler.audioClipHandlers["SFXFootstep"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_footsteps");
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXFootstep"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXDetectAh"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_detect_raccoon");
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXDetectAh"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXDetectSting"] = Audio.CreateAudioClip("event:/Music/stingers/player_detected");
|
||||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXHumming"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||
|
||||
if (aiInstance != null && aiInstance != this)
|
||||
RemoveScript<Homeowner1>();
|
||||
|
@ -151,6 +160,8 @@ public partial class Homeowner1 : BehaviourTree
|
|||
SetData("distanceToCapture", distanceToCapture);
|
||||
if (GetData("baseCaptureTime") == null || (float)GetData("baseCaptureTime") != captureTime)
|
||||
SetData("baseCaptureTime", captureTime);
|
||||
if (GetData("startWaypoint") == null || (GameObject)GetData("startWaypoint") != startWaypoint)
|
||||
SetData("startWaypoint", startWaypoint);
|
||||
|
||||
events.Tick();
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
using SHADE;
|
||||
using SHADE_Scripting.AIBehaviour.BehaviourTree;
|
||||
using SHADE_Scripting.Audio;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
@ -98,6 +99,35 @@ public partial class LeafAttack : BehaviourTreeNode
|
|||
if (player.GetScript<PlayerController>().stateMachine && !player.GetScript<PlayerController>().stateMachine.IsState(typeof(PlayerCaughtState)))
|
||||
player.GetScript<PlayerController>().stateMachine.SetState(typeof(PlayerCaughtState));
|
||||
|
||||
//Teleport AI back to home waypoint
|
||||
int homeIndex = 0;
|
||||
GameObject? startWaypoint = null;
|
||||
List<GameObject>? waypoints = (List<GameObject>)GetNodeData("waypoints");
|
||||
if (GetNodeData("startWaypoint") != null)
|
||||
startWaypoint = (GameObject)GetNodeData("startWaypoint");
|
||||
if (startWaypoint != null)
|
||||
{
|
||||
for (int i = 0; i < waypoints.Count; ++i)
|
||||
{
|
||||
if (startWaypoint == waypoints[i])
|
||||
{
|
||||
homeIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetNodeData("currentWaypointIndex", homeIndex);
|
||||
SetNodeData("playerLastSightedWaypointIndex", homeIndex);
|
||||
SetNodeData("isAlert", false);
|
||||
Audio.SetParameterWithLabel("PlayerDetection", "Undetected");
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||
|
||||
Transform? transform = (Transform)GetNodeData("transform");
|
||||
if (waypoints != null && transform != null)
|
||||
{
|
||||
transform.GlobalPosition = waypoints[homeIndex].GetComponent<Transform>().GlobalPosition;
|
||||
}
|
||||
ClearNodeData("target");
|
||||
|
||||
status = BehaviourTreeNodeStatus.SUCCESS;
|
||||
onExit(BehaviourTreeNodeStatus.SUCCESS);
|
||||
return status;
|
||||
|
|
|
@ -60,7 +60,7 @@ public partial class LeafChase : BehaviourTreeNode
|
|||
}
|
||||
}
|
||||
//Debug.Log("Player is nearest " + nearestWaypointIndex);
|
||||
//Debug.Log("I'm at " + (int)GetNodeData("currentWaypointIndex"));
|
||||
//Debug.Log("AI going to " + (int)GetNodeData("currentWaypointIndex"));
|
||||
SetNodeData("playerLastSightedWaypointIndex", nearestWaypointIndex);
|
||||
}
|
||||
|
||||
|
@ -78,6 +78,7 @@ public partial class LeafChase : BehaviourTreeNode
|
|||
GetNodeData("distanceToCapture") == null ||
|
||||
GetNodeData("baseCaptureTime") == null)
|
||||
{
|
||||
//Debug.Log("Chase Failure: null values");
|
||||
status = BehaviourTreeNodeStatus.FAILURE;
|
||||
onExit(BehaviourTreeNodeStatus.FAILURE);
|
||||
return status;
|
||||
|
|
|
@ -29,7 +29,7 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
private float chaseSpeed;
|
||||
private float turningSpeed;
|
||||
private float retreatTimer = 0.0f;
|
||||
private int currentWaypointIndex = 0;
|
||||
private int currentWaypointIndex = -1;
|
||||
private bool retreatState = false;
|
||||
private bool goingForwards = true;
|
||||
|
||||
|
@ -47,7 +47,7 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
//node, and hence we do not need to inherit its constructors
|
||||
public LeafPatrol(string name) : base(name)
|
||||
{
|
||||
currentWaypointIndex = 0;
|
||||
currentWaypointIndex = -1;
|
||||
}
|
||||
|
||||
//When it comes to evaluating,
|
||||
|
@ -57,6 +57,42 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
//Debug.LogWarning("LeafPatrol");
|
||||
onEnter(BehaviourTreeNodeStatus.RUNNING);
|
||||
|
||||
//Initialise home waypoint
|
||||
waypoints = (List<GameObject>)GetNodeData("waypoints");
|
||||
if (currentWaypointIndex == -1)
|
||||
{
|
||||
if (waypoints != null)
|
||||
{
|
||||
//Debug.Log("Waypoints not null");
|
||||
if (GetNodeData("startWaypoint") != null)
|
||||
{
|
||||
//Debug.Log("Getting start waypoint");
|
||||
GameObject startWaypoint = (GameObject)(GetNodeData("startWaypoint"));
|
||||
for (int i = 0; i < waypoints.Count; ++i)
|
||||
{
|
||||
if (startWaypoint == waypoints[i])
|
||||
{
|
||||
//Debug.Log("Leaf Patrol Constructor: Start Waypoint Index: " + i.ToString());
|
||||
currentWaypointIndex = i;
|
||||
SetNodeData("currentWaypointIndex", i);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
status = BehaviourTreeNodeStatus.FAILURE;
|
||||
onExit(BehaviourTreeNodeStatus.FAILURE);
|
||||
return status;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
status = BehaviourTreeNodeStatus.FAILURE;
|
||||
onExit(BehaviourTreeNodeStatus.FAILURE);
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
//Get data
|
||||
if (GetNodeData("transform") == null ||
|
||||
GetNodeData("patrolSpeed") == null ||
|
||||
|
@ -104,12 +140,13 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
ClearNodeData("isWaiting");
|
||||
return;
|
||||
}
|
||||
waypoints = (List<GameObject>)GetNodeData("waypoints");
|
||||
if (waypoints == null)
|
||||
if (GetNodeData("currentWaypointIndex") != null)
|
||||
{
|
||||
return;
|
||||
//2023 Mar 4, 0400, this is needed when the AI teleports back to the first spot after catching
|
||||
currentWaypointIndex = (int)GetNodeData("currentWaypointIndex");
|
||||
}
|
||||
Vector3 targetPosition = waypoints[currentWaypointIndex].GetComponent<Transform>().GlobalPosition;
|
||||
//Modulo operator to prevent out of range exceptions
|
||||
Vector3 targetPosition = waypoints[(currentWaypointIndex % waypoints.Count)].GetComponent<Transform>().GlobalPosition;
|
||||
//Reach waypoint by X and Z being near enough
|
||||
//Do not consider Y of waypoints yet
|
||||
Vector3 remainingDistance = targetPosition - transform.GlobalPosition;
|
||||
|
@ -195,6 +232,8 @@ public partial class LeafPatrol : BehaviourTreeNode
|
|||
//Debug.Log("AI is at " + transform.GlobalPosition.x.ToString() + " " + transform.GlobalPosition.y.ToString() + " " + transform.GlobalPosition.z.ToString());
|
||||
Vector3 normalisedDifference = targetPosition - transform.GlobalPosition;
|
||||
normalisedDifference.y = 0.0f; //Do not move vertically
|
||||
//Debug.Log("Leaf Patrol Current Waypoint Index: " + currentWaypointIndex.ToString());
|
||||
//Debug.Log("True Difference x " + normalisedDifference.x.ToString() + " z " + normalisedDifference.z.ToString());
|
||||
normalisedDifference /= normalisedDifference.GetMagnitude();
|
||||
//Debug.Log("Normalised Difference x " + normalisedDifference.x.ToString() + " z " + normalisedDifference.z.ToString());
|
||||
|
||||
|
|
|
@ -14,6 +14,12 @@ public class Breakable : Script
|
|||
public bool isBreak { get; set; }
|
||||
private List<GameObject> itemPieces = new List<GameObject>();
|
||||
|
||||
[SerializeField]
|
||||
private string breakClipHandlerName;
|
||||
|
||||
[SerializeField]
|
||||
private string breakClipPath;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
rb = GetComponent<RigidBody>();
|
||||
|
@ -32,7 +38,7 @@ public class Breakable : Script
|
|||
|
||||
isBreak = false;
|
||||
|
||||
AudioHandler.audioClipHandlers["SFXBreak"] = Audio.CreateAudioClip("event:/Props/impact_break");
|
||||
AudioHandler.audioClipHandlers[breakClipHandlerName] = Audio.CreateAudioClip(breakClipPath);
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
@ -76,7 +82,9 @@ public class Breakable : Script
|
|||
|
||||
GameManager.Instance.itemShatter = false;
|
||||
isBreak = false;
|
||||
AudioHandler.audioClipHandlers["SFXBreak"].Play();
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers[breakClipHandlerName], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers[breakClipHandlerName].Play();
|
||||
//Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers[breakClipHandlerName]);
|
||||
GameObject.SetActive(false);
|
||||
}
|
||||
}
|
|
@ -121,11 +121,15 @@ public class Item : Script
|
|||
|
||||
if (playSound)
|
||||
{
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactElastic"], GameObject.EntityId);
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXImpactHard"], GameObject.EntityId);
|
||||
if (currCategory == ItemCategory.LIGHT)
|
||||
AudioHandler.audioClipHandlers["SFXImpactElastic"].Play();
|
||||
else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY)
|
||||
AudioHandler.audioClipHandlers["SFXImpactHard"].Play();
|
||||
playSound = false;
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]);
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]);
|
||||
}
|
||||
|
||||
if (info.GameObject.GetScript<Homeowner1>() && !returnBack)
|
||||
|
|
|
@ -91,10 +91,6 @@ public class GameManager : Script
|
|||
AudioHandler.audioClipHandlers["KitchenAmbience"] = Audio.CreateAudioClip("event:/Ambience/roomtone_kitchen");
|
||||
AudioHandler.audioClipHandlers["KitchenAmbience"].Play();
|
||||
|
||||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].SetVolume(0.15f);
|
||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
SceneFadeInOut.Instance.CallFadeOut();
|
||||
Application.IsCursorVisible = false;
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
using SHADE;
|
||||
using SHADE_Scripting.Audio;
|
||||
using System;
|
||||
|
||||
public class JumpPad : Script
|
||||
{
|
||||
protected override void awake()
|
||||
{
|
||||
AudioHandler.audioClipHandlers["SFXJumpPad"] = Audio.CreateAudioClip("event:/Props/jumppad_boing");
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
|
@ -15,6 +17,8 @@ public class JumpPad : Script
|
|||
{
|
||||
if (info.GameObject.GetScript<PlayerController>() && info.GameObject.GetScript<PlayerController>().currentState == PlayerController.RaccoonStates.FALLING)
|
||||
{
|
||||
Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["SFXJumpPad"], GameObject.EntityId);
|
||||
AudioHandler.audioClipHandlers["SFXJumpPad"].Play();
|
||||
info.GameObject.GetScript<PlayerController>().landedOnJumpPad = true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue