From 6f8387a5ea4b87f9ed18798ba62dd95bd74d5cb0 Mon Sep 17 00:00:00 2001 From: Diren D Bharwani Date: Wed, 8 Mar 2023 12:59:51 +0800 Subject: [PATCH] Fixed bug where gravity scales were initialised to NaN --- SHADE_Engine/src/Physics/Interface/SHRigidBodyComponent.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/SHADE_Engine/src/Physics/Interface/SHRigidBodyComponent.cpp b/SHADE_Engine/src/Physics/Interface/SHRigidBodyComponent.cpp index 85c798db..b26f89d9 100644 --- a/SHADE_Engine/src/Physics/Interface/SHRigidBodyComponent.cpp +++ b/SHADE_Engine/src/Physics/Interface/SHRigidBodyComponent.cpp @@ -34,6 +34,7 @@ namespace SHADE , flags { 0 } , drag { 0.01f } , angularDrag { 0.1f } + , gravityScale{ 1.0f } , rigidBody { nullptr } { // Default flags -- 2.40.1